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/cvs/deliantra/server/socket/init.C
Revision: 1.8
Committed: Thu Sep 14 22:34:05 2006 UTC (17 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.7: +1 -7 lines
Log Message:
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File Contents

# User Rev Content
1 elmex 1.1 /*
2     CrossFire, A Multiplayer game for X-windows
3    
4     Copyright (C) 2001 Mark Wedel
5     Copyright (C) 1992 Frank Tore Johansen
6    
7     This program is free software; you can redistribute it and/or modify
8     it under the terms of the GNU General Public License as published by
9     the Free Software Foundation; either version 2 of the License, or
10     (at your option) any later version.
11    
12     This program is distributed in the hope that it will be useful,
13     but WITHOUT ANY WARRANTY; without even the implied warranty of
14     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15     GNU General Public License for more details.
16    
17     You should have received a copy of the GNU General Public License
18     along with this program; if not, write to the Free Software
19     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20    
21 root 1.8 The author can be reached via e-mail to <crossfire@schmorp.de>
22 elmex 1.1 */
23    
24     /**
25     * \file
26     * Socket general functions
27     *
28     * \date 2003-12-02
29     *
30     * Mainly deals with initialization and higher level socket
31     * maintenance (checking for lost connections and if data has arrived.)
32     * The reading of data is handled in ericserver.c
33     */
34    
35    
36     #include <global.h>
37     #ifndef __CEXTRACT__
38 root 1.7 # include <sproto.h>
39 elmex 1.1 #endif
40 root 1.7 #ifndef WIN32 /* ---win32 exclude include files */
41     # include <sys/types.h>
42     # include <sys/time.h>
43     # include <sys/socket.h>
44     # include <netinet/in.h>
45     # include <netdb.h>
46 elmex 1.1 #endif /* win32 */
47    
48     #ifdef HAVE_UNISTD_H
49 root 1.7 # include <unistd.h>
50 elmex 1.1 #endif
51    
52     #ifdef HAVE_ARPA_INET_H
53 root 1.7 # include <arpa/inet.h>
54 elmex 1.1 #endif
55     #include <newserver.h>
56    
57     Socket_Info socket_info;
58     NewSocket *init_sockets;
59    
60     /**
61     * Initializes a connection. Really, it just sets up the data structure,
62     * socket setup is handled elsewhere. We do send a version to the
63     * client.
64     */
65 root 1.7 void
66     InitConnection (NewSocket * ns, const char *from_ip)
67 elmex 1.1 {
68 root 1.7 SockList sl;
69     char buf[256];
70     int bufsize = 65535; /*Supposed absolute upper limit */
71     int oldbufsize;
72     int buflen = sizeof (int);
73    
74     #ifdef WIN32 /* ***WIN32 SOCKET: init win32 non blocking socket */
75     int temp = 1;
76    
77     if (ioctlsocket (ns->fd, FIONBIO, &temp) == -1)
78     LOG (llevError, "InitConnection: Error on ioctlsocket.\n");
79     #else
80     if (fcntl (ns->fd, F_SETFL, O_NONBLOCK) == -1)
81     {
82     LOG (llevError, "InitConnection: Error on fcntl.\n");
83 elmex 1.1 }
84     #endif /* end win32 */
85    
86 root 1.7 if (getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
87     oldbufsize = 0;
88     if (oldbufsize < bufsize)
89     {
90 elmex 1.1 #ifdef ESRV_DEBUG
91 root 1.7 LOG (llevDebug, "Default buffer size was %d bytes, will reset it to %d\n", oldbufsize, bufsize);
92 elmex 1.1 #endif
93 root 1.7 if (setsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
94     {
95     LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
96 root 1.5 }
97 elmex 1.1 }
98 root 1.7 buflen = sizeof (oldbufsize);
99     getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
100 elmex 1.1 #ifdef ESRV_DEBUG
101 root 1.7 LOG (llevDebug, "Socket buffer size now %d bytes\n", oldbufsize);
102 elmex 1.1 #endif
103    
104 root 1.7 ns->faceset = 0;
105     ns->facecache = 0;
106     ns->image2 = 0;
107     ns->sound = 0;
108     ns->exp64 = 0;
109     ns->monitor_spells = 0;
110     ns->mapmode = Map0Cmd;
111     ns->darkness = 1;
112     ns->status = Ns_Add;
113     ns->comment = NULL;
114     ns->old_mode = (Old_Mode) 0;
115     ns->mapx = 11;
116     ns->mapy = 11;
117     ns->newmapcmd = 0;
118     ns->itemcmd = 1; /* Default is version item1 command */
119     ns->ext_mapinfos = 0; /*extendedmapinfo datas */
120     ns->EMI_smooth = 0;
121     ns->look_position = 0;
122     ns->update_look = 0;
123     ns->has_readable_type = 0;
124     ns->supported_readables = 0;
125     ns->monitor_spells = 0;
126     ns->mapinfocmd = 0;
127     ns->extcmd = 0;
128     ns->extmap = 0;
129    
130     /* we should really do some checking here - if total clients overflows
131     * we need to do something more intelligent, because client id's will start
132     * duplicating (not likely in normal cases, but malicous attacks that
133     * just open and close connections could get this total up.
134     */
135     ns->inbuf.len = 0;
136     ns->inbuf.buf = (unsigned char *) malloc (sizeof (unsigned char) * MAXSOCKBUF);
137     /* Basic initialization. Needed because we do a check in
138     * HandleClient for oldsocketmode without checking the
139     * length of data.
140     */
141     memset (ns->inbuf.buf, 0, sizeof (unsigned char) * MAXSOCKBUF);
142     memset (&ns->lastmap, 0, sizeof (struct Map));
143     memset (ns->faces_sent, 0, ns->faces_sent_len * sizeof (*ns->faces_sent));
144     memset (&ns->anims_sent, 0, sizeof (ns->anims_sent));
145     memset (&ns->stats, 0, sizeof (struct statsinfo));
146     /* Do this so we don't send a face command for the client for
147     * this face. Face 0 is sent to the client to say clear
148     * face information.
149     */
150     ns->faces_sent[0] = NS_FACESENT_FACE;
151    
152     ns->outputbuffer.start = 0;
153     ns->outputbuffer.len = 0;
154     ns->can_write = 1;
155     ns->password_fails = 0;
156    
157     ns->current_map = 0;
158     ns->current_x = 0;
159     ns->current_y = 0;
160     ns->client[0] = 0;
161     ns->buggy_mapscroll = 0;
162    
163     ns->sent_scroll = 0;
164     ns->host = strdup_local (from_ip);
165     sprintf ((char *) buf, "version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
166     sl.buf = (unsigned char *) buf;
167     sl.len = strlen ((char *) buf);
168     Send_With_Handling (ns, &sl);
169 elmex 1.1 #ifdef CS_LOGSTATS
170 root 1.7 if (socket_info.nconns > cst_tot.max_conn)
171     cst_tot.max_conn = socket_info.nconns;
172     if (socket_info.nconns > cst_lst.max_conn)
173     cst_lst.max_conn = socket_info.nconns;
174 elmex 1.1 #endif
175     }
176    
177    
178     /** This sets up the socket and reads all the image information into memory. */
179 root 1.7 void
180     init_ericserver (void)
181 elmex 1.1 {
182 root 1.7 struct sockaddr_in insock;
183     struct protoent *protox;
184     struct linger linger_opt;
185    
186     #ifdef WIN32 /* ***win32 - we init a windows socket */
187     WSADATA w;
188    
189     socket_info.max_filedescriptor = 1; /* used in select, ignored in winsockets */
190     WSAStartup (0x0101, &w); /* this setup all socket stuff */
191     /* ill include no error tests here, winsocket 1.1 should always work */
192     /* except some old win95 versions without tcp/ip stack */
193     #else /* non windows */
194    
195     # ifdef HAVE_SYSCONF
196     socket_info.max_filedescriptor = sysconf (_SC_OPEN_MAX);
197     # else
198 elmex 1.1 # ifdef HAVE_GETDTABLESIZE
199 root 1.7 socket_info.max_filedescriptor = getdtablesize ();
200 elmex 1.1 # else
201     "Unable to find usable function to get max filedescriptors";
202     # endif
203 root 1.7 # endif
204 elmex 1.1 #endif /* win32 */
205    
206 root 1.7 socket_info.timeout.tv_sec = 0;
207     socket_info.timeout.tv_usec = 0;
208     socket_info.nconns = 0;
209 elmex 1.1
210     #ifdef CS_LOGSTATS
211 root 1.7 memset (&cst_tot, 0, sizeof (CS_Stats));
212     memset (&cst_lst, 0, sizeof (CS_Stats));
213     cst_tot.time_start = time (NULL);
214     cst_lst.time_start = time (NULL);
215 elmex 1.1 #endif
216    
217 root 1.7 LOG (llevDebug, "Initialize new client/server data\n");
218     socket_info.nconns = 1;
219     init_sockets = (NewSocket *) malloc (sizeof (NewSocket));
220     init_sockets[0].faces_sent = NULL; /* unused */
221     socket_info.allocated_sockets = 1;
222    
223     protox = getprotobyname ("tcp");
224     if (protox == NULL)
225     {
226     LOG (llevError, "init_ericserver: Error getting protox\n");
227     return;
228 elmex 1.1 }
229 root 1.7 init_sockets[0].fd = socket (PF_INET, SOCK_STREAM, protox->p_proto);
230     if (init_sockets[0].fd == -1)
231     {
232     LOG (llevError, "Cannot create socket: %s\n", strerror (errno));
233     exit (-1);
234 elmex 1.1 }
235 root 1.7 insock.sin_family = AF_INET;
236     insock.sin_port = htons (settings.csport);
237     insock.sin_addr.s_addr = htonl (INADDR_ANY);
238    
239     linger_opt.l_onoff = 0;
240     linger_opt.l_linger = 0;
241     if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_LINGER, (char *) &linger_opt, sizeof (struct linger)))
242     {
243     LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
244 elmex 1.1 }
245 root 1.7
246 elmex 1.1 /* Would be nice to have an autoconf check for this. It appears that
247     * these functions are both using the same calling syntax, just one
248     * of them needs extra valus passed.
