ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/socket/init.C
Revision: 1.12
Committed: Thu Dec 14 00:01:35 2006 UTC (17 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.11: +2 -4 lines
Log Message:
- further cleanup and rewrite
- fix a potential crash in "lock" and "mark" packets

File Contents

# Content
1 /*
2 CrossFire, A Multiplayer game for X-windows
3
4 Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21 The author can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /**
25 * \file
26 * Socket general functions
27 *
28 * \date 2003-12-02
29 *
30 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c
33 */
34
35
36 #include <global.h>
37 #include <sproto.h>
38 #include <sys/types.h>
39 #include <sys/time.h>
40 #include <sys/socket.h>
41 #include <netinet/in.h>
42 #include <netdb.h>
43
44 #ifdef HAVE_UNISTD_H
45 # include <unistd.h>
46 #endif
47
48 #ifdef HAVE_ARPA_INET_H
49 # include <arpa/inet.h>
50 #endif
51 #include <newserver.h>
52
53 Socket_Info socket_info;
54 NewSocket *init_sockets;
55
56 /**
57 * Initializes a connection. Really, it just sets up the data structure,
58 * socket setup is handled elsewhere. We do send a version to the
59 * client.
60 */
61 void
62 InitConnection (NewSocket *ns, const char *from_ip)
63 {
64 SockList sl;
65 char buf[256];
66 int bufsize = 65535; /*Supposed absolute upper limit */
67 int oldbufsize;
68 int buflen = sizeof (int);
69
70 if (fcntl (ns->fd, F_SETFL, O_NONBLOCK) == -1)
71 LOG (llevError, "InitConnection: Error on fcntl.\n");
72
73 if (getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
74 oldbufsize = 0;
75
76 if (oldbufsize < bufsize)
77 if (setsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
78 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
79
80 buflen = sizeof (oldbufsize);
81 getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
82 #ifdef ESRV_DEBUG
83 LOG (llevDebug, "Socket buffer size now %d bytes\n", oldbufsize);
84 #endif
85
86 ns->faceset = 0;
87 ns->facecache = 0;
88 ns->image2 = 0;
89 ns->sound = 0;
90 ns->exp64 = 0;
91 ns->monitor_spells = 0;
92 ns->mapmode = Map0Cmd;
93 ns->darkness = 1;
94 ns->status = Ns_Add;
95 ns->mapx = 11;
96 ns->mapy = 11;
97 ns->newmapcmd = 0;
98 ns->itemcmd = 1; /* Default is version item1 command */
99 ns->ext_mapinfos = 0; /*extendedmapinfo datas */
100 ns->EMI_smooth = 0;
101 ns->look_position = 0;
102 ns->update_look = 0;
103 ns->has_readable_type = 0;
104 ns->supported_readables = 0;
105 ns->monitor_spells = 0;
106 ns->mapinfocmd = 0;
107 ns->extcmd = 0;
108 ns->extmap = 0;
109
110 /* we should really do some checking here - if total clients overflows
111 * we need to do something more intelligent, because client id's will start
112 * duplicating (not likely in normal cases, but malicous attacks that
113 * just open and close connections could get this total up.
114 */
115 ns->inbuf_len = 0;
116
117 /* Basic initialization. Needed because we do a check in
118 * HandleClient for oldsocketmode without checking the
119 * length of data.
120 */
121 memset (&ns->lastmap, 0, sizeof (struct Map));
122 memset (ns->faces_sent, 0, ns->faces_sent_len * sizeof (*ns->faces_sent));
123 memset (&ns->anims_sent, 0, sizeof (ns->anims_sent));
124 memset (&ns->stats, 0, sizeof (struct statsinfo));
125 /* Do this so we don't send a face command for the client for
126 * this face. Face 0 is sent to the client to say clear
127 * face information.
