1 | /* |
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2 | * static char *rcsid_init_c = |
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3 | * "$Id: init.C,v 1.1 2006/08/13 17:16:05 elmex Exp $"; |
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4 | */ |
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5 | |
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6 | /* |
1 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
8 | |
3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
9 | Copyright (C) 2001 Mark Wedel |
5 | Copyright (C) 2001 Mark Wedel |
10 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
11 | |
7 | |
12 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
13 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
… | |
… | |
21 | |
17 | |
22 | You should have received a copy of the GNU General Public License |
18 | You should have received a copy of the GNU General Public License |
23 | along with this program; if not, write to the Free Software |
19 | along with this program; if not, write to the Free Software |
24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
25 | |
21 | |
26 | The author can be reached via e-mail to crossfire-devel@real-time.com |
22 | The author can be reached via e-mail to <crossfire@schmorp.de> |
27 | */ |
23 | */ |
28 | |
24 | |
29 | /** |
25 | /** |
30 | * \file |
26 | * \file |
31 | * Socket general functions |
27 | * Socket general functions |
… | |
… | |
35 | * Mainly deals with initialization and higher level socket |
31 | * Mainly deals with initialization and higher level socket |
36 | * maintenance (checking for lost connections and if data has arrived.) |
32 | * maintenance (checking for lost connections and if data has arrived.) |
37 | * The reading of data is handled in ericserver.c |
33 | * The reading of data is handled in ericserver.c |
38 | */ |
34 | */ |
39 | |
35 | |
40 | |
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41 | #include <global.h> |
36 | #include <global.h> |
42 | #ifndef __CEXTRACT__ |
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43 | #include <sproto.h> |
37 | #include <sproto.h> |
44 | #endif |
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45 | #ifndef WIN32 /* ---win32 exclude include files */ |
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46 | #include <sys/types.h> |
38 | #include <sys/types.h> |
47 | #include <sys/time.h> |
39 | #include <sys/time.h> |
48 | #include <sys/socket.h> |
40 | #include <sys/socket.h> |
49 | #include <netinet/in.h> |
41 | #include <netinet/in.h> |
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42 | #include <netinet/tcp.h> |
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43 | #include <netinet/ip.h> |
50 | #include <netdb.h> |
44 | #include <netdb.h> |
51 | #endif /* win32 */ |
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52 | |
45 | |
53 | #ifdef HAVE_UNISTD_H |
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54 | #include <unistd.h> |
46 | #include <unistd.h> |
55 | #endif |
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56 | |
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57 | #ifdef HAVE_ARPA_INET_H |
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58 | #include <arpa/inet.h> |
47 | #include <arpa/inet.h> |
59 | #endif |
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60 | #include <newserver.h> |
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61 | |
48 | |
62 | Socket_Info socket_info; |
49 | #include <algorithm> |
63 | NewSocket *init_sockets; |
50 | |
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51 | sockvec clients; |
64 | |
52 | |
65 | /** |
53 | /** |
66 | * Initializes a connection. Really, it just sets up the data structure, |
54 | * Initializes a connection. Really, it just sets up the data structure, |
67 | * socket setup is handled elsewhere. We do send a version to the |
55 | * socket setup is handled elsewhere. We do send a version to the |
68 | * client. |
56 | * client. |
69 | */ |
57 | */ |
70 | void InitConnection(NewSocket *ns, const char *from_ip) |
58 | client::client (int fd, const char *peername) |
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59 | : fd (fd), host (strdup (peername)), |
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60 | socket_ev (this, &client::socket_cb), |
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61 | cmd_ev (this, &client::cmd_cb), |
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62 | cc_inv (this), cc_other (this) |
71 | { |
63 | { |
72 | SockList sl; |
64 | refcnt_inc (); // the socket is an external reference |
73 | char buf[256]; |
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74 | int bufsize=65535; /*Supposed absolute upper limit */ |
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75 | int oldbufsize; |
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76 | int buflen=sizeof(int); |
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77 | |
65 | |
78 | #ifdef WIN32 /* ***WIN32 SOCKET: init win32 non blocking socket */ |
66 | { |
79 | int temp = 1; |
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80 | |
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81 | if(ioctlsocket(ns->fd, FIONBIO , &temp) == -1) |
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82 | LOG(llevError,"InitConnection: Error on ioctlsocket.\n"); |
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83 | #else |
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84 | if (fcntl(ns->fd, F_SETFL, O_NONBLOCK)==-1) { |
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85 | LOG(llevError,"InitConnection: Error on fcntl.\n"); |
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86 | } |
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87 | #endif /* end win32 */ |
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88 | |
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89 | if (getsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&oldbufsize, (socklen_t*) &buflen)==-1) |
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90 | oldbufsize=0; |
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91 | if (oldbufsize<bufsize) { |
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92 | #ifdef ESRV_DEBUG |
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93 | LOG(llevDebug, "Default buffer size was %d bytes, will reset it to %d\n", oldbufsize, bufsize); |
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94 | #endif |
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95 | if(setsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&bufsize, sizeof(&bufsize))) { |
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96 | LOG(llevError,"InitConnection: setsockopt unable to set output buf size to %d\n", bufsize); |
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97 | } |
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98 | } |
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99 | buflen=sizeof(oldbufsize); |
