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/cvs/deliantra/server/socket/init.C
Revision: 1.5
Committed: Tue Aug 29 08:01:38 2006 UTC (17 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.4: +41 -41 lines
Log Message:
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File Contents

# User Rev Content
1 elmex 1.1 /*
2     * static char *rcsid_init_c =
3 root 1.5 * "$Id: init.C,v 1.4 2006-08-21 07:13:32 root Exp $";
4 elmex 1.1 */
5    
6     /*
7     CrossFire, A Multiplayer game for X-windows
8    
9     Copyright (C) 2001 Mark Wedel
10     Copyright (C) 1992 Frank Tore Johansen
11    
12     This program is free software; you can redistribute it and/or modify
13     it under the terms of the GNU General Public License as published by
14     the Free Software Foundation; either version 2 of the License, or
15     (at your option) any later version.
16    
17     This program is distributed in the hope that it will be useful,
18     but WITHOUT ANY WARRANTY; without even the implied warranty of
19     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     GNU General Public License for more details.
21    
22     You should have received a copy of the GNU General Public License
23     along with this program; if not, write to the Free Software
24     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25    
26     The author can be reached via e-mail to crossfire-devel@real-time.com
27     */
28    
29     /**
30     * \file
31     * Socket general functions
32     *
33     * \date 2003-12-02
34     *
35     * Mainly deals with initialization and higher level socket
36     * maintenance (checking for lost connections and if data has arrived.)
37     * The reading of data is handled in ericserver.c
38     */
39    
40    
41     #include <global.h>
42     #ifndef __CEXTRACT__
43     #include <sproto.h>
44     #endif
45     #ifndef WIN32 /* ---win32 exclude include files */
46     #include <sys/types.h>
47     #include <sys/time.h>
48     #include <sys/socket.h>
49     #include <netinet/in.h>
50     #include <netdb.h>
51     #endif /* win32 */
52    
53     #ifdef HAVE_UNISTD_H
54     #include <unistd.h>
55     #endif
56    
57     #ifdef HAVE_ARPA_INET_H
58     #include <arpa/inet.h>
59     #endif
60     #include <newserver.h>
61    
62     Socket_Info socket_info;
63     NewSocket *init_sockets;
64    
65     /**
66     * Initializes a connection. Really, it just sets up the data structure,
67     * socket setup is handled elsewhere. We do send a version to the
68     * client.
69     */
70     void InitConnection(NewSocket *ns, const char *from_ip)
71     {
72     SockList sl;
73     char buf[256];
74     int bufsize=65535; /*Supposed absolute upper limit */
75     int oldbufsize;
76     int buflen=sizeof(int);
77    
78     #ifdef WIN32 /* ***WIN32 SOCKET: init win32 non blocking socket */
79 root 1.5 int temp = 1;
80 elmex 1.1
81 root 1.5 if(ioctlsocket(ns->fd, FIONBIO , &temp) == -1)
82     LOG(llevError,"InitConnection: Error on ioctlsocket.\n");
83 elmex 1.1 #else
84     if (fcntl(ns->fd, F_SETFL, O_NONBLOCK)==-1) {
85 root 1.5 LOG(llevError,"InitConnection: Error on fcntl.\n");
86 elmex 1.1 }
87     #endif /* end win32 */
88    
89     if (getsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&oldbufsize, (socklen_t*) &buflen)==-1)
90 root 1.5 oldbufsize=0;
91 elmex 1.1 if (oldbufsize<bufsize) {
92     #ifdef ESRV_DEBUG
93 root 1.5 LOG(llevDebug, "Default buffer size was %d bytes, will reset it to %d\n", oldbufsize, bufsize);
94 elmex 1.1 #endif
95 root 1.5 if(setsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&bufsize, sizeof(&bufsize))) {
96     LOG(llevError,"InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
97     }
98 elmex 1.1 }
99     buflen=sizeof(oldbufsize);
100     getsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&oldbufsize, (socklen_t*) &buflen);
101     #ifdef ESRV_DEBUG
102     LOG(llevDebug, "Socket buffer size now %d bytes\n", oldbufsize);
103     #endif
104    
105     ns->faceset = 0;
106     ns->facecache = 0;
107     ns->image2 = 0;
108     ns->sound = 0;
109     ns->exp64 = 0;
110     ns->monitor_spells = 0;
111     ns->mapmode = Map0Cmd;
112     ns->darkness = 1;
113     ns->status = Ns_Add;
114     ns->comment = NULL;
115     ns->old_mode = (Old_Mode) 0;
116     ns->mapx = 11;
117     ns->mapy = 11;
118     ns->newmapcmd= 0;
119     ns->itemcmd = 1; /* Default is version item1 command*/
120     ns->ext_mapinfos=0; /*extendedmapinfo datas*/
121     ns->EMI_smooth=0;
122     ns->look_position = 0;
123     ns->update_look = 0;
124     ns->has_readable_type = 0;
125     ns->supported_readables = 0;
126     ns->monitor_spells = 0;
127     ns->mapinfocmd = 0;
128     ns->extcmd = 0;
129 root 1.3 ns->extmap = 0;
130 elmex 1.1
131     /* we should really do some checking here - if total clients overflows
132     * we need to do something more intelligent, because client id's will start
133     * duplicating (not likely in normal cases, but malicous attacks that
134     * just open and close connections could get this total up.
