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/cvs/deliantra/server/socket/init.C
Revision: 1.28
Committed: Thu Dec 21 23:37:06 2006 UTC (17 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.27: +3 -2 lines
Log Message:
- made state a per-client variable
  (that does not magically make state a per-client thing!)
- rename player->socket to player->ns. its not a good name for "client",
  but it is an historical artifact, and better than "socket".

File Contents

# Content
1 /*
2 CrossFire, A Multiplayer game for X-windows
3
4 Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21 The author can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /**
25 * \file
26 * Socket general functions
27 *
28 * \date 2003-12-02
29 *
30 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c
33 */
34
35 #include <global.h>
36 #include <sproto.h>
37 #include <sys/types.h>
38 #include <sys/time.h>
39 #include <sys/socket.h>
40 #include <netinet/in.h>
41 #include <netinet/tcp.h>
42 #include <netinet/ip.h>
43 #include <netdb.h>
44
45 #include <unistd.h>
46 #include <arpa/inet.h>
47
48 sockvec clients;
49
50 /**
51 * Initializes a connection. Really, it just sets up the data structure,
52 * socket setup is handled elsewhere. We do send a version to the
53 * client.
54 */
55 client::client (int fd, const char *peername)
56 : fd (fd), host (strdup (peername)),
57 socket_ev (this, &client::socket_cb),
58 cmd_ev (this, &client::cmd_cb),
59 cc_inv (this), cc_other (this)
60 {
61 {
62 struct linger linger_opt;
63
64 linger_opt.l_onoff = 0;
65 linger_opt.l_linger = 0;
66
67 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
68 LOG (llevError, "SO_LINGER: %s\n", strerror (errno));
69 }
70
71 {
72 int val = IPTOS_LOWDELAY;
73
74 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val)))
75 LOG (llevError, "IP_TOS: %s\n", strerror (errno));
76 }
77
78 {
79 int val = 1;
80
81 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)))
82 LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno));
83 }
84
85 #ifdef __linux__
86 {
87 int val;
88
89 // set some very aggressive keepalive parameters
90 val = 10;
91 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
92 LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
93
94 val = 5;
95 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
96 LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
97
98 val = 1;
99 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
100 LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
101 }
102 #endif
103
104 {
105 int bufsize = 65535; /*Supposed absolute upper limit */
106 int oldbufsize;
107 int buflen = sizeof (int);
108
109 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
110 LOG (llevError, "InitConnection: Error on fcntl.\n");
111
112 if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
113 oldbufsize = 0;
114
115 if (oldbufsize < bufsize)
116 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
117 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
118
119 buflen = sizeof (oldbufsize);
120 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
121 }
122
123 state = ST_SETUP;
124 mapmode = Map0Cmd;
125 darkness = 1;
126 mapx = 11;
127 mapy = 11;
128 itemcmd = 1; /* Default is version item1 command */
129
130 faces_sent = salloc0<uint8> (nrofpixmaps);
131
132 /* Do this so we don't send a face command for the client for
133 * this face. Face 0 is sent to the client to say clear
134 * face information.
135 */
136 faces_sent[0] = NS_FACESENT_FACE;
137
138 // socket I/O is low priority
139 // we prefer to have the server run instead of handling client requests
140 socket_ev.prio (PE_PRIO_NORMAL + 1);
141 socket_ev.fd (fd);
142 socket_ev.poll (PE_R);
143
144 // command handling is even lower priority
145 // that way no client can monopolise the server
146 cmd_ev.prio (PE_PRIO_NORMAL + 2);
147
148 // initialisation done, kick it!
149 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
150 flush ();
151
152 #if 0//TODO
153 socket_info.nconns++;
154 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
155 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
156 #endif
157 }
158
159 client::~client ()
160 {
161 if (pl)
162 pl->ns = 0;
163
164 if (fd >= 0)
165 close (fd);
166
167 sfree<uint8> (faces_sent, nrofpixmaps);
168 free (stats.range);
169 free (stats.title);
170 free (host);
171 }
172
173 void
174 client::destroy ()
175 {
176 state = ST_DEAD;
177
178 socket_ev.suspend ();
179 cmd_ev.suspend ();
180 }
181
182 /** This sets up the socket and reads all the image information into memory. */
183 void
184 init_ericserver (void)
185 {
186 cst_tot.time_start = time (NULL);
187 cst_lst.time_start = time (NULL);
188
189 LOG (llevDebug, "Initialize new client/server data\n");
190
191 read_client_images ();
192 }
193
194
195 /*******************************************************************************
196 *
197 * Start of functions dealing with freeing of the data.
198 *
199 ******************************************************************************/
200
201 /** Free's all the memory that ericserver allocates. */
202 void
203 free_all_newserver (void)
204 {
205 LOG (llevDebug, "Freeing all new client/server information.\n");
206 free_socket_images ();
207 }
208
209 /** Sends the 'goodbye' command to the player, and closes connection. */
210 void
211 final_free_player (player *pl)
212 {
213 free_player (pl);
214 }
215
216 client *
217 client::create (int fd, const char *peername)
218 {
219 if (checkbanned (NULL, peername))
220 {
221 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
222 return 0;
223 }
224 else
225 {
226 client *ns = new client (dup (fd), peername);
227 clients.push_back (ns);
228
229 ns->instantiate (); // effectively a nop right now
230
231 INVOKE_CLIENT (CONNECT, ns);
232
233 return ns;
234 }
235 }
236