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/cvs/deliantra/server/socket/init.C
Revision: 1.8
Committed: Thu Sep 14 22:34:05 2006 UTC (17 years, 9 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.7: +1 -7 lines
Log Message:
indent

File Contents

# Content
1 /*
2 CrossFire, A Multiplayer game for X-windows
3
4 Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21 The author can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /**
25 * \file
26 * Socket general functions
27 *
28 * \date 2003-12-02
29 *
30 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c
33 */
34
35
36 #include <global.h>
37 #ifndef __CEXTRACT__
38 # include <sproto.h>
39 #endif
40 #ifndef WIN32 /* ---win32 exclude include files */
41 # include <sys/types.h>
42 # include <sys/time.h>
43 # include <sys/socket.h>
44 # include <netinet/in.h>
45 # include <netdb.h>
46 #endif /* win32 */
47
48 #ifdef HAVE_UNISTD_H
49 # include <unistd.h>
50 #endif
51
52 #ifdef HAVE_ARPA_INET_H
53 # include <arpa/inet.h>
54 #endif
55 #include <newserver.h>
56
57 Socket_Info socket_info;
58 NewSocket *init_sockets;
59
60 /**
61 * Initializes a connection. Really, it just sets up the data structure,
62 * socket setup is handled elsewhere. We do send a version to the
63 * client.
64 */
65 void
66 InitConnection (NewSocket * ns, const char *from_ip)
67 {
68 SockList sl;
69 char buf[256];
70 int bufsize = 65535; /*Supposed absolute upper limit */
71 int oldbufsize;
72 int buflen = sizeof (int);
73
74 #ifdef WIN32 /* ***WIN32 SOCKET: init win32 non blocking socket */
75 int temp = 1;
76
77 if (ioctlsocket (ns->fd, FIONBIO, &temp) == -1)
78 LOG (llevError, "InitConnection: Error on ioctlsocket.\n");
79 #else
80 if (fcntl (ns->fd, F_SETFL, O_NONBLOCK) == -1)
81 {
82 LOG (llevError, "InitConnection: Error on fcntl.\n");
83 }
84 #endif /* end win32 */
85
86 if (getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
87 oldbufsize = 0;
88 if (oldbufsize < bufsize)
89 {
90 #ifdef ESRV_DEBUG
91 LOG (llevDebug, "Default buffer size was %d bytes, will reset it to %d\n", oldbufsize, bufsize);
92 #endif
93 if (setsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
94 {
95 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
96 }
97 }
98 buflen = sizeof (oldbufsize);
99 getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
100 #ifdef ESRV_DEBUG
101 LOG (llevDebug, "Socket buffer size now %d bytes\n", oldbufsize);
102 #endif
103
104 ns->faceset = 0;
105 ns->facecache = 0;
106 ns->image2 = 0;
107 ns->sound = 0;
108 ns->exp64 = 0;
109 ns->monitor_spells = 0;
110 ns->mapmode = Map0Cmd;
111 ns->darkness = 1;
112 ns->status = Ns_Add;
113 ns->comment = NULL;
114 ns->old_mode = (Old_Mode) 0;
115 ns->mapx = 11;
116 ns->mapy = 11;
117 ns->newmapcmd = 0;
118 ns->itemcmd = 1; /* Default is version item1 command */
119 ns->ext_mapinfos = 0; /*extendedmapinfo datas */
120 ns->EMI_smooth = 0;
121 ns->look_position = 0;
122 ns->update_look = 0;
123 ns->has_readable_type = 0;
124 ns->supported_readables = 0;
125 ns->monitor_spells = 0;
126 ns->mapinfocmd = 0;
127 ns->extcmd = 0;
128 ns->extmap = 0;
129
130 /* we should really do some checking here - if total clients overflows
131 * we need to do something more intelligent, because client id's will start
132 * duplicating (not likely in normal cases, but malicous attacks that
133 * just open and close connections could get this total up.