135     */
136     ns->inbuf.len=0;
137     ns->inbuf.buf= (unsigned char*) malloc( sizeof( unsigned char ) * MAXSOCKBUF );
138     /* Basic initialization. Needed because we do a check in
139     * HandleClient for oldsocketmode without checking the
140     * length of data.
141     */
142     memset( ns->inbuf.buf, 0, sizeof( unsigned char ) * MAXSOCKBUF );
143     memset(&ns->lastmap,0,sizeof(struct Map));
144     memset(ns->faces_sent, 0, ns->faces_sent_len*sizeof(*ns->faces_sent));
145     memset(&ns->anims_sent,0,sizeof(ns->anims_sent));
146     memset(&ns->stats,0,sizeof(struct statsinfo));
147     /* Do this so we don't send a face command for the client for
148     * this face. Face 0 is sent to the client to say clear
149     * face information.
150     */
151     ns->faces_sent[0] = NS_FACESENT_FACE;
152    
153     ns->outputbuffer.start=0;
154     ns->outputbuffer.len=0;
155     ns->can_write=1;
156     ns->password_fails = 0;
157    
158     ns->current_map = 0;
159 root 1.2 ns->current_x = 0;
160     ns->current_y = 0;
161 root 1.4 ns->client[0] = 0;
162     ns->buggy_mapscroll = 0;
163 elmex 1.1
164     ns->sent_scroll=0;
165     ns->host=strdup_local(from_ip);
166     sprintf((char*)buf, "version %d %d %s\n", VERSION_CS,VERSION_SC, VERSION_INFO);
167     sl.buf=(unsigned char*)buf;
168     sl.len=strlen((char*)buf);
169     Send_With_Handling(ns, &sl);
170     #ifdef CS_LOGSTATS
171     if (socket_info.nconns>cst_tot.max_conn)
172 root 1.5 cst_tot.max_conn = socket_info.nconns;
173 elmex 1.1 if (socket_info.nconns>cst_lst.max_conn)
174 root 1.5 cst_lst.max_conn = socket_info.nconns;
175 elmex 1.1 #endif
176     }
177    
178    
179     /** This sets up the socket and reads all the image information into memory. */
180     void init_ericserver(void)
181     {
182     struct sockaddr_in insock;
183     struct protoent *protox;
184     struct linger linger_opt;
185    
186     #ifdef WIN32 /* ***win32 - we init a windows socket */
187 root 1.5 WSADATA w;
188 elmex 1.1
189 root 1.5 socket_info.max_filedescriptor = 1; /* used in select, ignored in winsockets */
190     WSAStartup (0x0101,&w); /* this setup all socket stuff */
191     /* ill include no error tests here, winsocket 1.1 should always work */
192     /* except some old win95 versions without tcp/ip stack */
193 elmex 1.1 #else /* non windows */
194    
195     #ifdef HAVE_SYSCONF
196     socket_info.max_filedescriptor = sysconf(_SC_OPEN_MAX);
197     #else
198     # ifdef HAVE_GETDTABLESIZE
199     socket_info.max_filedescriptor = getdtablesize();
200     # else
201     "Unable to find usable function to get max filedescriptors";
202     # endif
203     #endif
204     #endif /* win32 */
205    
206     socket_info.timeout.tv_sec = 0;
207     socket_info.timeout.tv_usec = 0;
208     socket_info.nconns=0;
209    
210     #ifdef CS_LOGSTATS
211     memset(&cst_tot, 0, sizeof(CS_Stats));
212     memset(&cst_lst, 0, sizeof(CS_Stats));
213     cst_tot.time_start=time(NULL);
214     cst_lst.time_start=time(NULL);
215     #endif
216    
217     LOG(llevDebug,"Initialize new client/server data\n");
218     socket_info.nconns = 1;
219     init_sockets = (NewSocket *) malloc(sizeof(NewSocket));
220     init_sockets[0].faces_sent = NULL; /* unused */
221     socket_info.allocated_sockets=1;
222    
223     protox = getprotobyname("tcp");
224     if (protox==NULL) {
225 root 1.5 LOG(llevError,"init_ericserver: Error getting protox\n");
226     return;
227 elmex 1.1 }
228     init_sockets[0].fd = socket(PF_INET, SOCK_STREAM, protox->p_proto);
229     if (init_sockets[0].fd == -1) {
230 root 1.5 LOG(llevError, "Cannot create socket: %s\n", strerror_local(errno));
231     exit(-1);
232 elmex 1.1 }
233     insock.sin_family = AF_INET;
234     insock.sin_port = htons(settings.csport);
235     insock.sin_addr.s_addr = htonl(INADDR_ANY);
236    
237     linger_opt.l_onoff = 0;
238     linger_opt.l_linger = 0;
239     if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_LINGER,(char *) &linger_opt,
240     sizeof(struct linger))) {
241 root 1.5 LOG(llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror_local(errno));
242 elmex 1.1 }
243     /* Would be nice to have an autoconf check for this. It appears that
244     * these functions are both using the same calling syntax, just one
245     * of them needs extra valus passed.
