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/cvs/deliantra/server/socket/init.C
Revision: 1.35
Committed: Mon Jan 8 18:18:36 2007 UTC (17 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.34: +33 -0 lines
Log Message:
- move most last_* values into socket, where they belong
- this actually saved a lot of space in the text segment,
  which might mean less complicated pointer accesses, because
  the data is no where it belongs, mostly.

File Contents

# User Rev Content
1 elmex 1.1 /*
2     CrossFire, A Multiplayer game for X-windows
3    
4 pippijn 1.33 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 elmex 1.1 Copyright (C) 2001 Mark Wedel
6     Copyright (C) 1992 Frank Tore Johansen
7    
8     This program is free software; you can redistribute it and/or modify
9     it under the terms of the GNU General Public License as published by
10     the Free Software Foundation; either version 2 of the License, or
11     (at your option) any later version.
12    
13     This program is distributed in the hope that it will be useful,
14     but WITHOUT ANY WARRANTY; without even the implied warranty of
15     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     GNU General Public License for more details.
17    
18     You should have received a copy of the GNU General Public License
19     along with this program; if not, write to the Free Software
20     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21    
22 root 1.8 The author can be reached via e-mail to <crossfire@schmorp.de>
23 elmex 1.1 */
24    
25     /**
26     * \file
27     * Socket general functions
28     *
29     * \date 2003-12-02
30     *
31     * Mainly deals with initialization and higher level socket
32     * maintenance (checking for lost connections and if data has arrived.)
33     * The reading of data is handled in ericserver.c
34     */
35    
36     #include <global.h>
37 root 1.11 #include <sproto.h>
38 pippijn 1.10 #include <sys/types.h>
39     #include <sys/time.h>
40     #include <sys/socket.h>
41     #include <netinet/in.h>
42 root 1.23 #include <netinet/tcp.h>
43     #include <netinet/ip.h>
44 pippijn 1.10 #include <netdb.h>
45 elmex 1.1
46 root 1.19 #include <unistd.h>
47     #include <arpa/inet.h>
48 elmex 1.1
49 root 1.31 #include <algorithm>
50    
51 root 1.20 sockvec clients;
52 elmex 1.1
53     /**
54     * Initializes a connection. Really, it just sets up the data structure,
55     * socket setup is handled elsewhere. We do send a version to the
56     * client.
57     */
58 root 1.20 client::client (int fd, const char *peername)
59 root 1.17 : fd (fd), host (strdup (peername)),
60 root 1.21 socket_ev (this, &client::socket_cb),
61 root 1.26 cmd_ev (this, &client::cmd_cb),
62     cc_inv (this), cc_other (this)
63 elmex 1.1 {
64 root 1.34 refcnt_inc (); // the socket is an external reference
65    
66 root 1.16 {
67     struct linger linger_opt;
68    
69     linger_opt.l_onoff = 0;
70     linger_opt.l_linger = 0;
71    
72     if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
73 root 1.23 LOG (llevError, "SO_LINGER: %s\n", strerror (errno));
74 root 1.16 }
75    
76     {
77 root 1.23 int val = IPTOS_LOWDELAY;
78    
79     if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val)))
80     LOG (llevError, "IP_TOS: %s\n", strerror (errno));
81     }
82    
83     {
84     int val = 1;
85    
86     if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)))
87     LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno));
88     }
89    
90     #ifdef __linux__
91     {
92     int val;
93    
94     // set some very aggressive keepalive parameters
95     val = 10;
96     if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
97     LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
98    
99     val = 5;
100     if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
101     LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
102    
103     val = 1;
104     if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
105     LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
106     }
107     #endif
108    
109     {
110 root 1.16 int bufsize = 65535; /*Supposed absolute upper limit */
111     int oldbufsize;
112     int buflen = sizeof (int);
113    
114     if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
115     LOG (llevError, "InitConnection: Error on fcntl.\n");
116    
117     if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
118     oldbufsize = 0;
119    
120     if (oldbufsize < bufsize)
121     if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
122     LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
123    
124     buflen = sizeof (oldbufsize);
125     getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
126     }
127 elmex 1.1
128 root 1.28 state = ST_SETUP;
129 root 1.15 mapmode = Map0Cmd;
130     darkness = 1;
131     mapx = 11;
132     mapy = 11;
133     itemcmd = 1; /* Default is version item1 command */
134 root 1.12
135 root 1.27 faces_sent = salloc0<uint8> (nrofpixmaps);
136 root 1.16
137 root 1.7 /* Do this so we don't send a face command for the client for
138     * this face. Face 0 is sent to the client to say clear
139     * face information.
