1 | |
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2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
4 | |
3 | * |
|
|
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
21 | * |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | /** |
25 | /** |
26 | * \file |
26 | * \file |
27 | * Basic client output functions. |
27 | * Basic client output functions. |
28 | * |
28 | * |
… | |
… | |
43 | * much the same thing as the draw_info above, but takes a color |
43 | * much the same thing as the draw_info above, but takes a color |
44 | * parameter. the esrv_drawinfo functions should probably be |
44 | * parameter. the esrv_drawinfo functions should probably be |
45 | * replaced with this, just using black as the color. |
45 | * replaced with this, just using black as the color. |
46 | */ |
46 | */ |
47 | static void |
47 | static void |
48 | esrv_print_msg (client_socket * ns, int color, const char *str) |
48 | esrv_print_msg (client *ns, int color, const char *str) |
49 | { |
49 | { |
50 | packet sl; |
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|
51 | |
|
|
52 | if (ns->status == Ns_Old) |
|
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53 | sl.printf ("%s\n", str); |
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|
54 | else |
|
|
55 | sl.printf ("drawinfo %d %s", color, str); |
50 | ns->send_packet_printf ("drawinfo %d %s", color, str); |
56 | |
|
|
57 | ns->send_packet (sl); |
|
|
58 | } |
51 | } |
59 | |
52 | |
60 | /** |
53 | /** |
61 | * Draws an extended message on the client. |
54 | * Draws an extended message on the client. |
62 | * ns the socket to send message to |
55 | * ns the socket to send message to |
… | |
… | |
65 | * subtype type and subtype of text message |
58 | * subtype type and subtype of text message |
66 | * intro Intro message to send with main message if client does not support the message type |
59 | * intro Intro message to send with main message if client does not support the message type |
67 | * message The main message |
60 | * message The main message |
68 | */ |
61 | */ |
69 | static void |
62 | static void |
70 | esrv_print_ext_msg (client_socket * ns, int color, uint8 type, uint8 subtype, const char *message) |
63 | esrv_print_ext_msg (client *ns, int color, uint8 type, uint8 subtype, const char *message) |
71 | { |
64 | { |
72 | packet sl; |
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|
73 | |
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74 | sl.printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
65 | ns->send_packet_printf ("drawextinfo %d %hhu %hhu %s", color, type, subtype, message); |
75 | ns->send_packet (sl); |
|
|
76 | } |
66 | } |
77 | |
67 | |
78 | /** |
68 | /** |
79 | * Frontend for esrv_print_msg |
69 | * Frontend for esrv_print_msg |
80 | * \param colr message color |
70 | * \param colr message color |
… | |
… | |
83 | * |
73 | * |
84 | * If pl is NULL or without contr set, writes message to log. |
74 | * If pl is NULL or without contr set, writes message to log. |
85 | * |
75 | * |
86 | * Else sends message to player via esrv_print_msg |
76 | * Else sends message to player via esrv_print_msg |
87 | */ |
77 | */ |
88 | |
|
|
89 | static void |
78 | static void |
90 | print_message (int colr, const object *pl, const char *tmp) |
79 | print_message (int colr, const object *pl, const char *tmp) |
91 | { |
80 | { |
92 | |
|
|
93 | if (!tmp) |
81 | if (!tmp) |
94 | tmp = "[NULL]"; |
82 | tmp = "[NULL]"; |
95 | |
83 | |
96 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
84 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
97 | return; |
85 | return; |
98 | |
86 | |
99 | if (pl->type == PLAYER) |
87 | if (pl->type == PLAYER) |
100 | esrv_print_msg (pl->contr->socket, colr, (char *) tmp); |
88 | esrv_print_msg (pl->contr->ns, colr, (char *) tmp); |
101 | } |
89 | } |
102 | |
90 | |
103 | /** |
91 | /** |
104 | * Prints out the contents of specified buffer structures, |
92 | * Prints out the contents of specified buffer structures, |
105 | * and clears the string. |
93 | * and clears the string. |
106 | */ |
94 | */ |
107 | |
|
|
108 | void |
95 | void |
109 | flush_output_element (const object *pl, Output_Buf * outputs) |
96 | flush_output_element (const object *pl, Output_Buf * outputs) |
110 | { |
97 | { |
111 | char tbuf[MAX_BUF]; |
98 | char tbuf[MAX_BUF]; |
112 | |
99 | |
… | |
… | |
136 | * If found, checks if message should be sent now. |
123 | * If found, checks if message should be sent now. |
137 | * |
124 | * |
138 | * If message not already in buffers, flushes olders buffer, |
125 | * If message not already in buffers, flushes olders buffer, |
139 | * and adds message to queue. |
126 | * and adds message to queue. |
140 | */ |
127 | */ |
141 | |
|
|
142 | static void |
128 | static void |
143 | check_output_buffers (const object *pl, const char *buf) |
129 | check_output_buffers (const object *pl, const char *buf) |
144 | { |
130 | { |
145 | int i, oldest = 0; |
131 | int i, oldest = 0; |
146 | |
132 | |
… | |
… | |
177 | pl->contr->outputs[oldest].buf = buf; |
163 | pl->contr->outputs[oldest].buf = buf; |
178 | } |
164 | } |
179 | } |
165 | } |
180 | } |
166 | } |
181 | |
167 | |
182 | |
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183 | |
|
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184 | /** |
168 | /** |
185 | * Sends message to player(s). |
169 | * Sends message to player(s). |
186 | * |
170 | * |
187 | * flags is various flags - mostly color, plus a few specials. |
171 | * flags is various flags - mostly color, plus a few specials. |
188 | * |
172 | * |
… | |
… | |
199 | */ |
183 | */ |
200 | |
184 | |
201 | void |
185 | void |
202 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
186 | new_draw_info (int flags, int pri, const object *pl, const char *buf) |
203 | { |
187 | { |
204 | |
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205 | if (flags & NDI_ALL) |
188 | if (flags & NDI_ALL) |
206 | { |
189 | { |
207 | player *tmppl; |
190 | for_all_players (pl) |
208 | |
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209 | for (tmppl = first_player; tmppl != NULL; tmppl = tmppl->next) |
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210 | new_draw_info ((flags & ~NDI_ALL), pri, tmppl->ob, buf); |
191 | new_draw_info (flags & ~NDI_ALL, pri, pl->ob, buf); |
211 | |
192 | |
212 | return; |
193 | return; |
213 | } |
194 | } |
214 | |
195 | |
215 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
196 | if (!pl || pl->type != PLAYER || !pl->contr || !pl->contr->ns) |
216 | { |
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217 | /* Write to the socket? */ |
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218 | print_message (0, NULL, buf); |
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219 | return; |
|
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220 | } |
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221 | |
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222 | if (pl->type != PLAYER) |
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223 | return; |
197 | return; |
224 | |
198 | |
225 | if (pri >= pl->contr->listening) |
199 | if (pri >= pl->contr->listening) |
226 | return; |
200 | return; |
227 | |
201 | |
228 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
202 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
229 | /* following prints stuff out, as appropriate */ |
|
|
230 | check_output_buffers (pl, buf); |
203 | check_output_buffers (pl, buf); |
231 | else |
204 | else |
232 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
205 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
233 | } |
206 | } |
234 | |
207 | |
… | |
… | |
238 | * This is a pretty trivial function, but it allows us to use printf style |
211 | * This is a pretty trivial function, but it allows us to use printf style |
239 | * formatting, so instead of the calling function having to do it, we do |
212 | * formatting, so instead of the calling function having to do it, we do |
240 | * it here. It may also have advantages in the future for reduction of |
