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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.11 by root, Wed Dec 13 02:55:51 2006 UTC vs.
Revision 1.42 by root, Mon Apr 2 18:54:00 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2001 Mark Wedel 5 * Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 21 *
21 The author can be reached via e-mail to <crossfire@schmorp.de> 22 * The author can be reached via e-mail to <crossfire@schmorp.de>
22*/ 23 */
23 24
24/** 25/**
25 * \file 26 * \file
26 * Socket general functions 27 * Socket general functions
27 * 28 *
29 * 30 *
30 * Mainly deals with initialization and higher level socket 31 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.) 32 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c 33 * The reading of data is handled in ericserver.c
33 */ 34 */
34
35 35
36#include <global.h> 36#include <global.h>
37#include <sproto.h> 37#include <sproto.h>
38#include <sys/types.h> 38#include <sys/types.h>
39#include <sys/time.h> 39#include <sys/time.h>
40#include <sys/socket.h> 40#include <sys/socket.h>
41#include <netinet/in.h> 41#include <netinet/in.h>
42#include <netinet/tcp.h>
43#include <netinet/ip.h>
42#include <netdb.h> 44#include <netdb.h>
43 45
44#ifdef HAVE_UNISTD_H
45# include <unistd.h> 46#include <unistd.h>
46#endif
47
48#ifdef HAVE_ARPA_INET_H
49# include <arpa/inet.h> 47#include <arpa/inet.h>
50#endif
51#include <newserver.h>
52 48
53Socket_Info socket_info; 49#include <algorithm>
54NewSocket *init_sockets; 50
51sockvec clients;
55 52
56/** 53/**
57 * Initializes a connection. Really, it just sets up the data structure, 54 * Initializes a connection. Really, it just sets up the data structure,
58 * socket setup is handled elsewhere. We do send a version to the 55 * socket setup is handled elsewhere. We do send a version to the
59 * client. 56 * client.
60 */ 57 */
61void 58client::client (int fd, const char *peername)
62InitConnection (NewSocket *ns, const char *from_ip) 59: fd (fd), host (strdup (peername)),
60 socket_ev (this, &client::socket_cb),
61 cmd_ev (this, &client::cmd_cb),
62 cc_inv (this), cc_other (this)
63{ 63{
64 SockList sl; 64 refcnt_inc (); // the socket is an external reference
65 char buf[256]; 65
66 mss = 1500 - 66; // 1500 typical ethernet frame, 66 typical tcp header overhead
67
68 {
69 struct linger linger_opt;
70
71 linger_opt.l_onoff = 0;
72 linger_opt.l_linger = 0;
73
74 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
75 LOG (llevError, "SO_LINGER: %s\n", strerror (errno));
76 }
77
78 {
79 int val;
80
81#ifdef IP_TOS
82 val = IPTOS_LOWDELAY;
83 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val)))
84 LOG (llevError, "IP_TOS: %s\n", strerror (errno));
85#endif
86
87#ifdef TCP_NODELAY
88 val = 1;
89 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)))
90 LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno));
91#endif
92
93 // set some very aggressive keepalive parameters
94#ifdef TCP_KEEPIDLE
95 val = 10;
96 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
97 LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
98#endif
99
100#ifdef TCP_KEEPCNT
101 val = 5;
102 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
103 LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
104#endif
105
106#ifdef TCP_KEEPINTVL
107 val = 1;
108 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
109 LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
110#endif
111
112 // try to find the mss value in use
113#ifdef TCP_MAXSEG
114 socklen_t sl = sizeof (val);
115 if (!getsockopt (fd, IPPROTO_TCP, TCP_MAXSEG, &val, &sl) && sl == sizeof (val))
116 mss = val;
117#endif
118 }
119
120 {
66 int bufsize = 65535; /*Supposed absolute upper limit */ 121 int bufsize = 65535; /*Supposed absolute upper limit */
67 int oldbufsize; 122 int oldbufsize;
68 int buflen = sizeof (int); 123 int buflen = sizeof (int);
69 124
70 if (fcntl (ns->fd, F_SETFL, O_NONBLOCK) == -1) 125 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
71 LOG (llevError, "InitConnection: Error on fcntl.\n"); 126 LOG (llevError, "InitConnection: Error on fcntl.\n");
72 127
73 if (getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1) 128 if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
74 oldbufsize = 0; 129 oldbufsize = 0;
75 130
76 if (oldbufsize < bufsize) 131 if (oldbufsize < bufsize)
