1 | /* |
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2 | * static char *rcsid_sock_info_c = |
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3 | * "$Id: info.C,v 1.1 2006/08/13 17:16:05 elmex Exp $"; |
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4 | */ |
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5 | |
1 | |
6 | /* |
2 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
3 | CrossFire, A Multiplayer game for X-windows |
8 | |
4 | |
9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
… | |
… | |
21 | |
17 | |
22 | You should have received a copy of the GNU General Public License |
18 | You should have received a copy of the GNU General Public License |
23 | along with this program; if not, write to the Free Software |
19 | along with this program; if not, write to the Free Software |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | |
21 | |
26 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
27 | */ |
23 | */ |
28 | |
24 | |
29 | /** |
25 | /** |
30 | * \file |
26 | * \file |
31 | * Basic client output functions. |
27 | * Basic client output functions. |
… | |
… | |
46 | * Draws a normal message on the client. It is pretty |
42 | * Draws a normal message on the client. It is pretty |
47 | * much the same thing as the draw_info above, but takes a color |
43 | * much the same thing as the draw_info above, but takes a color |
48 | * parameter. the esrv_drawinfo functions should probably be |
44 | * parameter. the esrv_drawinfo functions should probably be |
49 | * replaced with this, just using black as the color. |
45 | * replaced with this, just using black as the color. |
50 | */ |
46 | */ |
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47 | static void |
51 | static void esrv_print_msg(NewSocket *ns,int color, const char *str) |
48 | esrv_print_msg (client *ns, int color, const char *str) |
52 | { |
49 | { |
53 | char buf[HUGE_BUF]; |
50 | ns->send_packet_printf ("drawinfo %d %s", color, str); |
54 | |
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55 | if (ns->status == Ns_Old) { |
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56 | snprintf(buf,HUGE_BUF,"%s\n", str); |
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57 | } else { |
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58 | snprintf(buf,HUGE_BUF, "drawinfo %d %s", color, str); |
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59 | } |
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60 | /* LOG(llevDebug,"sending %s to socket, len=%d\n", buf, strlen(buf));*/ |
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61 | Write_String_To_Socket(ns, buf, strlen(buf)); |
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62 | } |
51 | } |
63 | |
52 | |
64 | /** |
53 | /** |
65 | * Draws an extended message on the client. |
54 | * Draws an extended message on the client. |
66 | * ns the socket to send message to |
55 | * ns the socket to send message to |
… | |
… | |
68 | * type, |
57 | * type, |
69 | * subtype type and subtype of text message |
58 | * subtype type and subtype of text message |
70 | * intro Intro message to send with main message if client does not support the message type |
59 | * intro Intro message to send with main message if client does not support the message type |
71 | * message The main message |
60 | * message The main message |
72 | */ |
61 | */ |
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62 | static void |
73 | static void esrv_print_ext_msg(NewSocket *ns,int color,uint8 type, uint8 subtype, const char *message) |
63 | esrv_print_ext_msg (client *ns, int color, uint8 type, uint8 subtype, const char *message) |
74 | { |
64 | { |
75 | char buf[HUGE_BUF]; |
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76 | snprintf(buf,HUGE_BUF, "drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
65 | ns->send_packet_printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
77 | Write_String_To_Socket(ns, buf, strlen(buf)); |
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78 | /* LOG(llevDebug,"sending %s to socket, len=%d", buf, strlen(buf));*/ |
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79 | |
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80 | } |
66 | } |
81 | |
67 | |
82 | /** |
68 | /** |
83 | * Frontend for esrv_print_msg |
69 | * Frontend for esrv_print_msg |
84 | * \param colr message color |
70 | * \param colr message color |
… | |
… | |
87 | * |
73 | * |
88 | * If pl is NULL or without contr set, writes message to log. |
74 | * If pl is NULL or without contr set, writes message to log. |
89 | * |
75 | * |
90 | * Else sends message to player via esrv_print_msg |
76 | * Else sends message to player via esrv_print_msg |
91 | */ |
77 | */ |
92 | |
78 | static void |
93 | static void print_message(int colr, const object *pl, const char *tmp) { |
79 | print_message (int colr, const object *pl, const char *tmp) |
94 | |
80 | { |
95 | if(tmp == (char *) NULL) { |
81 | if (!tmp) |
96 | tmp="[NULL]"; |
82 | tmp = "[NULL]"; |
97 | } |
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98 | |
83 | |
99 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
84 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
100 | return; |
85 | return; |
101 | |
86 | |
102 | if (pl->type == PLAYER) { |
87 | if (pl->type == PLAYER) |
103 | esrv_print_msg(&pl->contr->socket,colr,(char*) tmp); |
88 | esrv_print_msg (pl->contr->ns, colr, (char *) tmp); |
104 | return; |
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105 | } |
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106 | } |
89 | } |
107 | |
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108 | |
90 | |
109 | /** |
91 | /** |
110 | * Prints out the contents of specified buffer structures, |
92 | * Prints out the contents of specified buffer structures, |
111 | * and clears the string. |
93 | * and clears the string. |
112 | */ |
94 | */ |
113 | |
95 | void |
114 | void flush_output_element(const object *pl, Output_Buf *outputs) |
96 | flush_output_element (const object *pl, Output_Buf * outputs) |
115 | { |
97 | { |
116 | char tbuf[MAX_BUF]; |
98 | char tbuf[MAX_BUF]; |
117 | |
99 | |
118 | if (outputs->buf==NULL) return; |
100 | if (outputs->buf == NULL) |
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101 | return; |
119 | if (outputs->count > 1) { |
102 | if (outputs->count > 1) |
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103 | { |
120 | snprintf(tbuf,MAX_BUF, "%d times %s", outputs->count, outputs->buf); |
104 | snprintf (tbuf, MAX_BUF, "%d times %s", outputs->count, &outputs->buf); |
121 | print_message(NDI_BLACK, pl, tbuf); |
105 | print_message (NDI_BLACK, pl, tbuf); |
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106 | } |
122 | } else |
107 | else |
123 | print_message(NDI_BLACK, pl, outputs->buf); |
108 | print_message (NDI_BLACK, pl, &outputs->buf); |
124 | |
109 | |
125 | free_string(outputs->buf); |
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126 | outputs->buf=NULL; |
110 | outputs->buf = NULL; |
127 | outputs->first_update=0; /* This way, it will be reused */ |
111 | outputs->first_update = 0; /* This way, it will be reused */ |
128 | } |
112 | } |
129 | |
113 | |
130 | /** |
114 | /** |
131 | * Sends message to player through output buffers. |
115 | * Sends message to player through output buffers. |
132 | * \param pl player to send message |
116 | * \param pl player to send message |
… | |
… | |
139 | * If found, checks if message should be sent now. |
123 | * If found, checks if message should be sent now. |
140 | * |
124 | * |
141 | * If message not already in buffers, flushes olders buffer, |
125 | * If message not already in buffers, flushes olders buffer, |
142 | * and adds message to queue. |
126 | * and adds message to queue. |
143 | */ |
127 | */ |
144 | |
128 | static void |
145 | static void check_output_buffers(const object *pl, const char *buf) |
129 | check_output_buffers (const object *pl, const char *buf) |
146 | { |
130 | { |
147 | int i, oldest=0; |
131 | int i, oldest = 0; |
148 | |
132 | |
149 | if (pl->contr->outputs_count<2) { |
133 | if (pl->contr->outputs_count < 2) |
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134 | { |
150 | print_message(NDI_BLACK, pl, buf); |
135 | print_message (NDI_BLACK, pl, buf); |
151 | return; |
136 | return; |
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137 | } |
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138 | else |
152 | } |
139 | { |
153 | else { |
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154 | for (i=0; i<NUM_OUTPUT_BUFS; i++) { |
140 | for (i = 0; i < NUM_OUTPUT_BUFS; i++) |
155 | if (pl->contr->outputs[i].buf && |
141 | { |
156 | !strcmp(buf, pl->contr->outputs[i].buf)) break; |
142 | if (pl->contr->outputs[i].buf && !strcmp (buf, pl->contr->outputs[i].buf)) |
157 | else if (pl->contr->outputs[i].first_update < |
143 | break; |
158 | pl->contr->outputs[oldest].first_update) |
144 | else if (pl->contr->outputs[i].first_update < pl->contr->outputs[oldest].first_update) |
159 | oldest=i; |
145 | oldest = i; |
160 | } |
146 | } |
161 | /* We found a match */ |
147 | /* We found a match */ |
162 | if (i<NUM_OUTPUT_BUFS) { |
148 | if (i < NUM_OUTPUT_BUFS) |
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149 | { |
163 | pl->contr->outputs[i].count++; |
150 | pl->contr->outputs[i].count++; |
164 | if (pl->contr->outputs[i].count>=pl->contr->outputs_count) { |
151 | if (pl->contr->outputs[i].count >= pl->contr->outputs_count) |
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152 | { |
165 | flush_output_element(pl, &pl->contr->outputs[i]); |
153 | flush_output_element (pl, &pl->contr->outputs[i]); |
166 | } |
154 | } |
167 | } |
155 | } |
168 | /* No match - flush the oldest, and put the new one in */ |
156 | /* No match - flush the oldest, and put the new one in */ |
169 | else { |
157 | else |
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158 | { |
170 | flush_output_element(pl, &pl->contr->outputs[oldest]); |
159 | flush_output_element (pl, &pl->contr->outputs[oldest]); |
171 | |
160 | |
