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/cvs/deliantra/server/socket/init.C
Revision: 1.7
Committed: Sun Sep 10 13:43:33 2006 UTC (17 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.6: +222 -205 lines
Log Message:
indent

File Contents

# Content
1
2 /*
3 * static char *rcsid_init_c =
4 * "$Id: init.C,v 1.6 2006-08-30 16:30:37 root Exp $";
5 */
6
7 /*
8 CrossFire, A Multiplayer game for X-windows
9
10 Copyright (C) 2001 Mark Wedel
11 Copyright (C) 1992 Frank Tore Johansen
12
13 This program is free software; you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by
15 the Free Software Foundation; either version 2 of the License, or
16 (at your option) any later version.
17
18 This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 GNU General Public License for more details.
22
23 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26
27 The author can be reached via e-mail to crossfire-devel@real-time.com
28 */
29
30 /**
31 * \file
32 * Socket general functions
33 *
34 * \date 2003-12-02
35 *
36 * Mainly deals with initialization and higher level socket
37 * maintenance (checking for lost connections and if data has arrived.)
38 * The reading of data is handled in ericserver.c
39 */
40
41
42 #include <global.h>
43 #ifndef __CEXTRACT__
44 # include <sproto.h>
45 #endif
46 #ifndef WIN32 /* ---win32 exclude include files */
47 # include <sys/types.h>
48 # include <sys/time.h>
49 # include <sys/socket.h>
50 # include <netinet/in.h>
51 # include <netdb.h>
52 #endif /* win32 */
53
54 #ifdef HAVE_UNISTD_H
55 # include <unistd.h>
56 #endif
57
58 #ifdef HAVE_ARPA_INET_H
59 # include <arpa/inet.h>
60 #endif
61 #include <newserver.h>
62
63 Socket_Info socket_info;
64 NewSocket *init_sockets;
65
66 /**
67 * Initializes a connection. Really, it just sets up the data structure,
68 * socket setup is handled elsewhere. We do send a version to the
69 * client.
70 */
71 void
72 InitConnection (NewSocket * ns, const char *from_ip)
73 {
74 SockList sl;
75 char buf[256];
76 int bufsize = 65535; /*Supposed absolute upper limit */
77 int oldbufsize;
78 int buflen = sizeof (int);
79
80 #ifdef WIN32 /* ***WIN32 SOCKET: init win32 non blocking socket */
81 int temp = 1;
82
83 if (ioctlsocket (ns->fd, FIONBIO, &temp) == -1)
84 LOG (llevError, "InitConnection: Error on ioctlsocket.\n");
85 #else
86 if (fcntl (ns->fd, F_SETFL, O_NONBLOCK) == -1)
87 {
88 LOG (llevError, "InitConnection: Error on fcntl.\n");
89 }
90 #endif /* end win32 */
91
92 if (getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
93 oldbufsize = 0;
94 if (oldbufsize < bufsize)
95 {
96 #ifdef ESRV_DEBUG
97 LOG (llevDebug, "Default buffer size was %d bytes, will reset it to %d\n", oldbufsize, bufsize);
98 #endif
99 if (setsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
100 {
101 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
102 }
103 }
104 buflen = sizeof (oldbufsize);
105 getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
106 #ifdef ESRV_DEBUG
107 LOG (llevDebug, "Socket buffer size now %d bytes\n", oldbufsize);
108 #endif
109
110 ns->faceset = 0;
111 ns->facecache = 0;
112 ns->image2 = 0;
113 ns->sound = 0;
114 ns->exp64 = 0;
115 ns->monitor_spells = 0;
116 ns->mapmode = Map0Cmd;
117 ns->darkness = 1;
118 ns->status = Ns_Add;
119 ns->comment = NULL;
120 ns->old_mode = (Old_Mode) 0;
121 ns->mapx = 11;
122 ns->mapy = 11;
123 ns->newmapcmd = 0;
124 ns->itemcmd = 1; /* Default is version item1 command */
125 ns->ext_mapinfos = 0; /*extendedmapinfo datas */
126 ns->EMI_smooth = 0;
127 ns->look_position = 0;
128 ns->update_look = 0;
129 ns->has_readable_type = 0;
130 ns->supported_readables = 0;
131 ns->monitor_spells = 0;
132 ns->mapinfocmd = 0;
133 ns->extcmd = 0;
134 ns->extmap = 0;
135
136 /* we should really do some checking here - if total clients overflows
137 * we need to do something more intelligent, because client id's will start
138 * duplicating (not likely in normal cases, but malicous attacks that
139 * just open and close connections could get this total up.
