--- deliantra/server/socket/init.C 2007/05/28 21:22:26 1.46 +++ deliantra/server/socket/init.C 2007/08/24 00:26:10 1.51 @@ -1,23 +1,22 @@ /* - * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team * Copyright (©) 2001,2007 Mark Wedel * Copyright (©) 1992,2007 Frank Tore Johansen * - * Crossfire TRT is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or (at your option) - * any later version. + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * for more details. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License along - * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 - * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . * * The authors can be reached via e-mail to */ @@ -48,6 +47,12 @@ #include +// use relatively small values, as we do not expect to receive much, +// and we do userspace write buffering +// 8kb limits throughput to roughly 66kb/s +#define SOCKET_RCVBUF 8192 +#define SOCKET_SNDBUF 16384 + sockvec clients; /** @@ -77,6 +82,18 @@ { int val; +#ifdef SO_RCVBUF + val = SOCKET_RCVBUF; + if (setsockopt (fd, SOL_SOCKET, SO_RCVBUF, &val, sizeof (val))) + LOG (llevError, "SO_RCVBUF: %s\n", strerror (errno)); +#endif + +#ifdef SO_SNDBUF + val = SOCKET_SNDBUF; + if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, &val, sizeof (val))) + LOG (llevError, "SO_SNDBUF: %s\n", strerror (errno)); +#endif + #ifdef IP_TOS val = IPTOS_LOWDELAY; if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val))) @@ -148,6 +165,7 @@ * face information. */ faces_sent[0] = true; + fx_want [FT_FACE] = true; // all clients must support image faces socket_ev.prio (PE_PRIO_NORMAL); socket_ev.fd (fd); @@ -168,6 +186,7 @@ { clients.erase (this); + mapinfo_queue_clear (); free (stats.range); free (stats.title); free (host); @@ -228,30 +247,6 @@ last_stats = zero_living; } -/** This sets up the socket and reads all the image information into memory. */ -void -init_ericserver (void) -{ - cst_tot.time_start = time (NULL); - cst_lst.time_start = time (NULL); - - LOG (llevDebug, "Initialize new client/server data\n"); -} - -/******************************************************************************* - * - * Start of functions dealing with freeing of the data. - * - ******************************************************************************/ - -/** Free's all the memory that ericserver allocates. */ -void -free_all_newserver (void) -{ - LOG (llevDebug, "Freeing all new client/server information.\n"); - free_socket_images (); -} - client * client::create (int fd, const char *peername) {