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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.2 by root, Thu Aug 17 20:23:32 2006 UTC vs.
Revision 1.18 by root, Thu Dec 14 21:46:34 2006 UTC

1/*
2 * static char *rcsid_init_c =
3 * "$Id: init.C,v 1.2 2006/08/17 20:23:32 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
9 Copyright (C) 2001 Mark Wedel 4 Copyright (C) 2001 Mark Wedel
10 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
21 16
22 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 20
26 The author can be reached via e-mail to crossfire-devel@real-time.com 21 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 22*/
28 23
29/** 24/**
30 * \file 25 * \file
31 * Socket general functions 26 * Socket general functions
37 * The reading of data is handled in ericserver.c 32 * The reading of data is handled in ericserver.c
38 */ 33 */
39 34
40 35
41#include <global.h> 36#include <global.h>
42#ifndef __CEXTRACT__
43#include <sproto.h> 37#include <sproto.h>
44#endif
45#ifndef WIN32 /* ---win32 exclude include files */
46#include <sys/types.h> 38#include <sys/types.h>
47#include <sys/time.h> 39#include <sys/time.h>
48#include <sys/socket.h> 40#include <sys/socket.h>
49#include <netinet/in.h> 41#include <netinet/in.h>
50#include <netdb.h> 42#include <netdb.h>
51#endif /* win32 */
52 43
53#ifdef HAVE_UNISTD_H 44#ifdef HAVE_UNISTD_H
54#include <unistd.h> 45# include <unistd.h>
55#endif 46#endif
56 47
57#ifdef HAVE_ARPA_INET_H 48#ifdef HAVE_ARPA_INET_H
58#include <arpa/inet.h> 49# include <arpa/inet.h>
59#endif 50#endif
60#include <newserver.h> 51#include <newserver.h>
61 52
62Socket_Info socket_info; 53sockvec client_sockets;
63NewSocket *init_sockets;
64 54
65/** 55/**
66 * Initializes a connection. Really, it just sets up the data structure, 56 * Initializes a connection. Really, it just sets up the data structure,
67 * socket setup is handled elsewhere. We do send a version to the 57 * socket setup is handled elsewhere. We do send a version to the
68 * client. 58 * client.
69 */ 59 */
70void InitConnection(NewSocket *ns, const char *from_ip) 60client_socket::client_socket (int fd, const char *peername)
61: fd (fd), host (strdup (peername)),
62 socket_ev (this, &client_socket::socket_cb)
71{ 63{
72 SockList sl; 64 {
73 char buf[256];
74 int bufsize=65535; /*Supposed absolute upper limit */
75 int oldbufsize;
76 int buflen=sizeof(int);
77
78#ifdef WIN32 /* ***WIN32 SOCKET: init win32 non blocking socket */
79 int temp = 1;
80
81 if(ioctlsocket(ns->fd, FIONBIO , &temp) == -1)
82 LOG(llevError,"InitConnection: Error on ioctlsocket.\n");
83#else
84 if (fcntl(ns->fd, F_SETFL, O_NONBLOCK)==-1) {
85 LOG(llevError,"InitConnection: Error on fcntl.\n");
86 }
87#endif /* end win32 */
88
89 if (getsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&oldbufsize, (socklen_t*) &buflen)==-1)
90 oldbufsize=0;
91 if (oldbufsize<bufsize) {
92#ifdef ESRV_DEBUG
93 LOG(llevDebug, "Default buffer size was %d bytes, will reset it to %d\n", oldbufsize, bufsize);
94#endif
95 if(setsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&bufsize, sizeof(&bufsize))) {
96 LOG(llevError,"InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
97 }
98 }
99 buflen=sizeof(oldbufsize);
100 getsockopt(ns->fd,SOL_SOCKET,SO_SNDBUF, (char*)&oldbufsize, (socklen_t*) &buflen);
101#ifdef ESRV_DEBUG
102 LOG(llevDebug, "Socket buffer size now %d bytes\n", oldbufsize);
103#endif
104
105 ns->faceset = 0;
106 ns->facecache = 0;
107 ns->image2 = 0;
108 ns->sound = 0;
109 ns->exp64 = 0;
110 ns->monitor_spells = 0;
111 ns->mapmode = Map0Cmd;
112 ns->darkness = 1;
113 ns->status = Ns_Add;
114 ns->comment = NULL;
115 ns->old_mode = (Old_Mode) 0;
116 ns->mapx = 11;
117 ns->mapy = 11;
118 ns->newmapcmd= 0;
119 ns->itemcmd = 1; /* Default is version item1 command*/
120 ns->ext_mapinfos=0; /*extendedmapinfo datas*/
121 ns->EMI_smooth=0;
122 ns->look_position = 0;
123 ns->update_look = 0;
124 ns->has_readable_type = 0;
125 ns->supported_readables = 0;
126 ns->monitor_spells = 0;
127 ns->mapinfocmd = 0;
128 ns->extcmd = 0;
129
130 /* we should really do some checking here - if total clients overflows
131 * we need to do something more intelligent, because client id's will start
132 * duplicating (not likely in normal cases, but malicous attacks that
133 * just open and close connections could get this total up.
