1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2001 Mark Wedel |
5 | * Copyright (C) 2001 Mark Wedel |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | (at your option) any later version. |
11 | * (at your option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /** |
25 | /** |
25 | * \file |
26 | * \file |
26 | * Socket general functions |
27 | * Socket general functions |
27 | * |
28 | * |
… | |
… | |
42 | #include <netinet/ip.h> |
43 | #include <netinet/ip.h> |
43 | #include <netdb.h> |
44 | #include <netdb.h> |
44 | |
45 | |
45 | #include <unistd.h> |
46 | #include <unistd.h> |
46 | #include <arpa/inet.h> |
47 | #include <arpa/inet.h> |
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48 | |
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49 | #include <algorithm> |
47 | |
50 | |
48 | sockvec clients; |
51 | sockvec clients; |
49 | |
52 | |
50 | /** |
53 | /** |
51 | * Initializes a connection. Really, it just sets up the data structure, |
54 | * Initializes a connection. Really, it just sets up the data structure, |
… | |
… | |
56 | : fd (fd), host (strdup (peername)), |
59 | : fd (fd), host (strdup (peername)), |
57 | socket_ev (this, &client::socket_cb), |
60 | socket_ev (this, &client::socket_cb), |
58 | cmd_ev (this, &client::cmd_cb), |
61 | cmd_ev (this, &client::cmd_cb), |
59 | cc_inv (this), cc_other (this) |
62 | cc_inv (this), cc_other (this) |
60 | { |
63 | { |
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64 | refcnt_inc (); // the socket is an external reference |
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65 | |
61 | { |
66 | { |
62 | struct linger linger_opt; |
67 | struct linger linger_opt; |
63 | |
68 | |
64 | linger_opt.l_onoff = 0; |
69 | linger_opt.l_onoff = 0; |
65 | linger_opt.l_linger = 0; |
70 | linger_opt.l_linger = 0; |
… | |
… | |
133 | * this face. Face 0 is sent to the client to say clear |
138 | * this face. Face 0 is sent to the client to say clear |
134 | * face information. |
139 | * face information. |
135 | */ |
140 | */ |
136 | faces_sent[0] = NS_FACESENT_FACE; |
141 | faces_sent[0] = NS_FACESENT_FACE; |
137 | |
142 | |
138 | // socket I/O is low priority |
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139 | // we prefer to have the server run instead of handling client requests |
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140 | socket_ev.prio (PE_PRIO_NORMAL + 1); |
143 | socket_ev.prio (PE_PRIO_NORMAL); |
141 | socket_ev.fd (fd); |
144 | socket_ev.fd (fd); |
142 | socket_ev.poll (PE_R); |
145 | socket_ev.poll (PE_R); |
143 | |
146 | |
144 | // command handling is even lower priority |
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145 | // that way no client can monopolise the server |
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146 | cmd_ev.prio (PE_PRIO_NORMAL + 2); |
147 | cmd_ev.prio (PE_PRIO_NORMAL); |
147 | |
148 | |
148 | // initialisation done, kick it! |
149 | // initialisation done, kick it! |
149 | send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); |
150 | send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); |
150 | flush (); |
151 | flush (); |
151 | |
152 | |
152 | #if 0//TODO |
153 | reset_stats (); |
153 | socket_info.nconns++; |
154 | |
154 | if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns; |
155 | clients.insert (this); |
155 | if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns; |
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156 | #endif |
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157 | } |
156 | } |
158 | |
157 | |
159 | client::~client () |
158 | client::~client () |
160 | { |
159 | { |
161 | if (pl) |
160 | clients.erase (this); |
162 | pl->ns = 0; |
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163 | |
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164 | if (fd >= 0) |
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165 | close (fd); |
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166 | |
161 | |
167 | sfree<uint8> (faces_sent, nrofpixmaps); |
162 | sfree<uint8> (faces_sent, nrofpixmaps); |
168 | free (stats.range); |
163 | free (stats.range); |
169 | free (stats.title); |
164 | free (stats.title); |
170 | free (host); |
165 | free (host); |
171 | } |
166 | } |
172 | |
167 | |
173 | void |
168 | void |
174 | client::destroy () |
169 | client::do_destroy () |
175 | { |
170 | { |
176 | INVOKE_CLIENT (DESTROY, this); |
171 | attachable::do_destroy (); |
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172 | |
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173 | if (pl) |
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174 | pl->disconnect (); |
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175 | |
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176 | if (fd >= 0) |
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177 | { |
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178 | send_packet ("goodbye"); |
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179 | flush (); |
