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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.25 by root, Sun Dec 17 19:14:00 2006 UTC vs.
Revision 1.30 by root, Fri Dec 22 16:34:00 2006 UTC

29 * 29 *
30 * Mainly deals with initialization and higher level socket 30 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.) 31 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c 32 * The reading of data is handled in ericserver.c
33 */ 33 */
34
35 34
36#include <global.h> 35#include <global.h>
37#include <sproto.h> 36#include <sproto.h>
38#include <sys/types.h> 37#include <sys/types.h>
39#include <sys/time.h> 38#include <sys/time.h>
54 * client. 53 * client.
55 */ 54 */
56client::client (int fd, const char *peername) 55client::client (int fd, const char *peername)
57: fd (fd), host (strdup (peername)), 56: fd (fd), host (strdup (peername)),
58 socket_ev (this, &client::socket_cb), 57 socket_ev (this, &client::socket_cb),
59 cmd_ev (this, &client::cmd_cb) 58 cmd_ev (this, &client::cmd_cb),
59 cc_inv (this), cc_other (this)
60{ 60{
61 { 61 {
62 struct linger linger_opt; 62 struct linger linger_opt;
63 63
64 linger_opt.l_onoff = 0; 64 linger_opt.l_onoff = 0;
118 118
119 buflen = sizeof (oldbufsize); 119 buflen = sizeof (oldbufsize);
120 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen); 120 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
121 } 121 }
122 122
123 state = ST_SETUP;
123 mapmode = Map0Cmd; 124 mapmode = Map0Cmd;
124 darkness = 1; 125 darkness = 1;
125 status = Ns_Add;
126 mapx = 11; 126 mapx = 11;
127 mapy = 11; 127 mapy = 11;
128 itemcmd = 1; /* Default is version item1 command */ 128 itemcmd = 1; /* Default is version item1 command */
129 129
130 faces_sent = salloc<uint8> (nrofpixmaps, 0); 130 faces_sent = salloc0<uint8> (nrofpixmaps);
131 131
132 /* Do this so we don't send a face command for the client for 132 /* Do this so we don't send a face command for the client for
133 * this face. Face 0 is sent to the client to say clear 133 * this face. Face 0 is sent to the client to say clear
134 * face information. 134 * face information.
135 */ 135 */
157} 157}
158 158
159client::~client () 159client::~client ()
160{ 160{
161 if (pl) 161 if (pl)
162 {
163 pl->save ();
164 leave (pl, 1);
162 pl->socket = 0; 165 pl->ns = 0;
166
167 delete pl;
168 }
163 169
164 if (fd >= 0) 170 if (fd >= 0)
165 close (fd); 171 close (fd);
166 172
167 sfree<uint8> (faces_sent, nrofpixmaps); 173 sfree<uint8> (faces_sent, nrofpixmaps);
171} 177}
172 178
173void 179void
174client::destroy () 180client::destroy ()
175{ 181{
176 status = Ns_Dead; 182 INVOKE_CLIENT (DESTROY, this);
183
184 state = ST_DEAD;
185
177 socket_ev.suspend (); 186 socket_ev.suspend ();
178 cmd_ev.suspend (); 187 cmd_ev.suspend ();
179} 188}
180 189
181/** This sets up the socket and reads all the image information into memory. */ 190/** This sets up the socket and reads all the image information into memory. */
203{ 212{
204 LOG (llevDebug, "Freeing all new client/server information.\n"); 213 LOG (llevDebug, "Freeing all new client/server information.\n");
205 free_socket_images (); 214 free_socket_images ();
206} 215}
207 216
208/** Sends the 'goodbye' command to the player, and closes connection. */ 217client *
209void
210final_free_player (player *pl)
211{
212 free_player (pl);
213}
214
215bool
216add_client (int fd, const char *peername) 218client::create (int fd, const char *peername)
217{ 219{
218 if (checkbanned (NULL, peername)) 220 if (checkbanned (NULL, peername))
219 { 221 {
220 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername); 222 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
221 return false; 223 return 0;
222 } 224 }
223 else 225 else
224 { 226 {
225 client *ns = new client (dup (fd), peername); 227 client *ns = new client (dup (fd), peername);
226 clients.push_back (ns); 228 clients.push_back (ns);
229
230 ns->instantiate (); // effectively a nop right now
231
232 INVOKE_CLIENT (CONNECT, ns);
233
227 return true; 234 return ns;
228 } 235 }
229} 236}
230 237

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