134 */
135 ns->inbuf.len=0;
136 ns->inbuf.buf= (unsigned char*) malloc( sizeof( unsigned char ) * MAXSOCKBUF );
137 /* Basic initialization. Needed because we do a check in
138 * HandleClient for oldsocketmode without checking the
139 * length of data.
140 */
141 memset( ns->inbuf.buf, 0, sizeof( unsigned char ) * MAXSOCKBUF );
142 memset(&ns->lastmap,0,sizeof(struct Map));
143 memset(ns->faces_sent, 0, ns->faces_sent_len*sizeof(*ns->faces_sent));
144 memset(&ns->anims_sent,0,sizeof(ns->anims_sent));
145 memset(&ns->stats,0,sizeof(struct statsinfo));
146 /* Do this so we don't send a face command for the client for
147 * this face. Face 0 is sent to the client to say clear
148 * face information.
149 */
150 ns->faces_sent[0] = NS_FACESENT_FACE;
151
152 ns->outputbuffer.start=0;
153 ns->outputbuffer.len=0;
154 ns->can_write=1;
155 ns->password_fails = 0;
156
157 ns->current_map = 0;
158 ns->current_x = 0;
159 ns->current_y = 0;
160
161 ns->sent_scroll=0;
162 ns->host=strdup_local(from_ip);
163 sprintf((char*)buf, "version %d %d %s\n", VERSION_CS,VERSION_SC, VERSION_INFO);
164 sl.buf=(unsigned char*)buf;
165 sl.len=strlen((char*)buf);
166 Send_With_Handling(ns, &sl);
167#ifdef CS_LOGSTATS
168 if (socket_info.nconns>cst_tot.max_conn)
169 cst_tot.max_conn = socket_info.nconns;
170 if (socket_info.nconns>cst_lst.max_conn)
171 cst_lst.max_conn = socket_info.nconns;
172#endif
173}
174
175
176/** This sets up the socket and reads all the image information into memory. */
177void init_ericserver(void)
178{
179 struct sockaddr_in insock;
180 struct protoent *protox;
181 struct linger linger_opt; 65 struct linger linger_opt;
182
183#ifdef WIN32 /* ***win32 - we init a windows socket */
184 WSADATA w;
185
186 socket_info.max_filedescriptor = 1; /* used in select, ignored in winsockets */
187 WSAStartup (0x0101,&w); /* this setup all socket stuff */
188 /* ill include no error tests here, winsocket 1.1 should always work */
189 /* except some old win95 versions without tcp/ip stack */
190#else /* non windows */
191
192#ifdef HAVE_SYSCONF
193 socket_info.max_filedescriptor = sysconf(_SC_OPEN_MAX);
194#else
195# ifdef HAVE_GETDTABLESIZE
196 socket_info.max_filedescriptor = getdtablesize();
197# else
198 "Unable to find usable function to get max filedescriptors";
199# endif
200#endif
201#endif /* win32 */
202
203 socket_info.timeout.tv_sec = 0;
204 socket_info.timeout.tv_usec = 0;
205 socket_info.nconns=0;
206
207#ifdef CS_LOGSTATS
208 memset(&cst_tot, 0, sizeof(CS_Stats));
209 memset(&cst_lst, 0, sizeof(CS_Stats));
210 cst_tot.time_start=time(NULL);
211 cst_lst.time_start=time(NULL);
212#endif
213
214 LOG(llevDebug,"Initialize new client/server data\n");
215 socket_info.nconns = 1;
