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/cvs/deliantra/server/socket/init.C
Revision: 1.50
Committed: Tue Jul 24 04:55:35 2007 UTC (16 years, 10 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.49: +1 -14 lines
Log Message:
welcome to fxix protocol version 3, with uniform handling over all resources

File Contents

# Content
1 /*
2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /**
25 * \file
26 * Socket general functions
27 *
28 * \date 2003-12-02
29 *
30 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c
33 */
34
35 #include <global.h>
36 #include <sproto.h>
37 #include <sys/types.h>
38 #include <sys/time.h>
39 #include <sys/socket.h>
40 #include <netinet/in.h>
41 #include <netinet/tcp.h>
42 #include <netinet/ip.h>
43 #include <netdb.h>
44
45 #include <unistd.h>
46 #include <arpa/inet.h>
47
48 #include <algorithm>
49
50 // use relatively small values, as we do not expect to receive much,
51 // and we do userspace write buffering
52 // 8kb limits throughput to roughly 66kb/s
53 #define SOCKET_RCVBUF 8192
54 #define SOCKET_SNDBUF 16384
55
56 sockvec clients;
57
58 /**
59 * Initializes a connection. Really, it just sets up the data structure,
60 * socket setup is handled elsewhere. We do send a version to the
61 * client.
62 */
63 client::client (int fd, const char *peername)
64 : fd (fd), host (strdup (peername)),
65 socket_ev (this, &client::socket_cb),
66 cmd_ev (this, &client::cmd_cb)
67 {
68 refcnt_inc (); // the socket is an external reference
69
70 mss = 1500 - 52; // 1500 typical ethernet frame, 66 typical tcp header overhead
71
72 {
73 struct linger linger_opt;
74
75 linger_opt.l_onoff = 0;
76 linger_opt.l_linger = 0;
77
78 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
79 LOG (llevError, "SO_LINGER: %s\n", strerror (errno));
80 }
81
82 {
83 int val;
84
85 #ifdef SO_RCVBUF
86 val = SOCKET_RCVBUF;
87 if (setsockopt (fd, SOL_SOCKET, SO_RCVBUF, &val, sizeof (val)))
88 LOG (llevError, "SO_RCVBUF: %s\n", strerror (errno));
89 #endif
90
91 #ifdef SO_SNDBUF
92 val = SOCKET_SNDBUF;
93 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, &val, sizeof (val)))
94 LOG (llevError, "SO_SNDBUF: %s\n", strerror (errno));
95 #endif
96
97 #ifdef IP_TOS
98 val = IPTOS_LOWDELAY;
99 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val)))
100 LOG (llevError, "IP_TOS: %s\n", strerror (errno));
101 #endif
102
103 #ifdef TCP_NODELAY
104 val = 1;
105 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)))
106 LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno));
107 #endif
108
109 // set some very aggressive keepalive parameters
110 #ifdef TCP_KEEPIDLE
111 val = 1;
112 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
113 LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
114 #endif
115
116 #ifdef TCP_KEEPCNT
117 val = 3;
118 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
119 LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
120 #endif
121
122 #ifdef TCP_KEEPINTVL
123 val = 1;
124 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
125 LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
126 #endif
127
128 // try to find the mss value in use
129 #ifdef TCP_MAXSEG
130 socklen_t sl = sizeof (val);
131 if (!getsockopt (fd, IPPROTO_TCP, TCP_MAXSEG, &val, &sl) && sl == sizeof (val))
132 mss = val;
133 #endif
134 }
135
136 {
137 int bufsize = 65535; /*Supposed absolute upper limit */
138 int oldbufsize;
139 int buflen = sizeof (int);
140
141 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
142 LOG (llevError, "InitConnection: Error on fcntl.\n");
143
144 if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
145 oldbufsize = 0;
146
147 if (oldbufsize < bufsize)
148 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
149 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
150
151 buflen = sizeof (oldbufsize);
152 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
153 }
154
155 state = ST_SETUP;
156 mapmode = Map0Cmd;
157 darkness = 1;
158 mapx = 11;
159 mapy = 11;
160 itemcmd = 1; /* Default is version item1 command */
161 max_rate = 100000 / (1000000 / MAX_TIME); // ~1mbit is assumed per default
162
163 /* Do this so we don't send a face command for the client for
164 * this face. Face 0 is sent to the client to say clear
165 * face information.
166 */
167 faces_sent[0] = true;
168 fx_want [FT_FACE] = true; // all clients must support image faces
169
170 socket_ev.prio (PE_PRIO_NORMAL);
171 socket_ev.fd (fd);
172 socket_ev.poll (PE_R);
173
174 cmd_ev.prio (PE_PRIO_NORMAL);
175
176 // initialisation done, kick it!
177 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
178 flush ();
179
180 reset_stats ();
181
182 clients.insert (this);
183 }
184
185 client::~client ()
186 {
187 clients.erase (this);
188
189 free (stats.range);
190 free (stats.title);
191 free (host);
192 }
193
194 void
195 client::do_destroy ()
196 {
197 attachable::do_destroy ();
198
199 if (pl)
200 pl->disconnect ();
201
202 if (fd >= 0)
203 {
204 send_packet ("goodbye");
205 flush ();
206
207 close (fd);
208 }
209
210 state = ST_DEAD;
211
212 socket_ev.suspend ();
213 cmd_ev.suspend ();
214
215 refcnt_dec (); // socket no longer open
216 }
217
218 void
219 client::reset_stats ()
220 {
221 /* we need to clear these to -1 and not zero - otherwise,
222 * if a player quits and starts a new character, we wont
223 * send new values to the client, as things like exp start
224 * at zero.
225 */
226 for (int i = 0; i < NUM_SKILLS; i++)
227 last_skill_exp[i] = -1;
228
229 for (int i = 0; i < NROFATTACKS; i++)
230 last_resist[i] = -1;
231
232 last_weapon_sp = -1;
233 last_level = -1;
234 last_stats.exp = -1;
235 last_weight = (uint32) - 1;
236 last_flags = 0;
237 last_weight = 0;
238 last_weight_limit = 0;
239 last_path_attuned = 0;
240 last_path_repelled = 0;
241 last_path_denied = 0;
242 last_speed = 0;
243 last_flags = 0;
244
245 static living zero_living;
246 last_stats = zero_living;
247 }
248
249 client *
250 client::create (int fd, const char *peername)
251 {
252 client *ns = new client (dup (fd), peername);
253 ns->instantiate (); // effectively a nop right now
254 INVOKE_CLIENT (CONNECT, ns);
255 return ns;
256 }
257