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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.26 by root, Wed Dec 20 09:14:22 2006 UTC vs.
Revision 1.33 by pippijn, Sat Jan 6 14:42:31 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
3 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2001 Mark Wedel 5 Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
6 7
7 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
29 * 30 *
30 * Mainly deals with initialization and higher level socket 31 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.) 32 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c 33 * The reading of data is handled in ericserver.c
33 */ 34 */
34
35 35
36#include <global.h> 36#include <global.h>
37#include <sproto.h> 37#include <sproto.h>
38#include <sys/types.h> 38#include <sys/types.h>
39#include <sys/time.h> 39#include <sys/time.h>
43#include <netinet/ip.h> 43#include <netinet/ip.h>
44#include <netdb.h> 44#include <netdb.h>
45 45
46#include <unistd.h> 46#include <unistd.h>
47#include <arpa/inet.h> 47#include <arpa/inet.h>
48
49#include <algorithm>
48 50
49sockvec clients; 51sockvec clients;
50 52
51/** 53/**
52 * Initializes a connection. Really, it just sets up the data structure, 54 * Initializes a connection. Really, it just sets up the data structure,
119 121
120 buflen = sizeof (oldbufsize); 122 buflen = sizeof (oldbufsize);
121 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen); 123 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
122 } 124 }
123 125
126 state = ST_SETUP;
124 mapmode = Map0Cmd; 127 mapmode = Map0Cmd;
125 darkness = 1; 128 darkness = 1;
126 status = Ns_Add;
127 mapx = 11; 129 mapx = 11;
128 mapy = 11; 130 mapy = 11;
129 itemcmd = 1; /* Default is version item1 command */ 131 itemcmd = 1; /* Default is version item1 command */
130 132
131 faces_sent = salloc<uint8> (nrofpixmaps, 0); 133 faces_sent = salloc0<uint8> (nrofpixmaps);
132 134
133 /* Do this so we don't send a face command for the client for 135 /* Do this so we don't send a face command for the client for
134 * this face. Face 0 is sent to the client to say clear 136 * this face. Face 0 is sent to the client to say clear
135 * face information. 137 * face information.
136 */ 138 */
148 150
149 // initialisation done, kick it! 151 // initialisation done, kick it!
150 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 152 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
151 flush (); 153 flush ();
152 154
155 // clients are externally referenced by the socket
156 refcnt_inc ();
157 clients.push_back (this);
158
153#if 0//TODO 159#if 0//TODO
154 socket_info.nconns++; 160 socket_info.nconns++;
155 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns; 161 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
156 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns; 162 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
157#endif 163#endif
158} 164}
159 165
160client::~client () 166client::~client ()
161{ 167{
162 if (pl) 168 sockvec::iterator i = find (clients.begin (), clients.end (), this);
163 pl->socket = 0; 169 if (i != clients.end ())
164 170 clients.erase (i);
165 if (fd >= 0)
166 close (fd);
167 171
168 sfree<uint8> (faces_sent, nrofpixmaps); 172 sfree<uint8> (faces_sent, nrofpixmaps);
169 free (stats.range); 173 free (stats.range);
170 free (stats.title); 174 free (stats.title);
171 free (host); 175 free (host);
172} 176}
173 177
174void 178void
175client::destroy () 179client::do_destroy ()
176{ 180{
177 status = Ns_Dead; 181 attachable::do_destroy ();
182
183 if (pl)
184 pl->disconnect ();
185
186 if (fd >= 0)
187 close (fd);
188
189 state = ST_DEAD;
190
178 socket_ev.suspend (); 191 socket_ev.suspend ();
179 cmd_ev.suspend (); 192 cmd_ev.suspend ();
193
194 // socket now longer references us
195 refcnt_dec ();
180} 196}
181 197
182/** This sets up the socket and reads all the image information into memory. */ 198/** This sets up the socket and reads all the image information into memory. */
183void 199void
184init_ericserver (void) 200init_ericserver (void)
204{ 220{
205 LOG (llevDebug, "Freeing all new client/server information.\n"); 221 LOG (llevDebug, "Freeing all new client/server information.\n");
206 free_socket_images (); 222 free_socket_images ();
207} 223}
208 224
209/** Sends the 'goodbye' command to the player, and closes connection. */ 225client *
210void
211final_free_player (player *pl)
212{
213 free_player (pl);
214}
215
216bool
217add_client (int fd, const char *peername) 226client::create (int fd, const char *peername)
218{ 227{
219 if (checkbanned (NULL, peername)) 228 if (checkbanned (NULL, peername))
220 { 229 {
221 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername); 230 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
222 return false; 231 return 0;
223 } 232 }
224 else 233 else
225 { 234 {
226 client *ns = new client (dup (fd), peername); 235 client *ns = new client (dup (fd), peername);
227 clients.push_back (ns); 236
237 ns->instantiate (); // effectively a nop right now
238
239 INVOKE_CLIENT (CONNECT, ns);
240
228 return true; 241 return ns;
229 } 242 }
230} 243}
231 244

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