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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.16 by root, Thu Dec 14 04:30:33 2006 UTC vs.
Revision 1.21 by root, Sat Dec 16 03:08:26 2006 UTC

39#include <sys/time.h> 39#include <sys/time.h>
40#include <sys/socket.h> 40#include <sys/socket.h>
41#include <netinet/in.h> 41#include <netinet/in.h>
42#include <netdb.h> 42#include <netdb.h>
43 43
44#ifdef HAVE_UNISTD_H
45# include <unistd.h> 44#include <unistd.h>
46#endif 45#include <arpa/inet.h>
47 46
48#ifdef HAVE_ARPA_INET_H
49# include <arpa/inet.h>
50#endif
51#include <newserver.h>
52
53sockvec client_sockets; 47sockvec clients;
54 48
55/** 49/**
56 * Initializes a connection. Really, it just sets up the data structure, 50 * Initializes a connection. Really, it just sets up the data structure,
57 * socket setup is handled elsewhere. We do send a version to the 51 * socket setup is handled elsewhere. We do send a version to the
58 * client. 52 * client.
59 */ 53 */
60client_socket::client_socket (int fd, const char *peername) 54client::client (int fd, const char *peername)
61: fd (fd), host (strdup (peername)) 55: fd (fd), host (strdup (peername)),
56 socket_ev (this, &client::socket_cb),
57 cmd_ev (this, &client::cmd_cb)
62{ 58{
63 { 59 {
64 struct linger linger_opt; 60 struct linger linger_opt;
65 61
66 linger_opt.l_onoff = 0; 62 linger_opt.l_onoff = 0;
105 * this face. Face 0 is sent to the client to say clear 101 * this face. Face 0 is sent to the client to say clear
106 * face information. 102 * face information.
107 */ 103 */
108 faces_sent[0] = NS_FACESENT_FACE; 104 faces_sent[0] = NS_FACESENT_FACE;
109 105
110 can_write = 1; 106 // socket I/O is low priority
107 // we prefer to have the server run instead of handling client requests
108 socket_ev.prio (PE_PRIO_NORMAL + 1);
109 socket_ev.fd (fd);
110 socket_ev.poll (PE_R);
111
112 // command handling is even lower priority
113 // that way no client can monopolise the server
114 cmd_ev.prio (PE_PRIO_NORMAL + 2);
111 115
112 // initialisation done, kick it! 116 // initialisation done, kick it!
113 117
114 {
115 packet sl;
116 sl.printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 118 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
117 send_packet (sl); 119 flush ();
118 }
119 120
120#if 0//TODO 121#if 0//TODO
121 socket_info.nconns++; 122 socket_info.nconns++;
122 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns; 123 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
123 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns; 124 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
124#endif 125#endif
125} 126}
126 127
127client_socket::~client_socket () 128client::~client ()
129{
130 if (pl)
131 pl->socket = 0;
132
133 if (fd >= 0)
134 close (fd), fd = -1;
135
136 free (stats.range), stats.range = 0;
137 free (stats.title), stats.title = 0;
138 free (host), host = 0;
139}
140
141void
142client::destroy ()
128{ 143{
129 status = Ns_Dead; 144 status = Ns_Dead;
145 socket_ev.suspend ();
146 cmd_ev.suspend ();
130} 147}
131 148
132/** This sets up the socket and reads all the image information into memory. */ 149/** This sets up the socket and reads all the image information into memory. */
133void 150void
134init_ericserver (void) 151init_ericserver (void)
135{ 152{
136 struct sockaddr_in insock;
137 struct linger linger_opt;
138
139 memset (&cst_tot, 0, sizeof (CS_Stats));
140 memset (&cst_lst, 0, sizeof (CS_Stats));
141 cst_tot.time_start = time (NULL); 153 cst_tot.time_start = time (NULL);
142 cst_lst.time_start = time (NULL); 154 cst_lst.time_start = time (NULL);
143 155
144 LOG (llevDebug, "Initialize new client/server data\n"); 156 LOG (llevDebug, "Initialize new client/server data\n");
145 157
159{ 171{
160 LOG (llevDebug, "Freeing all new client/server information.\n"); 172 LOG (llevDebug, "Freeing all new client/server information.\n");
161 free_socket_images (); 173 free_socket_images ();
162} 174}
163 175
164/**
165 * Frees a socket.
166 * Basically, all we need to do here is free all data structures that
167 * might be associated with the socket. It is up to the caller to
168 * update the list
169 */
170
171void
172free_newsocket (client_socket *ns)
173{
174 if (ns->fd >= 0)
175 close (ns->fd);
176
177 if (ns->stats.range)
178 free (ns->stats.range);
179
180 if (ns->stats.title)
181 free (ns->stats.title);
182
183 free (ns->host);
184
185 ns->fd = -1;
186 ns->stats.range = 0;
187 ns->stats.title = 0;
188 ns->host = 0;
189}
190
191/** Sends the 'goodbye' command to the player, and closes connection. */ 176/** Sends the 'goodbye' command to the player, and closes connection. */
192void 177void
193final_free_player (player *pl) 178final_free_player (player *pl)
194{ 179{
195 pl->socket->send_packet ("goodbye");
196 free_newsocket (pl->socket);
197 free_player (pl); 180 free_player (pl);
198} 181}
199 182
200bool 183bool
201add_client_socket (int fd, const char *peername) 184add_client (int fd, const char *peername)
202{ 185{
203 if (checkbanned (NULL, peername)) 186 if (checkbanned (NULL, peername))
204 { 187 {
205 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername); 188 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
206 return false; 189 return false;
207 } 190 }
208 else 191 else
209 { 192 {
210 client_socket *ns = new client_socket (dup (fd), peername); 193 client *ns = new client (dup (fd), peername);
211 client_sockets.push_back (ns); 194 clients.push_back (ns);
212 return true; 195 return true;
213 } 196 }
214} 197}
215 198

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