246     */
247     #if defined(__osf__) || defined(hpux) || defined(sgi) || defined(NeXT) || \
248     defined(__sun__) || defined(__linux__) || defined(SVR4) || \
249     defined(__FreeBSD__) || defined(__OpenBSD__) || \
250     defined(WIN32) /* ---win32 add this here */ || \
251     defined(__GNU__) /* HURD */
252     {
253     #ifdef WIN32
254     char tmp = 1;
255     #else
256 root 1.5 int tmp =1;
257 elmex 1.1 #endif
258    
259 root 1.5 if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_REUSEADDR, &tmp, sizeof(tmp))) {
260     LOG(llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror_local(errno));
261     }
262 elmex 1.1 }
263     #else
264     if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_REUSEADDR,(char *)NULL,0)) {
265 root 1.5 LOG(llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror_local(errno));
266 elmex 1.1 }
267     #endif
268    
269     if (bind(init_sockets[0].fd,(struct sockaddr *)&insock,sizeof(insock)) == (-1)) {
270 root 1.5 LOG(llevError, "Cannot bind socket to port %d: %s\n", ntohs(insock.sin_port), strerror_local(errno));
271 elmex 1.1 #ifdef WIN32 /* ***win32: close() -> closesocket() */
272 root 1.5 shutdown(init_sockets[0].fd,SD_BOTH);
273     closesocket(init_sockets[0].fd);
274 elmex 1.1 #else
275 root 1.5 close(init_sockets[0].fd);
276 elmex 1.1 #endif /* win32 */
277 root 1.5 exit(-1);
278 elmex 1.1 }
279     if (listen(init_sockets[0].fd,5) == (-1)) {
280 root 1.5 LOG(llevError, "Cannot listen on socket: %s\n", strerror_local(errno));
281 elmex 1.1 #ifdef WIN32 /* ***win32: close() -> closesocket() */
282 root 1.5 shutdown(init_sockets[0].fd,SD_BOTH);
283     closesocket(init_sockets[0].fd);
284 elmex 1.1 #else
285 root 1.5 close(init_sockets[0].fd);
286 elmex 1.1 #endif /* win32 */
287 root 1.5 exit(-1);
288 elmex 1.1 }
289     init_sockets[0].status=Ns_Add;
290     read_client_images();
291     }
292    
293    
294     /*******************************************************************************
295     *
296     * Start of functions dealing with freeing of the data.
297     *
298     ******************************************************************************/
299    
300     /** Free's all the memory that ericserver allocates. */
301     void free_all_newserver(void)
302     {
303     LOG(llevDebug,"Freeing all new client/server information.\n");
304     free_socket_images();
305     free(init_sockets);
306     }
307    
308     /**
309     * Frees a socket.
310     * Basically, all we need to do here is free all data structures that
311     * might be associated with the socket. It is up to the caller to
312     * update the list
313     */
314    
315     void free_newsocket(NewSocket *ns)
316     {
317     #ifdef WIN32 /* ***win32: closesocket in windows style */
318 root 1.5 shutdown(ns->fd,SD_BOTH);
319 elmex 1.1 if (closesocket(ns->fd)) {
320     #else
321     if (close(ns->fd)) {
322     #endif /* win32 */
323    
324     #ifdef ESRV_DEBUG
325 root 1.5 LOG(llevDebug,"Error closing socket %d\n", ns->fd);
326 elmex 1.1 #endif
327     }
328     if (ns->stats.range)
329 root 1.5 free(ns->stats.range);
330 elmex 1.1 if (ns->stats.title)
331     free(ns->stats.title);
332     if (ns->comment)
333 root 1.5 free(ns->comment);
334 elmex 1.1 free(ns->host);
335     free(ns->inbuf.buf);
336     }
337    
338     /** Sends the 'goodbye' command to the player, and closes connection. */
339     void final_free_player(player *pl)
340     {
341     cs_write_string(&pl->socket, "goodbye", 8);
342     free_newsocket(&pl->socket);
343     free_player(pl);
344     }
345