172 | pl->contr->outputs[oldest].first_update = pticks; |
161 | pl->contr->outputs[oldest].first_update = pticks; |
173 | pl->contr->outputs[oldest].count = 1; |
162 | pl->contr->outputs[oldest].count = 1; |
174 | if (pl->contr->outputs[oldest].buf!=NULL) |
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175 | free_string(pl->contr->outputs[oldest].buf); |
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176 | pl->contr->outputs[oldest].buf = add_string(buf); |
163 | pl->contr->outputs[oldest].buf = buf; |
177 | } |
164 | } |
178 | } |
165 | } |
179 | } |
166 | } |
180 | |
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181 | |
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182 | |
167 | |
183 | /** |
168 | /** |
184 | * Sends message to player(s). |
169 | * Sends message to player(s). |
185 | * |
170 | * |
186 | * flags is various flags - mostly color, plus a few specials. |
171 | * flags is various flags - mostly color, plus a few specials. |
… | |
… | |
195 | * |
180 | * |
196 | * If message is black, and not NDI_UNIQUE, gets sent through output buffers. |
181 | * If message is black, and not NDI_UNIQUE, gets sent through output buffers. |
197 | * |
182 | * |
198 | */ |
183 | */ |
199 | |
184 | |
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185 | void |
200 | void new_draw_info(int flags, int pri, const object *pl, const char *buf) |
186 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
201 | { |
187 | { |
202 | |
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203 | if (flags & NDI_ALL) { |
188 | if (flags & NDI_ALL) |
204 | player *tmppl; |
189 | { |
205 | int i; |
190 | player *tmppl; |
206 | |
191 | |
207 | for (tmppl=first_player; tmppl!=NULL; tmppl=tmppl->next) |
192 | for_all_players (pl) |
208 | new_draw_info((flags & ~NDI_ALL), pri, tmppl->ob, buf); |
193 | new_draw_info ((flags & ~NDI_ALL), pri, tmppl->ob, buf); |
209 | |
194 | |
210 | for (i=1; i<socket_info.allocated_sockets; i++) { |
195 | return; |
211 | if (init_sockets[i].status == Ns_Old && init_sockets[i].old_mode != Old_Listen && pri< 10) { |
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212 | cs_write_string(&init_sockets[i], buf, strlen(buf)); |
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213 | /* Most messages don't have a newline, so add one */ |
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214 | cs_write_string(&init_sockets[i], "\n", 1); |
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215 | } |
196 | } |
216 | } |
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217 | |
197 | |
218 | return; |
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219 | } |
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220 | if(!pl || (pl->type==PLAYER && pl->contr==NULL)) { |
198 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
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199 | { |
221 | /* Write to the socket? */ |
200 | /* Write to the socket? */ |
222 | print_message(0, NULL, buf); |
201 | print_message (0, NULL, buf); |
223 | return; |
202 | return; |
224 | } |
203 | } |
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204 | |
225 | if (pl->type!=PLAYER) return; |
205 | if (pl->type != PLAYER) |
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206 | return; |
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207 | |
226 | if (pri>=pl->contr->listening) return; |
208 | if (pri >= pl->contr->listening) |
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209 | return; |
227 | |
210 | |
228 | if ((flags&NDI_COLOR_MASK)==NDI_BLACK && !(flags &NDI_UNIQUE)) { |
211 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
229 | /* following prints stuff out, as appropriate */ |
212 | /* following prints stuff out, as appropriate */ |
230 | check_output_buffers(pl, buf); |
213 | check_output_buffers (pl, buf); |
231 | } |
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232 | else { |
214 | else |
233 | print_message(flags&NDI_COLOR_MASK, pl, buf); |
215 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
234 | } |
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235 | } |
216 | } |
236 | |
217 | |
237 | /** |
218 | /** |
238 | * Wrapper for new_draw_info printf-like. |
219 | * Wrapper for new_draw_info printf-like. |
239 | * |
220 | * |
240 | * This is a pretty trivial function, but it allows us to use printf style |
221 | * This is a pretty trivial function, but it allows us to use printf style |
241 | * formatting, so instead of the calling function having to do it, we do |
222 | * formatting, so instead of the calling function having to do it, we do |
242 | * it here. It may also have advantages in the future for reduction of |
223 | * it here. It may also have advantages in the future for reduction of |
243 | * client/server bandwidth (client could keep track of various strings |
224 | * client/server bandwidth (client could keep track of various strings |
244 | */ |
225 | */ |
245 | |
226 | void |
246 | void new_draw_info_format(int flags, int pri, const object *pl, const char *format, ...) |
227 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