140 */
141 ns->inbuf.len = 0;
142 ns->inbuf.buf = (unsigned char *) malloc (sizeof (unsigned char) * MAXSOCKBUF);
143 /* Basic initialization. Needed because we do a check in
144 * HandleClient for oldsocketmode without checking the
145 * length of data.
146 */
147 memset (ns->inbuf.buf, 0, sizeof (unsigned char) * MAXSOCKBUF);
148 memset (&ns->lastmap, 0, sizeof (struct Map));
149 memset (ns->faces_sent, 0, ns->faces_sent_len * sizeof (*ns->faces_sent));
150 memset (&ns->anims_sent, 0, sizeof (ns->anims_sent));
151 memset (&ns->stats, 0, sizeof (struct statsinfo));
152 /* Do this so we don't send a face command for the client for
153 * this face. Face 0 is sent to the client to say clear
154 * face information.
155 */
156 ns->faces_sent[0] = NS_FACESENT_FACE;
157
158 ns->outputbuffer.start = 0;
159 ns->outputbuffer.len = 0;
160 ns->can_write = 1;
161 ns->password_fails = 0;
162
163 ns->current_map = 0;
164 ns->current_x = 0;
165 ns->current_y = 0;
166 ns->client[0] = 0;
167 ns->buggy_mapscroll = 0;
168
169 ns->sent_scroll = 0;
170 ns->host = strdup_local (from_ip);
171 sprintf ((char *) buf, "version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
172 sl.buf = (unsigned char *) buf;
173 sl.len = strlen ((char *) buf);
174 Send_With_Handling (ns, &sl);
175 #ifdef CS_LOGSTATS
176 if (socket_info.nconns > cst_tot.max_conn)
177 cst_tot.max_conn = socket_info.nconns;
178 if (socket_info.nconns > cst_lst.max_conn)
179 cst_lst.max_conn = socket_info.nconns;
180 #endif
181 }
182
183
184 /** This sets up the socket and reads all the image information into memory. */
185 void
186 init_ericserver (void)
187 {
188 struct sockaddr_in insock;
189 struct protoent *protox;
190 struct linger linger_opt;
191
192 #ifdef WIN32 /* ***win32 - we init a windows socket */
193 WSADATA w;
194
195 socket_info.max_filedescriptor = 1; /* used in select, ignored in winsockets */
196 WSAStartup (0x0101, &w); /* this setup all socket stuff */
197 /* ill include no error tests here, winsocket 1.1 should always work */
198 /* except some old win95 versions without tcp/ip stack */
199 #else /* non windows */
200
201 # ifdef HAVE_SYSCONF
202 socket_info.max_filedescriptor = sysconf (_SC_OPEN_MAX);
203 # else
204 # ifdef HAVE_GETDTABLESIZE
205 socket_info.max_filedescriptor = getdtablesize ();
206 # else
207 "Unable to find usable function to get max filedescriptors";
208 # endif
209 # endif
210 #endif /* win32 */
211
212 socket_info.timeout.tv_sec = 0;
213 socket_info.timeout.tv_usec = 0;
214 socket_info.nconns = 0;
215
216 #ifdef CS_LOGSTATS
217 memset (&cst_tot, 0, sizeof (CS_Stats));
218 memset (&cst_lst, 0, sizeof (CS_Stats));
219 cst_tot.time_start = time (NULL);
220 cst_lst.time_start = time (NULL);
221 #endif
222
223 LOG (llevDebug, "Initialize new client/server data\n");
224 socket_info.nconns = 1;
225 init_sockets = (NewSocket *) malloc (sizeof (NewSocket));
226 init_sockets[0].faces_sent = NULL; /* unused */
227 socket_info.allocated_sockets = 1;
228
229 protox = getprotobyname ("tcp");
230 if (protox == NULL)
231 {
232 LOG (llevError, "init_ericserver: Error getting protox\n");
233 return;
234 }
235 init_sockets[0].fd = socket (PF_INET, SOCK_STREAM, protox->p_proto);
236 if (init_sockets[0].fd == -1)
237 {
238 LOG (llevError, "Cannot create socket: %s\n", strerror (errno));
239 exit (-1);
240 }
241 insock.sin_family = AF_INET;
242 insock.sin_port = htons (settings.csport);
243 insock.sin_addr.s_addr = htonl (INADDR_ANY);
244
245 linger_opt.l_onoff = 0;
246 linger_opt.l_linger = 0;
247 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_LINGER, (char *) &linger_opt, sizeof (struct linger)))
248 {
249 LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
250 }
251
252 /* Would be nice to have an autoconf check for this. It appears that
253 * these functions are both using the same calling syntax, just one
254 * of them needs extra valus passed.
