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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.34 by root, Sun Jan 7 02:39:15 2007 UTC vs.
Revision 1.49 by root, Sun Jul 1 05:00:20 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 3 *
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 Copyright (C) 2001 Mark Wedel 5 * Copyright (©) 2001,2007 Mark Wedel
6 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 7 *
8 This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version. 11 * (at your option) any later version.
12 12 *
13 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details. 16 * GNU General Public License for more details.
17 17 *
18 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 *
21
22 The author can be reached via e-mail to <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23*/ 22 */
24 23
25/** 24/**
26 * \file 25 * \file
27 * Socket general functions 26 * Socket general functions
28 * 27 *
46#include <unistd.h> 45#include <unistd.h>
47#include <arpa/inet.h> 46#include <arpa/inet.h>
48 47
49#include <algorithm> 48#include <algorithm>
50 49
50// use relatively small values, as we do not expect to receive much,
51// and we do userspace write buffering
52// 8kb limits throughput to roughly 66kb/s
53#define SOCKET_RCVBUF 8192
54#define SOCKET_SNDBUF 16384
55
51sockvec clients; 56sockvec clients;
52 57
53/** 58/**
54 * Initializes a connection. Really, it just sets up the data structure, 59 * Initializes a connection. Really, it just sets up the data structure,
55 * socket setup is handled elsewhere. We do send a version to the 60 * socket setup is handled elsewhere. We do send a version to the
56 * client. 61 * client.
57 */ 62 */
58client::client (int fd, const char *peername) 63client::client (int fd, const char *peername)
59: fd (fd), host (strdup (peername)), 64: fd (fd), host (strdup (peername)),
60 socket_ev (this, &client::socket_cb), 65 socket_ev (this, &client::socket_cb),
61 cmd_ev (this, &client::cmd_cb), 66 cmd_ev (this, &client::cmd_cb)
62 cc_inv (this), cc_other (this)
63{ 67{
64 refcnt_inc (); // the socket is an external reference 68 refcnt_inc (); // the socket is an external reference
69
70 mss = 1500 - 52; // 1500 typical ethernet frame, 66 typical tcp header overhead
65 71
66 { 72 {
67 struct linger linger_opt; 73 struct linger linger_opt;
68 74
69 linger_opt.l_onoff = 0; 75 linger_opt.l_onoff = 0;
70 linger_opt.l_linger = 0; 76 linger_opt.l_linger = 0;
71 77
72 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger))) 78 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
73 LOG (llevError, "SO_LINGER: %s\n", strerror (errno)); 79 LOG (llevError, "SO_LINGER: %s\n", strerror (errno));
74 } 80 }
75 81
76 { 82 {
83 int val;
84
85#ifdef SO_RCVBUF
86 val = SOCKET_RCVBUF;
87 if (setsockopt (fd, SOL_SOCKET, SO_RCVBUF, &val, sizeof (val)))
88 LOG (llevError, "SO_RCVBUF: %s\n", strerror (errno));
89#endif
90
91#ifdef SO_SNDBUF
92 val = SOCKET_SNDBUF;
93 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, &val, sizeof (val)))
94 LOG (llevError, "SO_SNDBUF: %s\n", strerror (errno));
95#endif
96
97#ifdef IP_TOS
77 int val = IPTOS_LOWDELAY; 98 val = IPTOS_LOWDELAY;
78
79 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val))) 99 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val)))
80 LOG (llevError, "IP_TOS: %s\n", strerror (errno)); 100 LOG (llevError, "IP_TOS: %s\n", strerror (errno));
81 } 101#endif
82 102
83 { 103#ifdef TCP_NODELAY
84 int val = 1; 104 val = 1;
85
86 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val))) 105 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)))
87 LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno)); 106 LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno));
107#endif
108
109 // set some very aggressive keepalive parameters
110#ifdef TCP_KEEPIDLE
111 val = 1;
112 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
113 LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
114#endif
115
116#ifdef TCP_KEEPCNT
117 val = 3;
118 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
119 LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
120#endif
121
122#ifdef TCP_KEEPINTVL
123 val = 1;
124 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
125 LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
126#endif
127
128 // try to find the mss value in use
129#ifdef TCP_MAXSEG
130 socklen_t sl = sizeof (val);
131 if (!getsockopt (fd, IPPROTO_TCP, TCP_MAXSEG, &val, &sl) && sl == sizeof (val))
132 mss = val;
133#endif
88 } 134 }
89
90#ifdef __linux__
91 {
92 int val;
93
94 // set some very aggressive keepalive parameters
95 val = 10;
96 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
97 LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
98
99 val = 5;
100 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
101 LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
102
103 val = 1;
104 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
105 LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
106 }
107#endif
108 135
109 { 136 {
110 int bufsize = 65535; /*Supposed absolute upper limit */ 137 int bufsize = 65535; /*Supposed absolute upper limit */
111 int oldbufsize; 138 int oldbufsize;
112 int buflen = sizeof (int); 139 int buflen = sizeof (int);
129 mapmode = Map0Cmd; 156 mapmode = Map0Cmd;
130 darkness = 1; 157 darkness = 1;
131 mapx = 11; 158 mapx = 11;
132 mapy = 11; 159 mapy = 11;
133 itemcmd = 1; /* Default is version item1 command */ 160 itemcmd = 1; /* Default is version item1 command */
134 161 max_rate = 100000 / (1000000 / MAX_TIME); // ~1mbit is assumed per default
135 faces_sent = salloc0<uint8> (nrofpixmaps);
136 162
137 /* Do this so we don't send a face command for the client for 163 /* Do this so we don't send a face command for the client for
138 * this face. Face 0 is sent to the client to say clear 164 * this face. Face 0 is sent to the client to say clear
139 * face information. 165 * face information.