140     */
141 root 1.15 faces_sent[0] = NS_FACESENT_FACE;
142 root 1.7
143 root 1.21 // socket I/O is low priority
144     // we prefer to have the server run instead of handling client requests
145     socket_ev.prio (PE_PRIO_NORMAL + 1);
146 root 1.18 socket_ev.fd (fd);
147 root 1.21 socket_ev.poll (PE_R);
148    
149     // command handling is even lower priority
150     // that way no client can monopolise the server
151     cmd_ev.prio (PE_PRIO_NORMAL + 2);
152 root 1.15
153 root 1.16 // initialisation done, kick it!
154 root 1.21 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
155     flush ();
156 root 1.13
157 root 1.35 reset_stats ();
158    
159 root 1.34 clients.insert (this);
160 elmex 1.1 }
161    
162 root 1.20 client::~client ()
163 root 1.16 {
164 root 1.34 clients.erase (this);
165 root 1.32
166 root 1.25 sfree<uint8> (faces_sent, nrofpixmaps);
167 root 1.22 free (stats.range);
168     free (stats.title);
169     free (host);
170 root 1.21 }
171    
172     void
173 root 1.31 client::do_destroy ()
174 root 1.21 {
175 root 1.31 attachable::do_destroy ();
176    
177     if (pl)
178     pl->disconnect ();
179    
180     if (fd >= 0)
181 root 1.34 {
182     send_packet ("goodbye");
183     flush ();
184    
185     close (fd);
186     }
187 root 1.29
188 root 1.28 state = ST_DEAD;
189 root 1.27
190 root 1.21 socket_ev.suspend ();
191     cmd_ev.suspend ();
192 root 1.31
193 root 1.34 refcnt_dec (); // socket no longer open
194 root 1.16 }
195 elmex 1.1
196 root 1.35 void
197     client::reset_stats ()
198     {
199     /* we need to clear these to -1 and not zero - otherwise,
200     * if a player quits and starts a new character, we wont
201     * send new values to the client, as things like exp start
202     * at zero.
203     */
204     for (int i = 0; i < NUM_SKILLS; i++)
205     last_skill_exp[i] = -1;
206    
207     for (int i = 0; i < NROFATTACKS; i++)
208     last_resist[i] = -1;
209    
210     last_weapon_sp = -1;
211     last_level = -1;
212     last_stats.exp = -1;
213     last_weight = (uint32) - 1;
214     last_flags = 0;
215     last_weight = 0;
216     last_weight_limit = 0;
217     last_path_attuned = 0;
218     last_path_repelled = 0;
219     last_path_denied = 0;
220     last_speed = 0;
221     flags = 0;
222    
223     static living zero_living;
224     last_stats = zero_living;
225     }
226    
227 elmex 1.1 /** This sets up the socket and reads all the image information into memory. */
228 root 1.7 void
229     init_ericserver (void)
230 elmex 1.1 {
231 root 1.7 cst_tot.time_start = time (NULL);
232     cst_lst.time_start = time (NULL);
233 elmex 1.1
234 root 1.7 LOG (llevDebug, "Initialize new client/server data\n");
235 root 1.11
236 root 1.7 read_client_images ();
237 elmex 1.1 }
238    
239    
240     /*******************************************************************************
241     *
242     * Start of functions dealing with freeing of the data.
243     *
244     ******************************************************************************/
245    
246     /** Free's all the memory that ericserver allocates. */
247 root 1.7 void
248     free_all_newserver (void)
249     {
250     LOG (llevDebug, "Freeing all new client/server information.\n");
251     free_socket_images ();
252 elmex 1.1 }
253    
254 root 1.27 client *
255     client::create (int fd, const char *peername)
256 root 1.16 {
257     if (checkbanned (NULL, peername))
258     {
259     LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
260 root 1.27 return 0;
261 root 1.16 }
262     else
263     {
264 root 1.20 client *ns = new client (dup (fd), peername);
265 root 1.27
266     ns->instantiate (); // effectively a nop right now
267    
268     INVOKE_CLIENT (CONNECT, ns);
269    
270     return ns;
271 root 1.16 }
272     }
273