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/cvs/deliantra/server/socket/init.C
Revision: 1.3
Committed: Fri Aug 18 02:06:58 2006 UTC (17 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.2: +2 -1 lines
Log Message:
support health stats in an extensible way in map1

File Contents

# Content
1 /*
2 * static char *rcsid_init_c =
3 * "$Id: init.C,v 1.2 2006-08-17 20:23:32 root Exp $";
4 */
5
6 /*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2001 Mark Wedel
10 Copyright (C) 1992 Frank Tore Johansen
11
12 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by
14 the Free Software Foundation; either version 2 of the License, or
15 (at your option) any later version.
16
17 This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details.
21
22 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25
26 The author can be reached via e-mail to crossfire-devel@real-time.com
27 */
28
29 /**
30 * \file
31 * Socket general functions
32 *
33 * \date 2003-12-02
34 *
35 * Mainly deals with initialization and higher level socket
36 * maintenance (checking for lost connections and if data has arrived.)
37 * The reading of data is handled in ericserver.c
38 */
39
40
41 #include <global.h>
42 #ifndef __CEXTRACT__
43 #include <sproto.h>
44 #endif
45 #ifndef WIN32 /* ---win32 exclude include files */
46 #include <sys/types.h>
47 #include <sys/time.h>
48 #include <sys/socket.h>
49 #include <netinet/in.h>
50 #include <netdb.h>
51 #endif /* win32 */
52
53 #ifdef HAVE_UNISTD_H
54 #include <unistd.h>
55 #endif
56
57 #ifdef HAVE_ARPA_INET_H
58 #include <arpa/inet.h>
59 #endif
60 #include <newserver.h>
61
62 Socket_Info socket_info;
63 NewSocket *init_sockets;
64
65 /**
66 * Initializes a connection. Really, it just sets up the data structure,
67 * socket setup is handled elsewhere. We do send a version to the
68 * client.
69 */
70 void InitConnection(NewSocket *ns, const char *from_ip)
71 {
72 SockList sl;
73 char buf[256];
74 int bufsize=65535; /*Supposed absolute upper limit */
75 int oldbufsize;
76 int buflen=sizeof(int);
77
78 #ifdef WIN32 /* ***WIN32 SOCKET: init win32 non blocking socket */
79 int temp = 1;
80
81 if(ioctlsocket(ns->fd, FIONBIO , &temp) == -1)
82 LOG(llevError,"InitConnection: Error on ioctlsocket.\n");
83 #else
84 if (fcntl(ns->fd, F_SETFL, O_NONBLOCK)==-1) {
85 LOG(llevError,"InitConnection: Error on fcntl.\n");
86 }
87 #endif /* end win32 */
88
89 if (getsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&oldbufsize, (socklen_t*) &buflen)==-1)
90 oldbufsize=0;
91 if (oldbufsize<bufsize) {
92 #ifdef ESRV_DEBUG
93 LOG(llevDebug, "Default buffer size was %d bytes, will reset it to %d\n", oldbufsize, bufsize);
94 #endif
95 if(setsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&bufsize, sizeof(&bufsize))) {
96 LOG(llevError,"InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
97 }
98 }
99 buflen=sizeof(oldbufsize);
100 getsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&oldbufsize, (socklen_t*) &buflen);
101 #ifdef ESRV_DEBUG
102 LOG(llevDebug, "Socket buffer size now %d bytes\n", oldbufsize);
103 #endif
104
105 ns->faceset = 0;
106 ns->facecache = 0;
107 ns->image2 = 0;
108 ns->sound = 0;
109 ns->exp64 = 0;
110 ns->monitor_spells = 0;
111 ns->mapmode = Map0Cmd;
112 ns->darkness = 1;
113 ns->status = Ns_Add;
114 ns->comment = NULL;
115 ns->old_mode = (Old_Mode) 0;
116 ns->mapx = 11;
117 ns->mapy = 11;
118 ns->newmapcmd= 0;
119 ns->itemcmd = 1; /* Default is version item1 command*/
120 ns->ext_mapinfos=0; /*extendedmapinfo datas*/
121 ns->EMI_smooth=0;
122 ns->look_position = 0;
123 ns->update_look = 0;
124 ns->has_readable_type = 0;
125 ns->supported_readables = 0;
126 ns->monitor_spells = 0;
127 ns->mapinfocmd = 0;
128 ns->extcmd = 0;
129 ns->extmap = 0;
130
131 /* we should really do some checking here - if total clients overflows
132 * we need to do something more intelligent, because client id's will start
133 * duplicating (not likely in normal cases, but malicous attacks that
134 * just open and close connections could get this total up.
