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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.34 by root, Sun Jan 7 02:39:15 2007 UTC vs.
Revision 1.38 by root, Tue Mar 6 19:02:36 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 Copyright (C) 2001 Mark Wedel 5 * Copyright (C) 2001 Mark Wedel
6 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
7 7 *
8 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version. 11 * (at your option) any later version.
12 12 *
13 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details. 16 * GNU General Public License for more details.
17 17 *
18 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 21 *
22 The author can be reached via e-mail to <crossfire@schmorp.de> 22 * The author can be reached via e-mail to <crossfire@schmorp.de>
23*/ 23 */
24 24
25/** 25/**
26 * \file 26 * \file
27 * Socket general functions 27 * Socket general functions
28 * 28 *
138 * this face. Face 0 is sent to the client to say clear 138 * this face. Face 0 is sent to the client to say clear
139 * face information. 139 * face information.
140 */ 140 */
141 faces_sent[0] = NS_FACESENT_FACE; 141 faces_sent[0] = NS_FACESENT_FACE;
142 142
143 // socket I/O is low priority
144 // we prefer to have the server run instead of handling client requests
145 socket_ev.prio (PE_PRIO_NORMAL + 1); 143 socket_ev.prio (PE_PRIO_NORMAL);
146 socket_ev.fd (fd); 144 socket_ev.fd (fd);
147 socket_ev.poll (PE_R); 145 socket_ev.poll (PE_R);
148 146
149 // command handling is even lower priority
150 // that way no client can monopolise the server
151 cmd_ev.prio (PE_PRIO_NORMAL + 2); 147 cmd_ev.prio (PE_PRIO_NORMAL);
152 148
153 // initialisation done, kick it! 149 // initialisation done, kick it!
154 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 150 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
155 flush (); 151 flush ();
152
153 reset_stats ();
156 154
157 clients.insert (this); 155 clients.insert (this);
158} 156}
159 157
160client::~client () 158client::~client ()
189 cmd_ev.suspend (); 187 cmd_ev.suspend ();
190 188
191 refcnt_dec (); // socket no longer open 189 refcnt_dec (); // socket no longer open
192} 190}
193 191
192void
193client::reset_stats ()
194{
195 /* we need to clear these to -1 and not zero - otherwise,
196 * if a player quits and starts a new character, we wont
197 * send new values to the client, as things like exp start
198 * at zero.
199 */
200 for (int i = 0; i < NUM_SKILLS; i++)
201 last_skill_exp[i] = -1;
202
203 for (int i = 0; i < NROFATTACKS; i++)
204 last_resist[i] = -1;
205
206 last_weapon_sp = -1;
207 last_level = -1;
208 last_stats.exp = -1;
209 last_weight = (uint32) - 1;
210 last_flags = 0;
211 last_weight = 0;
212 last_weight_limit = 0;
213 last_path_attuned = 0;
214 last_path_repelled = 0;
215 last_path_denied = 0;
216 last_speed = 0;
217 flags = 0;
218
219 static living zero_living;
220 last_stats = zero_living;
221}
222
194/** This sets up the socket and reads all the image information into memory. */ 223/** This sets up the socket and reads all the image information into memory. */
195void 224void
196init_ericserver (void) 225init_ericserver (void)
197{ 226{
198 cst_tot.time_start = time (NULL); 227 cst_tot.time_start = time (NULL);
219} 248}
220 249
221client * 250client *
222client::create (int fd, const char *peername) 251client::create (int fd, const char *peername)
223{ 252{
224 if (checkbanned (NULL, peername))
225 {
226 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
227 return 0;
228 }
229 else
230 {
231 client *ns = new client (dup (fd), peername); 253 client *ns = new client (dup (fd), peername);
232
233 ns->instantiate (); // effectively a nop right now 254 ns->instantiate (); // effectively a nop right now
234
235 INVOKE_CLIENT (CONNECT, ns); 255 INVOKE_CLIENT (CONNECT, ns);
236
237 return ns; 256 return ns;
238 }
239} 257}
240 258

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