… | |
… | |
39 | #include <sys/time.h> |
39 | #include <sys/time.h> |
40 | #include <sys/socket.h> |
40 | #include <sys/socket.h> |
41 | #include <netinet/in.h> |
41 | #include <netinet/in.h> |
42 | #include <netdb.h> |
42 | #include <netdb.h> |
43 | |
43 | |
44 | #ifdef HAVE_UNISTD_H |
|
|
45 | # include <unistd.h> |
44 | #include <unistd.h> |
46 | #endif |
45 | #include <arpa/inet.h> |
47 | |
46 | |
48 | #ifdef HAVE_ARPA_INET_H |
|
|
49 | # include <arpa/inet.h> |
|
|
50 | #endif |
|
|
51 | #include <newserver.h> |
|
|
52 | |
|
|
53 | sockvec client_sockets; |
47 | sockvec clients; |
54 | |
48 | |
55 | /** |
49 | /** |
56 | * Initializes a connection. Really, it just sets up the data structure, |
50 | * Initializes a connection. Really, it just sets up the data structure, |
57 | * socket setup is handled elsewhere. We do send a version to the |
51 | * socket setup is handled elsewhere. We do send a version to the |
58 | * client. |
52 | * client. |
59 | */ |
53 | */ |
60 | client_socket::client_socket (int fd, const char *peername) |
54 | client::client (int fd, const char *peername) |
61 | : fd (fd), host (strdup (peername)) |
55 | : fd (fd), host (strdup (peername)), |
|
|
56 | socket_ev (this, &client::socket_cb), |
|
|
57 | cmd_ev (this, &client::cmd_cb) |
62 | { |
58 | { |
63 | { |
59 | { |
64 | struct linger linger_opt; |
60 | struct linger linger_opt; |
65 | |
61 | |
66 | linger_opt.l_onoff = 0; |
62 | linger_opt.l_onoff = 0; |
… | |
… | |
94 | status = Ns_Add; |
90 | status = Ns_Add; |
95 | mapx = 11; |
91 | mapx = 11; |
96 | mapy = 11; |
92 | mapy = 11; |
97 | itemcmd = 1; /* Default is version item1 command */ |
93 | itemcmd = 1; /* Default is version item1 command */ |
98 | |
94 | |
99 | faces_sent_len = nrofpixmaps; |
95 | faces_sent = salloc<uint8> (nrofpixmaps, 0); |
100 | faces_sent = (uint8 *)calloc (nrofpixmaps, sizeof (*faces_sent)); |
|
|
101 | if (!faces_sent) |
|
|
102 | fatal (OUT_OF_MEMORY); |
|
|
103 | |
96 | |
104 | /* Do this so we don't send a face command for the client for |
97 | /* Do this so we don't send a face command for the client for |
105 | * this face. Face 0 is sent to the client to say clear |
98 | * this face. Face 0 is sent to the client to say clear |
106 | * face information. |
99 | * face information. |
107 | */ |
100 | */ |
108 | faces_sent[0] = NS_FACESENT_FACE; |
101 | faces_sent[0] = NS_FACESENT_FACE; |
109 | |
102 | |
110 | can_write = 1; |
103 | // socket I/O is low priority |
|
|
104 | // we prefer to have the server run instead of handling client requests |
|
|
105 | socket_ev.prio (PE_PRIO_NORMAL + 1); |
|
|
106 | socket_ev.fd (fd); |
|
|
107 | socket_ev.poll (PE_R); |
|
|
108 | |
|
|
109 | // command handling is even lower priority |
|
|
110 | // that way no client can monopolise the server |
|
|
111 | cmd_ev.prio (PE_PRIO_NORMAL + 2); |
111 | |
112 | |
112 | // initialisation done, kick it! |
113 | // initialisation done, kick it! |
113 | |
|
|
114 | { |
|
|
115 | packet sl; |
|
|
116 | sl.printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); |
114 | send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); |
117 | send_packet (sl); |
115 | flush (); |
118 | } |
|
|
119 | |
116 | |
120 | #if 0//TODO |
117 | #if 0//TODO |
121 | socket_info.nconns++; |
118 | socket_info.nconns++; |
122 | if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns; |
119 | if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns; |
123 | if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns; |
120 | if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns; |
124 | #endif |
121 | #endif |
125 | } |
122 | } |
126 | |
123 | |
