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/cvs/deliantra/server/socket/init.C
Revision: 1.17
Committed: Thu Dec 14 20:39:54 2006 UTC (17 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.16: +3 -2 lines
Log Message:
- implement c++ interface to Event->io watchers
- cut number of write()'s the server does in half

File Contents

# User Rev Content
1 elmex 1.1 /*
2     CrossFire, A Multiplayer game for X-windows
3    
4     Copyright (C) 2001 Mark Wedel
5     Copyright (C) 1992 Frank Tore Johansen
6    
7     This program is free software; you can redistribute it and/or modify
8     it under the terms of the GNU General Public License as published by
9     the Free Software Foundation; either version 2 of the License, or
10     (at your option) any later version.
11    
12     This program is distributed in the hope that it will be useful,
13     but WITHOUT ANY WARRANTY; without even the implied warranty of
14     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     GNU General Public License for more details.
16    
17     You should have received a copy of the GNU General Public License
18     along with this program; if not, write to the Free Software
19     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20    
21 root 1.8 The author can be reached via e-mail to <crossfire@schmorp.de>
22 elmex 1.1 */
23    
24     /**
25     * \file
26     * Socket general functions
27     *
28     * \date 2003-12-02
29     *
30     * Mainly deals with initialization and higher level socket
31     * maintenance (checking for lost connections and if data has arrived.)
32     * The reading of data is handled in ericserver.c
33     */
34    
35    
36     #include <global.h>
37 root 1.11 #include <sproto.h>
38 pippijn 1.10 #include <sys/types.h>
39     #include <sys/time.h>
40     #include <sys/socket.h>
41     #include <netinet/in.h>
42     #include <netdb.h>
43 elmex 1.1
44     #ifdef HAVE_UNISTD_H
45 root 1.7 # include <unistd.h>
46 elmex 1.1 #endif
47    
48     #ifdef HAVE_ARPA_INET_H
49 root 1.7 # include <arpa/inet.h>
50 elmex 1.1 #endif
51     #include <newserver.h>
52    
53 root 1.16 sockvec client_sockets;
54 elmex 1.1
55     /**
56     * Initializes a connection. Really, it just sets up the data structure,
57     * socket setup is handled elsewhere. We do send a version to the
58     * client.
59     */
60 root 1.16 client_socket::client_socket (int fd, const char *peername)
61 root 1.17 : fd (fd), host (strdup (peername)),
62     socket_ev (this, &client_socket::socket_cb)
63 elmex 1.1 {
64 root 1.16 {
65     struct linger linger_opt;
66    
67     linger_opt.l_onoff = 0;
68     linger_opt.l_linger = 0;
69    
70     if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
71     LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
72     }
73    
74     {
75     int bufsize = 65535; /*Supposed absolute upper limit */
76     int oldbufsize;
77     int buflen = sizeof (int);
78    
79     if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
80     LOG (llevError, "InitConnection: Error on fcntl.\n");
81    
82     if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
83     oldbufsize = 0;
84    
85     if (oldbufsize < bufsize)
86     if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
87     LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
88    
89     buflen = sizeof (oldbufsize);
90     getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
91     }
92 elmex 1.1
93 root 1.15 mapmode = Map0Cmd;
94     darkness = 1;
95     status = Ns_Add;
96     mapx = 11;
97     mapy = 11;
98     itemcmd = 1; /* Default is version item1 command */
99 root 1.12
100 root 1.16 faces_sent_len = nrofpixmaps;
101     faces_sent = (uint8 *)calloc (nrofpixmaps, sizeof (*faces_sent));
102     if (!faces_sent)
103     fatal (OUT_OF_MEMORY);
104    
105 root 1.7 /* Do this so we don't send a face command for the client for
106     * this face. Face 0 is sent to the client to say clear
107     * face information.
108     */
109 root 1.15 faces_sent[0] = NS_FACESENT_FACE;
110 root 1.7
111 root 1.17 socket_ev.fd (fd).poll (PE_W).start ();
112 root 1.15
113 root 1.16 // initialisation done, kick it!
114 root 1.13
115     {
116 root 1.14 packet sl;
117 root 1.13 sl.printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
118 root 1.15 send_packet (sl);
119 root 1.13 }
120    
121 root 1.16 #if 0//TODO
122     socket_info.nconns++;
123     if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
124     if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
125     #endif
126 elmex 1.1 }
127    
128 root 1.16 client_socket::~client_socket ()
129     {
130     status = Ns_Dead;
131     }
132 elmex 1.1
133     /** This sets up the socket and reads all the image information into memory. */
134 root 1.7 void
135     init_ericserver (void)
136 elmex 1.1 {
137 root 1.7 struct sockaddr_in insock;
138     struct linger linger_opt;
139    
140     memset (&cst_tot, 0, sizeof (CS_Stats));
141     memset (&cst_lst, 0, sizeof (CS_Stats));
142     cst_tot.time_start = time (NULL);
143     cst_lst.time_start = time (NULL);
144 elmex 1.1
145 root 1.7 LOG (llevDebug, "Initialize new client/server data\n");
146 root 1.11
147 root 1.7 read_client_images ();
148 elmex 1.1 }
149    
150    
151     /*******************************************************************************
152     *
153     * Start of functions dealing with freeing of the data.
154     *
155     ******************************************************************************/
156    
157     /** Free's all the memory that ericserver allocates. */
158 root 1.7 void
159     free_all_newserver (void)
160     {
161     LOG (llevDebug, "Freeing all new client/server information.\n");
162     free_socket_images ();
163 elmex 1.1 }
164    
165     /**
166     * Frees a socket.
167     * Basically, all we need to do here is free all data structures that
168     * might be associated with the socket. It is up to the caller to
169     * update the list
170     */
171    
172 root 1.7 void
173 root 1.15 free_newsocket (client_socket *ns)
174 elmex 1.1 {
175 root 1.16 if (ns->fd >= 0)
176     close (ns->fd);
177 root 1.9
178 root 1.7 if (ns->stats.range)
179     free (ns->stats.range);
180 root 1.9
181 root 1.7 if (ns->stats.title)
182     free (ns->stats.title);
183 root 1.9
184 root 1.7 free (ns->host);
185 root 1.16
186     ns->fd = -1;
187     ns->stats.range = 0;
188     ns->stats.title = 0;
189     ns->host = 0;
190 elmex 1.1 }
191    
192     /** Sends the 'goodbye' command to the player, and closes connection. */
193 root 1.7 void
194     final_free_player (player *pl)
195 elmex 1.1 {
196 root 1.16 pl->socket->send_packet ("goodbye");
197     free_newsocket (pl->socket);
198 root 1.7 free_player (pl);
199 elmex 1.1 }
200 root 1.13
201 root 1.16 bool
202     add_client_socket (int fd, const char *peername)
203     {
204     if (checkbanned (NULL, peername))
205     {
206     LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
207     return false;
208     }
209     else
210     {
211     client_socket *ns = new client_socket (dup (fd), peername);
212     client_sockets.push_back (ns);
213     return true;
214     }
215     }
216