213 | * it here. It may also have advantages in the future for reduction of |
241 | * client/server bandwidth (client could keep track of various strings |
214 | * client/server bandwidth (client could keep track of various strings |
242 | */ |
215 | */ |
243 | |
|
|
244 | void |
216 | void |
245 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
217 | new_draw_info_format (int flags, int pri, const object *pl, const char *format, ...) |
246 | { |
218 | { |
247 | char buf[HUGE_BUF]; |
219 | char buf[HUGE_BUF]; |
248 | |
220 | |
249 | va_list ap; |
221 | va_list ap; |
250 | |
|
|
251 | va_start (ap, format); |
222 | va_start (ap, format); |
252 | |
|
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253 | vsnprintf (buf, HUGE_BUF, format, ap); |
223 | vsnprintf (buf, HUGE_BUF, format, ap); |
254 | |
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|
255 | va_end (ap); |
224 | va_end (ap); |
256 | |
225 | |
257 | new_draw_info (flags, pri, pl, buf); |
226 | new_draw_info (flags, pri, pl, buf); |
258 | } |
227 | } |
259 | |
228 | |
260 | |
|
|
261 | void |
229 | void |
262 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
230 | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage) |
263 | { |
231 | { |
264 | |
232 | |
265 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
233 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
266 | return; |
234 | return; |
267 | |
235 | |
268 | if (pri >= pl->contr->listening) |
236 | if (pri >= pl->contr->listening) |
269 | return; |
237 | return; |
270 | |
238 | |
271 | if (!CLIENT_SUPPORT_READABLES (pl->contr->socket, type)) |
239 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
272 | { |
240 | { |
273 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
241 | char *buf = (char *) malloc (strlen (oldmessage == NULL ? message : oldmessage) + 1); |
274 | |
242 | |
275 | if (buf == NULL) |
243 | if (buf == NULL) |
276 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
244 | LOG (llevError, "info::draw_ext_info -> Out of memory!"); |
… | |
… | |
281 | new_draw_info (flags, pri, pl, buf); |
249 | new_draw_info (flags, pri, pl, buf); |
282 | free (buf); |
250 | free (buf); |
283 | } |
251 | } |
284 | } |
252 | } |
285 | else |
253 | else |
286 | esrv_print_ext_msg (pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, message); |
254 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, message); |
287 | } |
255 | } |
288 | |
256 | |
289 | void |
257 | void |
290 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
258 | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *old_format, char *new_format, ...) |
291 | { |
259 | { |
292 | |
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|
293 | char buf[HUGE_BUF]; |
260 | char buf[HUGE_BUF]; |
294 | |
261 | |
295 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
262 | if (!pl || (pl->type != PLAYER) || (pl->contr == NULL)) |
296 | return; |
263 | return; |
297 | |
264 | |
298 | if (pri >= pl->contr->listening) |
265 | if (pri >= pl->contr->listening) |
299 | return; |
266 | return; |
300 | |
267 | |
301 | if (!CLIENT_SUPPORT_READABLES (pl->contr->socket, type)) |
268 | if (!CLIENT_SUPPORT_READABLES (pl->contr->ns, type)) |
302 | { |
269 | { |
303 | va_list ap; |
270 | va_list ap; |
304 | |
271 | |
305 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
272 | LOG (llevDebug, "Non supported extension text type for client.\n"); |
306 | va_start (ap, new_format); |
273 | va_start (ap, new_format); |
… | |
… | |
315 | |
282 | |
316 | va_start (ap, new_format); |
283 | va_start (ap, new_format); |
317 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
284 | vsnprintf (buf, HUGE_BUF, new_format, ap); |
318 | va_end (ap); |
285 | va_end (ap); |
319 | strip_media_tag (buf); |
286 | strip_media_tag (buf); |
320 | esrv_print_ext_msg (pl->contr->socket, flags & NDI_COLOR_MASK, type, subtype, buf); |
287 | esrv_print_ext_msg (pl->contr->ns, flags & NDI_COLOR_MASK, type, subtype, buf); |
321 | } |
288 | } |
322 | } |