127 | client_socket::~client_socket () |
124 | client::~client () |
|
|
125 | { |
|
|
126 | if (pl) |
|
|
127 | pl->socket = 0; |
|
|
128 | |
|
|
129 | if (fd >= 0) |
|
|
130 | close (fd); |
|
|
131 | |
|
|
132 | free (faces_sent); |
|
|
133 | free (stats.range); |
|
|
134 | free (stats.title); |
|
|
135 | free (host); |
|
|
136 | } |
|
|
137 | |
|
|
138 | void |
|
|
139 | client::destroy () |
128 | { |
140 | { |
129 | status = Ns_Dead; |
141 | status = Ns_Dead; |
|
|
142 | socket_ev.suspend (); |
|
|
143 | cmd_ev.suspend (); |
130 | } |
144 | } |
131 | |
145 | |
132 | /** This sets up the socket and reads all the image information into memory. */ |
146 | /** This sets up the socket and reads all the image information into memory. */ |
133 | void |
147 | void |
134 | init_ericserver (void) |
148 | init_ericserver (void) |
135 | { |
149 | { |
136 | struct sockaddr_in insock; |
|
|
137 | struct linger linger_opt; |
|
|
138 | |
|
|
139 | memset (&cst_tot, 0, sizeof (CS_Stats)); |
|
|
140 | memset (&cst_lst, 0, sizeof (CS_Stats)); |
|
|
141 | cst_tot.time_start = time (NULL); |
150 | cst_tot.time_start = time (NULL); |
142 | cst_lst.time_start = time (NULL); |
151 | cst_lst.time_start = time (NULL); |
143 | |
152 | |
144 | LOG (llevDebug, "Initialize new client/server data\n"); |
153 | LOG (llevDebug, "Initialize new client/server data\n"); |
145 | |
154 | |
… | |
… | |
159 | { |
168 | { |
160 | LOG (llevDebug, "Freeing all new client/server information.\n"); |
169 | LOG (llevDebug, "Freeing all new client/server information.\n"); |
161 | free_socket_images (); |
170 | free_socket_images (); |
162 | } |
171 | } |
163 | |
172 | |
164 | /** |
|
|
165 | * Frees a socket. |
|
|
166 | * Basically, all we need to do here is free all data structures that |
|
|
167 | * might be associated with the socket. It is up to the caller to |
|
|
168 | * update the list |
|
|
169 | */ |
|
|
170 | |
|
|
171 | void |
|
|
172 | free_newsocket (client_socket *ns) |
|
|
173 | { |
|
|
174 | if (ns->fd >= 0) |
|
|
175 | close (ns->fd); |
|
|
176 | |
|
|
177 | if (ns->stats.range) |
|
|
178 | free (ns->stats.range); |
|
|
179 | |
|
|
180 | if (ns->stats.title) |
|
|
181 | free (ns->stats.title); |
|
|
182 | |
|
|
183 | free (ns->host); |
|
|
184 | |
|
|
185 | ns->fd = -1; |
|
|
186 | ns->stats.range = 0; |
|
|
187 | ns->stats.title = 0; |
|
|
188 | ns->host = 0; |
|
|
189 | } |
|
|
190 | |
|
|
191 | /** Sends the 'goodbye' command to the player, and closes connection. */ |
173 | /** Sends the 'goodbye' command to the player, and closes connection. */ |
192 | void |
174 | void |
193 | final_free_player (player *pl) |
175 | final_free_player (player *pl) |
194 | { |
176 | { |
195 | pl->socket->send_packet ("goodbye"); |
|
|
196 | free_newsocket (pl->socket); |
|
|
197 | free_player (pl); |
177 | free_player (pl); |
198 | } |
178 | } |
199 | |
179 | |
200 | bool |
180 | bool |
201 | add_client_socket (int fd, const char *peername) |
181 | add_client (int fd, const char *peername) |
202 | { |
182 | { |
203 | if (checkbanned (NULL, peername)) |
183 | if (checkbanned (NULL, peername)) |
204 | { |
184 | { |
205 | LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername); |
185 | LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername); |
206 | return false; |
186 | return false; |
207 | } |
187 | } |
208 | else |
188 | else |
209 | { |
189 | { |
210 | client_socket *ns = new client_socket (dup (fd), peername); |
190 | client *ns = new client (dup (fd), peername); |
211 | client_sockets.push_back (ns); |
191 | clients.push_back (ns); |
212 | return true; |
192 | return true; |
213 | } |
193 | } |
214 | } |
194 | } |
215 | |
195 | |