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59 | * client. |
59 | * client. |
60 | */ |
60 | */ |
61 | void |
61 | void |
62 | InitConnection (NewSocket *ns, const char *from_ip) |
62 | InitConnection (NewSocket *ns, const char *from_ip) |
63 | { |
63 | { |
64 | SockList sl; |
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65 | char buf[256]; |
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66 | int bufsize = 65535; /*Supposed absolute upper limit */ |
64 | int bufsize = 65535; /*Supposed absolute upper limit */ |
67 | int oldbufsize; |
65 | int oldbufsize; |
68 | int buflen = sizeof (int); |
66 | int buflen = sizeof (int); |
69 | |
67 | |
70 | if (fcntl (ns->fd, F_SETFL, O_NONBLOCK) == -1) |
68 | if (fcntl (ns->fd, F_SETFL, O_NONBLOCK) == -1) |
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110 | /* we should really do some checking here - if total clients overflows |
108 | /* we should really do some checking here - if total clients overflows |
111 | * we need to do something more intelligent, because client id's will start |
109 | * we need to do something more intelligent, because client id's will start |
112 | * duplicating (not likely in normal cases, but malicous attacks that |
110 | * duplicating (not likely in normal cases, but malicous attacks that |
113 | * just open and close connections could get this total up. |
111 | * just open and close connections could get this total up. |
114 | */ |
112 | */ |
115 | ns->inbuf.len = 0; |
113 | ns->inbuf_len = 0; |
116 | ns->inbuf.buf = (unsigned char *) malloc (sizeof (unsigned char) * MAXSOCKBUF); |
114 | |
117 | /* Basic initialization. Needed because we do a check in |
115 | /* Basic initialization. Needed because we do a check in |
118 | * HandleClient for oldsocketmode without checking the |
116 | * HandleClient for oldsocketmode without checking the |
119 | * length of data. |
117 | * length of data. |
120 | */ |
118 | */ |
121 | memset (ns->inbuf.buf, 0, sizeof (unsigned char) * MAXSOCKBUF); |
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122 | memset (&ns->lastmap, 0, sizeof (struct Map)); |
119 | memset (&ns->lastmap, 0, sizeof (struct Map)); |
123 | memset (ns->faces_sent, 0, ns->faces_sent_len * sizeof (*ns->faces_sent)); |
120 | memset (ns->faces_sent, 0, ns->faces_sent_len * sizeof (*ns->faces_sent)); |
124 | memset (&ns->anims_sent, 0, sizeof (ns->anims_sent)); |
121 | memset (&ns->anims_sent, 0, sizeof (ns->anims_sent)); |
125 | memset (&ns->stats, 0, sizeof (struct statsinfo)); |
122 | memset (&ns->stats, 0, sizeof (struct statsinfo)); |
126 | /* Do this so we don't send a face command for the client for |
123 | /* Do this so we don't send a face command for the client for |
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140 | ns->client[0] = 0; |
137 | ns->client[0] = 0; |
141 | ns->buggy_mapscroll = 0; |
138 | ns->buggy_mapscroll = 0; |
142 | |
139 | |
143 | ns->sent_scroll = 0; |
140 | ns->sent_scroll = 0; |
144 | ns->host = strdup_local (from_ip); |
141 | ns->host = strdup_local (from_ip); |
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142 | |
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143 | { |
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144 | SockList sl (MAXSOCKBUF); |
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145 | |
145 | sprintf ((char *) buf, "version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); |
146 | sl.printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); |
146 | sl.buf = (unsigned char *) buf; |
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147 | sl.len = strlen ((char *) buf); |
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148 | Send_With_Handling (ns, &sl); |
147 | Send_With_Handling (ns, &sl); |
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148 | sl.free (); |
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149 | } |
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150 | |
149 | #ifdef CS_LOGSTATS |
151 | #ifdef CS_LOGSTATS |
150 | if (socket_info.nconns > cst_tot.max_conn) |
152 | if (socket_info.nconns > cst_tot.max_conn) |
151 | cst_tot.max_conn = socket_info.nconns; |
153 | cst_tot.max_conn = socket_info.nconns; |
152 | if (socket_info.nconns > cst_lst.max_conn) |
154 | if (socket_info.nconns > cst_lst.max_conn) |
153 | cst_lst.max_conn = socket_info.nconns; |
155 | cst_lst.max_conn = socket_info.nconns; |
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263 | |
265 | |
264 | if (ns->stats.title) |
266 | if (ns->stats.title) |
265 | free (ns->stats.title); |
267 | free (ns->stats.title); |
266 | |
268 | |
267 | free (ns->host); |
269 | free (ns->host); |
268 | free (ns->inbuf.buf); |
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269 | } |
270 | } |
270 | |
271 | |
271 | /** Sends the 'goodbye' command to the player, and closes connection. */ |
272 | /** Sends the 'goodbye' command to the player, and closes connection. */ |
272 | void |
273 | void |
273 | final_free_player (player *pl) |
274 | final_free_player (player *pl) |
274 | { |
275 | { |
275 | cs_write_string (&pl->socket, "goodbye", 8); |
276 | pl->socket.send_packet ("goodbye"); |
276 | free_newsocket (&pl->socket); |
277 | free_newsocket (&pl->socket); |
277 | free_player (pl); |
278 | free_player (pl); |
278 | } |
279 | } |
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280 | |