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/cvs/deliantra/server/socket/init.C
Revision: 1.20
Committed: Fri Dec 15 19:59:20 2006 UTC (17 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.19: +8 -9 lines
Log Message:
the rename for sanity campaign hits
you died
- renamed stuff
- partially updated copyrights
- some cleanups

File Contents

# Content
1 /*
2 CrossFire, A Multiplayer game for X-windows
3
4 Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21 The author can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /**
25 * \file
26 * Socket general functions
27 *
28 * \date 2003-12-02
29 *
30 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c
33 */
34
35
36 #include <global.h>
37 #include <sproto.h>
38 #include <sys/types.h>
39 #include <sys/time.h>
40 #include <sys/socket.h>
41 #include <netinet/in.h>
42 #include <netdb.h>
43
44 #include <unistd.h>
45 #include <arpa/inet.h>
46
47 sockvec clients;
48
49 /**
50 * Initializes a connection. Really, it just sets up the data structure,
51 * socket setup is handled elsewhere. We do send a version to the
52 * client.
53 */
54 client::client (int fd, const char *peername)
55 : fd (fd), host (strdup (peername)),
56 socket_ev (this, &client::socket_cb)
57 {
58 {
59 struct linger linger_opt;
60
61 linger_opt.l_onoff = 0;
62 linger_opt.l_linger = 0;
63
64 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
65 LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
66 }
67
68 {
69 int bufsize = 65535; /*Supposed absolute upper limit */
70 int oldbufsize;
71 int buflen = sizeof (int);
72
73 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
74 LOG (llevError, "InitConnection: Error on fcntl.\n");
75
76 if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
77 oldbufsize = 0;
78
79 if (oldbufsize < bufsize)
80 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
81 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
82
83 buflen = sizeof (oldbufsize);
84 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
85 }
86
87 mapmode = Map0Cmd;
88 darkness = 1;
89 status = Ns_Add;
90 mapx = 11;
91 mapy = 11;
92 itemcmd = 1; /* Default is version item1 command */
93
94 faces_sent_len = nrofpixmaps;
95 faces_sent = (uint8 *)calloc (nrofpixmaps, sizeof (*faces_sent));
96 if (!faces_sent)
97 fatal (OUT_OF_MEMORY);
98
99 /* Do this so we don't send a face command for the client for
100 * this face. Face 0 is sent to the client to say clear
101 * face information.
102 */
103 faces_sent[0] = NS_FACESENT_FACE;
104
105 socket_ev.fd (fd);
106
107 // initialisation done, kick it!
108
109 {
110 packet sl;
111 sl.printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
112 send_packet (sl);
113 flush ();
114 }
115
116 #if 0//TODO
117 socket_info.nconns++;
118 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
119 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
120 #endif
121 }
122
123 client::~client ()
124 {
125 status = Ns_Dead;
126 }
127
128 /** This sets up the socket and reads all the image information into memory. */
129 void
130 init_ericserver (void)
131 {
132 struct sockaddr_in insock;
133 struct linger linger_opt;
134
135 memset (&cst_tot, 0, sizeof (CS_Stats));
136 memset (&cst_lst, 0, sizeof (CS_Stats));
137 cst_tot.time_start = time (NULL);
138 cst_lst.time_start = time (NULL);
139
140 LOG (llevDebug, "Initialize new client/server data\n");
141
142 read_client_images ();
143 }
144
145
146 /*******************************************************************************
147 *
148 * Start of functions dealing with freeing of the data.
149 *
150 ******************************************************************************/
151
152 /** Free's all the memory that ericserver allocates. */
153 void
154 free_all_newserver (void)
155 {
156 LOG (llevDebug, "Freeing all new client/server information.\n");
157 free_socket_images ();
158 }
159
160 /**
161 * Frees a socket.
162 * Basically, all we need to do here is free all data structures that
163 * might be associated with the socket. It is up to the caller to
164 * update the list
165 */
166
167 void
168 free_newsocket (client *ns)
169 {
170 if (ns->fd >= 0)
171 close (ns->fd);
172
173 if (ns->stats.range)
174 free (ns->stats.range);
175
176 if (ns->stats.title)
177 free (ns->stats.title);
178
179 free (ns->host);
180
181 ns->fd = -1;
182 ns->stats.range = 0;
183 ns->stats.title = 0;
184 ns->host = 0;
185 }
186
187 /** Sends the 'goodbye' command to the player, and closes connection. */
188 void
189 final_free_player (player *pl)
190 {
191 pl->socket->send_packet ("goodbye");
192 free_newsocket (pl->socket);
193 free_player (pl);
194 }
195
196 bool
197 add_client (int fd, const char *peername)
198 {
199 if (checkbanned (NULL, peername))
200 {
201 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
202 return false;
203 }
204 else
205 {
206 client *ns = new client (dup (fd), peername);
207 clients.push_back (ns);
208 return true;
209 }
210 }
211