249     */
250     #if defined(__osf__) || defined(hpux) || defined(sgi) || defined(NeXT) || \
251     defined(__sun__) || defined(__linux__) || defined(SVR4) || \
252     defined(__FreeBSD__) || defined(__OpenBSD__) || \
253     defined(WIN32) /* ---win32 add this here */ || \
254 root 1.7 defined(__GNU__) /* HURD */
255     {
256     # ifdef WIN32
257 elmex 1.1 char tmp = 1;
258 root 1.7 # else
259     int tmp = 1;
260     # endif
261    
262     if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, &tmp, sizeof (tmp)))
263     {
264     LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno));
265     }
266     }
267 elmex 1.1 #else
268 root 1.7 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, (char *) NULL, 0))
269     {
270     LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno));
271 elmex 1.1 }
272     #endif
273    
274 root 1.7 if (bind (init_sockets[0].fd, (struct sockaddr *) &insock, sizeof (insock)) == (-1))
275     {
276     LOG (llevError, "Cannot bind socket to port %d: %s\n", ntohs (insock.sin_port), strerror (errno));
277     #ifdef WIN32 /* ***win32: close() -> closesocket() */
278     shutdown (init_sockets[0].fd, SD_BOTH);
279     closesocket (init_sockets[0].fd);
280 elmex 1.1 #else
281 root 1.7 close (init_sockets[0].fd);
282 elmex 1.1 #endif /* win32 */
283 root 1.7 exit (-1);
284 elmex 1.1 }
285 root 1.7 if (listen (init_sockets[0].fd, 5) == (-1))
286     {
287     LOG (llevError, "Cannot listen on socket: %s\n", strerror (errno));
288     #ifdef WIN32 /* ***win32: close() -> closesocket() */
289     shutdown (init_sockets[0].fd, SD_BOTH);
290     closesocket (init_sockets[0].fd);
291 elmex 1.1 #else
292 root 1.7 close (init_sockets[0].fd);
293 elmex 1.1 #endif /* win32 */
294 root 1.7 exit (-1);
295 elmex 1.1 }
296 root 1.7 init_sockets[0].status = Ns_Add;
297     read_client_images ();
298 elmex 1.1 }
299    
300    
301     /*******************************************************************************
302     *
303     * Start of functions dealing with freeing of the data.
304     *
305     ******************************************************************************/
306    
307     /** Free's all the memory that ericserver allocates. */
308 root 1.7 void
309     free_all_newserver (void)
310     {
311     LOG (llevDebug, "Freeing all new client/server information.\n");
312     free_socket_images ();
313     free (init_sockets);
314 elmex 1.1 }
315    
316     /**
317     * Frees a socket.
318     * Basically, all we need to do here is free all data structures that
319     * might be associated with the socket. It is up to the caller to
320     * update the list
321     */
322    
323 root 1.7 void
324     free_newsocket (NewSocket * ns)
325 elmex 1.1 {
326 root 1.7 #ifdef WIN32 /* ***win32: closesocket in windows style */
327     shutdown (ns->fd, SD_BOTH);
328     if (closesocket (ns->fd))
329     {
330 elmex 1.1 #else
331 root 1.7 if (close (ns->fd))
332     {
333 elmex 1.1 #endif /* win32 */
334    
335     #ifdef ESRV_DEBUG
336 root 1.7 LOG (llevDebug, "Error closing socket %d\n", ns->fd);
337 elmex 1.1 #endif
338     }
339 root 1.7 if (ns->stats.range)
340     free (ns->stats.range);
341     if (ns->stats.title)
342     free (ns->stats.title);
343     if (ns->comment)
344     free (ns->comment);
345     free (ns->host);
346     free (ns->inbuf.buf);
347 elmex 1.1 }
348    
349     /** Sends the 'goodbye' command to the player, and closes connection. */
350 root 1.7 void
351     final_free_player (player *pl)
352 elmex 1.1 {
353 root 1.7 cs_write_string (&pl->socket, "goodbye", 8);
354     free_newsocket (&pl->socket);
355     free_player (pl);
356 elmex 1.1 }