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100 | getsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&oldbufsize, (socklen_t*) &buflen); |
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101 | #ifdef ESRV_DEBUG |
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102 | LOG(llevDebug, "Socket buffer size now %d bytes\n", oldbufsize); |
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103 | #endif |
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104 | |
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105 | ns->faceset = 0; |
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106 | ns->facecache = 0; |
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107 | ns->image2 = 0; |
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108 | ns->sound = 0; |
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109 | ns->exp64 = 0; |
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110 | ns->monitor_spells = 0; |
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111 | ns->mapmode = Map0Cmd; |
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112 | ns->darkness = 1; |
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113 | ns->status = Ns_Add; |
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114 | ns->comment = NULL; |
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115 | ns->old_mode = (Old_Mode) 0; |
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116 | ns->mapx = 11; |
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117 | ns->mapy = 11; |
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118 | ns->newmapcmd= 0; |
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119 | ns->itemcmd = 1; /* Default is version item1 command*/ |
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120 | ns->ext_mapinfos=0; /*extendedmapinfo datas*/ |
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121 | ns->EMI_smooth=0; |
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122 | ns->look_position = 0; |
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123 | ns->update_look = 0; |
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124 | ns->has_readable_type = 0; |
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125 | ns->supported_readables = 0; |
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126 | ns->monitor_spells = 0; |
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127 | ns->mapinfocmd = 0; |
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128 | ns->extcmd = 0; |
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129 | |
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130 | /* we should really do some checking here - if total clients overflows |
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131 | * we need to do something more intelligent, because client id's will start |
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132 | * duplicating (not likely in normal cases, but malicous attacks that |
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133 | * just open and close connections could get this total up. |
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134 | */ |
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135 | ns->inbuf.len=0; |
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136 | ns->inbuf.buf= (unsigned char*) malloc( sizeof( unsigned char ) * MAXSOCKBUF ); |
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137 | /* Basic initialization. Needed because we do a check in |
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138 | * HandleClient for oldsocketmode without checking the |
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139 | * length of data. |
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140 | */ |
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141 | memset( ns->inbuf.buf, 0, sizeof( unsigned char ) * MAXSOCKBUF ); |
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142 | memset(&ns->lastmap,0,sizeof(struct Map)); |
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143 | memset(ns->faces_sent, 0, ns->faces_sent_len*sizeof(*ns->faces_sent)); |
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144 | memset(&ns->anims_sent,0,sizeof(ns->anims_sent)); |
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145 | memset(&ns->stats,0,sizeof(struct statsinfo)); |
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146 | /* Do this so we don't send a face command for the client for |
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147 | * this face. Face 0 is sent to the client to say clear |
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148 | * face information. |
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149 | */ |
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150 | ns->faces_sent[0] = NS_FACESENT_FACE; |
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151 | |
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152 | ns->outputbuffer.start=0; |
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153 | ns->outputbuffer.len=0; |
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154 | ns->can_write=1; |
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155 | ns->password_fails = 0; |
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156 | |
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157 | ns->current_map = 0; |
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158 | |
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159 | ns->sent_scroll=0; |
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160 | ns->host=strdup_local(from_ip); |
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161 | sprintf((char*)buf, "version %d %d %s\n", VERSION_CS,VERSION_SC, VERSION_INFO); |
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162 | sl.buf=(unsigned char*)buf; |
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163 | sl.len=strlen((char*)buf); |
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164 | Send_With_Handling(ns, &sl); |
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165 | #ifdef CS_LOGSTATS |
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166 | if (socket_info.nconns>cst_tot.max_conn) |
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167 | cst_tot.max_conn = socket_info.nconns; |
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168 | if (socket_info.nconns>cst_lst.max_conn) |
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169 | cst_lst.max_conn = socket_info.nconns; |
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170 | #endif |
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171 | } |
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172 | |
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173 | |
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174 | /** This sets up the socket and reads all the image information into memory. */ |
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175 | void init_ericserver(void) |
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176 | { |
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177 | struct sockaddr_in insock; |