247 | { |
228 | { |
248 | char buf[HUGE_BUF]; |
229 | char buf[HUGE_BUF]; |
249 | |
230 | |
250 | va_list ap; |
231 | va_list ap; |
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232 | |
251 | va_start(ap, format); |
233 | va_start (ap, format); |
252 | |
234 | |
253 | vsnprintf(buf, HUGE_BUF, format, ap); |
235 | vsnprintf (buf, HUGE_BUF, format, ap); |
254 | |
236 | |
255 | va_end(ap); |
237 | va_end (ap); |
256 | |
238 | |
257 | new_draw_info(flags, pri, pl, buf); |
239 | new_draw_info (flags, pri, pl, buf); |
258 | } |
240 | } |
259 | |
241 | |
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242 | void |
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243 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
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244 | { |
260 | |
245 | |
261 | void draw_ext_info( |
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262 | int flags, int pri, const object *pl, uint8 type, |
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263 | uint8 subtype, const char* message, const char* oldmessage){ |
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264 | |
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265 | if(!pl || (pl->type!=PLAYER) || (pl->contr==NULL)) |
246 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
266 | return; |
247 | return; |
267 | |
248 | |
268 | if (pri>=pl->contr->listening) return; |
249 | if (pri >= pl->contr->listening) |
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250 | return; |
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251 | |
269 | if (!CLIENT_SUPPORT_READABLES(&pl->contr->socket,type)){ |
252 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
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253 | { |
270 | char *buf = (char*)malloc(strlen(oldmessage==NULL?message:oldmessage)+1); |
254 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
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255 | |
271 | if (buf==NULL) |
256 | if (buf == NULL) |
272 | LOG(llevError,"info::draw_ext_info -> Out of memory!"); |
257 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
273 | else{ |
258 | else |
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259 | { |
274 | strcpy(buf,oldmessage==NULL?message:oldmessage); |
260 | strcpy (buf, oldmessage == NULL ? message : oldmessage); |
275 | strip_media_tag(buf); |
261 | strip_media_tag (buf); |
276 | new_draw_info(flags, pri, pl, buf); |
262 | new_draw_info (flags, pri, pl, buf); |
277 | free(buf); |
263 | free (buf); |
278 | } |
264 | } |
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265 | } |
279 | }else{ |
266 | else |
280 | esrv_print_ext_msg(&pl->contr->socket,flags&NDI_COLOR_MASK,type,subtype,message); |
267 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, message); |
281 | } |
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282 | } |
268 | } |
283 | |
269 | |
284 | void draw_ext_info_format( |
270 | void |
285 | int flags, int pri, const object *pl, uint8 type, |
271 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
286 | uint8 subtype, const char* old_format, |
272 | { |
287 | char* new_format, ...){ |
273 | |
288 | |
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289 | char buf[HUGE_BUF]; |
274 | char buf[HUGE_BUF]; |
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275 | |
290 | if(!pl || (pl->type!=PLAYER) || (pl->contr==NULL)) |
276 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
291 | return; |
277 | return; |
292 | |
278 | |
293 | if (pri>=pl->contr->listening) return; |
279 | if (pri >= pl->contr->listening) |
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280 | return; |
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281 | |
294 | if (!CLIENT_SUPPORT_READABLES(&pl->contr->socket,type)){ |
282 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
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283 | { |
295 | va_list ap; |
284 | va_list ap; |
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285 | |
296 | LOG(llevDebug,"Non supported extension text type for client.\n"); |
286 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
297 | va_start(ap, new_format); |
287 | va_start (ap, new_format); |
298 | vsnprintf(buf, HUGE_BUF, old_format, ap); |
288 | vsnprintf (buf, HUGE_BUF, old_format, ap); |
299 | va_end(ap); |
289 | va_end (ap); |
300 | new_draw_info(flags, pri, pl, buf); |
290 | new_draw_info (flags, pri, pl, buf); |
301 | return; |
291 | return; |
302 | }else{ |
292 | } |
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293 | else |
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294 | { |
303 | va_list ap; |
295 | va_list ap; |
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296 | |
304 | va_start(ap, new_format); |
297 | va_start (ap, new_format); |
305 | vsnprintf(buf, HUGE_BUF, new_format, ap); |
298 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
306 | va_end(ap); |
299 | va_end (ap); |
307 | strip_media_tag(buf); |
300 | strip_media_tag (buf); |