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180 | |
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181 | close (fd); |
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182 | } |
177 | |
183 | |
178 | state = ST_DEAD; |
184 | state = ST_DEAD; |
179 | |
185 | |
180 | socket_ev.suspend (); |
186 | socket_ev.suspend (); |
181 | cmd_ev.suspend (); |
187 | cmd_ev.suspend (); |
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188 | |
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189 | refcnt_dec (); // socket no longer open |
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190 | } |
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191 | |
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192 | void |
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193 | client::reset_stats () |
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194 | { |
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195 | /* we need to clear these to -1 and not zero - otherwise, |
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196 | * if a player quits and starts a new character, we wont |
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197 | * send new values to the client, as things like exp start |
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198 | * at zero. |
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199 | */ |
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200 | for (int i = 0; i < NUM_SKILLS; i++) |
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201 | last_skill_exp[i] = -1; |
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202 | |
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203 | for (int i = 0; i < NROFATTACKS; i++) |
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204 | last_resist[i] = -1; |
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205 | |
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206 | last_weapon_sp = -1; |
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207 | last_level = -1; |
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208 | last_stats.exp = -1; |
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209 | last_weight = (uint32) - 1; |
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210 | last_flags = 0; |
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211 | last_weight = 0; |
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212 | last_weight_limit = 0; |
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213 | last_path_attuned = 0; |
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214 | last_path_repelled = 0; |
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215 | last_path_denied = 0; |
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216 | last_speed = 0; |
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217 | flags = 0; |
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218 | |
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219 | static living zero_living; |
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220 | last_stats = zero_living; |
182 | } |
221 | } |
183 | |
222 | |
184 | /** This sets up the socket and reads all the image information into memory. */ |
223 | /** This sets up the socket and reads all the image information into memory. */ |
185 | void |
224 | void |
186 | init_ericserver (void) |
225 | init_ericserver (void) |
… | |
… | |
204 | void |
243 | void |
205 | free_all_newserver (void) |
244 | free_all_newserver (void) |
206 | { |
245 | { |
207 | LOG (llevDebug, "Freeing all new client/server information.\n"); |
246 | LOG (llevDebug, "Freeing all new client/server information.\n"); |
208 | free_socket_images (); |
247 | free_socket_images (); |
209 | } |
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210 | |
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211 | /** Sends the 'goodbye' command to the player, and closes connection. */ |
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212 | void |
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213 | final_free_player (player *pl) |
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214 | { |
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215 | free_player (pl); |
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216 | } |
248 | } |
217 | |
249 | |
218 | client * |
250 | client * |
219 | client::create (int fd, const char *peername) |
251 | client::create (int fd, const char *peername) |
220 | { |
252 | { |
… | |
… | |
224 | return 0; |
256 | return 0; |
225 | } |
257 | } |
226 | else |
258 | else |
227 | { |
259 | { |
228 | client *ns = new client (dup (fd), peername); |
260 | client *ns = new client (dup (fd), peername); |
229 | clients.push_back (ns); |
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230 | |
261 | |
231 | ns->instantiate (); // effectively a nop right now |
262 | ns->instantiate (); // effectively a nop right now |
232 | |
263 | |
233 | INVOKE_CLIENT (CONNECT, ns); |
264 | INVOKE_CLIENT (CONNECT, ns); |
234 | |
265 | |