ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/socket/init.C
(Generate patch)

Comparing deliantra/server/socket/init.C (file contents):
Revision 1.20 by root, Fri Dec 15 19:59:20 2006 UTC vs.
Revision 1.22 by root, Sat Dec 16 21:40:26 2006 UTC

51 * socket setup is handled elsewhere. We do send a version to the 51 * socket setup is handled elsewhere. We do send a version to the
52 * client. 52 * client.
53 */ 53 */
54client::client (int fd, const char *peername) 54client::client (int fd, const char *peername)
55: fd (fd), host (strdup (peername)), 55: fd (fd), host (strdup (peername)),
56 socket_ev (this, &client::socket_cb) 56 socket_ev (this, &client::socket_cb),
57 cmd_ev (this, &client::cmd_cb)
57{ 58{
58 { 59 {
59 struct linger linger_opt; 60 struct linger linger_opt;
60 61
61 linger_opt.l_onoff = 0; 62 linger_opt.l_onoff = 0;
89 status = Ns_Add; 90 status = Ns_Add;
90 mapx = 11; 91 mapx = 11;
91 mapy = 11; 92 mapy = 11;
92 itemcmd = 1; /* Default is version item1 command */ 93 itemcmd = 1; /* Default is version item1 command */
93 94
94 faces_sent_len = nrofpixmaps; 95 faces_sent = salloc<uint8> (nrofpixmaps, 0);
95 faces_sent = (uint8 *)calloc (nrofpixmaps, sizeof (*faces_sent));
96 if (!faces_sent)
97 fatal (OUT_OF_MEMORY);
98 96
99 /* Do this so we don't send a face command for the client for 97 /* Do this so we don't send a face command for the client for
100 * this face. Face 0 is sent to the client to say clear 98 * this face. Face 0 is sent to the client to say clear
101 * face information. 99 * face information.
102 */ 100 */
103 faces_sent[0] = NS_FACESENT_FACE; 101 faces_sent[0] = NS_FACESENT_FACE;
104 102
103 // socket I/O is low priority
104 // we prefer to have the server run instead of handling client requests
105 socket_ev.prio (PE_PRIO_NORMAL + 1);
105 socket_ev.fd (fd); 106 socket_ev.fd (fd);
107 socket_ev.poll (PE_R);
108
109 // command handling is even lower priority
110 // that way no client can monopolise the server
111 cmd_ev.prio (PE_PRIO_NORMAL + 2);
106 112
107 // initialisation done, kick it! 113 // initialisation done, kick it!
108
109 {
110 packet sl;
111 sl.printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 114 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
112 send_packet (sl);
113 flush (); 115 flush ();
114 }
115 116
116#if 0//TODO 117#if 0//TODO
117 socket_info.nconns++; 118 socket_info.nconns++;
118 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns; 119 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
119 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns; 120 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
120#endif 121#endif
121} 122}
122 123
123client::~client () 124client::~client ()
124{ 125{
126 if (pl)
127 pl->socket = 0;
128
129 if (fd >= 0)
130 close (fd);
131
132 free (faces_sent);
133 free (stats.range);
134 free (stats.title);
135 free (host);
136}
137
138void
139client::destroy ()
140{
125 status = Ns_Dead; 141 status = Ns_Dead;
142 socket_ev.suspend ();
143 cmd_ev.suspend ();
126} 144}
127 145
128/** This sets up the socket and reads all the image information into memory. */ 146/** This sets up the socket and reads all the image information into memory. */
129void 147void
130init_ericserver (void) 148init_ericserver (void)
131{ 149{
132 struct sockaddr_in insock;
133 struct linger linger_opt;
134
135 memset (&cst_tot, 0, sizeof (CS_Stats));
136 memset (&cst_lst, 0, sizeof (CS_Stats));
137 cst_tot.time_start = time (NULL); 150 cst_tot.time_start = time (NULL);
138 cst_lst.time_start = time (NULL); 151 cst_lst.time_start = time (NULL);
139 152
140 LOG (llevDebug, "Initialize new client/server data\n"); 153 LOG (llevDebug, "Initialize new client/server data\n");
141 154
155{ 168{
156 LOG (llevDebug, "Freeing all new client/server information.\n"); 169 LOG (llevDebug, "Freeing all new client/server information.\n");
157 free_socket_images (); 170 free_socket_images ();
158} 171}
159 172
160/**
161 * Frees a socket.
162 * Basically, all we need to do here is free all data structures that
163 * might be associated with the socket. It is up to the caller to
164 * update the list
165 */
166
167void
168free_newsocket (client *ns)
169{
170 if (ns->fd >= 0)
171 close (ns->fd);
172
173 if (ns->stats.range)
174 free (ns->stats.range);
175
176 if (ns->stats.title)
177 free (ns->stats.title);
178
179 free (ns->host);
180
181 ns->fd = -1;
182 ns->stats.range = 0;
183 ns->stats.title = 0;
184 ns->host = 0;
185}
186
187/** Sends the 'goodbye' command to the player, and closes connection. */ 173/** Sends the 'goodbye' command to the player, and closes connection. */
188void 174void
189final_free_player (player *pl) 175final_free_player (player *pl)
190{ 176{
191 pl->socket->send_packet ("goodbye");
192 free_newsocket (pl->socket);
193 free_player (pl); 177 free_player (pl);
194} 178}
195 179
196bool 180bool
197add_client (int fd, const char *peername) 181add_client (int fd, const char *peername)

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines