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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.58 by root, Tue Apr 22 07:28:05 2008 UTC vs.
Revision 1.69 by root, Tue Feb 8 00:17:14 2011 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 5 *
8 * Deliantra is free software: you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 9 * option) any later version.
12 * 10 *
13 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 14 * GNU General Public License for more details.
17 * 15 *
18 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
20 * 19 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 21 */
23 22
24/** 23/*
25 * \file
26 * Socket general functions 24 * Socket general functions
27 *
28 * \date 2003-12-02
29 *
30 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c
33 */ 25 */
34 26
35#include <global.h> 27#include <global.h>
36#include <sproto.h> 28#include <sproto.h>
37#include <sys/types.h> 29#include <sys/types.h>
66{ 58{
67 refcnt_inc (); // the socket is an external reference 59 refcnt_inc (); // the socket is an external reference
68 60
69 mss = 1500 - 52; // 1500 typical ethernet frame, 66 typical tcp header overhead 61 mss = 1500 - 52; // 1500 typical ethernet frame, 66 typical tcp header overhead
70 62
63 socket_timeout = 16.;
64
71 { 65 {
72 struct linger linger_opt; 66 struct linger linger_opt;
73 67
74 linger_opt.l_onoff = 0; 68 linger_opt.l_onoff = 0;
75 linger_opt.l_linger = 0; 69 linger_opt.l_linger = 0;
134 128
135 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1) 129 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
136 LOG (llevError, "InitConnection: Error on fcntl.\n"); 130 LOG (llevError, "InitConnection: Error on fcntl.\n");
137 131
138 state = ST_SETUP; 132 state = ST_SETUP;
139 mapmode = Map0Cmd;
140 darkness = 1;
141 mapx = 11; 133 mapx = 11;
142 mapy = 11; 134 mapy = 11;
143 itemcmd = 1; /* Default is version item1 command */ 135 itemcmd = 1; /* Default is version item1 command */
144 max_rate = 100000 / (1000000 / MAX_TIME); // ~1mbit is assumed per default 136 max_rate = 100000 / (1000000 / MAX_TIME); // ~1mbit is assumed per default
145 137
153 socket_ev.set (fd, EV_READ); 145 socket_ev.set (fd, EV_READ);
154 socket_ev.prio (2); // one higher than the ticker priority 146 socket_ev.prio (2); // one higher than the ticker priority
155 socket_ev.start (); 147 socket_ev.start ();
156 148
157 // initialisation done, kick it! 149 // initialisation done, kick it!
158 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 150 INVOKE_CLIENT (CONNECT, this);
151
159 flush (); 152 flush ();
160 153
161 reset_stats (); 154 reset_stats ();
162 155
163 clients.insert (this); 156 clients.insert (this);
174} 167}
175 168
176void 169void
177client::do_destroy () 170client::do_destroy ()
178{ 171{
172 INVOKE_CLIENT (CLIENT_DESTROY, this);
179 attachable::do_destroy (); 173 attachable::do_destroy ();
180 174
181 if (pl) 175 if (pl)
182 pl->disconnect (); 176 pl->disconnect ();
183 177
202 /* we need to clear these to -1 and not zero - otherwise, 196 /* we need to clear these to -1 and not zero - otherwise,
203 * if a player quits and starts a new character, we wont 197 * if a player quits and starts a new character, we wont
204 * send new values to the client, as things like exp start 198 * send new values to the client, as things like exp start
205 * at zero. 199 * at zero.
206 */ 200 */
207 for (int i = 0; i < NUM_SKILLS; i++) 201 for (int i = 0; i < array_length (last_skill_exp); i++)
208 last_skill_exp[i] = -1; 202 last_skill_exp[i] = -1;
209 203
210 for (int i = 0; i < NROFATTACKS; i++) 204 for (int i = 0; i < array_length (last_resist); i++)
211 last_resist[i] = -1; 205 last_resist[i] = -1;
212 206
213 last_weapon_sp = -1; 207 last_weapon_sp = -1;
214 last_level = -1; 208 last_level = -1;
215 last_stats.exp = -1; 209 last_stats.exp = -1;
216 last_flags = 0; 210 last_flags = 0;
217 last_weight = -1; 211 last_weight = -1;
218 last_weight_limit = 0; 212 last_weight_limit = 0;
219 last_path_attuned = 0; 213 last_path_attuned = 0;
220 last_path_repelled = 0; 214 last_path_repelled = 0;
221 last_path_denied = 0; 215 last_path_denied = 0;
222 last_speed = 0; 216 last_speed = 0;
223 last_flags = 0; 217 last_flags = 0;
224 218
225 static living zero_living; 219 static living zero_living;
226 last_stats = zero_living; 220 last_stats = zero_living;
227} 221}
228 222
229client * 223client *
230client::create (int fd, const char *peername) 224client::create (int fd, const char *peername)
231{ 225{
232 client *ns = new client (dup (fd), peername); 226 client *ns = new client (dup (fd), peername);
227
233 ns->instantiate (); // effectively a nop right now 228 ns->instantiate (); // effectively a nop right now
234 INVOKE_CLIENT (CONNECT, ns); 229
235 return ns; 230 return ns;
236} 231}
237 232

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