ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/socket/init.C
Revision: 1.26
Committed: Wed Dec 20 09:14:22 2006 UTC (17 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.25: +2 -1 lines
Log Message:
- minor cleanups
- minor optimisations (in_player vs. is_player_inv)
- added P_PLAYER map flag
- some (dead) concept code

File Contents

# Content
1 /*
2 CrossFire, A Multiplayer game for X-windows
3
4 Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21 The author can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /**
25 * \file
26 * Socket general functions
27 *
28 * \date 2003-12-02
29 *
30 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c
33 */
34
35
36 #include <global.h>
37 #include <sproto.h>
38 #include <sys/types.h>
39 #include <sys/time.h>
40 #include <sys/socket.h>
41 #include <netinet/in.h>
42 #include <netinet/tcp.h>
43 #include <netinet/ip.h>
44 #include <netdb.h>
45
46 #include <unistd.h>
47 #include <arpa/inet.h>
48
49 sockvec clients;
50
51 /**
52 * Initializes a connection. Really, it just sets up the data structure,
53 * socket setup is handled elsewhere. We do send a version to the
54 * client.
55 */
56 client::client (int fd, const char *peername)
57 : fd (fd), host (strdup (peername)),
58 socket_ev (this, &client::socket_cb),
59 cmd_ev (this, &client::cmd_cb),
60 cc_inv (this), cc_other (this)
61 {
62 {
63 struct linger linger_opt;
64
65 linger_opt.l_onoff = 0;
66 linger_opt.l_linger = 0;
67
68 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
69 LOG (llevError, "SO_LINGER: %s\n", strerror (errno));
70 }
71
72 {
73 int val = IPTOS_LOWDELAY;
74
75 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val)))
76 LOG (llevError, "IP_TOS: %s\n", strerror (errno));
77 }
78
79 {
80 int val = 1;
81
82 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)))
83 LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno));
84 }
85
86 #ifdef __linux__
87 {
88 int val;
89
90 // set some very aggressive keepalive parameters
91 val = 10;
92 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
93 LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
94
95 val = 5;
96 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
97 LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
98
99 val = 1;
100 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
101 LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
102 }
103 #endif
104
105 {
106 int bufsize = 65535; /*Supposed absolute upper limit */
107 int oldbufsize;
108 int buflen = sizeof (int);
109
110 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
111 LOG (llevError, "InitConnection: Error on fcntl.\n");
112
113 if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
114 oldbufsize = 0;
115
116 if (oldbufsize < bufsize)
117 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
118 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
119
120 buflen = sizeof (oldbufsize);
121 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
122 }
123
124 mapmode = Map0Cmd;
125 darkness = 1;
126 status = Ns_Add;
127 mapx = 11;
128 mapy = 11;
129 itemcmd = 1; /* Default is version item1 command */
130
131 faces_sent = salloc<uint8> (nrofpixmaps, 0);
132
133 /* Do this so we don't send a face command for the client for
134 * this face. Face 0 is sent to the client to say clear
135 * face information.
136 */
137 faces_sent[0] = NS_FACESENT_FACE;
138
139 // socket I/O is low priority
140 // we prefer to have the server run instead of handling client requests
141 socket_ev.prio (PE_PRIO_NORMAL + 1);
142 socket_ev.fd (fd);
143 socket_ev.poll (PE_R);
144
145 // command handling is even lower priority
146 // that way no client can monopolise the server
147 cmd_ev.prio (PE_PRIO_NORMAL + 2);
148
149 // initialisation done, kick it!
150 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
151 flush ();
152
153 #if 0//TODO
154 socket_info.nconns++;
155 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
156 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
157 #endif
158 }
159
160 client::~client ()
161 {
162 if (pl)
163 pl->socket = 0;
164
165 if (fd >= 0)
166 close (fd);
167
168 sfree<uint8> (faces_sent, nrofpixmaps);
169 free (stats.range);
170 free (stats.title);
171 free (host);
172 }
173
174 void
175 client::destroy ()
176 {
177 status = Ns_Dead;
178 socket_ev.suspend ();
179 cmd_ev.suspend ();
180 }
181
182 /** This sets up the socket and reads all the image information into memory. */
183 void
184 init_ericserver (void)
185 {
186 cst_tot.time_start = time (NULL);
187 cst_lst.time_start = time (NULL);
188
189 LOG (llevDebug, "Initialize new client/server data\n");
190
191 read_client_images ();
192 }
193
194
195 /*******************************************************************************
196 *
197 * Start of functions dealing with freeing of the data.
198 *
199 ******************************************************************************/
200
201 /** Free's all the memory that ericserver allocates. */
202 void
203 free_all_newserver (void)
204 {
205 LOG (llevDebug, "Freeing all new client/server information.\n");
206 free_socket_images ();
207 }
208
209 /** Sends the 'goodbye' command to the player, and closes connection. */
210 void
211 final_free_player (player *pl)
212 {
213 free_player (pl);
214 }
215
216 bool
217 add_client (int fd, const char *peername)
218 {
219 if (checkbanned (NULL, peername))
220 {
221 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
222 return false;
223 }
224 else
225 {
226 client *ns = new client (dup (fd), peername);
227 clients.push_back (ns);
228 return true;
229 }
230 }
231