128 */
129 ns->faces_sent[0] = NS_FACESENT_FACE;
130
131 ns->outputbuffer.start = 0;
132 ns->outputbuffer.len = 0;
133 ns->can_write = 1;
134 ns->password_fails = 0;
135
136 ns->current_map = 0;
137 ns->current_x = 0;
138 ns->current_y = 0;
139 ns->client[0] = 0;
140 ns->buggy_mapscroll = 0;
141
142 ns->sent_scroll = 0;
143 ns->host = strdup_local (from_ip);
144 sprintf ((char *) buf, "version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
145 sl.buf = (unsigned char *) buf;
146 sl.len = strlen ((char *) buf);
147 Send_With_Handling (ns, &sl);
148 #ifdef CS_LOGSTATS
149 if (socket_info.nconns > cst_tot.max_conn)
150 cst_tot.max_conn = socket_info.nconns;
151 if (socket_info.nconns > cst_lst.max_conn)
152 cst_lst.max_conn = socket_info.nconns;
153 #endif
154 }
155
156
157 /** This sets up the socket and reads all the image information into memory. */
158 void
159 init_ericserver (void)
160 {
161 struct sockaddr_in insock;
162 struct protoent *protox;
163 struct linger linger_opt;
164
165 socket_info.max_filedescriptor = sysconf (_SC_OPEN_MAX);
166
167 socket_info.timeout.tv_sec = 0;
168 socket_info.timeout.tv_usec = 0;
169 socket_info.nconns = 0;
170
171 #ifdef CS_LOGSTATS
172 memset (&cst_tot, 0, sizeof (CS_Stats));
173 memset (&cst_lst, 0, sizeof (CS_Stats));
174 cst_tot.time_start = time (NULL);
175 cst_lst.time_start = time (NULL);
176 #endif
177
178 LOG (llevDebug, "Initialize new client/server data\n");
179 socket_info.nconns = 1;
180 init_sockets = (NewSocket *) malloc (sizeof (NewSocket));
181 init_sockets[0].faces_sent = NULL; /* unused */
182 socket_info.allocated_sockets = 1;
183
184 protox = getprotobyname ("tcp");
185 if (protox == NULL)
186 {
187 LOG (llevError, "init_ericserver: Error getting protox\n");
188 return;
189 }
190
191 init_sockets[0].fd = socket (PF_INET, SOCK_STREAM, protox->p_proto);
192 if (init_sockets[0].fd == -1)
193 {
194 LOG (llevError, "Cannot create socket: %s\n", strerror (errno));
195 exit (-1);
196 }
197
198 insock.sin_family = AF_INET;
199 insock.sin_port = htons (settings.csport);
200 insock.sin_addr.s_addr = htonl (INADDR_ANY);
201
202 linger_opt.l_onoff = 0;
203 linger_opt.l_linger = 0;
204 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_LINGER, (char *) &linger_opt, sizeof (struct linger)))
205 LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
206
207 {
208 int tmp = 1;
209
210 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, &tmp, sizeof (tmp)))
211 LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno));
212 }
213
214 if (bind (init_sockets[0].fd, (struct sockaddr *) &insock, sizeof (insock)) == (-1))
215 {
216 LOG (llevError, "Cannot bind socket to port %d: %s\n", ntohs (insock.sin_port), strerror (errno));
217 close (init_sockets[0].fd);
218 exit (-1);
219 }
220
221 if (listen (init_sockets[0].fd, 5) == (-1))
222 {
223 LOG (llevError, "Cannot listen on socket: %s\n", strerror (errno));
224 close (init_sockets[0].fd);
225 exit (-1);
226 }
227
228 init_sockets[0].status = Ns_Add;
229 read_client_images ();
230 }
231
232
233 /*******************************************************************************
234 *
235 * Start of functions dealing with freeing of the data.
236 *
237 ******************************************************************************/
238
239 /** Free's all the memory that ericserver allocates. */
240 void
241 free_all_newserver (void)
242 {
243 LOG (llevDebug, "Freeing all new client/server information.\n");
244 free_socket_images ();
245 free (init_sockets);
246 }
247
248 /**
249 * Frees a socket.
250 * Basically, all we need to do here is free all data structures that
251 * might be associated with the socket. It is up to the caller to
252 * update the list
253 */
254
255 void
256 free_newsocket (NewSocket *ns)
257 {
258 close (ns->fd);
259
260 if (ns->stats.range)
261 free (ns->stats.range);
262
263 if (ns->stats.title)
264 free (ns->stats.title);
265
266 free (ns->host);
267 }
268
269 /** Sends the 'goodbye' command to the player, and closes connection. */
270 void
271 final_free_player (player *pl)
272 {
273 cs_write_string (&pl->socket, "goodbye", 8);
274 free_newsocket (&pl->socket);
275 free_player (pl);
276 }