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178 | struct protoent *protox; |
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179 | struct linger linger_opt; |
67 | struct linger linger_opt; |
180 | |
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181 | #ifdef WIN32 /* ***win32 - we init a windows socket */ |
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182 | WSADATA w; |
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183 | |
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184 | socket_info.max_filedescriptor = 1; /* used in select, ignored in winsockets */ |
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185 | WSAStartup (0x0101,&w); /* this setup all socket stuff */ |
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186 | /* ill include no error tests here, winsocket 1.1 should always work */ |
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187 | /* except some old win95 versions without tcp/ip stack */ |
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188 | #else /* non windows */ |
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189 | |
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190 | #ifdef HAVE_SYSCONF |
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191 | socket_info.max_filedescriptor = sysconf(_SC_OPEN_MAX); |
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192 | #else |
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193 | # ifdef HAVE_GETDTABLESIZE |
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194 | socket_info.max_filedescriptor = getdtablesize(); |
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195 | # else |
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196 | "Unable to find usable function to get max filedescriptors"; |
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197 | # endif |
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198 | #endif |
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199 | #endif /* win32 */ |
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200 | |
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201 | socket_info.timeout.tv_sec = 0; |
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202 | socket_info.timeout.tv_usec = 0; |
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203 | socket_info.nconns=0; |
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204 | |
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205 | #ifdef CS_LOGSTATS |
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206 | memset(&cst_tot, 0, sizeof(CS_Stats)); |
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207 | memset(&cst_lst, 0, sizeof(CS_Stats)); |
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208 | cst_tot.time_start=time(NULL); |
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209 | cst_lst.time_start=time(NULL); |
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210 | #endif |
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211 | |
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212 | LOG(llevDebug,"Initialize new client/server data\n"); |
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213 | socket_info.nconns = 1; |
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214 | init_sockets = (NewSocket *) malloc(sizeof(NewSocket)); |
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215 | init_sockets[0].faces_sent = NULL; /* unused */ |
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216 | socket_info.allocated_sockets=1; |
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217 | |
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218 | protox = getprotobyname("tcp"); |
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219 | if (protox==NULL) { |
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220 | LOG(llevError,"init_ericserver: Error getting protox\n"); |
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221 | return; |
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222 | } |
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223 | init_sockets[0].fd = socket(PF_INET, SOCK_STREAM, protox->p_proto); |
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224 | if (init_sockets[0].fd == -1) { |
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225 | LOG(llevError, "Cannot create socket: %s\n", strerror_local(errno)); |
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226 | exit(-1); |
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227 | } |
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228 | insock.sin_family = AF_INET; |
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229 | insock.sin_port = htons(settings.csport); |
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230 | insock.sin_addr.s_addr = htonl(INADDR_ANY); |
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231 | |
68 | |
232 | linger_opt.l_onoff = 0; |
69 | linger_opt.l_onoff = 0; |
233 | linger_opt.l_linger = 0; |
70 | linger_opt.l_linger = 0; |
234 | if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_LINGER,(char *) &linger_opt, |
71 | |
235 | sizeof(struct linger))) { |
72 | if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger))) |
236 | LOG(llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror_local(errno)); |
73 | LOG (llevError, "SO_LINGER: %s\n", strerror (errno)); |
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74 | } |
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75 | |
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76 | { |
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77 | int val = IPTOS_LOWDELAY; |
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78 | |
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79 | if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val))) |
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80 | LOG (llevError, "IP_TOS: %s\n", strerror (errno)); |
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81 | } |
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82 | |
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83 | { |
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84 | int val = 1; |
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85 | |
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86 | if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val))) |
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87 | LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno)); |
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88 | } |
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89 | |
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90 | #ifdef __linux__ |
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91 | { |
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92 | int val; |
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93 | |
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94 | // set some very aggressive keepalive parameters |
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95 | val = 10; |
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96 | if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val))) |
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97 | LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno)); |
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98 | |
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99 | val = 5; |
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100 | if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val))) |
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101 | LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno)); |
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102 | |
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103 | val = 1; |
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104 | if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val))) |
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105 | LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno)); |
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106 | } |
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107 | #endif |
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108 | |
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109 | { |
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110 | int bufsize = 65535; /*Supposed absolute upper limit */ |
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111 | int oldbufsize; |
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112 | int buflen = sizeof (int); |
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113 | |
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114 | if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1) |
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115 | LOG (llevError, "InitConnection: Error on fcntl.\n"); |
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116 | |
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117 | if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1) |
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118 | oldbufsize = 0; |
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119 | |
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120 | if (oldbufsize < bufsize) |
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121 | if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize))) |
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122 | LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize); |
|
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123 | |
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124 | buflen = sizeof (oldbufsize); |
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125 | getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen); |
|
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126 | } |
|
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127 | |
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128 | state = ST_SETUP; |
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129 | mapmode = Map0Cmd; |
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130 | darkness = 1; |
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131 | mapx = 11; |
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132 | mapy = 11; |
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133 | itemcmd = 1; /* Default is version item1 command */ |
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134 | |
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135 | faces_sent = salloc0<uint8> (nrofpixmaps); |
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136 | |
|
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137 | /* Do this so we don't send a face command for the client for |
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138 | * this face. Face 0 is sent to the client to say clear |
|
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139 | * face information. |
|
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140 | */ |
|
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141 | faces_sent[0] = NS_FACESENT_FACE; |
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142 | |
|
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143 | // socket I/O is low priority |
|
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144 | // we prefer to have the server run instead of handling client requests |
|
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145 | socket_ev.prio (PE_PRIO_NORMAL + 1); |
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146 | socket_ev.fd (fd); |
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147 | socket_ev.poll (PE_R); |
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148 | |
|
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149 | // command handling is even lower priority |
|
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150 | // that way no client can monopolise the server |
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151 | cmd_ev.prio (PE_PRIO_NORMAL + 2); |
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152 | |
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153 | // initialisation done, kick it! |
|
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154 | send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); |
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155 | flush (); |
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156 | |
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157 | reset_stats (); |
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158 | |
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159 | clients.insert (this); |
|
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160 | } |
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161 | |
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162 | client::~client () |
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163 | { |
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164 | clients.erase (this); |
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165 | |
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166 | sfree<uint8> (faces_sent, nrofpixmaps); |
|
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167 | free (stats.range); |
|
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168 | free (stats.title); |
|
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169 | free (host); |
|
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170 | } |
|
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171 | |
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172 | void |
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173 | client::do_destroy () |
|
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174 | { |
|
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175 | attachable::do_destroy (); |
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176 | |
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177 | if (pl) |
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178 | pl->disconnect (); |
