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/cvs/deliantra/server/socket/init.C
Revision: 1.19
Committed: Thu Dec 14 22:45:41 2006 UTC (17 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.18: +2 -7 lines
Log Message:
- implement event watcher autoncancellation on reload
- used it everywhere
- removed lots of compatibility cruft
  - configure does no longer check for mandatory unix functionality/headers
  - confgiure now runs much faster

File Contents

# User Rev Content
1 elmex 1.1 /*
2     CrossFire, A Multiplayer game for X-windows
3    
4     Copyright (C) 2001 Mark Wedel
5     Copyright (C) 1992 Frank Tore Johansen
6    
7     This program is free software; you can redistribute it and/or modify
8     it under the terms of the GNU General Public License as published by
9     the Free Software Foundation; either version 2 of the License, or
10     (at your option) any later version.
11    
12     This program is distributed in the hope that it will be useful,
13     but WITHOUT ANY WARRANTY; without even the implied warranty of
14     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     GNU General Public License for more details.
16    
17     You should have received a copy of the GNU General Public License
18     along with this program; if not, write to the Free Software
19     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20    
21 root 1.8 The author can be reached via e-mail to <crossfire@schmorp.de>
22 elmex 1.1 */
23    
24     /**
25     * \file
26     * Socket general functions
27     *
28     * \date 2003-12-02
29     *
30     * Mainly deals with initialization and higher level socket
31     * maintenance (checking for lost connections and if data has arrived.)
32     * The reading of data is handled in ericserver.c
33     */
34    
35    
36     #include <global.h>
37 root 1.11 #include <sproto.h>
38 pippijn 1.10 #include <sys/types.h>
39     #include <sys/time.h>
40     #include <sys/socket.h>
41     #include <netinet/in.h>
42     #include <netdb.h>
43 elmex 1.1
44 root 1.19 #include <unistd.h>
45     #include <arpa/inet.h>
46 elmex 1.1 #include <newserver.h>
47    
48 root 1.16 sockvec client_sockets;
49 elmex 1.1
50     /**
51     * Initializes a connection. Really, it just sets up the data structure,
52     * socket setup is handled elsewhere. We do send a version to the
53     * client.
54     */
55 root 1.16 client_socket::client_socket (int fd, const char *peername)
56 root 1.17 : fd (fd), host (strdup (peername)),
57     socket_ev (this, &client_socket::socket_cb)
58 elmex 1.1 {
59 root 1.16 {
60     struct linger linger_opt;
61    
62     linger_opt.l_onoff = 0;
63     linger_opt.l_linger = 0;
64    
65     if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
66     LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
67     }
68    
69     {
70     int bufsize = 65535; /*Supposed absolute upper limit */
71     int oldbufsize;
72     int buflen = sizeof (int);
73    
74     if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
75     LOG (llevError, "InitConnection: Error on fcntl.\n");
76    
77     if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
78     oldbufsize = 0;
79    
80     if (oldbufsize < bufsize)
81     if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
82     LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
83    
84     buflen = sizeof (oldbufsize);
85     getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
86     }
87 elmex 1.1
88 root 1.15 mapmode = Map0Cmd;
89     darkness = 1;
90     status = Ns_Add;
91     mapx = 11;
92     mapy = 11;
93     itemcmd = 1; /* Default is version item1 command */
94 root 1.12
95 root 1.16 faces_sent_len = nrofpixmaps;
96     faces_sent = (uint8 *)calloc (nrofpixmaps, sizeof (*faces_sent));
97     if (!faces_sent)
98     fatal (OUT_OF_MEMORY);
99    
100 root 1.7 /* Do this so we don't send a face command for the client for
101     * this face. Face 0 is sent to the client to say clear
102     * face information.
103     */
104 root 1.15 faces_sent[0] = NS_FACESENT_FACE;
105 root 1.7
106 root 1.18 socket_ev.fd (fd);
107 root 1.15
108 root 1.16 // initialisation done, kick it!
109 root 1.13
110     {
111 root 1.14 packet sl;
112 root 1.13 sl.printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
113 root 1.15 send_packet (sl);
114 root 1.18 flush ();
115 root 1.13 }
116    
117 root 1.16 #if 0//TODO
118     socket_info.nconns++;
119     if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
120     if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
121     #endif
122 elmex 1.1 }
123    
124 root 1.16 client_socket::~client_socket ()
125     {
126     status = Ns_Dead;
127     }
128 elmex 1.1
129     /** This sets up the socket and reads all the image information into memory. */
130 root 1.7 void
131     init_ericserver (void)
132 elmex 1.1 {
133 root 1.7 struct sockaddr_in insock;
134     struct linger linger_opt;
135    
136     memset (&cst_tot, 0, sizeof (CS_Stats));
137     memset (&cst_lst, 0, sizeof (CS_Stats));
138     cst_tot.time_start = time (NULL);
139     cst_lst.time_start = time (NULL);
140 elmex 1.1
141 root 1.7 LOG (llevDebug, "Initialize new client/server data\n");
142 root 1.11
143 root 1.7 read_client_images ();
144 elmex 1.1 }
145    
146    
147     /*******************************************************************************
148     *
149     * Start of functions dealing with freeing of the data.
150     *
151     ******************************************************************************/
152    
153     /** Free's all the memory that ericserver allocates. */
154 root 1.7 void
155     free_all_newserver (void)
156     {
157     LOG (llevDebug, "Freeing all new client/server information.\n");
158     free_socket_images ();
159 elmex 1.1 }
160    
161     /**
162     * Frees a socket.
163     * Basically, all we need to do here is free all data structures that
164     * might be associated with the socket. It is up to the caller to
165     * update the list
166     */
167    
168 root 1.7 void
169 root 1.15 free_newsocket (client_socket *ns)
170 elmex 1.1 {
171 root 1.16 if (ns->fd >= 0)
172     close (ns->fd);
173 root 1.9
174 root 1.7 if (ns->stats.range)
175     free (ns->stats.range);
176 root 1.9
177 root 1.7 if (ns->stats.title)
178     free (ns->stats.title);
179 root 1.9
180 root 1.7 free (ns->host);
181 root 1.16
182     ns->fd = -1;
183     ns->stats.range = 0;
184     ns->stats.title = 0;
185     ns->host = 0;
186 elmex 1.1 }
187    
188     /** Sends the 'goodbye' command to the player, and closes connection. */
189 root 1.7 void
190     final_free_player (player *pl)
191 elmex 1.1 {
192 root 1.16 pl->socket->send_packet ("goodbye");
193     free_newsocket (pl->socket);
194 root 1.7 free_player (pl);
195 elmex 1.1 }
196 root 1.13
197 root 1.16 bool
198     add_client_socket (int fd, const char *peername)
199     {
200     if (checkbanned (NULL, peername))
201     {
202     LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
203     return false;
204     }
205     else
206     {
207     client_socket *ns = new client_socket (dup (fd), peername);
208     client_sockets.push_back (ns);
209     return true;
210     }
211     }
212