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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.13 by root, Thu Dec 14 01:12:35 2006 UTC vs.
Revision 1.49 by root, Sun Jul 1 05:00:20 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
4 Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 *
20
21 The author can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22*/ 22 */
23 23
24/** 24/**
25 * \file 25 * \file
26 * Socket general functions 26 * Socket general functions
27 * 27 *
29 * 29 *
30 * Mainly deals with initialization and higher level socket 30 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.) 31 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c 32 * The reading of data is handled in ericserver.c
33 */ 33 */
34
35 34
36#include <global.h> 35#include <global.h>
37#include <sproto.h> 36#include <sproto.h>
38#include <sys/types.h> 37#include <sys/types.h>
39#include <sys/time.h> 38#include <sys/time.h>
40#include <sys/socket.h> 39#include <sys/socket.h>
41#include <netinet/in.h> 40#include <netinet/in.h>
41#include <netinet/tcp.h>
42#include <netinet/ip.h>
42#include <netdb.h> 43#include <netdb.h>
43 44
44#ifdef HAVE_UNISTD_H
45# include <unistd.h> 45#include <unistd.h>
46#endif
47
48#ifdef HAVE_ARPA_INET_H
49# include <arpa/inet.h> 46#include <arpa/inet.h>
50#endif
51#include <newserver.h>
52 47
53Socket_Info socket_info; 48#include <algorithm>
54NewSocket *init_sockets; 49
50// use relatively small values, as we do not expect to receive much,
51// and we do userspace write buffering
52// 8kb limits throughput to roughly 66kb/s
53#define SOCKET_RCVBUF 8192
54#define SOCKET_SNDBUF 16384
55
56sockvec clients;
55 57
56/** 58/**
57 * Initializes a connection. Really, it just sets up the data structure, 59 * Initializes a connection. Really, it just sets up the data structure,
58 * socket setup is handled elsewhere. We do send a version to the 60 * socket setup is handled elsewhere. We do send a version to the
59 * client. 61 * client.
60 */ 62 */
61void 63client::client (int fd, const char *peername)
62InitConnection (NewSocket *ns, const char *from_ip) 64: fd (fd), host (strdup (peername)),
65 socket_ev (this, &client::socket_cb),
66 cmd_ev (this, &client::cmd_cb)
63{ 67{
68 refcnt_inc (); // the socket is an external reference
69
70 mss = 1500 - 52; // 1500 typical ethernet frame, 66 typical tcp header overhead
71
72 {
73 struct linger linger_opt;
74
75 linger_opt.l_onoff = 0;
76 linger_opt.l_linger = 0;
77
78 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
79 LOG (llevError, "SO_LINGER: %s\n", strerror (errno));
80 }
81
82 {
83 int val;
84
85#ifdef SO_RCVBUF
86 val = SOCKET_RCVBUF;
87 if (setsockopt (fd, SOL_SOCKET, SO_RCVBUF, &val, sizeof (val)))
88 LOG (llevError, "SO_RCVBUF: %s\n", strerror (errno));
89#endif
90
91#ifdef SO_SNDBUF
92 val = SOCKET_SNDBUF;
93 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, &val, sizeof (val)))
94 LOG (llevError, "SO_SNDBUF: %s\n", strerror (errno));
95#endif
96
97#ifdef IP_TOS
98 val = IPTOS_LOWDELAY;
99 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val)))
100 LOG (llevError, "IP_TOS: %s\n", strerror (errno));
101#endif
102
103#ifdef TCP_NODELAY
104 val = 1;
105 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)))
106 LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno));
107#endif
108
109 // set some very aggressive keepalive parameters
110#ifdef TCP_KEEPIDLE
111 val = 1;
112 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
113 LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
114#endif
115
116#ifdef TCP_KEEPCNT
117 val = 3;
118 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
119 LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
120#endif
121
122#ifdef TCP_KEEPINTVL
123 val = 1;
124 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
125 LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