255 */
256 #if defined(__osf__) || defined(hpux) || defined(sgi) || defined(NeXT) || \
257 defined(__sun__) || defined(__linux__) || defined(SVR4) || \
258 defined(__FreeBSD__) || defined(__OpenBSD__) || \
259 defined(WIN32) /* ---win32 add this here */ || \
260 defined(__GNU__) /* HURD */
261 {
262 # ifdef WIN32
263 char tmp = 1;
264 # else
265 int tmp = 1;
266 # endif
267
268 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, &tmp, sizeof (tmp)))
269 {
270 LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno));
271 }
272 }
273 #else
274 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, (char *) NULL, 0))
275 {
276 LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno));
277 }
278 #endif
279
280 if (bind (init_sockets[0].fd, (struct sockaddr *) &insock, sizeof (insock)) == (-1))
281 {
282 LOG (llevError, "Cannot bind socket to port %d: %s\n", ntohs (insock.sin_port), strerror (errno));
283 #ifdef WIN32 /* ***win32: close() -> closesocket() */
284 shutdown (init_sockets[0].fd, SD_BOTH);
285 closesocket (init_sockets[0].fd);
286 #else
287 close (init_sockets[0].fd);
288 #endif /* win32 */
289 exit (-1);
290 }
291 if (listen (init_sockets[0].fd, 5) == (-1))
292 {
293 LOG (llevError, "Cannot listen on socket: %s\n", strerror (errno));
294 #ifdef WIN32 /* ***win32: close() -> closesocket() */
295 shutdown (init_sockets[0].fd, SD_BOTH);
296 closesocket (init_sockets[0].fd);
297 #else
298 close (init_sockets[0].fd);
299 #endif /* win32 */
300 exit (-1);
301 }
302 init_sockets[0].status = Ns_Add;
303 read_client_images ();
304 }
305
306
307 /*******************************************************************************
308 *
309 * Start of functions dealing with freeing of the data.
310 *
311 ******************************************************************************/
312
313 /** Free's all the memory that ericserver allocates. */
314 void
315 free_all_newserver (void)
316 {
317 LOG (llevDebug, "Freeing all new client/server information.\n");
318 free_socket_images ();
319 free (init_sockets);
320 }
321
322 /**
323 * Frees a socket.
324 * Basically, all we need to do here is free all data structures that
325 * might be associated with the socket. It is up to the caller to
326 * update the list
327 */
328
329 void
330 free_newsocket (NewSocket * ns)
331 {
332 #ifdef WIN32 /* ***win32: closesocket in windows style */
333 shutdown (ns->fd, SD_BOTH);
334 if (closesocket (ns->fd))
335 {
336 #else
337 if (close (ns->fd))
338 {
339 #endif /* win32 */
340
341 #ifdef ESRV_DEBUG
342 LOG (llevDebug, "Error closing socket %d\n", ns->fd);
343 #endif
344 }
345 if (ns->stats.range)
346 free (ns->stats.range);
347 if (ns->stats.title)
348 free (ns->stats.title);
349 if (ns->comment)
350 free (ns->comment);
351 free (ns->host);
352 free (ns->inbuf.buf);
353 }
354
355 /** Sends the 'goodbye' command to the player, and closes connection. */
356 void
357 final_free_player (player *pl)
358 {
359 cs_write_string (&pl->socket, "goodbye", 8);
360 free_newsocket (&pl->socket);
361 free_player (pl);
362 }