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179 | |
|
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180 | if (fd >= 0) |
|
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181 | { |
|
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182 | send_packet ("goodbye"); |
|
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183 | flush (); |
|
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184 | |
|
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185 | close (fd); |
237 | } |
186 | } |
238 | /* Would be nice to have an autoconf check for this. It appears that |
187 | |
239 | * these functions are both using the same calling syntax, just one |
188 | state = ST_DEAD; |
240 | * of them needs extra valus passed. |
189 | |
|
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190 | socket_ev.suspend (); |
|
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191 | cmd_ev.suspend (); |
|
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192 | |
|
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193 | refcnt_dec (); // socket no longer open |
|
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194 | } |
|
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195 | |
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196 | void |
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197 | client::reset_stats () |
|
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198 | { |
|
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199 | /* we need to clear these to -1 and not zero - otherwise, |
|
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200 | * if a player quits and starts a new character, we wont |
|
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201 | * send new values to the client, as things like exp start |
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202 | * at zero. |
|
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203 | */ |
|
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204 | for (int i = 0; i < NUM_SKILLS; i++) |
|
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205 | last_skill_exp[i] = -1; |
|
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206 | |
|
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207 | for (int i = 0; i < NROFATTACKS; i++) |
|
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208 | last_resist[i] = -1; |
|
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209 | |
|
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210 | last_weapon_sp = -1; |
|
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211 | last_level = -1; |
|
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212 | last_stats.exp = -1; |
|
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213 | last_weight = (uint32) - 1; |
|
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214 | last_flags = 0; |
|
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215 | last_weight = 0; |
|
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216 | last_weight_limit = 0; |
|
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217 | last_path_attuned = 0; |
|
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218 | last_path_repelled = 0; |
|
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219 | last_path_denied = 0; |
|
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220 | last_speed = 0; |
|
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221 | flags = 0; |
|
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222 | |
|
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223 | static living zero_living; |
|
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224 | last_stats = zero_living; |
|
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225 | } |
|
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226 | |
|
|
227 | /** This sets up the socket and reads all the image information into memory. */ |
|
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228 | void |
|
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229 | init_ericserver (void) |
|
|
230 | { |
|
|
231 | cst_tot.time_start = time (NULL); |
|
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232 | cst_lst.time_start = time (NULL); |
|
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233 | |
|
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234 | LOG (llevDebug, "Initialize new client/server data\n"); |
|
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235 | |
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236 | read_client_images (); |
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237 | } |
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238 | |
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239 | |
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240 | /******************************************************************************* |
241 | */ |
241 | * |
242 | #if defined(__osf__) || defined(hpux) || defined(sgi) || defined(NeXT) || \ |
242 | * Start of functions dealing with freeing of the data. |
243 | defined(__sun__) || defined(__linux__) || defined(SVR4) || \ |
243 | * |
244 | defined(__FreeBSD__) || defined(__OpenBSD__) || \ |
244 | ******************************************************************************/ |
245 | defined(WIN32) /* ---win32 add this here */ || \ |
245 | |
246 | defined(__GNU__) /* HURD */ |
246 | /** Free's all the memory that ericserver allocates. */ |
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247 | void |
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248 | free_all_newserver (void) |
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249 | { |
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250 | LOG (llevDebug, "Freeing all new client/server information.\n"); |
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251 | free_socket_images (); |
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252 | } |
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253 | |
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254 | client * |
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255 | client::create (int fd, const char *peername) |
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256 | { |
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257 | if (checkbanned (NULL, peername)) |
247 | { |
258 | { |
248 | #ifdef WIN32 |
259 | LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername); |
249 | char tmp = 1; |
260 | return 0; |
250 | #else |
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251 | int tmp =1; |
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252 | #endif |
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253 | |
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254 | if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_REUSEADDR, &tmp, sizeof(tmp))) { |
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255 | LOG(llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror_local(errno)); |
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256 | } |
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257 | } |
261 | } |
258 | #else |
262 | else |
259 | if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_REUSEADDR,(char *)NULL,0)) { |
263 | { |
260 | LOG(llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror_local(errno)); |
264 | client *ns = new client (dup (fd), peername); |
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265 | |
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266 | ns->instantiate (); // effectively a nop right now |
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267 | |
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268 | INVOKE_CLIENT (CONNECT, ns); |
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269 | |
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270 | return ns; |
261 | } |
271 | } |
262 | #endif |
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263 | |
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264 | if (bind(init_sockets[0].fd,(struct sockaddr *)&insock,sizeof(insock)) == (-1)) { |
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265 | LOG(llevError, "Cannot bind socket to port %d: %s\n", ntohs(insock.sin_port), strerror_local(errno)); |
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266 | #ifdef WIN32 /* ***win32: close() -> closesocket() */ |
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267 | shutdown(init_sockets[0].fd,SD_BOTH); |
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268 | closesocket(init_sockets[0].fd); |
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269 | #else |
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270 | close(init_sockets[0].fd); |
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271 | #endif /* win32 */ |
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272 | exit(-1); |
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273 | } |
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274 | if (listen(init_sockets[0].fd,5) == (-1)) { |
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275 | LOG(llevError, "Cannot listen on socket: %s\n", strerror_local(errno)); |
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276 | #ifdef WIN32 /* ***win32: close() -> closesocket() */ |
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277 | shutdown(init_sockets[0].fd,SD_BOTH); |
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278 | closesocket(init_sockets[0].fd); |
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279 | #else |
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280 | close(init_sockets[0].fd); |
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281 | #endif /* win32 */ |
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282 | exit(-1); |
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283 | } |
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284 | init_sockets[0].status=Ns_Add; |
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285 | read_client_images(); |
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286 | } |
272 | } |
287 | |
273 | |
288 | |
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289 | /******************************************************************************* |
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290 | * |
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291 | * Start of functions dealing with freeing of the data. |
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292 | * |
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293 | ******************************************************************************/ |
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294 | |
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295 | /** Free's all the memory that ericserver allocates. */ |
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296 | void free_all_newserver(void) |
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297 | { |
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298 | LOG(llevDebug,"Freeing all new client/server information.\n"); |
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299 | free_socket_images(); |
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300 | free(init_sockets); |
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301 | } |
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302 | |
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303 | /** |
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304 | * Frees a socket. |
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305 | * Basically, all we need to do here is free all data structures that |
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306 | * might be associated with the socket. It is up to the caller to |
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307 | * update the list |
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308 | */ |
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309 | |
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310 | void free_newsocket(NewSocket *ns) |
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311 | { |
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312 | #ifdef WIN32 /* ***win32: closesocket in windows style */ |
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313 | shutdown(ns->fd,SD_BOTH); |
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314 | if (closesocket(ns->fd)) { |
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315 | #else |
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316 | if (close(ns->fd)) { |
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317 | #endif /* win32 */ |
|
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318 | |
|
|
319 | #ifdef ESRV_DEBUG |
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320 | LOG(llevDebug,"Error closing socket %d\n", ns->fd); |
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321 | #endif |
|
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322 | } |
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323 | if (ns->stats.range) |
|
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324 | free(ns->stats.range); |
|
|
325 | if (ns->stats.title) |
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326 | free(ns->stats.title); |
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327 | if (ns->comment) |
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328 | free(ns->comment); |
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329 | free(ns->host); |
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330 | free(ns->inbuf.buf); |
|
|
331 | } |
|
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332 | |
|
|
333 | /** Sends the 'goodbye' command to the player, and closes connection. */ |
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|
334 | void final_free_player(player *pl) |
|
|
335 | { |
|
|
336 | cs_write_string(&pl->socket, "goodbye", 8); |
|
|
337 | free_newsocket(&pl->socket); |
|
|
338 | free_player(pl); |
|
|
339 | } |
|
|
340 | |
|
|