289 | } |
323 | |
290 | |
324 | /** |
291 | /** |
325 | * Writes to everyone on the map *except* op. This is useful for emotions. |
292 | * Writes to everyone on the map *except* op. This is useful for emotions. |
… | |
… | |
328 | void |
295 | void |
329 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
296 | new_info_map_except (int color, maptile * map, object *op, const char *str) |
330 | { |
297 | { |
331 | player *pl; |
298 | player *pl; |
332 | |
299 | |
333 | for (pl = first_player; pl != NULL; pl = pl->next) |
300 | for_all_players (pl) |
334 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) |
301 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op) |
335 | { |
|
|
336 | new_draw_info (color, 0, pl->ob, str); |
302 | new_draw_info (color, 0, pl->ob, str); |
337 | } |
|
|
338 | } |
303 | } |
339 | |
304 | |
340 | /** |
305 | /** |
341 | * Writes to everyone on the map except op1 and op2 |
306 | * Writes to everyone on the map except op1 and op2 |
342 | */ |
307 | */ |
… | |
… | |
344 | void |
309 | void |
345 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
310 | new_info_map_except2 (int color, maptile * map, object *op1, object *op2, const char *str) |
346 | { |
311 | { |
347 | player *pl; |
312 | player *pl; |
348 | |
313 | |
349 | for (pl = first_player; pl != NULL; pl = pl->next) |
314 | for_all_players (pl) |
350 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
315 | if (pl->ob != NULL && pl->ob->map == map && pl->ob != op1 && pl->ob != op2) |
351 | { |
|
|
352 | new_draw_info (color, 0, pl->ob, str); |
316 | new_draw_info (color, 0, pl->ob, str); |
353 | } |
|
|
354 | } |
317 | } |
355 | |
318 | |
356 | /** |
319 | /** |
357 | * Writes to everyone on the specified map |
320 | * Writes to everyone on the specified map |
358 | */ |
321 | */ |
… | |
… | |
360 | void |
323 | void |
361 | new_info_map (int color, maptile * map, const char *str) |
324 | new_info_map (int color, maptile * map, const char *str) |
362 | { |
325 | { |
363 | player *pl; |
326 | player *pl; |
364 | |
327 | |
365 | for (pl = first_player; pl != NULL; pl = pl->next) |
328 | for_all_players (pl) |
366 | if (pl->ob != NULL && pl->ob->map == map) |
329 | if (pl->ob != NULL && pl->ob->map == map) |
367 | { |
|
|
368 | new_draw_info (color, 0, pl->ob, str); |
330 | new_draw_info (color, 0, pl->ob, str); |
369 | } |
|
|
370 | } |
331 | } |
371 | |
|
|
372 | |
332 | |
373 | /** |
333 | /** |
374 | * This does nothing now. However, in theory, we should probably send |
334 | * This does nothing now. However, in theory, we should probably send |
375 | * something to the client and let the client figure out how it might want |
335 | * something to the client and let the client figure out how it might want |
376 | * to handle this |
336 | * to handle this |
… | |
… | |
483 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
443 | magic_mapping_mark_recursive (object *pl, char *map_mark, int px, int py) |
484 | { |
444 | { |
485 | int x, y, dx, dy, mflags; |
445 | int x, y, dx, dy, mflags; |
486 | sint16 nx, ny; |
446 | sint16 nx, ny; |
487 | maptile *mp; |
447 | maptile *mp; |
488 | New_Face *f; |
448 | facetile *f; |
489 | |
449 | |
490 | for (dx = -1; dx <= 1; dx++) |
450 | for (dx = -1; dx <= 1; dx++) |
491 | { |
451 | { |
492 | for (dy = -1; dy <= 1; dy++) |
452 | for (dy = -1; dy <= 1; dy++) |
493 | { |
453 | { |
… | |
… | |
537 | * being nonzero have been changed to check for 1. Also, since |
497 | * being nonzero have been changed to check for 1. Also, since |
538 | * map_mark is a char value, putting 2 in should cause no problems. |
498 | * map_mark is a char value, putting 2 in should cause no problems. |
539 | * |
499 | * |
540 | * This function examines the map the player is on, and determines what |
500 | * This function examines the map the player is on, and determines what |
541 | * is visible. 2 is set for walls or objects that blocks view. 1 |
501 | * is visible. 2 is set for walls or objects that blocks view. 1 |