126#endif
127
128 // try to find the mss value in use
129#ifdef TCP_MAXSEG
130 socklen_t sl = sizeof (val);
131 if (!getsockopt (fd, IPPROTO_TCP, TCP_MAXSEG, &val, &sl) && sl == sizeof (val))
132 mss = val;
133#endif
134 }
135
136 {
64 int bufsize = 65535; /*Supposed absolute upper limit */ 137 int bufsize = 65535; /*Supposed absolute upper limit */
65 int oldbufsize; 138 int oldbufsize;
66 int buflen = sizeof (int); 139 int buflen = sizeof (int);
67 140
68 if (fcntl (ns->fd, F_SETFL, O_NONBLOCK) == -1) 141 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
69 LOG (llevError, "InitConnection: Error on fcntl.\n"); 142 LOG (llevError, "InitConnection: Error on fcntl.\n");
70 143
71 if (getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1) 144 if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
72 oldbufsize = 0; 145 oldbufsize = 0;
73 146
74 if (oldbufsize < bufsize) 147 if (oldbufsize < bufsize)
75 if (setsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize))) 148 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
76 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize); 149 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
77 150
78 buflen = sizeof (oldbufsize); 151 buflen = sizeof (oldbufsize);
79 getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen); 152 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
80#ifdef ESRV_DEBUG 153 }
81 LOG (llevDebug, "Socket buffer size now %d bytes\n", oldbufsize);
82#endif
83 154
84 ns->faceset = 0; 155 state = ST_SETUP;
85 ns->facecache = 0;
86 ns->image2 = 0;
87 ns->sound = 0;
88 ns->exp64 = 0;
89 ns->monitor_spells = 0;
90 ns->mapmode = Map0Cmd; 156 mapmode = Map0Cmd;
91 ns->darkness = 1; 157 darkness = 1;
92 ns->status = Ns_Add;
93 ns->mapx = 11; 158 mapx = 11;
94 ns->mapy = 11; 159 mapy = 11;
95 ns->newmapcmd = 0;
96 ns->itemcmd = 1; /* Default is version item1 command */ 160 itemcmd = 1; /* Default is version item1 command */
97 ns->ext_mapinfos = 0; /*extendedmapinfo datas */ 161 max_rate = 100000 / (1000000 / MAX_TIME); // ~1mbit is assumed per default
98 ns->EMI_smooth = 0;
99 ns->look_position = 0;
100 ns->update_look = 0;
101 ns->has_readable_type = 0;
102 ns->supported_readables = 0;
103 ns->monitor_spells = 0;
104 ns->mapinfocmd = 0;
105 ns->extcmd = 0;
106 ns->extmap = 0;
107 162
108 /* we should really do some checking here - if total clients overflows
109 * we need to do something more intelligent, because client id's will start
110 * duplicating (not likely in normal cases, but malicous attacks that
111 * just open and close connections could get this total up.
112 */
113 ns->inbuf_len = 0;
114
115 /* Basic initialization. Needed because we do a check in
116 * HandleClient for oldsocketmode without checking the
117 * length of data.
118 */
119 memset (&ns->lastmap, 0, sizeof (struct Map));
120 memset (ns->faces_sent, 0, ns->faces_sent_len * sizeof (*ns->faces_sent));
121 memset (&ns->anims_sent, 0, sizeof (ns->anims_sent));
122 memset (&ns->stats, 0, sizeof (struct statsinfo));
123 /* Do this so we don't send a face command for the client for 163 /* Do this so we don't send a face command for the client for
124 * this face. Face 0 is sent to the client to say clear 164 * this face. Face 0 is sent to the client to say clear
125 * face information. 165 * face information.
126 */ 166 */
127 ns->faces_sent[0] = NS_FACESENT_FACE; 167 faces_sent[0] = true;
128 168
129 ns->outputbuffer.start = 0; 169 socket_ev.prio (PE_PRIO_NORMAL);
130 ns->outputbuffer.len = 0; 170 socket_ev.fd (fd);
131 ns->can_write = 1; 171 socket_ev.poll (PE_R);
132 ns->password_fails = 0;
133 172
134 ns->current_map = 0; 173 cmd_ev.prio (PE_PRIO_NORMAL);
135 ns->current_x = 0;
136 ns->current_y = 0;
137 ns->client[0] = 0;
138 ns->buggy_mapscroll = 0;
139 174
140 ns->sent_scroll = 0; 175 // initialisation done, kick it!
