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/cvs/deliantra/server/socket/init.C
Revision: 1.16
Committed: Thu Dec 14 04:30:33 2006 UTC (17 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.15: +71 -138 lines
Log Message:
- rewrote most of the socket loop code
- moved connection accept into tcp.ext
- no evil socket copying anymore,
  needs more cleanups

File Contents

# Content
1 /*
2 CrossFire, A Multiplayer game for X-windows
3
4 Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21 The author can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /**
25 * \file
26 * Socket general functions
27 *
28 * \date 2003-12-02
29 *
30 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c
33 */
34
35
36 #include <global.h>
37 #include <sproto.h>
38 #include <sys/types.h>
39 #include <sys/time.h>
40 #include <sys/socket.h>
41 #include <netinet/in.h>
42 #include <netdb.h>
43
44 #ifdef HAVE_UNISTD_H
45 # include <unistd.h>
46 #endif
47
48 #ifdef HAVE_ARPA_INET_H
49 # include <arpa/inet.h>
50 #endif
51 #include <newserver.h>
52
53 sockvec client_sockets;
54
55 /**
56 * Initializes a connection. Really, it just sets up the data structure,
57 * socket setup is handled elsewhere. We do send a version to the
58 * client.
59 */
60 client_socket::client_socket (int fd, const char *peername)
61 : fd (fd), host (strdup (peername))
62 {
63 {
64 struct linger linger_opt;
65
66 linger_opt.l_onoff = 0;
67 linger_opt.l_linger = 0;
68
69 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
70 LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
71 }
72
73 {
74 int bufsize = 65535; /*Supposed absolute upper limit */
75 int oldbufsize;
76 int buflen = sizeof (int);
77
78 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
79 LOG (llevError, "InitConnection: Error on fcntl.\n");
80
81 if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
82 oldbufsize = 0;
83
84 if (oldbufsize < bufsize)
85 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
86 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
87
88 buflen = sizeof (oldbufsize);
89 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
90 }
91
92 mapmode = Map0Cmd;
93 darkness = 1;
94 status = Ns_Add;
95 mapx = 11;
96 mapy = 11;
97 itemcmd = 1; /* Default is version item1 command */
98
99 faces_sent_len = nrofpixmaps;
100 faces_sent = (uint8 *)calloc (nrofpixmaps, sizeof (*faces_sent));
101 if (!faces_sent)
102 fatal (OUT_OF_MEMORY);
103
104 /* Do this so we don't send a face command for the client for
105 * this face. Face 0 is sent to the client to say clear
106 * face information.
107 */
108 faces_sent[0] = NS_FACESENT_FACE;
109
110 can_write = 1;
111
112 // initialisation done, kick it!
113
114 {
115 packet sl;
116 sl.printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
117 send_packet (sl);
118 }
119
120 #if 0//TODO
121 socket_info.nconns++;
122 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
123 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
124 #endif
125 }
126
127 client_socket::~client_socket ()
128 {
129 status = Ns_Dead;
130 }
131
132 /** This sets up the socket and reads all the image information into memory. */
133 void
134 init_ericserver (void)
135 {
136 struct sockaddr_in insock;
137 struct linger linger_opt;
138
139 memset (&cst_tot, 0, sizeof (CS_Stats));
140 memset (&cst_lst, 0, sizeof (CS_Stats));
141 cst_tot.time_start = time (NULL);
142 cst_lst.time_start = time (NULL);
143
144 LOG (llevDebug, "Initialize new client/server data\n");
145
146 read_client_images ();
147 }
148
149
150 /*******************************************************************************
151 *
152 * Start of functions dealing with freeing of the data.
153 *
154 ******************************************************************************/
155
156 /** Free's all the memory that ericserver allocates. */
157 void
158 free_all_newserver (void)
159 {
160 LOG (llevDebug, "Freeing all new client/server information.\n");
161 free_socket_images ();
162 }
163
164 /**
165 * Frees a socket.
166 * Basically, all we need to do here is free all data structures that
167 * might be associated with the socket. It is up to the caller to
168 * update the list
169 */
170
171 void
172 free_newsocket (client_socket *ns)
173 {
174 if (ns->fd >= 0)
175 close (ns->fd);
176
177 if (ns->stats.range)
178 free (ns->stats.range);
179
180 if (ns->stats.title)
181 free (ns->stats.title);
182
183 free (ns->host);
184
185 ns->fd = -1;
186 ns->stats.range = 0;
187 ns->stats.title = 0;
188 ns->host = 0;
189 }
190
191 /** Sends the 'goodbye' command to the player, and closes connection. */
192 void
193 final_free_player (player *pl)
194 {
195 pl->socket->send_packet ("goodbye");
196 free_newsocket (pl->socket);
197 free_player (pl);
198 }
199
200 bool
201 add_client_socket (int fd, const char *peername)
202 {
203 if (checkbanned (NULL, peername))
204 {
205 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
206 return false;
207 }
208 else
209 {
210 client_socket *ns = new client_socket (dup (fd), peername);
211 client_sockets.push_back (ns);
212 return true;
213 }
214 }
215