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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.29 by root, Fri Dec 22 06:02:29 2006 UTC vs.
Revision 1.34 by root, Sun Jan 7 02:39:15 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
3 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2001 Mark Wedel 5 Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
6 7
7 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
42#include <netinet/ip.h> 43#include <netinet/ip.h>
43#include <netdb.h> 44#include <netdb.h>
44 45
45#include <unistd.h> 46#include <unistd.h>
46#include <arpa/inet.h> 47#include <arpa/inet.h>
48
49#include <algorithm>
47 50
48sockvec clients; 51sockvec clients;
49 52
50/** 53/**
51 * Initializes a connection. Really, it just sets up the data structure, 54 * Initializes a connection. Really, it just sets up the data structure,
56: fd (fd), host (strdup (peername)), 59: fd (fd), host (strdup (peername)),
57 socket_ev (this, &client::socket_cb), 60 socket_ev (this, &client::socket_cb),
58 cmd_ev (this, &client::cmd_cb), 61 cmd_ev (this, &client::cmd_cb),
59 cc_inv (this), cc_other (this) 62 cc_inv (this), cc_other (this)
60{ 63{
64 refcnt_inc (); // the socket is an external reference
65
61 { 66 {
62 struct linger linger_opt; 67 struct linger linger_opt;
63 68
64 linger_opt.l_onoff = 0; 69 linger_opt.l_onoff = 0;
65 linger_opt.l_linger = 0; 70 linger_opt.l_linger = 0;
147 152
148 // initialisation done, kick it! 153 // initialisation done, kick it!
149 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 154 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
150 flush (); 155 flush ();
151 156
152#if 0//TODO 157 clients.insert (this);
153 socket_info.nconns++;
154 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
155 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
156#endif
157} 158}
158 159
159client::~client () 160client::~client ()
160{ 161{
161 if (pl) 162 clients.erase (this);
162 pl->ns = 0;
163
164 if (fd >= 0)
165 close (fd);
166 163
167 sfree<uint8> (faces_sent, nrofpixmaps); 164 sfree<uint8> (faces_sent, nrofpixmaps);
168 free (stats.range); 165 free (stats.range);
169 free (stats.title); 166 free (stats.title);
170 free (host); 167 free (host);
171} 168}
172 169
173void 170void
174client::destroy () 171client::do_destroy ()
175{ 172{
176 INVOKE_CLIENT (DESTROY, this); 173 attachable::do_destroy ();
174
175 if (pl)
176 pl->disconnect ();
177
178 if (fd >= 0)
179 {
180 send_packet ("goodbye");
181 flush ();
182
183 close (fd);
184 }
177 185
178 state = ST_DEAD; 186 state = ST_DEAD;
179 187
180 socket_ev.suspend (); 188 socket_ev.suspend ();
181 cmd_ev.suspend (); 189 cmd_ev.suspend ();
190
191 refcnt_dec (); // socket no longer open
182} 192}
183 193
184/** This sets up the socket and reads all the image information into memory. */ 194/** This sets up the socket and reads all the image information into memory. */
185void 195void
186init_ericserver (void) 196init_ericserver (void)
204void 214void
205free_all_newserver (void) 215free_all_newserver (void)
206{ 216{
207 LOG (llevDebug, "Freeing all new client/server information.\n"); 217 LOG (llevDebug, "Freeing all new client/server information.\n");
208 free_socket_images (); 218 free_socket_images ();
209}
210
211/** Sends the 'goodbye' command to the player, and closes connection. */
212void
213final_free_player (player *pl)
214{
215 free_player (pl);
216} 219}
217 220
218client * 221client *
219client::create (int fd, const char *peername) 222client::create (int fd, const char *peername)
220{ 223{
224 return 0; 227 return 0;
225 } 228 }
226 else 229 else
227 { 230 {
228 client *ns = new client (dup (fd), peername); 231 client *ns = new client (dup (fd), peername);
229 clients.push_back (ns);
230 232
231 ns->instantiate (); // effectively a nop right now 233 ns->instantiate (); // effectively a nop right now
232 234
233 INVOKE_CLIENT (CONNECT, ns); 235 INVOKE_CLIENT (CONNECT, ns);
234 236

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