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/cvs/deliantra/server/socket/init.C
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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.2 by root, Thu Aug 17 20:23:32 2006 UTC vs.
Revision 1.3 by root, Fri Aug 18 02:06:58 2006 UTC

1/* 1/*
2 * static char *rcsid_init_c = 2 * static char *rcsid_init_c =
3 * "$Id: init.C,v 1.2 2006/08/17 20:23:32 root Exp $"; 3 * "$Id: init.C,v 1.3 2006/08/18 02:06:58 root Exp $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
124 ns->has_readable_type = 0; 124 ns->has_readable_type = 0;
125 ns->supported_readables = 0; 125 ns->supported_readables = 0;
126 ns->monitor_spells = 0; 126 ns->monitor_spells = 0;
127 ns->mapinfocmd = 0; 127 ns->mapinfocmd = 0;
128 ns->extcmd = 0; 128 ns->extcmd = 0;
129 ns->extmap = 0;
129 130
130 /* we should really do some checking here - if total clients overflows 131 /* we should really do some checking here - if total clients overflows
131 * we need to do something more intelligent, because client id's will start 132 * we need to do something more intelligent, because client id's will start
132 * duplicating (not likely in normal cases, but malicous attacks that 133 * duplicating (not likely in normal cases, but malicous attacks that
133 * just open and close connections could get this total up. 134 * just open and close connections could get this total up.

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