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/cvs/deliantra/server/socket/init.C
Revision: 1.21
Committed: Sat Dec 16 03:08:26 2006 UTC (17 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.20: +28 -41 lines
Log Message:
- socket i/o is completely asynchronous now
- some command sare handled immediately
- others (most palying related commands) are queued
  for later (as of now synchronous) processing
- specifying a max queue length (in seconds) is possible, but disabled
- also add some syntax sugar for network code

File Contents

# User Rev Content
1 elmex 1.1 /*
2     CrossFire, A Multiplayer game for X-windows
3    
4     Copyright (C) 2001 Mark Wedel
5     Copyright (C) 1992 Frank Tore Johansen
6    
7     This program is free software; you can redistribute it and/or modify
8     it under the terms of the GNU General Public License as published by
9     the Free Software Foundation; either version 2 of the License, or
10     (at your option) any later version.
11    
12     This program is distributed in the hope that it will be useful,
13     but WITHOUT ANY WARRANTY; without even the implied warranty of
14     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     GNU General Public License for more details.
16    
17     You should have received a copy of the GNU General Public License
18     along with this program; if not, write to the Free Software
19     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20    
21 root 1.8 The author can be reached via e-mail to <crossfire@schmorp.de>
22 elmex 1.1 */
23    
24     /**
25     * \file
26     * Socket general functions
27     *
28     * \date 2003-12-02
29     *
30     * Mainly deals with initialization and higher level socket
31     * maintenance (checking for lost connections and if data has arrived.)
32     * The reading of data is handled in ericserver.c
33     */
34    
35    
36     #include <global.h>
37 root 1.11 #include <sproto.h>
38 pippijn 1.10 #include <sys/types.h>
39     #include <sys/time.h>
40     #include <sys/socket.h>
41     #include <netinet/in.h>
42     #include <netdb.h>
43 elmex 1.1
44 root 1.19 #include <unistd.h>
45     #include <arpa/inet.h>
46 elmex 1.1
47 root 1.20 sockvec clients;
48 elmex 1.1
49     /**
50     * Initializes a connection. Really, it just sets up the data structure,
51     * socket setup is handled elsewhere. We do send a version to the
52     * client.
53     */
54 root 1.20 client::client (int fd, const char *peername)
55 root 1.17 : fd (fd), host (strdup (peername)),
56 root 1.21 socket_ev (this, &client::socket_cb),
57     cmd_ev (this, &client::cmd_cb)
58 elmex 1.1 {
59 root 1.16 {
60     struct linger linger_opt;
61    
62     linger_opt.l_onoff = 0;
63     linger_opt.l_linger = 0;
64    
65     if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
66     LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
67     }
68    
69     {
70     int bufsize = 65535; /*Supposed absolute upper limit */
71     int oldbufsize;
72     int buflen = sizeof (int);
73    
74     if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
75     LOG (llevError, "InitConnection: Error on fcntl.\n");
76    
77     if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
78     oldbufsize = 0;
79    
80     if (oldbufsize < bufsize)
81     if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
82     LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
83    
84     buflen = sizeof (oldbufsize);
85     getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
86     }
87 elmex 1.1
88 root 1.15 mapmode = Map0Cmd;
89     darkness = 1;
90     status = Ns_Add;
91     mapx = 11;
92     mapy = 11;
93     itemcmd = 1; /* Default is version item1 command */
94 root 1.12
95 root 1.16 faces_sent_len = nrofpixmaps;
96     faces_sent = (uint8 *)calloc (nrofpixmaps, sizeof (*faces_sent));
97     if (!faces_sent)
98     fatal (OUT_OF_MEMORY);
99    
100 root 1.7 /* Do this so we don't send a face command for the client for
101     * this face. Face 0 is sent to the client to say clear
102     * face information.
103     */
104 root 1.15 faces_sent[0] = NS_FACESENT_FACE;
105 root 1.7
106 root 1.21 // socket I/O is low priority
107     // we prefer to have the server run instead of handling client requests
108     socket_ev.prio (PE_PRIO_NORMAL + 1);
109 root 1.18 socket_ev.fd (fd);
110 root 1.21 socket_ev.poll (PE_R);
111    
112     // command handling is even lower priority
113     // that way no client can monopolise the server
114     cmd_ev.prio (PE_PRIO_NORMAL + 2);
115 root 1.15
116 root 1.16 // initialisation done, kick it!
117 root 1.13
118 root 1.21 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
119     flush ();
120 root 1.13
121 root 1.16 #if 0//TODO
122     socket_info.nconns++;
123     if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
124     if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
125     #endif
126 elmex 1.1 }
127    
128 root 1.20 client::~client ()
129 root 1.16 {
130 root 1.21 if (pl)
131     pl->socket = 0;
132    
133     if (fd >= 0)
134     close (fd), fd = -1;
135    
136     free (stats.range), stats.range = 0;
137     free (stats.title), stats.title = 0;
138     free (host), host = 0;
139     }
140    
141     void
142     client::destroy ()
143     {
144 root 1.16 status = Ns_Dead;
145 root 1.21 socket_ev.suspend ();
146     cmd_ev.suspend ();
147 root 1.16 }
148 elmex 1.1
149     /** This sets up the socket and reads all the image information into memory. */
150 root 1.7 void
151     init_ericserver (void)
152 elmex 1.1 {
153 root 1.7 cst_tot.time_start = time (NULL);
154     cst_lst.time_start = time (NULL);
155 elmex 1.1
156 root 1.7 LOG (llevDebug, "Initialize new client/server data\n");
157 root 1.11
158 root 1.7 read_client_images ();
159 elmex 1.1 }
160    
161    
162     /*******************************************************************************
163     *
164     * Start of functions dealing with freeing of the data.
165     *
166     ******************************************************************************/
167    
168     /** Free's all the memory that ericserver allocates. */
169 root 1.7 void
170     free_all_newserver (void)
171     {
172     LOG (llevDebug, "Freeing all new client/server information.\n");
173     free_socket_images ();
174 elmex 1.1 }
175    
176     /** Sends the 'goodbye' command to the player, and closes connection. */
177 root 1.7 void
178     final_free_player (player *pl)
179 elmex 1.1 {
180 root 1.7 free_player (pl);
181 elmex 1.1 }
182 root 1.13
183 root 1.16 bool
184 root 1.20 add_client (int fd, const char *peername)
185 root 1.16 {
186     if (checkbanned (NULL, peername))
187     {
188     LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
189     return false;
190     }
191     else
192     {
193 root 1.20 client *ns = new client (dup (fd), peername);
194     clients.push_back (ns);
195 root 1.16 return true;
196     }
197     }
198