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96 | |
96 | |
97 | static void |
97 | static void |
98 | print_message (int colr, const object *pl, const char *tmp) |
98 | print_message (int colr, const object *pl, const char *tmp) |
99 | { |
99 | { |
100 | |
100 | |
101 | if (tmp == (char *) NULL) |
101 | if (!tmp) |
102 | { |
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103 | tmp = "[NULL]"; |
102 | tmp = "[NULL]"; |
104 | } |
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105 | |
103 | |
106 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
104 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
107 | return; |
105 | return; |
108 | |
106 | |
109 | if (pl->type == PLAYER) |
107 | if (pl->type == PLAYER) |
110 | { |
108 | { |
111 | esrv_print_msg (&pl->contr->socket, colr, (char *) tmp); |
109 | esrv_print_msg (&pl->contr->socket, colr, (char *) tmp); |
112 | return; |
110 | return; |
113 | } |
111 | } |
114 | } |
112 | } |
115 | |
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116 | |
113 | |
117 | /** |
114 | /** |
118 | * Prints out the contents of specified buffer structures, |
115 | * Prints out the contents of specified buffer structures, |
119 | * and clears the string. |
116 | * and clears the string. |
120 | */ |
117 | */ |
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222 | int i; |
219 | int i; |
223 | |
220 | |
224 | for (tmppl = first_player; tmppl != NULL; tmppl = tmppl->next) |
221 | for (tmppl = first_player; tmppl != NULL; tmppl = tmppl->next) |
225 | new_draw_info ((flags & ~NDI_ALL), pri, tmppl->ob, buf); |
222 | new_draw_info ((flags & ~NDI_ALL), pri, tmppl->ob, buf); |
226 | |
223 | |
227 | for (i = 1; i < socket_info.allocated_sockets; i++) |
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228 | { |
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229 | if (init_sockets[i].status == Ns_Old && init_sockets[i].old_mode != Old_Listen && pri < 10) |
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230 | { |
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231 | cs_write_string (&init_sockets[i], buf, strlen (buf)); |
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232 | /* Most messages don't have a newline, so add one */ |
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233 | cs_write_string (&init_sockets[i], "\n", 1); |
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234 | } |
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235 | } |
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236 | |
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237 | return; |
224 | return; |
238 | } |
225 | } |
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226 | |
239 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
227 | if (!pl || (pl->type == PLAYER && pl->contr == NULL)) |
240 | { |
228 | { |
241 | /* Write to the socket? */ |
229 | /* Write to the socket? */ |
242 | print_message (0, NULL, buf); |
230 | print_message (0, NULL, buf); |
243 | return; |
231 | return; |
244 | } |
232 | } |
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233 | |
245 | if (pl->type != PLAYER) |
234 | if (pl->type != PLAYER) |
246 | return; |
235 | return; |
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236 | |
247 | if (pri >= pl->contr->listening) |
237 | if (pri >= pl->contr->listening) |
248 | return; |
238 | return; |
249 | |
239 | |
250 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
240 | if ((flags & NDI_COLOR_MASK) == NDI_BLACK && !(flags & NDI_UNIQUE)) |
251 | { |
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252 | /* following prints stuff out, as appropriate */ |
241 | /* following prints stuff out, as appropriate */ |
253 | check_output_buffers (pl, buf); |
242 | check_output_buffers (pl, buf); |
254 | } |
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255 | else |
243 | else |
256 | { |
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257 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
244 | print_message (flags & NDI_COLOR_MASK, pl, buf); |
258 | } |
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259 | } |
245 | } |
260 | |
246 | |
261 | /** |
247 | /** |
262 | * Wrapper for new_draw_info printf-like. |
248 | * Wrapper for new_draw_info printf-like. |
263 | * |
249 | * |
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688 | int i; |
674 | int i; |
689 | size_t len; |
675 | size_t len; |
690 | char buf[MAX_BUF]; |
676 | char buf[MAX_BUF]; |
691 | |
677 | |
692 | if (With != NULL) |
678 | if (With != NULL) |
693 | { |
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694 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\t%s\t%d\n", Who, What, WhatType, With, WithType); |
679 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\t%s\t%d\n", Who, What, WhatType, With, WithType); |
695 | } |
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696 | else |
680 | else |
697 | { |
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698 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
681 | snprintf (buf, MAX_BUF, "%s\t%s\t%d\n", Who, What, WhatType); |
699 | } |
682 | |
700 | len = strlen (buf); |
683 | len = strlen (buf); |
701 | for (i = 1; i < socket_info.allocated_sockets; i++) |
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702 | { |
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703 | if (init_sockets[i].old_mode == Old_Listen) |
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704 | { |
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705 | cs_write_string (&init_sockets[i], buf, len); |
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706 | } |
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707 | } |
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708 | } |
684 | } |