216 init_sockets = (NewSocket *) malloc(sizeof(NewSocket));
217 init_sockets[0].faces_sent = NULL; /* unused */
218 socket_info.allocated_sockets=1;
219
220 protox = getprotobyname("tcp");
221 if (protox==NULL) {
222 LOG(llevError,"init_ericserver: Error getting protox\n");
223 return;
224 }
225 init_sockets[0].fd = socket(PF_INET, SOCK_STREAM, protox->p_proto);
226 if (init_sockets[0].fd == -1) {
227 LOG(llevError, "Cannot create socket: %s\n", strerror_local(errno));
228 exit(-1);
229 }
230 insock.sin_family = AF_INET;
231 insock.sin_port = htons(settings.csport);
232 insock.sin_addr.s_addr = htonl(INADDR_ANY);
233 66
234 linger_opt.l_onoff = 0; 67 linger_opt.l_onoff = 0;
235 linger_opt.l_linger = 0; 68 linger_opt.l_linger = 0;
236 if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_LINGER,(char *) &linger_opt, 69
237 sizeof(struct linger))) { 70 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
238 LOG(llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror_local(errno)); 71 LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
239 } 72 }
240/* Would be nice to have an autoconf check for this. It appears that 73
241 * these functions are both using the same calling syntax, just one
242 * of them needs extra valus passed.
243 */
244#if defined(__osf__) || defined(hpux) || defined(sgi) || defined(NeXT) || \
245 defined(__sun__) || defined(__linux__) || defined(SVR4) || \
246 defined(__FreeBSD__) || defined(__OpenBSD__) || \
247 defined(WIN32) /* ---win32 add this here */ || \
248 defined(__GNU__) /* HURD */
249 { 74 {
250#ifdef WIN32 75 int bufsize = 65535; /*Supposed absolute upper limit */
251 char tmp = 1; 76 int oldbufsize;
252#else 77 int buflen = sizeof (int);
253 int tmp =1; 78
79 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
80 LOG (llevError, "InitConnection: Error on fcntl.\n");
81
82 if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
83 oldbufsize = 0;
84
85 if (oldbufsize < bufsize)
86 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
87 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
88
89 buflen = sizeof (oldbufsize);
90 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
91 }
92
93 mapmode = Map0Cmd;
94 darkness = 1;
95 status = Ns_Add;
96 mapx = 11;
97 mapy = 11;
98 itemcmd = 1; /* Default is version item1 command */
99
100 faces_sent_len = nrofpixmaps;
101 faces_sent = (uint8 *)calloc (nrofpixmaps, sizeof (*faces_sent));
102 if (!faces_sent)
103 fatal (OUT_OF_MEMORY);
104
105 /* Do this so we don't send a face command for the client for
106 * this face. Face 0 is sent to the client to say clear
107 * face information.
108 */
109 faces_sent[0] = NS_FACESENT_FACE;
110
111 socket_ev.fd (fd);
112
113 // initialisation done, kick it!