134 */
135 ns->inbuf.len = 0;
136 ns->inbuf.buf = (unsigned char *) malloc (sizeof (unsigned char) * MAXSOCKBUF);
137 /* Basic initialization. Needed because we do a check in
138 * HandleClient for oldsocketmode without checking the
139 * length of data.
140 */
141 memset (ns->inbuf.buf, 0, sizeof (unsigned char) * MAXSOCKBUF);
142 memset (&ns->lastmap, 0, sizeof (struct Map));
143 memset (ns->faces_sent, 0, ns->faces_sent_len * sizeof (*ns->faces_sent));
144 memset (&ns->anims_sent, 0, sizeof (ns->anims_sent));
145 memset (&ns->stats, 0, sizeof (struct statsinfo));
146 /* Do this so we don't send a face command for the client for
147 * this face. Face 0 is sent to the client to say clear
148 * face information.
149 */
150 ns->faces_sent[0] = NS_FACESENT_FACE;
151
152 ns->outputbuffer.start = 0;
153 ns->outputbuffer.len = 0;
154 ns->can_write = 1;
155 ns->password_fails = 0;
156
157 ns->current_map = 0;
158 ns->current_x = 0;
159 ns->current_y = 0;
160 ns->client[0] = 0;
161 ns->buggy_mapscroll = 0;
162
163 ns->sent_scroll = 0;
164 ns->host = strdup_local (from_ip);
165 sprintf ((char *) buf, "version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
166 sl.buf = (unsigned char *) buf;
167 sl.len = strlen ((char *) buf);
168 Send_With_Handling (ns, &sl);
169 #ifdef CS_LOGSTATS
170 if (socket_info.nconns > cst_tot.max_conn)
171 cst_tot.max_conn = socket_info.nconns;
172 if (socket_info.nconns > cst_lst.max_conn)
173 cst_lst.max_conn = socket_info.nconns;
174 #endif
175 }
176
177
178 /** This sets up the socket and reads all the image information into memory. */
179 void
180 init_ericserver (void)
181 {
182 struct sockaddr_in insock;
183 struct protoent *protox;
184 struct linger linger_opt;
185
186 #ifdef WIN32 /* ***win32 - we init a windows socket */
187 WSADATA w;
188
189 socket_info.max_filedescriptor = 1; /* used in select, ignored in winsockets */
190 WSAStartup (0x0101, &w); /* this setup all socket stuff */
191 /* ill include no error tests here, winsocket 1.1 should always work */
192 /* except some old win95 versions without tcp/ip stack */
193 #else /* non windows */
194
195 # ifdef HAVE_SYSCONF
196 socket_info.max_filedescriptor = sysconf (_SC_OPEN_MAX);
197 # else
198 # ifdef HAVE_GETDTABLESIZE
199 socket_info.max_filedescriptor = getdtablesize ();
200 # else
201 "Unable to find usable function to get max filedescriptors";
202 # endif
203 # endif
204 #endif /* win32 */
205
206 socket_info.timeout.tv_sec = 0;
207 socket_info.timeout.tv_usec = 0;
208 socket_info.nconns = 0;
209
210 #ifdef CS_LOGSTATS
211 memset (&cst_tot, 0, sizeof (CS_Stats));
212 memset (&cst_lst, 0, sizeof (CS_Stats));
213 cst_tot.time_start = time (NULL);
214 cst_lst.time_start = time (NULL);
215 #endif
216
217 LOG (llevDebug, "Initialize new client/server data\n");
218 socket_info.nconns = 1;
219 init_sockets = (NewSocket *) malloc (sizeof (NewSocket));
220 init_sockets[0].faces_sent = NULL; /* unused */
221 socket_info.allocated_sockets = 1;
222
223 protox = getprotobyname ("tcp");
224 if (protox == NULL)
225 {
226 LOG (llevError, "init_ericserver: Error getting protox\n");
227 return;
228 }
229 init_sockets[0].fd = socket (PF_INET, SOCK_STREAM, protox->p_proto);
230 if (init_sockets[0].fd == -1)
231 {
232 LOG (llevError, "Cannot create socket: %s\n", strerror (errno));
233 exit (-1);
234 }
235 insock.sin_family = AF_INET;
236 insock.sin_port = htons (settings.csport);
237 insock.sin_addr.s_addr = htonl (INADDR_ANY);
238
239 linger_opt.l_onoff = 0;
240 linger_opt.l_linger = 0;
241 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_LINGER, (char *) &linger_opt, sizeof (struct linger)))
242 {
243 LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
244 }
245
246 /* Would be nice to have an autoconf check for this. It appears that
247 * these functions are both using the same calling syntax, just one
248 * of them needs extra valus passed.
