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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.31 by root, Mon Dec 25 11:25:50 2006 UTC vs.
Revision 1.41 by root, Wed Mar 14 15:44:47 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2001 Mark Wedel 5 * Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 21 *
21 The author can be reached via e-mail to <crossfire@schmorp.de> 22 * The author can be reached via e-mail to <crossfire@schmorp.de>
22*/ 23 */
23 24
24/** 25/**
25 * \file 26 * \file
26 * Socket general functions 27 * Socket general functions
27 * 28 *
58: fd (fd), host (strdup (peername)), 59: fd (fd), host (strdup (peername)),
59 socket_ev (this, &client::socket_cb), 60 socket_ev (this, &client::socket_cb),
60 cmd_ev (this, &client::cmd_cb), 61 cmd_ev (this, &client::cmd_cb),
61 cc_inv (this), cc_other (this) 62 cc_inv (this), cc_other (this)
62{ 63{
64 refcnt_inc (); // the socket is an external reference
65
63 { 66 {
64 struct linger linger_opt; 67 struct linger linger_opt;
65 68
66 linger_opt.l_onoff = 0; 69 linger_opt.l_onoff = 0;
67 linger_opt.l_linger = 0; 70 linger_opt.l_linger = 0;
126 mapmode = Map0Cmd; 129 mapmode = Map0Cmd;
127 darkness = 1; 130 darkness = 1;
128 mapx = 11; 131 mapx = 11;
129 mapy = 11; 132 mapy = 11;
130 itemcmd = 1; /* Default is version item1 command */ 133 itemcmd = 1; /* Default is version item1 command */
131 134 max_rate = 100000 / (1000000 / MAX_TIME); // ~1mbit is assumed per default
132 faces_sent = salloc0<uint8> (nrofpixmaps);
133 135
134 /* Do this so we don't send a face command for the client for 136 /* Do this so we don't send a face command for the client for
135 * this face. Face 0 is sent to the client to say clear 137 * this face. Face 0 is sent to the client to say clear
136 * face information. 138 * face information.
137 */ 139 */
138 faces_sent[0] = NS_FACESENT_FACE; 140 faces_sent[0] = true;
139 141
140 // socket I/O is low priority
141 // we prefer to have the server run instead of handling client requests
142 socket_ev.prio (PE_PRIO_NORMAL + 1); 142 socket_ev.prio (PE_PRIO_NORMAL);
143 socket_ev.fd (fd); 143 socket_ev.fd (fd);
144 socket_ev.poll (PE_R); 144 socket_ev.poll (PE_R);
145 145
146 // command handling is even lower priority
147 // that way no client can monopolise the server
148 cmd_ev.prio (PE_PRIO_NORMAL + 2); 146 cmd_ev.prio (PE_PRIO_NORMAL);
149 147
150 // initialisation done, kick it! 148 // initialisation done, kick it!
151 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 149 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
152 flush (); 150 flush ();
153 151
154 // clients are externally referenced by the socket 152 reset_stats ();
155 refcnt_inc ();
156 clients.push_back (this);
157 153
158#if 0//TODO 154 clients.insert (this);
159 socket_info.nconns++;
160 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
161 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
162#endif
163} 155}
164 156
165client::~client () 157client::~client ()
166{ 158{
167 sfree<uint8> (faces_sent, nrofpixmaps); 159 clients.erase (this);
160
168 free (stats.range); 161 free (stats.range);
169 free (stats.title); 162 free (stats.title);
170 free (host); 163 free (host);
171} 164}
172 165
173void 166void
174client::do_destroy () 167client::do_destroy ()
175{ 168{
176 attachable::do_destroy (); 169 attachable::do_destroy ();
177 170
178 sockvec::iterator i = find (clients.begin (), clients.end (), this);
179 if (i != clients.end ())
180 clients.erase (i);
181
182 if (pl) 171 if (pl)
183 pl->disconnect (); 172 pl->disconnect ();
184 173
185 if (fd >= 0) 174 if (fd >= 0)
175 {
176 send_packet ("goodbye");
177 flush ();
178
186 close (fd); 179 close (fd);
180 }
187 181
188 state = ST_DEAD; 182 state = ST_DEAD;
189 183
190 socket_ev.suspend (); 184 socket_ev.suspend ();
191 cmd_ev.suspend (); 185 cmd_ev.suspend ();
192 186
193 // socket now longer references us 187 refcnt_dec (); // socket no longer open
194 refcnt_dec (); 188}
189
190void
191client::reset_stats ()
192{
193 /* we need to clear these to -1 and not zero - otherwise,
194 * if a player quits and starts a new character, we wont
195 * send new values to the client, as things like exp start
196 * at zero.
197 */
198 for (int i = 0; i < NUM_SKILLS; i++)
199 last_skill_exp[i] = -1;
200
201 for (int i = 0; i < NROFATTACKS; i++)
202 last_resist[i] = -1;
203
204 last_weapon_sp = -1;
205 last_level = -1;
206 last_stats.exp = -1;
207 last_weight = (uint32) - 1;
208 last_flags = 0;
209 last_weight = 0;
210 last_weight_limit = 0;
211 last_path_attuned = 0;
212 last_path_repelled = 0;
213 last_path_denied = 0;
214 last_speed = 0;
215 flags = 0;
216
217 static living zero_living;
218 last_stats = zero_living;
195} 219}
196 220
197/** This sets up the socket and reads all the image information into memory. */ 221/** This sets up the socket and reads all the image information into memory. */
198void 222void
199init_ericserver (void) 223init_ericserver (void)
200{ 224{
201 cst_tot.time_start = time (NULL); 225 cst_tot.time_start = time (NULL);
202 cst_lst.time_start = time (NULL); 226 cst_lst.time_start = time (NULL);
203 227
204 LOG (llevDebug, "Initialize new client/server data\n"); 228 LOG (llevDebug, "Initialize new client/server data\n");
205
206 read_client_images ();
207} 229}
208 230
209 231
210/******************************************************************************* 232/*******************************************************************************
211 * 233 *
222} 244}
223 245
224client * 246client *
225client::create (int fd, const char *peername) 247client::create (int fd, const char *peername)
226{ 248{
227 if (checkbanned (NULL, peername))
228 {
229 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
230 return 0;
231 }
232 else
233 {
234 client *ns = new client (dup (fd), peername); 249 client *ns = new client (dup (fd), peername);
235
236 ns->instantiate (); // effectively a nop right now 250 ns->instantiate (); // effectively a nop right now
237
238 INVOKE_CLIENT (CONNECT, ns); 251 INVOKE_CLIENT (CONNECT, ns);
239
240 return ns; 252 return ns;
241 }
242} 253}
243 254

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