--- deliantra/server/socket/init.C 2006/12/17 00:25:44 1.23 +++ deliantra/server/socket/init.C 2007/01/06 14:42:31 1.33 @@ -1,6 +1,7 @@ /* CrossFire, A Multiplayer game for X-windows + Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team Copyright (C) 2001 Mark Wedel Copyright (C) 1992 Frank Tore Johansen @@ -32,7 +33,6 @@ * The reading of data is handled in ericserver.c */ - #include #include #include @@ -46,6 +46,8 @@ #include #include +#include + sockvec clients; /** @@ -56,7 +58,8 @@ client::client (int fd, const char *peername) : fd (fd), host (strdup (peername)), socket_ev (this, &client::socket_cb), - cmd_ev (this, &client::cmd_cb) + cmd_ev (this, &client::cmd_cb), + cc_inv (this), cc_other (this) { { struct linger linger_opt; @@ -120,14 +123,14 @@ getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen); } + state = ST_SETUP; mapmode = Map0Cmd; darkness = 1; - status = Ns_Add; mapx = 11; mapy = 11; itemcmd = 1; /* Default is version item1 command */ - faces_sent = salloc (nrofpixmaps, 0); + faces_sent = salloc0 (nrofpixmaps); /* Do this so we don't send a face command for the client for * this face. Face 0 is sent to the client to say clear @@ -149,6 +152,10 @@ send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); flush (); + // clients are externally referenced by the socket + refcnt_inc (); + clients.push_back (this); + #if 0//TODO socket_info.nconns++; if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns; @@ -158,24 +165,34 @@ client::~client () { - if (pl) - pl->socket = 0; + sockvec::iterator i = find (clients.begin (), clients.end (), this); + if (i != clients.end ()) + clients.erase (i); - if (fd >= 0) - close (fd); - - free (faces_sent); + sfree (faces_sent, nrofpixmaps); free (stats.range); free (stats.title); free (host); } void -client::destroy () +client::do_destroy () { - status = Ns_Dead; + attachable::do_destroy (); + + if (pl) + pl->disconnect (); + + if (fd >= 0) + close (fd); + + state = ST_DEAD; + socket_ev.suspend (); cmd_ev.suspend (); + + // socket now longer references us + refcnt_dec (); } /** This sets up the socket and reads all the image information into memory. */ @@ -205,26 +222,23 @@ free_socket_images (); } -/** Sends the 'goodbye' command to the player, and closes connection. */ -void -final_free_player (player *pl) -{ - free_player (pl); -} - -bool -add_client (int fd, const char *peername) +client * +client::create (int fd, const char *peername) { if (checkbanned (NULL, peername)) { LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername); - return false; + return 0; } else { client *ns = new client (dup (fd), peername); - clients.push_back (ns); - return true; + + ns->instantiate (); // effectively a nop right now + + INVOKE_CLIENT (CONNECT, ns); + + return ns; } }