--- deliantra/server/socket/init.C 2007/11/14 10:12:45 1.55 +++ deliantra/server/socket/init.C 2018/11/17 23:40:05 1.77 @@ -1,35 +1,28 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. - * - * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team - * Copyright (©) 2001,2007 Mark Wedel - * Copyright (©) 1992,2007 Frank Tore Johansen - * - * Deliantra is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * + * + * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team + * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - * + * + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . + * * The authors can be reached via e-mail to */ -/** - * \file +/* * Socket general functions - * - * \date 2003-12-02 - * - * Mainly deals with initialization and higher level socket - * maintenance (checking for lost connections and if data has arrived.) - * The reading of data is handled in ericserver.c */ #include @@ -68,6 +61,8 @@ mss = 1500 - 52; // 1500 typical ethernet frame, 66 typical tcp header overhead + socket_timeout = 16.; + { struct linger linger_opt; @@ -136,27 +131,22 @@ LOG (llevError, "InitConnection: Error on fcntl.\n"); state = ST_SETUP; - mapmode = Map0Cmd; - darkness = 1; mapx = 11; mapy = 11; itemcmd = 1; /* Default is version item1 command */ max_rate = 100000 / (1000000 / MAX_TIME); // ~1mbit is assumed per default /* Do this so we don't send a face command for the client for - * this face. Face 0 is sent to the client to say clear - * face information. + * this face. Face 0 is sent to the client to set meta data + * for following faces in fx. */ faces_sent[0] = true; - fx_want [FT_FACE] = true; // all clients must support image faces + fx_want [FT_IMAGE] = true; // all clients must support image faces socket_ev.set (fd, EV_READ); + socket_ev.prio (2); // one higher than the ticker priority socket_ev.start (); - // initialisation done, kick it! - send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); - flush (); - reset_stats (); clients.insert (this); @@ -166,15 +156,29 @@ { clients.erase (this); + while (!ixface.empty ()) + ix_pop (); + mapinfo_queue_clear (); free (stats.range); free (stats.title); free (host); + free (ws_inbuf); +} + +void +client::run () +{ + // initialisation done, kick it! + INVOKE_CLIENT (CONNECT, this); + + flush (); } void client::do_destroy () { + INVOKE_CLIENT (CLIENT_DESTROY, this); attachable::do_destroy (); if (pl) @@ -203,24 +207,23 @@ * send new values to the client, as things like exp start * at zero. */ - for (int i = 0; i < NUM_SKILLS; i++) + for (int i = 0; i < array_length (last_skill_exp); i++) last_skill_exp[i] = -1; - for (int i = 0; i < NROFATTACKS; i++) + for (int i = 0; i < array_length (last_resist); i++) last_resist[i] = -1; - last_weapon_sp = -1; - last_level = -1; - last_stats.exp = -1; - last_weight = (uint32) - 1; - last_flags = 0; - last_weight = 0; - last_weight_limit = 0; - last_path_attuned = 0; + last_weapon_sp = -1; + last_level = -1; + last_stats.exp = -1; + last_flags = 0; + last_weight = -1; + last_weight_limit = 0; + last_path_attuned = 0; last_path_repelled = 0; - last_path_denied = 0; - last_speed = 0; - last_flags = 0; + last_path_denied = 0; + last_speed = 0; + last_flags = 0; static living zero_living; last_stats = zero_living; @@ -230,8 +233,9 @@ client::create (int fd, const char *peername) { client *ns = new client (dup (fd), peername); + ns->instantiate (); // effectively a nop right now - INVOKE_CLIENT (CONNECT, ns); + return ns; }