135 */
136 ns->inbuf.len=0;
137 ns->inbuf.buf= (unsigned char*) malloc( sizeof( unsigned char ) * MAXSOCKBUF );
138 /* Basic initialization. Needed because we do a check in
139 * HandleClient for oldsocketmode without checking the
140 * length of data.
141 */
142 memset( ns->inbuf.buf, 0, sizeof( unsigned char ) * MAXSOCKBUF );
143 memset(&ns->lastmap,0,sizeof(struct Map));
144 memset(ns->faces_sent, 0, ns->faces_sent_len*sizeof(*ns->faces_sent));
145 memset(&ns->anims_sent,0,sizeof(ns->anims_sent));
146 memset(&ns->stats,0,sizeof(struct statsinfo));
147 /* Do this so we don't send a face command for the client for
148 * this face. Face 0 is sent to the client to say clear
149 * face information.
150 */
151 ns->faces_sent[0] = NS_FACESENT_FACE;
152
153 ns->outputbuffer.start=0;
154 ns->outputbuffer.len=0;
155 ns->can_write=1;
156 ns->password_fails = 0;
157
158 ns->current_map = 0;
159 ns->current_x = 0;
160 ns->current_y = 0;
161
162 ns->sent_scroll=0;
163 ns->host=strdup_local(from_ip);
164 sprintf((char*)buf, "version %d %d %s\n", VERSION_CS,VERSION_SC, VERSION_INFO);
165 sl.buf=(unsigned char*)buf;
166 sl.len=strlen((char*)buf);
167 Send_With_Handling(ns, &sl);
168 #ifdef CS_LOGSTATS
169 if (socket_info.nconns>cst_tot.max_conn)
170 cst_tot.max_conn = socket_info.nconns;
171 if (socket_info.nconns>cst_lst.max_conn)
172 cst_lst.max_conn = socket_info.nconns;
173 #endif
174 }
175
176
177 /** This sets up the socket and reads all the image information into memory. */
178 void init_ericserver(void)
179 {
180 struct sockaddr_in insock;
181 struct protoent *protox;
182 struct linger linger_opt;
183
184 #ifdef WIN32 /* ***win32 - we init a windows socket */
185 WSADATA w;
186
187 socket_info.max_filedescriptor = 1; /* used in select, ignored in winsockets */
188 WSAStartup (0x0101,&w); /* this setup all socket stuff */
189 /* ill include no error tests here, winsocket 1.1 should always work */
190 /* except some old win95 versions without tcp/ip stack */
191 #else /* non windows */
192
193 #ifdef HAVE_SYSCONF
194 socket_info.max_filedescriptor = sysconf(_SC_OPEN_MAX);
195 #else
196 # ifdef HAVE_GETDTABLESIZE
197 socket_info.max_filedescriptor = getdtablesize();
198 # else
199 "Unable to find usable function to get max filedescriptors";
200 # endif
201 #endif
202 #endif /* win32 */
203
204 socket_info.timeout.tv_sec = 0;
205 socket_info.timeout.tv_usec = 0;
206 socket_info.nconns=0;
207
208 #ifdef CS_LOGSTATS
209 memset(&cst_tot, 0, sizeof(CS_Stats));
210 memset(&cst_lst, 0, sizeof(CS_Stats));
211 cst_tot.time_start=time(NULL);
212 cst_lst.time_start=time(NULL);
213 #endif
214
215 LOG(llevDebug,"Initialize new client/server data\n");
216 socket_info.nconns = 1;
217 init_sockets = (NewSocket *) malloc(sizeof(NewSocket));
218 init_sockets[0].faces_sent = NULL; /* unused */
219 socket_info.allocated_sockets=1;
220
221 protox = getprotobyname("tcp");
222 if (protox==NULL) {
223 LOG(llevError,"init_ericserver: Error getting protox\n");
224 return;
225 }
226 init_sockets[0].fd = socket(PF_INET, SOCK_STREAM, protox->p_proto);
227 if (init_sockets[0].fd == -1) {
228 LOG(llevError, "Cannot create socket: %s\n", strerror_local(errno));
229 exit(-1);
230 }
231 insock.sin_family = AF_INET;
232 insock.sin_port = htons(settings.csport);
233 insock.sin_addr.s_addr = htonl(INADDR_ANY);
234
235 linger_opt.l_onoff = 0;
236 linger_opt.l_linger = 0;
237 if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_LINGER,(char *) &linger_opt,
238 sizeof(struct linger))) {
239 LOG(llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror_local(errno));
240 }
241 /* Would be nice to have an autoconf check for this. It appears that
242 * these functions are both using the same calling syntax, just one
243 * of them needs extra valus passed.