308 | esrv_print_ext_msg(&pl->contr->socket,flags&NDI_COLOR_MASK,type,subtype,buf); |
301 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, buf); |
309 | } |
302 | } |
310 | } |
303 | } |
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304 | |
311 | /** |
305 | /** |
312 | * Writes to everyone on the map *except* op. This is useful for emotions. |
306 | * Writes to everyone on the map *except* op. This is useful for emotions. |
313 | */ |
307 | */ |
314 | |
308 | |
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309 | void |
315 | void new_info_map_except(int color, mapstruct *map, object *op, const char *str) { |
310 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
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311 | { |
316 | player *pl; |
312 | player *pl; |
317 | |
313 | |
318 | for(pl = first_player; pl != NULL; pl = pl->next) |
314 | for_all_players (pl) |
319 | if(pl->ob != NULL && pl->ob->map == map && pl->ob != op) { |
315 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) |
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316 | { |
320 | new_draw_info(color, 0, pl->ob, str); |
317 | new_draw_info (color, 0, pl->ob, str); |
321 | } |
318 | } |
322 | } |
319 | } |
323 | |
320 | |
324 | /** |
321 | /** |
325 | * Writes to everyone on the map except op1 and op2 |
322 | * Writes to everyone on the map except op1 and op2 |
326 | */ |
323 | */ |
327 | |
324 | |
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325 | void |
328 | void new_info_map_except2(int color, mapstruct *map, object *op1, object *op2, |
326 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
329 | const char *str) { |
327 | { |
330 | player *pl; |
328 | player *pl; |
331 | |
329 | |
332 | for(pl = first_player; pl != NULL; pl = pl->next) |
330 | for_all_players (pl) |
333 | if(pl->ob != NULL && pl->ob->map == map |
331 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
334 | && pl->ob != op1 && pl->ob != op2) { |
332 | { |
335 | new_draw_info(color, 0, pl->ob, str); |
333 | new_draw_info (color, 0, pl->ob, str); |
336 | } |
334 | } |
337 | } |
335 | } |
338 | |
336 | |
339 | /** |
337 | /** |
340 | * Writes to everyone on the specified map |
338 | * Writes to everyone on the specified map |
341 | */ |
339 | */ |
342 | |
340 | |
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341 | void |
343 | void new_info_map(int color, mapstruct *map, const char *str) { |
342 | new_info_map (int color, maptile * map, const char *str) |
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343 | { |
344 | player *pl; |
344 | player *pl; |
345 | |
345 | |
346 | for(pl = first_player; pl != NULL; pl = pl->next) |
346 | for_all_players (pl) |
347 | if(pl->ob != NULL && pl->ob->map == map) { |
347 | if (pl->ob != NULL && pl->ob->map == map) |
|
|
348 | { |
348 | new_draw_info(color, 0, pl->ob, str); |
349 | new_draw_info (color, 0, pl->ob, str); |
349 | } |
350 | } |
350 | } |
351 | } |
351 | |
352 | |
352 | |
353 | |
353 | /** |
354 | /** |
354 | * This does nothing now. However, in theory, we should probably send |
355 | * This does nothing now. However, in theory, we should probably send |
355 | * something to the client and let the client figure out how it might want |
356 | * something to the client and let the client figure out how it might want |
356 | * to handle this |
357 | * to handle this |
357 | */ |
358 | */ |
|
|
359 | void |
358 | void clear_win_info(object *op) |
360 | clear_win_info (object *op) |
359 | { |
361 | { |
360 | } |
362 | } |
361 | |
363 | |
362 | /** |
364 | /** |
363 | * Get player's current range attack in obuf. |
365 | * Get player's current range attack in obuf. |
364 | */ |
366 | */ |
|
|
367 | void |
365 | void rangetostring(object *pl,char *obuf) |
368 | rangetostring (object *pl, char *obuf) |
366 | { |
369 | { |
367 | switch(pl->contr->shoottype) { |
370 | switch (pl->contr->shoottype) |
368 | case range_none: |
|
|
369 | strcpy(obuf,"Range: nothing"); |
|
|
370 | break; |
|
|
371 | |
|
|
372 | case range_bow: |
|
|
373 | { |
371 | { |
374 | object *op; |
372 | case range_none: |
375 | |
|
|
376 | for (op = pl->inv; op; op=op->below) |
|
|
377 | if (op->type == BOW && QUERY_FLAG (op, FLAG_APPLIED)) |
|
|
378 | break; |
|
|
379 | if(op==NULL) break; |
|
|
380 | |
|
|
381 | sprintf (obuf, "Range: %s (%s)", query_base_name(op, 0), |
|
|
382 | op->race ? op->race : "nothing"); |
|
|
383 | } |
|
|
384 | break; |
|
|
385 | |
|
|
386 | case range_magic: |
|
|
387 | if (settings.casting_time == TRUE) { |
|
|
388 | if (pl->casting_time > -1) { |
|
|
389 | if (pl->casting_time == 0) |
|
|
390 | sprintf(obuf,"Range: Holding spell (%s)", |
|
|
391 | pl->spell->name); |
|
|
392 | else |
|
|
393 | sprintf(obuf,"Range: Casting spell (%s)", |
|
|
394 | pl->spell->name); |
|
|
395 | } else |
|
|
396 | sprintf(obuf,"Range: spell (%s)", |
|
|
397 | pl->contr->ranges[range_magic]->name); |
|
|
398 | } else |
|
|
399 | sprintf(obuf,"Range: spell (%s)", |
|
|
400 | pl->contr->ranges[range_magic]->name); |
|
|
401 | break; |
|
|
402 | |
|
|
403 | case range_misc: |
|
|