114
115 {
116 packet sl;
117 sl.printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
118 send_packet (sl);
119 flush ();
120 }
121
122#if 0//TODO
123 socket_info.nconns++;
124 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
125 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
254#endif 126#endif
127}
255 128
256 if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_REUSEADDR, &tmp, sizeof(tmp))) { 129client_socket::~client_socket ()
257 LOG(llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror_local(errno)); 130{
258 } 131 status = Ns_Dead;
259 } 132}
260#else
261 if(setsockopt(init_sockets[0].fd,SOL_SOCKET,SO_REUSEADDR,(char *)NULL,0)) {
262 LOG(llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror_local(errno));
263 }
264#endif
265 133
266 if (bind(init_sockets[0].fd,(struct sockaddr *)&insock,sizeof(insock)) == (-1)) { 134/** This sets up the socket and reads all the image information into memory. */
267 LOG(llevError, "Cannot bind socket to port %d: %s\n", ntohs(insock.sin_port), strerror_local(errno)); 135void
268#ifdef WIN32 /* ***win32: close() -> closesocket() */ 136init_ericserver (void)
269 shutdown(init_sockets[0].fd,SD_BOTH); 137{
270 closesocket(init_sockets[0].fd); 138 struct sockaddr_in insock;
271#else 139 struct linger linger_opt;
272 close(init_sockets[0].fd); 140
273#endif /* win32 */ 141 memset (&cst_tot, 0, sizeof (CS_Stats));
274 exit(-1); 142 memset (&cst_lst, 0, sizeof (CS_Stats));
275 } 143 cst_tot.time_start = time (NULL);
276 if (listen(init_sockets[0].fd,5) == (-1)) { 144 cst_lst.time_start = time (NULL);
277 LOG(llevError, "Cannot listen on socket: %s\n", strerror_local(errno)); 145
278#ifdef WIN32 /* ***win32: close() -> closesocket() */ 146 LOG (llevDebug, "Initialize new client/server data\n");
279 shutdown(init_sockets[0].fd,SD_BOTH); 147
280 closesocket(init_sockets[0].fd);
281#else
282 close(init_sockets[0].fd);
283#endif /* win32 */
284 exit(-1);
285 }
286 init_sockets[0].status=Ns_Add;
287 read_client_images(); 148 read_client_images ();
288} 149}
289 150
290 151
291/******************************************************************************* 152/*******************************************************************************
292 * 153 *
293 * Start of functions dealing with freeing of the data. 154 * Start of functions dealing with freeing of the data.
294 * 155 *
295 ******************************************************************************/ 156 ******************************************************************************/
296 157
297/** Free's all the memory that ericserver allocates. */ 158/** Free's all the memory that ericserver allocates. */
159void
298void free_all_newserver(void) 160free_all_newserver (void)
299{ 161{
300 LOG(llevDebug,"Freeing all new client/server information.\n"); 162 LOG (llevDebug, "Freeing all new client/server information.\n");
301 free_socket_images(); 163 free_socket_images ();
302 free(init_sockets);
303} 164}
304 165
305/** 166/**
306 * Frees a socket. 167 * Frees a socket.
307 * Basically, all we need to do here is free all data structures that 168 * Basically, all we need to do here is free all data structures that
308 * might be associated with the socket. It is up to the caller to 169 * might be associated with the socket. It is up to the caller to
309 * update the list 170 * update the list
310 */ 171 */
311 172
173void
312void free_newsocket(NewSocket *ns) 174free_newsocket (client_socket *ns)
313{ 175{
314#ifdef WIN32 /* ***win32: closesocket in windows style */ 176 if (ns->fd >= 0)
315 shutdown(ns->fd,SD_BOTH);
316 if (closesocket(ns->fd)) {
317#else
318 if (close(ns->fd)) { 177 close (ns->fd);
319#endif /* win32 */
320 178
321#ifdef ESRV_DEBUG 179 if (ns->stats.range)
322 LOG(llevDebug,"Error closing socket %d\n", ns->fd); 180 free (ns->stats.range);
323#endif 181
182 if (ns->stats.title)
183 free (ns->stats.title);
184
185 free (ns->host);
186
187 ns->fd = -1;
188 ns->stats.range = 0;
189 ns->stats.title = 0;
190 ns->host = 0;
191}
192
193/** Sends the 'goodbye' command to the player, and closes connection. */
194void
195final_free_player (player *pl)
196{
197 pl->socket->send_packet ("goodbye");
198 free_newsocket (pl->socket);
199 free_player (pl);
200}
201
202bool
203add_client_socket (int fd, const char *peername)
204{
205 if (checkbanned (NULL, peername))
206 {
207 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
208 return false;
324 } 209 }
325 if (ns->stats.range) 210 else
326 free(ns->stats.range); 211 {
327 if (ns->stats.title) 212 client_socket *ns = new client_socket (dup (fd), peername);
328 free(ns->stats.title); 213 client_sockets.push_back (ns);
329 if (ns->comment) 214 return true;
330 free(ns->comment); 215 }
331 free(ns->host);
332 free(ns->inbuf.buf);
333} 216}
334 217
335/** Sends the 'goodbye' command to the player, and closes connection. */
336void final_free_player(player *pl)
337{
338 cs_write_string(&pl->socket, "goodbye", 8);
339 free_newsocket(&pl->socket);
340 free_player(pl);
341}
342

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