… | … | ||
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211 | last_resist[i] = -1; | 211 | last_resist[i] = -1; |
212 | 212 | ||
213 | last_weapon_sp = -1; | 213 | last_weapon_sp = -1; |
214 | last_level = -1; | 214 | last_level = -1; |
215 | last_stats.exp = -1; | 215 | last_stats.exp = -1; |
216 | last_weight = (uint32) - 1; | 216 | //last_weight = -1; |
217 | last_flags = 0; | 217 | last_flags = 0; |
218 | last_weight = 0; | ||
219 | last_weight_limit = 0; | 218 | last_weight_limit = 0; |
220 | last_path_attuned = 0; | 219 | last_path_attuned = 0; |
221 | last_path_repelled = 0; | 220 | last_path_repelled = 0; |
222 | last_path_denied = 0; | 221 | last_path_denied = 0; |
223 | last_speed = 0; | 222 | last_speed = 0; |
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