ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/socket/init.C
(Generate patch)

Comparing deliantra/server/socket/init.C (file contents):
Revision 1.27 by root, Thu Dec 21 06:12:37 2006 UTC vs.
Revision 1.35 by root, Mon Jan 8 18:18:36 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
3 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2001 Mark Wedel 5 Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
6 7
7 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
42#include <netinet/ip.h> 43#include <netinet/ip.h>
43#include <netdb.h> 44#include <netdb.h>
44 45
45#include <unistd.h> 46#include <unistd.h>
46#include <arpa/inet.h> 47#include <arpa/inet.h>
48
49#include <algorithm>
47 50
48sockvec clients; 51sockvec clients;
49 52
50/** 53/**
51 * Initializes a connection. Really, it just sets up the data structure, 54 * Initializes a connection. Really, it just sets up the data structure,
56: fd (fd), host (strdup (peername)), 59: fd (fd), host (strdup (peername)),
57 socket_ev (this, &client::socket_cb), 60 socket_ev (this, &client::socket_cb),
58 cmd_ev (this, &client::cmd_cb), 61 cmd_ev (this, &client::cmd_cb),
59 cc_inv (this), cc_other (this) 62 cc_inv (this), cc_other (this)
60{ 63{
64 refcnt_inc (); // the socket is an external reference
65
61 { 66 {
62 struct linger linger_opt; 67 struct linger linger_opt;
63 68
64 linger_opt.l_onoff = 0; 69 linger_opt.l_onoff = 0;
65 linger_opt.l_linger = 0; 70 linger_opt.l_linger = 0;
118 123
119 buflen = sizeof (oldbufsize); 124 buflen = sizeof (oldbufsize);
120 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen); 125 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
121 } 126 }
122 127
128 state = ST_SETUP;
123 mapmode = Map0Cmd; 129 mapmode = Map0Cmd;
124 darkness = 1; 130 darkness = 1;
125 mapx = 11; 131 mapx = 11;
126 mapy = 11; 132 mapy = 11;
127 itemcmd = 1; /* Default is version item1 command */ 133 itemcmd = 1; /* Default is version item1 command */
146 152
147 // initialisation done, kick it! 153 // initialisation done, kick it!
148 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 154 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
149 flush (); 155 flush ();
150 156
151#if 0//TODO 157 reset_stats ();
152 socket_info.nconns++; 158
153 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns; 159 clients.insert (this);
154 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
155#endif
156} 160}
157 161
158client::~client () 162client::~client ()
159{ 163{
160 if (pl) 164 clients.erase (this);
161 pl->socket = 0;
162
163 if (fd >= 0)
164 close (fd);
165 165
166 sfree<uint8> (faces_sent, nrofpixmaps); 166 sfree<uint8> (faces_sent, nrofpixmaps);
167 free (stats.range); 167 free (stats.range);
168 free (stats.title); 168 free (stats.title);
169 free (host); 169 free (host);
170} 170}
171 171
172void 172void
173client::destroy () 173client::do_destroy ()
174{ 174{
175 destroyed = true; 175 attachable::do_destroy ();
176
177 if (pl)
178 pl->disconnect ();
179
180 if (fd >= 0)
181 {
182 send_packet ("goodbye");
183 flush ();
184
185 close (fd);
186 }
187
188 state = ST_DEAD;
176 189
177 socket_ev.suspend (); 190 socket_ev.suspend ();
178 cmd_ev.suspend (); 191 cmd_ev.suspend ();
192
193 refcnt_dec (); // socket no longer open
194}
195
196void
197client::reset_stats ()
198{
199 /* we need to clear these to -1 and not zero - otherwise,
200 * if a player quits and starts a new character, we wont
201 * send new values to the client, as things like exp start
202 * at zero.
203 */
204 for (int i = 0; i < NUM_SKILLS; i++)
205 last_skill_exp[i] = -1;
206
207 for (int i = 0; i < NROFATTACKS; i++)
208 last_resist[i] = -1;
209
210 last_weapon_sp = -1;
211 last_level = -1;
212 last_stats.exp = -1;
213 last_weight = (uint32) - 1;
214 last_flags = 0;
215 last_weight = 0;
216 last_weight_limit = 0;
217 last_path_attuned = 0;
218 last_path_repelled = 0;
219 last_path_denied = 0;
220 last_speed = 0;
221 flags = 0;
222
223 static living zero_living;
224 last_stats = zero_living;
179} 225}
180 226
181/** This sets up the socket and reads all the image information into memory. */ 227/** This sets up the socket and reads all the image information into memory. */
182void 228void
183init_ericserver (void) 229init_ericserver (void)
201void 247void
202free_all_newserver (void) 248free_all_newserver (void)
203{ 249{
204 LOG (llevDebug, "Freeing all new client/server information.\n"); 250 LOG (llevDebug, "Freeing all new client/server information.\n");
205 free_socket_images (); 251 free_socket_images ();
206}
207
208/** Sends the 'goodbye' command to the player, and closes connection. */
209void
210final_free_player (player *pl)
211{
212 free_player (pl);
213} 252}
214 253
215client * 254client *
216client::create (int fd, const char *peername) 255client::create (int fd, const char *peername)
217{ 256{
221 return 0; 260 return 0;
222 } 261 }
223 else 262 else
224 { 263 {
225 client *ns = new client (dup (fd), peername); 264 client *ns = new client (dup (fd), peername);
226 clients.push_back (ns);
227 265
228 ns->instantiate (); // effectively a nop right now 266 ns->instantiate (); // effectively a nop right now
229 267
230 INVOKE_CLIENT (CONNECT, ns); 268 INVOKE_CLIENT (CONNECT, ns);
231 269

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines