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/cvs/deliantra/server/socket/init.C
Revision: 1.62
Committed: Mon Oct 12 14:00:59 2009 UTC (14 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_82, rel-2_81
Changes since 1.61: +7 -6 lines
Log Message:
clarify license

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001,2007 Mark Wedel
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 /**
26 * \file
27 * Socket general functions
28 *
29 * \date 2003-12-02
30 *
31 * Mainly deals with initialization and higher level socket
32 * maintenance (checking for lost connections and if data has arrived.)
33 * The reading of data is handled in ericserver.c
34 */
35
36 #include <global.h>
37 #include <sproto.h>
38 #include <sys/types.h>
39 #include <sys/time.h>
40 #include <sys/socket.h>
41 #include <netinet/in.h>
42 #include <netinet/tcp.h>
43 #include <netinet/ip.h>
44 #include <netdb.h>
45
46 #include <unistd.h>
47 #include <arpa/inet.h>
48
49 #include <algorithm>
50
51 // use relatively small values, as we do not expect to receive much,
52 // and we do userspace write buffering
53 // 8kb limits throughput to roughly 66kb/s
54 #define SOCKET_RCVBUF 8192
55 #define SOCKET_SNDBUF 16384
56
57 sockvec clients;
58
59 /**
60 * Initializes a connection. Really, it just sets up the data structure,
61 * socket setup is handled elsewhere. We do send a version to the
62 * client.
63 */
64 client::client (int fd, const char *peername)
65 : fd (fd), host (strdup (peername)),
66 socket_ev (this, &client::socket_cb)
67 {
68 refcnt_inc (); // the socket is an external reference
69
70 mss = 1500 - 52; // 1500 typical ethernet frame, 66 typical tcp header overhead
71
72 socket_timeout = 16.;
73
74 {
75 struct linger linger_opt;
76
77 linger_opt.l_onoff = 0;
78 linger_opt.l_linger = 0;
79
80 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
81 LOG (llevError, "SO_LINGER: %s\n", strerror (errno));
82 }
83
84 {
85 int val;
86
87 #ifdef SO_RCVBUF
88 val = SOCKET_RCVBUF;
89 if (setsockopt (fd, SOL_SOCKET, SO_RCVBUF, &val, sizeof (val)))
90 LOG (llevError, "SO_RCVBUF: %s\n", strerror (errno));
91 #endif
92
93 #ifdef SO_SNDBUF
94 val = SOCKET_SNDBUF;
95 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, &val, sizeof (val)))
96 LOG (llevError, "SO_SNDBUF: %s\n", strerror (errno));
97 #endif
98
99 #ifdef IP_TOS
100 val = IPTOS_LOWDELAY;
101 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val)))
102 LOG (llevError, "IP_TOS: %s\n", strerror (errno));
103 #endif
104
105 #ifdef TCP_NODELAY
106 val = 1;
107 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)))
108 LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno));
109 #endif
110
111 // set some very aggressive keepalive parameters
112 #ifdef TCP_KEEPIDLE
113 val = 1;
114 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
115 LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
116 #endif
117
118 #ifdef TCP_KEEPCNT
119 val = 3;
120 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
121 LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
122 #endif
123
124 #ifdef TCP_KEEPINTVL
125 val = 1;
126 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
127 LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
128 #endif
129
130 // try to find the mss value in use
131 #ifdef TCP_MAXSEG
132 socklen_t sl = sizeof (val);
133 if (!getsockopt (fd, IPPROTO_TCP, TCP_MAXSEG, &val, &sl) && sl == sizeof (val))
134 mss = val;
135 #endif
136 }
137
138 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
139 LOG (llevError, "InitConnection: Error on fcntl.\n");
140
141 state = ST_SETUP;
142 mapmode = Map1aCmd;
143 mapx = 11;
144 mapy = 11;
145 itemcmd = 1; /* Default is version item1 command */
146 max_rate = 100000 / (1000000 / MAX_TIME); // ~1mbit is assumed per default
147
148 /* Do this so we don't send a face command for the client for
149 * this face. Face 0 is sent to the client to say clear
150 * face information.
151 */
152 faces_sent[0] = true;
153 fx_want [FT_FACE] = true; // all clients must support image faces
154
155 socket_ev.set (fd, EV_READ);
156 socket_ev.prio (2); // one higher than the ticker priority
157 socket_ev.start ();
158
159 // initialisation done, kick it!
160 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
161 flush ();
162
163 reset_stats ();
164
165 clients.insert (this);
166 }
167
168 client::~client ()
169 {
170 clients.erase (this);
171
172 mapinfo_queue_clear ();
173 free (stats.range);
174 free (stats.title);
175 free (host);
176 }
177
178 void
179 client::do_destroy ()
180 {
181 attachable::do_destroy ();
182
183 if (pl)
184 pl->disconnect ();
185
186 if (fd >= 0)
187 {
188 send_packet ("goodbye");
189 flush ();
190
191 close (fd);
192 }
193
194 state = ST_DEAD;
195
196 socket_ev.stop ();
197
198 refcnt_dec (); // socket no longer open
199 }
200
201 void
202 client::reset_stats ()
203 {
204 /* we need to clear these to -1 and not zero - otherwise,
205 * if a player quits and starts a new character, we wont
206 * send new values to the client, as things like exp start
207 * at zero.
208 */
209 for (int i = 0; i < NUM_SKILLS; i++)
210 last_skill_exp[i] = -1;
211
212 for (int i = 0; i < NROFATTACKS; i++)
213 last_resist[i] = -1;
214
215 last_weapon_sp = -1;
216 last_level = -1;
217 last_stats.exp = -1;
218 last_flags = 0;
219 last_weight = -1;
220 last_weight_limit = 0;
221 last_path_attuned = 0;
222 last_path_repelled = 0;
223 last_path_denied = 0;
224 last_speed = 0;
225 last_flags = 0;
226
227 static living zero_living;
228 last_stats = zero_living;
229 }
230
231 client *
232 client::create (int fd, const char *peername)
233 {
234 client *ns = new client (dup (fd), peername);
235 ns->instantiate (); // effectively a nop right now
236 INVOKE_CLIENT (CONNECT, ns);
237 return ns;
238 }
239