249 */
250 #if defined(__osf__) || defined(hpux) || defined(sgi) || defined(NeXT) || \
251 defined(__sun__) || defined(__linux__) || defined(SVR4) || \
252 defined(__FreeBSD__) || defined(__OpenBSD__) || \
253 defined(WIN32) /* ---win32 add this here */ || \
254 defined(__GNU__) /* HURD */
255 {
256 # ifdef WIN32
257 char tmp = 1;
258 # else
259 int tmp = 1;
260 # endif
261
262 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, &tmp, sizeof (tmp)))
263 {
264 LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno));
265 }
266 }
267 #else
268 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, (char *) NULL, 0))
269 {
270 LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno));
271 }
272 #endif
273
274 if (bind (init_sockets[0].fd, (struct sockaddr *) &insock, sizeof (insock)) == (-1))
275 {
276 LOG (llevError, "Cannot bind socket to port %d: %s\n", ntohs (insock.sin_port), strerror (errno));
277 #ifdef WIN32 /* ***win32: close() -> closesocket() */
278 shutdown (init_sockets[0].fd, SD_BOTH);
279 closesocket (init_sockets[0].fd);
280 #else
281 close (init_sockets[0].fd);
282 #endif /* win32 */
283 exit (-1);
284 }
285 if (listen (init_sockets[0].fd, 5) == (-1))
286 {
287 LOG (llevError, "Cannot listen on socket: %s\n", strerror (errno));
288 #ifdef WIN32 /* ***win32: close() -> closesocket() */
289 shutdown (init_sockets[0].fd, SD_BOTH);
290 closesocket (init_sockets[0].fd);
291 #else
292 close (init_sockets[0].fd);
293 #endif /* win32 */
294 exit (-1);
295 }
296 init_sockets[0].status = Ns_Add;
297 read_client_images ();
298 }
299
300
301 /*******************************************************************************
302 *
303 * Start of functions dealing with freeing of the data.
304 *
305 ******************************************************************************/
306
307 /** Free's all the memory that ericserver allocates. */
308 void
309 free_all_newserver (void)
310 {
311 LOG (llevDebug, "Freeing all new client/server information.\n");
312 free_socket_images ();
313 free (init_sockets);
314 }
315
316 /**
317 * Frees a socket.
318 * Basically, all we need to do here is free all data structures that
319 * might be associated with the socket. It is up to the caller to
320 * update the list
321 */
322
323 void
324 free_newsocket (NewSocket * ns)
325 {
326 #ifdef WIN32 /* ***win32: closesocket in windows style */
327 shutdown (ns->fd, SD_BOTH);
328 if (closesocket (ns->fd))
329 {
330 #else
331 if (close (ns->fd))
332 {
333 #endif /* win32 */
334
335 #ifdef ESRV_DEBUG
336 LOG (llevDebug, "Error closing socket %d\n", ns->fd);
337 #endif
338 }
339 if (ns->stats.range)
340 free (ns->stats.range);
341 if (ns->stats.title)
342 free (ns->stats.title);
343 if (ns->comment)
344 free (ns->comment);
345 free (ns->host);
346 free (ns->inbuf.buf);
347 }
348
349 /** Sends the 'goodbye' command to the player, and closes connection. */
350 void
351 final_free_player (player *pl)
352 {
353 cs_write_string (&pl->socket, "goodbye", 8);
354 free_newsocket (&pl->socket);
355 free_player (pl);
356 }