77 if (setsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize))) 132 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
78 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize); 133 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
79 134
80 buflen = sizeof (oldbufsize); 135 buflen = sizeof (oldbufsize);
81 getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen); 136 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
82#ifdef ESRV_DEBUG 137 }
83 LOG (llevDebug, "Socket buffer size now %d bytes\n", oldbufsize);
84#endif
85 138
86 ns->faceset = 0; 139 state = ST_SETUP;
87 ns->facecache = 0;
88 ns->image2 = 0;
89 ns->sound = 0;
90 ns->exp64 = 0;
91 ns->monitor_spells = 0;
92 ns->mapmode = Map0Cmd; 140 mapmode = Map0Cmd;
93 ns->darkness = 1; 141 darkness = 1;
94 ns->status = Ns_Add;
95 ns->mapx = 11; 142 mapx = 11;
96 ns->mapy = 11; 143 mapy = 11;
97 ns->newmapcmd = 0;
98 ns->itemcmd = 1; /* Default is version item1 command */ 144 itemcmd = 1; /* Default is version item1 command */
99 ns->ext_mapinfos = 0; /*extendedmapinfo datas */ 145 max_rate = 100000 / (1000000 / MAX_TIME); // ~1mbit is assumed per default
100 ns->EMI_smooth = 0;
101 ns->look_position = 0;
102 ns->update_look = 0;
103 ns->has_readable_type = 0;
104 ns->supported_readables = 0;
105 ns->monitor_spells = 0;
106 ns->mapinfocmd = 0;
107 ns->extcmd = 0;
108 ns->extmap = 0;
109 146
110 /* we should really do some checking here - if total clients overflows
111 * we need to do something more intelligent, because client id's will start
112 * duplicating (not likely in normal cases, but malicous attacks that
113 * just open and close connections could get this total up.
114 */
115 ns->inbuf.len = 0;
116 ns->inbuf.buf = (unsigned char *) malloc (sizeof (unsigned char) * MAXSOCKBUF);
117 /* Basic initialization. Needed because we do a check in
118 * HandleClient for oldsocketmode without checking the
119 * length of data.
120 */
121 memset (ns->inbuf.buf, 0, sizeof (unsigned char) * MAXSOCKBUF);
122 memset (&ns->lastmap, 0, sizeof (struct Map));
123 memset (ns->faces_sent, 0, ns->faces_sent_len * sizeof (*ns->faces_sent));
124 memset (&ns->anims_sent, 0, sizeof (ns->anims_sent));
125 memset (&ns->stats, 0, sizeof (struct statsinfo));
126 /* Do this so we don't send a face command for the client for 147 /* Do this so we don't send a face command for the client for
127 * this face. Face 0 is sent to the client to say clear 148 * this face. Face 0 is sent to the client to say clear
128 * face information. 149 * face information.
129 */ 150 */
130 ns->faces_sent[0] = NS_FACESENT_FACE; 151 faces_sent[0] = true;
131 152
132 ns->outputbuffer.start = 0; 153 socket_ev.prio (PE_PRIO_NORMAL);
133 ns->outputbuffer.len = 0; 154 socket_ev.fd (fd);
134 ns->can_write = 1; 155 socket_ev.poll (PE_R);
135 ns->password_fails = 0;
136 156
137 ns->current_map = 0; 157 cmd_ev.prio (PE_PRIO_NORMAL);
138 ns->current_x = 0;
139 ns->current_y = 0;
140 ns->client[0] = 0;
141 ns->buggy_mapscroll = 0;
142 158
143 ns->sent_scroll = 0; 159 // initialisation done, kick it!
144 ns->host = strdup_local (from_ip);
145 sprintf ((char *) buf, "version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 160 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
146 sl.buf = (unsigned char *) buf; 161 flush ();
147 sl.len = strlen ((char *) buf);
148 Send_With_Handling (ns, &sl);
149#ifdef CS_LOGSTATS
150 if (socket_info.nconns > cst_tot.max_conn)
151 cst_tot.max_conn = socket_info.nconns;
152 if (socket_info.nconns > cst_lst.max_conn)
153 cst_lst.max_conn = socket_info.nconns;
154#endif
155}
156 162
163 reset_stats ();
164
165 clients.insert (this);
166}
167
168client::~client ()
169{
170 clients.erase (this);
171
172 free (stats.range);
173 free (stats.title);
174 free (host);
175}
176
177void
178client::do_destroy ()
179{
180 attachable::do_destroy ();
181
182 if (pl)
183 pl->disconnect ();
184
185 if (fd >= 0)
186 {
187 send_packet ("goodbye");
188 flush ();
189
190 close (fd);
191 }
192
193 state = ST_DEAD;
194
195 socket_ev.suspend ();
196 cmd_ev.suspend ();
197
198 refcnt_dec (); // socket no longer open
199}
200
201void
202client::reset_stats ()
203{
204 /* we need to clear these to -1 and not zero - otherwise,
205 * if a player quits and starts a new character, we wont
206 * send new values to the client, as things like exp start
207 * at zero.