140 */ 166 */
141 faces_sent[0] = NS_FACESENT_FACE; 167 faces_sent[0] = true;
142 168
143 // socket I/O is low priority
144 // we prefer to have the server run instead of handling client requests
145 socket_ev.prio (PE_PRIO_NORMAL + 1); 169 socket_ev.prio (PE_PRIO_NORMAL);
146 socket_ev.fd (fd); 170 socket_ev.fd (fd);
147 socket_ev.poll (PE_R); 171 socket_ev.poll (PE_R);
148 172
149 // command handling is even lower priority
150 // that way no client can monopolise the server
151 cmd_ev.prio (PE_PRIO_NORMAL + 2); 173 cmd_ev.prio (PE_PRIO_NORMAL);
152 174
153 // initialisation done, kick it! 175 // initialisation done, kick it!
154 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 176 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
155 flush (); 177 flush ();
156 178
179 reset_stats ();
180
157 clients.insert (this); 181 clients.insert (this);
158} 182}
159 183
160client::~client () 184client::~client ()
161{ 185{
162 clients.erase (this); 186 clients.erase (this);
163 187
164 sfree<uint8> (faces_sent, nrofpixmaps);
165 free (stats.range); 188 free (stats.range);
166 free (stats.title); 189 free (stats.title);
167 free (host); 190 free (host);
168} 191}
169 192
189 cmd_ev.suspend (); 212 cmd_ev.suspend ();
190 213
191 refcnt_dec (); // socket no longer open 214 refcnt_dec (); // socket no longer open
192} 215}
193 216
194/** This sets up the socket and reads all the image information into memory. */
195void 217void
196init_ericserver (void) 218client::reset_stats ()
197{ 219{
198 cst_tot.time_start = time (NULL); 220 /* we need to clear these to -1 and not zero - otherwise,
199 cst_lst.time_start = time (NULL); 221 * if a player quits and starts a new character, we wont
222 * send new values to the client, as things like exp start
223 * at zero.
224 */
225 for (int i = 0; i < NUM_SKILLS; i++)
226 last_skill_exp[i] = -1;
200 227
201 LOG (llevDebug, "Initialize new client/server data\n"); 228 for (int i = 0; i < NROFATTACKS; i++)
229 last_resist[i] = -1;
202 230
203 read_client_images (); 231 last_weapon_sp = -1;
204} 232 last_level = -1;
233 last_stats.exp = -1;
234 last_weight = (uint32) - 1;
235 last_flags = 0;
236 last_weight = 0;
237 last_weight_limit = 0;
238 last_path_attuned = 0;
239 last_path_repelled = 0;
240 last_path_denied = 0;
241 last_speed = 0;
242 last_flags = 0;
205 243
244 static living zero_living;
245 last_stats = zero_living;
246}
206 247
207/******************************************************************************* 248/*******************************************************************************
208 * 249 *
209 * Start of functions dealing with freeing of the data. 250 * Start of functions dealing with freeing of the data.
210 * 251 *
219} 260}
220 261
221client * 262client *
222client::create (int fd, const char *peername) 263client::create (int fd, const char *peername)
223{ 264{
224 if (checkbanned (NULL, peername))
225 {
226 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
227 return 0;
228 }
229 else
230 {
231 client *ns = new client (dup (fd), peername); 265 client *ns = new client (dup (fd), peername);
232
233 ns->instantiate (); // effectively a nop right now 266 ns->instantiate (); // effectively a nop right now
234
235 INVOKE_CLIENT (CONNECT, ns); 267 INVOKE_CLIENT (CONNECT, ns);
236
237 return ns; 268 return ns;
238 }
239} 269}
240 270

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