542 | * is for open spaces. map_mark should already have been initialized |
502 | * is for open spaces. map_mark should already have been initialised |
543 | * to zero before this is called. |
503 | * to zero before this is called. |
544 | * strength is an initial strength*2 rectangular area that we automatically |
504 | * strength is an initial strength*2 rectangular area that we automatically |
545 | * see in/penetrate through. |
505 | * see in/penetrate through. |
546 | */ |
506 | */ |
547 | |
507 | |
… | |
… | |
549 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
509 | magic_mapping_mark (object *pl, char *map_mark, int strength) |
550 | { |
510 | { |
551 | int x, y, mflags; |
511 | int x, y, mflags; |
552 | sint16 nx, ny; |
512 | sint16 nx, ny; |
553 | maptile *mp; |
513 | maptile *mp; |
554 | New_Face *f; |
514 | facetile *f; |
555 | |
515 | |
556 | for (x = -strength; x < strength; x++) |
516 | for (x = -strength; x < strength; x++) |
557 | { |
517 | { |
558 | for (y = -strength; y < strength; y++) |
518 | for (y = -strength; y < strength; y++) |
559 | { |
519 | { |
… | |
… | |
581 | } |
541 | } |
582 | } |
542 | } |
583 | } |
543 | } |
584 | } |
544 | } |
585 | |
545 | |
586 | |
|
|
587 | /** |
546 | /** |
588 | * Creates and sends magic map to player. |
547 | * Creates and sends magic map to player. |
589 | * |
548 | * |
590 | * The following function is a lot messier than it really should be, |
549 | * The following function is a lot messier than it really should be, |
591 | * but there is no real easy solution. |
550 | * but there is no real easy solution. |
592 | * |
551 | * |
593 | * Mark Wedel |
552 | * Mark Wedel |
594 | */ |
553 | */ |
595 | |
|
|
596 | void |
554 | void |
597 | draw_magic_map (object *pl) |
555 | draw_magic_map (object *pl) |
598 | { |
556 | { |
599 | char *map_mark = (char *)calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); |
557 | char *map_mark = (char *)calloc (MAGIC_MAP_SIZE * MAGIC_MAP_SIZE, 1); |
600 | int xmin, xmax, ymin, ymax; |
558 | int xmin, xmax, ymin, ymax; |
… | |
… | |
618 | xmax = 0; |
576 | xmax = 0; |
619 | ymax = 0; |
577 | ymax = 0; |
620 | |
578 | |
621 | for (int x = 0; x < MAGIC_MAP_SIZE; x++) |
579 | for (int x = 0; x < MAGIC_MAP_SIZE; x++) |
622 | for (int y = 0; y < MAGIC_MAP_SIZE; y++) |
580 | for (int y = 0; y < MAGIC_MAP_SIZE; y++) |
623 | if (map_mark[x + MAP_WIDTH (pl->map) * y] | FACE_FLOOR) |
581 | if (map_mark[x + pl->map->width * y] | FACE_FLOOR) |
624 | { |
582 | { |
625 | xmin = x < xmin ? x : xmin; |
583 | xmin = x < xmin ? x : xmin; |
626 | xmax = x > xmax ? x : xmax; |
584 | xmax = x > xmax ? x : xmax; |
627 | ymin = y < ymin ? y : ymin; |
585 | ymin = y < ymin ? y : ymin; |
628 | ymax = y > ymax ? y : ymax; |
586 | ymax = y > ymax ? y : ymax; |
… | |
… | |
634 | |
592 | |
635 | for (int y = ymin; y <= ymax; y++) |
593 | for (int y = ymin; y <= ymax; y++) |
636 | for (int x = xmin; x <= xmax; x++) |
594 | for (int x = xmin; x <= xmax; x++) |
637 | sl << uint8 (map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR); |
595 | sl << uint8 (map_mark[x + MAGIC_MAP_SIZE * y] & ~FACE_FLOOR); |
638 | |
596 | |
639 | Send_With_Handling (pl->contr->socket, &sl); |
597 | pl->contr->ns->send_packet (sl); |
640 | |
598 | |
641 | free (map_mark); |
599 | free (map_mark); |
642 | } |
600 | } |
643 | |
601 | |
644 | |
|
|
645 | /** |
602 | /** |
646 | * Send a kill log record to sockets |
603 | * Send a kill log record to sockets |
647 | */ |
604 | */ |
648 | |
|
|
649 | void |
605 | void |
650 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
606 | Log_Kill (const char *Who, const char *What, int WhatType, const char *With, int WithType) |
651 | { |
607 | { |
652 | size_t len; |
608 | size_t len; |
653 | char buf[MAX_BUF]; |
609 | char buf[MAX_BUF]; |
… | |
… | |
657 | else |
613 | else |
658 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
614 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
659 | |
615 | |
660 | len = strlen (buf); |
616 | len = strlen (buf); |
661 | } |
617 | } |
|
|
618 | |