141 ns->host = strdup_local (from_ip);
142
143 {
144 SockList sl (MAXSOCKBUF);
145
146 sl.printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 176 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
147 Send_With_Handling (ns, &sl); 177 flush ();
148 sl.free ();
149 }
150 178
151#ifdef CS_LOGSTATS 179 reset_stats ();
152 if (socket_info.nconns > cst_tot.max_conn)
153 cst_tot.max_conn = socket_info.nconns;
154 if (socket_info.nconns > cst_lst.max_conn)
155 cst_lst.max_conn = socket_info.nconns;
156#endif
157}
158 180
181 clients.insert (this);
182}
159 183
160/** This sets up the socket and reads all the image information into memory. */ 184client::~client ()
185{
186 clients.erase (this);
187
188 free (stats.range);
189 free (stats.title);
190 free (host);
191}
192
161void 193void
162init_ericserver (void) 194client::do_destroy ()
163{ 195{
164 struct sockaddr_in insock; 196 attachable::do_destroy ();
165 struct protoent *protox;
166 struct linger linger_opt;
167 197
168 socket_info.max_filedescriptor = sysconf (_SC_OPEN_MAX); 198 if (pl)
199 pl->disconnect ();
169 200
170 socket_info.timeout.tv_sec = 0; 201 if (fd >= 0)
171 socket_info.timeout.tv_usec = 0;
172 socket_info.nconns = 0;
173
174#ifdef CS_LOGSTATS
175 memset (&cst_tot, 0, sizeof (CS_Stats));
176 memset (&cst_lst, 0, sizeof (CS_Stats));
177 cst_tot.time_start = time (NULL);
178 cst_lst.time_start = time (NULL);
179#endif
180
181 LOG (llevDebug, "Initialize new client/server data\n");
182 socket_info.nconns = 1;
183 init_sockets = (NewSocket *) malloc (sizeof (NewSocket));
184 init_sockets[0].faces_sent = NULL; /* unused */
185 socket_info.allocated_sockets = 1;
186
187 protox = getprotobyname ("tcp");
188 if (protox == NULL)
189 { 202 {
190 LOG (llevError, "init_ericserver: Error getting protox\n"); 203 send_packet ("goodbye");
191 return; 204 flush ();
205
206 close (fd);
192 } 207 }
193 208
194 init_sockets[0].fd = socket (PF_INET, SOCK_STREAM, protox->p_proto); 209 state = ST_DEAD;
195 if (init_sockets[0].fd == -1)
196 {
197 LOG (llevError, "Cannot create socket: %s\n", strerror (errno));
198 exit (-1);
199 }
200 210
201 insock.sin_family = AF_INET; 211 socket_ev.suspend ();
202 insock.sin_port = htons (settings.csport); 212 cmd_ev.suspend ();
203 insock.sin_addr.s_addr = htonl (INADDR_ANY);
204 213
205 linger_opt.l_onoff = 0; 214 refcnt_dec (); // socket no longer open
206 linger_opt.l_linger = 0;
207 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_LINGER, (char *) &linger_opt, sizeof (struct linger)))
208 LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
209
210 {
211 int tmp = 1;
212
213 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, &tmp, sizeof (tmp)))
214 LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno));
215 }
216
217 if (bind (init_sockets[0].fd, (struct sockaddr *) &insock, sizeof (insock)) == (-1))
218 {
219 LOG (llevError, "Cannot bind socket to port %d: %s\n", ntohs (insock.sin_port), strerror (errno));
220 close (init_sockets[0].fd);
221 exit (-1);
222 }
223
224 if (listen (init_sockets[0].fd, 5) == (-1))
225 {
226 LOG (llevError, "Cannot listen on socket: %s\n", strerror (errno));
227 close (init_sockets[0].fd);
228 exit (-1);
229 }
230
231 init_sockets[0].status = Ns_Add;
232 read_client_images ();
233} 215}
234 216
217void
218client::reset_stats ()
219{
220 /* we need to clear these to -1 and not zero - otherwise,
221 * if a player quits and starts a new character, we wont
222 * send new values to the client, as things like exp start
223 * at zero.
224 */
225 for (int i = 0; i < NUM_SKILLS; i++)
226 last_skill_exp[i] = -1;
227
228 for (int i = 0; i < NROFATTACKS; i++)
229 last_resist[i] = -1;
230
231 last_weapon_sp = -1;
232 last_level = -1;
233 last_stats.exp = -1;
234 last_weight = (uint32) - 1;
235 last_flags = 0;
236 last_weight = 0;
237 last_weight_limit = 0;
238 last_path_attuned = 0;
239 last_path_repelled = 0;
240 last_path_denied = 0;
241 last_speed = 0;
242 last_flags = 0;
243
244 static living zero_living;
245 last_stats = zero_living;
246}
235 247
236/******************************************************************************* 248/*******************************************************************************
237 * 249 *
238 * Start of functions dealing with freeing of the data. 250 * Start of functions dealing with freeing of the data.
239 * 251 *
243void 255void
244free_all_newserver (void) 256free_all_newserver (void)
245{ 257{
246 LOG (llevDebug, "Freeing all new client/server information.\n"); 258 LOG (llevDebug, "Freeing all new client/server information.\n");
247 free_socket_images (); 259 free_socket_images ();
248 free (init_sockets);
249} 260}
250 261
251/** 262client *
252 * Frees a socket. 263client::create (int fd, const char *peername)
253 * Basically, all we need to do here is free all data structures that
254 * might be associated with the socket. It is up to the caller to
255 * update the list
256 */
257
258void
259free_newsocket (NewSocket *ns)
260{ 264{
261 close (ns->fd); 265 client *ns = new client (dup (fd), peername);
262 266 ns->instantiate (); // effectively a nop right now
263 if (ns->stats.range) 267 INVOKE_CLIENT (CONNECT, ns);
264 free (ns->stats.range); 268 return ns;
265
266 if (ns->stats.title)
267 free (ns->stats.title);
268
269 free (ns->host);
270} 269}
271 270
272/** Sends the 'goodbye' command to the player, and closes connection. */
273void
274final_free_player (player *pl)
275{
276 pl->socket.send_packet ("goodbye");
277 free_newsocket (&pl->socket);
278 free_player (pl);
279}
280

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