404 | sprintf(obuf,"Range: %s", |
|
|
405 | pl->contr->ranges[range_misc]? |
|
|
406 | query_base_name(pl->contr->ranges[range_misc],0): "none"); |
|
|
407 | break; |
|
|
408 | |
|
|
409 | /* range_scroll is only used for controlling golems. If the |
|
|
410 | * the player does not have a golem, reset some things. |
|
|
411 | */ |
|
|
412 | case range_golem: |
|
|
413 | if (pl->contr->ranges[range_golem]!=NULL) |
|
|
414 | sprintf(obuf,"Range: golem (%s)",pl->contr->ranges[range_golem]->name); |
|
|
415 | else { |
|
|
416 | pl->contr->shoottype = range_none; |
|
|
417 | strcpy(obuf,"Range: nothing"); |
373 | strcpy (obuf, "Range: nothing"); |
418 | } |
|
|
419 | break; |
|
|
420 | |
|
|
421 | case range_skill: |
|
|
422 | sprintf(obuf,"Skill: %s", pl->chosen_skill!=NULL ? |
|
|
423 | pl->chosen_skill->name : "none"); |
|
|
424 | break; |
|
|
425 | |
|
|
426 | case range_builder: |
|
|
427 | sprintf( obuf, "Builder: %s", query_base_name( pl->contr->ranges[ range_builder ], 0 ) ); |
|
|
428 | break; |
374 | break; |
429 | |
375 | |
430 | default: |
376 | case range_bow: |
|
|
377 | { |
|
|
378 | object *op; |
|
|
379 | |
|
|
380 | for (op = pl->inv; op; op = op->below) |
|
|
381 | if (op->type == BOW && QUERY_FLAG (op, FLAG_APPLIED)) |
|
|
382 | break; |
|
|
383 | |
|
|
384 | if (op == NULL) |
|
|
385 | break; |
|
|
386 | |
|
|
387 | sprintf (obuf, "Range: %s (%s)", query_base_name (op, 0), op->race ? (const char *) op->race : "nothing"); |
|
|
388 | } |
|
|
389 | break; |
|
|
390 | |
|
|
391 | case range_magic: |
|
|
392 | if (settings.casting_time == TRUE) |
|
|
393 | { |
|
|
394 | if (pl->casting_time > -1) |
|
|
395 | { |
|
|
396 | if (pl->casting_time == 0) |
|
|
397 | sprintf (obuf, "Range: Holding spell (%s)", &pl->spell->name); |
|
|
398 | else |
|
|
399 | sprintf (obuf, "Range: Casting spell (%s)", &pl->spell->name); |
|
|
400 | } |
|
|
401 | else |
|
|
402 | sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name); |
|
|
403 | } |
|
|
404 | else |
|
|
405 | sprintf (obuf, "Range: spell (%s)", &pl->contr->ranges[range_magic]->name); |
|
|
406 | break; |
|
|
407 | |
|
|
408 | case range_misc: |
|
|
409 | sprintf (obuf, "Range: %s", pl->contr->ranges[range_misc] ? query_base_name (pl->contr->ranges[range_misc], 0) : "none"); |
|
|
410 | break; |
|
|
411 | |
|
|
412 | /* range_scroll is only used for controlling golems. If the |
|
|
413 | * the player does not have a golem, reset some things. |
|
|
414 | */ |
|
|
415 | case range_golem: |
|
|
416 | if (pl->contr->ranges[range_golem] != NULL) |
|
|
417 | sprintf (obuf, "Range: golem (%s)", &pl->contr->ranges[range_golem]->name); |
|
|
418 | else |
|
|
419 | { |
|
|
420 | pl->contr->shoottype = range_none; |
|
|
421 | strcpy (obuf, "Range: nothing"); |
|
|
422 | } |
|
|
423 | break; |
|
|
424 | |
|
|
425 | case range_skill: |
|
|
426 | sprintf (obuf, "Skill: %s", pl->chosen_skill != NULL ? (const char *) pl->chosen_skill->name : "none"); |
|
|
427 | break; |
|
|
428 | |
|
|
429 | case range_builder: |
|
|
430 | sprintf (obuf, "Builder: %s", query_base_name (pl->contr->ranges[range_builder], 0)); |
|
|
431 | break; |
|
|
432 | |
|
|
433 | default: |
431 | strcpy(obuf,"Range: illegal"); |
434 | strcpy (obuf, "Range: illegal"); |
432 | } |
435 | } |
433 | } |
436 | } |
434 | |
437 | |
435 | /** |
438 | /** |
436 | * Sets player title. |
439 | * Sets player title. |
437 | */ |
440 | */ |
|
|
441 | void |
438 | void set_title(object *pl, char *buf) |
442 | set_title (object *pl, char *buf) |
439 | { |
443 | { |
440 | /* Eneq(@csd.uu.se): Let players define their own titles. */ |
444 | /* Eneq(@csd.uu.se): Let players define their own titles. */ |
441 | if (pl->contr->own_title[0]=='\0') |
445 | if (pl->contr->own_title[0] == '\0') |
442 | sprintf(buf,"Player: %s the %s",pl->name,pl->contr->title); |
446 | sprintf (buf, "Player: %s the %s", (const char *) pl->name, (const char *) pl->contr->title); |
443 | else |
447 | else |
444 | sprintf(buf,"Player: %s %s",pl->name,pl->contr->own_title); |
448 | sprintf (buf, "Player: %s %s", (const char *) pl->name, (const char *) pl->contr->own_title); |
445 | } |
449 | } |
446 | |
450 | |
447 | |
451 | |
448 | /** |
452 | /** |
449 | * Helper for magic map creation. |
453 | * Helper for magic map creation. |
… | |
… | |
454 | * |
458 | * |
455 | * This function examines all the adjacant spaces next to px, py. |
459 | * This function examines all the adjacant spaces next to px, py. |
456 | * It updates the map_mark arrow with the color and high bits set |
460 | * It updates the map_mark arrow with the color and high bits set |
457 | * for various code values. |
461 | * for various code values. |
458 | */ |
462 | */ |
|
|
463 | static void |
459 | static void magic_mapping_mark_recursive(object *pl, char *map_mark, int px, int py) |
464 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
460 | { |
465 | { |
461 | int x, y, dx, dy,mflags; |
466 | int x, y, dx, dy, mflags; |
462 | sint16 nx, ny; |
467 | sint16 nx, ny; |
463 | mapstruct *mp; |
468 | maptile *mp; |
464 | New_Face *f; |
469 | New_Face *f; |
465 | |
470 | |
466 | for (dx = -1; dx <= 1; dx++) { |
471 | for (dx = -1; dx <= 1; dx++) |
|
|
472 | { |
467 | for (dy = -1; dy <= 1; dy++) { |
473 | for (dy = -1; dy <= 1; dy++) |
|
|
474 | { |
468 | x = px + dx; |
475 | x = px + dx; |
469 | y = py + dy; |
476 | y = py + dy; |
470 | |
477 | |
471 | if (FABS(x) >= MAGIC_MAP_HALF || FABS(y) >= MAGIC_MAP_HALF) continue; |
478 | if (FABS (x) >= MAGIC_MAP_HALF || FABS (y) >= MAGIC_MAP_HALF) |
|
|
479 | continue; |
472 | |
480 | |
473 | mp = pl->map; |
481 | mp = pl->map; |
474 | nx = pl->x + x; |
482 | nx = pl->x + x; |
475 | ny = pl->y + y; |
483 | ny = pl->y + y; |
476 | |
484 | |
477 | mflags = get_map_flags(pl->map, &mp, nx, ny, &nx, &ny); |
485 | mflags = get_map_flags (pl->map, &mp, nx, ny, &nx, &ny); |
478 | if (mflags & P_OUT_OF_MAP) continue; |
486 | if (mflags & P_OUT_OF_MAP) |
|
|
487 | continue; |
479 | |
488 | |
480 | if (map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE* (MAGIC_MAP_HALF + y)] == 0) { |
489 | if (map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] == 0) |
|
|
490 | { |
481 | f= GET_MAP_FACE(mp, nx, ny, 0); |
491 | f = GET_MAP_FACE (mp, nx, ny, 0); |
482 | if (f == blank_face) |
492 | if (f == blank_face) |
483 | f= GET_MAP_FACE(mp, nx, ny, 1); |
493 | f = GET_MAP_FACE (mp, nx, ny, 1); |
484 | if (f == blank_face) |
494 | if (f == blank_face) |
485 | f= GET_MAP_FACE(mp, nx, ny, 2); |
495 | f = GET_MAP_FACE (mp, nx, ny, 2); |
486 | |
496 | |
487 | /* Should probably have P_NO_MAGIC here also, but then shops don't |
497 | /* Should probably have P_NO_MAGIC here also, but then shops don't |
488 | * work. |
498 | * work. |
489 | */ |
499 | */ |
490 | if (mflags & P_BLOCKSVIEW) |
500 | if (mflags & P_BLOCKSVIEW) |
491 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE* (MAGIC_MAP_HALF + y)] = FACE_WALL | (f?f->magicmap:0); |
501 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | (f ? f->magicmap : 0); |
492 | else { |
502 | else |
|
|
503 | { |
493 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE* (MAGIC_MAP_HALF + y)] = FACE_FLOOR | (f?f->magicmap:0); |
504 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | (f ? f->magicmap : 0); |
494 | magic_mapping_mark_recursive(pl, map_mark, x, y); |
505 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
495 | } |
506 | } |
496 | } |
507 | } |
497 | } |
508 | } |
498 | } |
509 | } |
499 | } |
510 | } |
500 | |
511 | |
501 | |
512 | |
502 | /** |
513 | /** |
… | |
… | |
513 | * to zero before this is called. |
524 | * to zero before this is called. |
514 | * strength is an initial strength*2 rectangular area that we automatically |
525 | * strength is an initial strength*2 rectangular area that we automatically |
515 | * see in/penetrate through. |
526 | * see in/penetrate through. |
516 | */ |
527 | */ |
517 | |
528 | |
|
|
529 | void |
518 | void magic_mapping_mark(object *pl, char *map_mark, int strength) |
530 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
519 | { |
531 | { |
520 | int x, y, mflags; |
532 | int x, y, mflags; |
521 | sint16 nx, ny; |
533 | sint16 nx, ny; |
522 | mapstruct *mp; |
534 | maptile *mp; |
523 | New_Face *f; |
535 | New_Face *f; |
524 | |
536 | |
525 | for (x = -strength; x <strength; x++) { |
537 | for (x = -strength; x < strength; x++) |
|
|
538 | { |
526 | for (y = -strength; y <strength; y++) { |
539 | for (y = -strength; y < strength; y++) |
|
|
540 | { |
527 | mp = pl->map; |
541 | mp = pl->map; |
528 | nx = pl->x + x; |
542 | nx = pl->x + x; |
529 | ny = pl->y + y; |
543 | ny = pl->y + y; |
530 | mflags = get_map_flags(pl->map, &mp, nx, ny, &nx, &ny); |
544 | mflags = get_map_flags (pl->map, &mp, nx, ny, &nx, &ny); |
531 | if (mflags & P_OUT_OF_MAP) |
545 | if (mflags & P_OUT_OF_MAP) |
532 | continue; |
546 | continue; |
533 | else { |
547 | else |
|
|
548 | { |
534 | f= GET_MAP_FACE(mp, nx, ny, 0); |
549 | f = GET_MAP_FACE (mp, nx, ny, 0); |
535 | if (f == blank_face) |
550 | if (f == blank_face) |
536 | f= GET_MAP_FACE(mp, nx, ny, 1); |
551 | f = GET_MAP_FACE (mp, nx, ny, 1); |
537 | if (f == blank_face) |
552 | if (f == blank_face) |
538 | f= GET_MAP_FACE(mp, nx, ny, 2); |
553 | f = GET_MAP_FACE (mp, nx, ny, 2); |
539 | } |
554 | } |
540 | |
555 | |
541 | if (mflags & P_BLOCKSVIEW) |
556 | if (mflags & P_BLOCKSVIEW) |
542 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE* (MAGIC_MAP_HALF + y)] = FACE_WALL | (f?f->magicmap:0); |
557 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_WALL | (f ? f->magicmap : 0); |
543 | else { |
558 | else |
|
|
559 | { |
544 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE* (MAGIC_MAP_HALF + y)] = FACE_FLOOR | (f?f->magicmap:0); |
560 | map_mark[MAGIC_MAP_HALF + x + MAGIC_MAP_SIZE * (MAGIC_MAP_HALF + y)] = FACE_FLOOR | (f ? f->magicmap : 0); |
545 | magic_mapping_mark_recursive(pl, map_mark, x, y); |
561 | magic_mapping_mark_recursive (pl, map_mark, x, y); |
|
|
562 | } |
|
|
563 | } |
546 | } |
564 | } |
547 | } |
|
|
548 | } |
|
|
549 | } |
565 | } |
550 | |
|
|
551 | |
566 | |
552 | /** |
567 | /** |
553 | * Creates and sends magic map to player. |
568 | * Creates and sends magic map to player. |
554 | * |
569 | * |
555 | * The following function is a lot messier than it really should be, |
570 | * The following function is a lot messier than it really should be, |
556 | * but there is no real easy solution. |
571 | * but there is no real easy solution. |
557 | * |
572 | * |
558 | * Mark Wedel |
573 | * Mark Wedel |
559 | */ |
574 | */ |
560 | |
575 | |
|
|
576 | void |
561 | void draw_magic_map(object *pl) |
577 | draw_magic_map (object *pl) |
562 | { |
578 | { |
563 | int x,y; |
|
|
564 | char *map_mark = (char *) calloc(MAGIC_MAP_SIZE*MAGIC_MAP_SIZE, 1); |
579 | char *map_mark = (char *)calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); |
565 | int xmin, xmax, ymin, ymax; |
580 | int xmin, xmax, ymin, ymax; |
566 | SockList sl; |
|
|
567 | |
581 | |
568 | if (pl->type!=PLAYER) { |
582 | if (pl->type != PLAYER) |
|
|
583 | { |
569 | LOG(llevError,"Non player object called draw_map.\n"); |
584 | LOG (llevError, "Non player object called draw_map.\n"); |
570 | return; |
585 | return; |
571 | } |
|
|
572 | |
586 | } |
|
|
587 | |
573 | /* First, we figure out what spaces are 'reachable' by the player */ |
588 | /* First, we figure out what spaces are 'reachable' by the player */ |
574 | magic_mapping_mark(pl, map_mark, 3); |
589 | magic_mapping_mark (pl, map_mark, 3); |
575 | |
590 | |
576 | /* We now go through and figure out what spaces have been |
591 | /* We now go through and figure out what spaces have been |
577 | * marked, and thus figure out rectangular region we send |
592 | * marked, and thus figure out rectangular region we send |
578 | * to the client (eg, if only a 10x10 area is visible, we only |
593 | * to the client (eg, if only a 10x10 area is visible, we only |
579 | * want to send those 100 spaces.) |
594 | * want to send those 100 spaces.) |
580 | */ |
595 | */ |
581 | xmin = MAGIC_MAP_SIZE; |
596 | xmin = MAGIC_MAP_SIZE; |
582 | ymin = MAGIC_MAP_SIZE; |
597 | ymin = MAGIC_MAP_SIZE; |
583 | xmax = 0; |
598 | xmax = 0; |
584 | ymax = 0; |
599 | ymax = 0; |
|
|
600 | |
585 | for(x = 0; x < MAGIC_MAP_SIZE ; x++) { |
601 | for (int x = 0; x < MAGIC_MAP_SIZE; x++) |
586 | for(y = 0; y < MAGIC_MAP_SIZE; y++) { |
602 | for (int y = 0; y < MAGIC_MAP_SIZE; y++) |
587 | if (map_mark[x + MAP_WIDTH(pl->map) * y] | FACE_FLOOR) { |
603 | if (map_mark[x + MAP_WIDTH (pl->map) * y] | FACE_FLOOR) |
|
|
604 | { |
588 | xmin = x < xmin ? x : xmin; |
605 | xmin = x < xmin ? x : xmin; |
589 | xmax = x > xmax ? x : xmax; |
606 | xmax = x > xmax ? x : xmax; |
590 | ymin = y < ymin ? y : ymin; |
607 | ymin = y < ymin ? y : ymin; |
591 | ymax = y > ymax ? y : ymax; |
608 | ymax = y > ymax ? y : ymax; |
592 | } |
609 | } |
593 | } |
|
|
594 | } |
|
|
595 | |
610 | |
596 | sl.buf= (unsigned char*) malloc(MAXSOCKBUF); |
611 | packet sl; |
597 | snprintf((char*)sl.buf, MAXSOCKBUF, "magicmap %d %d %d %d ", (xmax-xmin+1), (ymax-ymin+1), |
612 | sl.printf ("magicmap %d %d %d %d ", (xmax - xmin + 1), (ymax - ymin + 1), |
598 | MAGIC_MAP_HALF - xmin, MAGIC_MAP_HALF - ymin); |
613 | MAGIC_MAP_HALF - xmin, MAGIC_MAP_HALF - ymin); |
599 | sl.len=strlen((char*)sl.buf); |
614 | |
600 | |
|
|
601 | for (y = ymin; y <= ymax; y++) { |
615 | for (int y = ymin; y <= ymax; y++) |
602 | for (x = xmin; x <= xmax; x++) { |
616 | for (int x = xmin; x <= xmax; x++) |
603 | sl.buf[sl.len++]= map_mark[x+MAGIC_MAP_SIZE*y] & ~FACE_FLOOR; |
617 | sl << uint8 (map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR); |
604 | } /* x loop */ |
618 | |
605 | } /* y loop */ |
619 | pl->contr->ns->send_packet (sl); |
606 | |
620 | |
607 | Send_With_Handling(&pl->contr->socket, &sl); |
|
|
608 | free(sl.buf); |
|
|
609 | free(map_mark); |
621 | free (map_mark); |
610 | } |
622 | } |
611 | |
|
|
612 | |
623 | |
613 | /** |
624 | /** |
614 | * Send a kill log record to sockets |
625 | * Send a kill log record to sockets |
615 | */ |
626 | */ |
616 | |
627 | void |
617 | void Log_Kill(const char *Who, |
628 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
618 | const char *What, int WhatType, |
|
|
619 | const char *With, int WithType) |
|
|
620 | { |
629 | { |
621 | int i; |
|
|
622 | size_t len; |
630 | size_t len; |
623 | char buf[MAX_BUF]; |
631 | char buf[MAX_BUF]; |
624 | |
632 | |
625 | if (With!=NULL) { |
633 | if (With != NULL) |
626 | snprintf(buf, MAX_BUF, "%s\t%s\t%d\t%s\t%d\n",Who,What,WhatType,With,WithType); |
634 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\t%s\t%d\n", Who, What, WhatType, With, WithType); |
627 | } |
|
|
628 | else { |
635 | else |
629 | snprintf(buf,MAX_BUF, "%s\t%s\t%d\n",Who,What,WhatType); |
636 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
630 | } |
637 | |
631 | len=strlen(buf); |
638 | len = strlen (buf); |
632 | for(i=1; i<socket_info.allocated_sockets; i++) { |
|
|
633 | if (init_sockets[i].old_mode == Old_Listen) { |
|
|
634 | cs_write_string(&init_sockets[i], buf, len); |
|
|
635 | } |
|
|
636 | } |
|
|
637 | } |
639 | } |
|
|
640 | |