244 */
245 #if defined(__osf__) || defined(hpux) || defined(sgi) || defined(NeXT) || \
246 defined(__sun__) || defined(__linux__) || defined(SVR4) || \
247 defined(__FreeBSD__) || defined(__OpenBSD__) || \
248 defined(WIN32) /* ---win32 add this here */ || \
249 defined(__GNU__) /* HURD */
250 {
251 #ifdef WIN32
252 char tmp = 1;
253 #else
254 int tmp =1;
255 #endif
256
257 if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_REUSEADDR, &tmp, sizeof(tmp))) {
258 LOG(llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror_local(errno));
259 }
260 }
261 #else
262 if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_REUSEADDR,(char *)NULL,0)) {
263 LOG(llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror_local(errno));
264 }
265 #endif
266
267 if (bind(init_sockets[0].fd,(struct sockaddr *)&insock,sizeof(insock)) == (-1)) {
268 LOG(llevError, "Cannot bind socket to port %d: %s\n", ntohs(insock.sin_port), strerror_local(errno));
269 #ifdef WIN32 /* ***win32: close() -> closesocket() */
270 shutdown(init_sockets[0].fd,SD_BOTH);
271 closesocket(init_sockets[0].fd);
272 #else
273 close(init_sockets[0].fd);
274 #endif /* win32 */
275 exit(-1);
276 }
277 if (listen(init_sockets[0].fd,5) == (-1)) {
278 LOG(llevError, "Cannot listen on socket: %s\n", strerror_local(errno));
279 #ifdef WIN32 /* ***win32: close() -> closesocket() */
280 shutdown(init_sockets[0].fd,SD_BOTH);
281 closesocket(init_sockets[0].fd);
282 #else
283 close(init_sockets[0].fd);
284 #endif /* win32 */
285 exit(-1);
286 }
287 init_sockets[0].status=Ns_Add;
288 read_client_images();
289 }
290
291
292 /*******************************************************************************
293 *
294 * Start of functions dealing with freeing of the data.
295 *
296 ******************************************************************************/
297
298 /** Free's all the memory that ericserver allocates. */
299 void free_all_newserver(void)
300 {
301 LOG(llevDebug,"Freeing all new client/server information.\n");
302 free_socket_images();
303 free(init_sockets);
304 }
305
306 /**
307 * Frees a socket.
308 * Basically, all we need to do here is free all data structures that
309 * might be associated with the socket. It is up to the caller to
310 * update the list
311 */
312
313 void free_newsocket(NewSocket *ns)
314 {
315 #ifdef WIN32 /* ***win32: closesocket in windows style */
316 shutdown(ns->fd,SD_BOTH);
317 if (closesocket(ns->fd)) {
318 #else
319 if (close(ns->fd)) {
320 #endif /* win32 */
321
322 #ifdef ESRV_DEBUG
323 LOG(llevDebug,"Error closing socket %d\n", ns->fd);
324 #endif
325 }
326 if (ns->stats.range)
327 free(ns->stats.range);
328 if (ns->stats.title)
329 free(ns->stats.title);
330 if (ns->comment)
331 free(ns->comment);
332 free(ns->host);
333 free(ns->inbuf.buf);
334 }
335
336 /** Sends the 'goodbye' command to the player, and closes connection. */
337 void final_free_player(player *pl)
338 {
339 cs_write_string(&pl->socket, "goodbye", 8);
340 free_newsocket(&pl->socket);
341 free_player(pl);
342 }
343