208 */
209 for (int i = 0; i < NUM_SKILLS; i++)
210 last_skill_exp[i] = -1;
211
212 for (int i = 0; i < NROFATTACKS; i++)
213 last_resist[i] = -1;
214
215 last_weapon_sp = -1;
216 last_level = -1;
217 last_stats.exp = -1;
218 last_weight = (uint32) - 1;
219 last_flags = 0;
220 last_weight = 0;
221 last_weight_limit = 0;
222 last_path_attuned = 0;
223 last_path_repelled = 0;
224 last_path_denied = 0;
225 last_speed = 0;
226 flags = 0;
227
228 static living zero_living;
229 last_stats = zero_living;
230}
157 231
158/** This sets up the socket and reads all the image information into memory. */ 232/** This sets up the socket and reads all the image information into memory. */
159void 233void
160init_ericserver (void) 234init_ericserver (void)
161{ 235{
162 struct sockaddr_in insock;
163 struct protoent *protox;
164 struct linger linger_opt;
165
166 socket_info.max_filedescriptor = sysconf (_SC_OPEN_MAX);
167
168 socket_info.timeout.tv_sec = 0;
169 socket_info.timeout.tv_usec = 0;
170 socket_info.nconns = 0;
171
172#ifdef CS_LOGSTATS
173 memset (&cst_tot, 0, sizeof (CS_Stats));
174 memset (&cst_lst, 0, sizeof (CS_Stats));
175 cst_tot.time_start = time (NULL); 236 cst_tot.time_start = time (NULL);
176 cst_lst.time_start = time (NULL); 237 cst_lst.time_start = time (NULL);
177#endif
178 238
179 LOG (llevDebug, "Initialize new client/server data\n"); 239 LOG (llevDebug, "Initialize new client/server data\n");
180 socket_info.nconns = 1;
181 init_sockets = (NewSocket *) malloc (sizeof (NewSocket));
182 init_sockets[0].faces_sent = NULL; /* unused */
183 socket_info.allocated_sockets = 1;
184
185 protox = getprotobyname ("tcp");
186 if (protox == NULL)
187 {
188 LOG (llevError, "init_ericserver: Error getting protox\n");
189 return;
190 }
191
192 init_sockets[0].fd = socket (PF_INET, SOCK_STREAM, protox->p_proto);
193 if (init_sockets[0].fd == -1)
194 {
195 LOG (llevError, "Cannot create socket: %s\n", strerror (errno));
196 exit (-1);
197 }
198
199 insock.sin_family = AF_INET;
200 insock.sin_port = htons (settings.csport);
201 insock.sin_addr.s_addr = htonl (INADDR_ANY);
202
203 linger_opt.l_onoff = 0;
204 linger_opt.l_linger = 0;
205 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_LINGER, (char *) &linger_opt, sizeof (struct linger)))
206 LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
207
208 {
209 int tmp = 1;
210
211 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, &tmp, sizeof (tmp)))
212 LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno));
213 }
214
215 if (bind (init_sockets[0].fd, (struct sockaddr *) &insock, sizeof (insock)) == (-1))
216 {
217 LOG (llevError, "Cannot bind socket to port %d: %s\n", ntohs (insock.sin_port), strerror (errno));
218 close (init_sockets[0].fd);
219 exit (-1);
220 }
221
222 if (listen (init_sockets[0].fd, 5) == (-1))
223 {
224 LOG (llevError, "Cannot listen on socket: %s\n", strerror (errno));
225 close (init_sockets[0].fd);
226 exit (-1);
227 }
228
229 init_sockets[0].status = Ns_Add;
230 read_client_images ();
231} 240}
232 241
233 242
234/******************************************************************************* 243/*******************************************************************************
235 * 244 *
241void 250void
242free_all_newserver (void) 251free_all_newserver (void)
243{ 252{
244 LOG (llevDebug, "Freeing all new client/server information.\n"); 253 LOG (llevDebug, "Freeing all new client/server information.\n");
245 free_socket_images (); 254 free_socket_images ();
246 free (init_sockets);
247} 255}
248 256
249/** 257client *
250 * Frees a socket. 258client::create (int fd, const char *peername)
251 * Basically, all we need to do here is free all data structures that
252 * might be associated with the socket. It is up to the caller to
253 * update the list
254 */
255
256void
257free_newsocket (NewSocket *ns)
258{ 259{
259 close (ns->fd); 260 client *ns = new client (dup (fd), peername);
260 261 ns->instantiate (); // effectively a nop right now
261 if (ns->stats.range) 262 INVOKE_CLIENT (CONNECT, ns);
262 free (ns->stats.range); 263 return ns;
263
264 if (ns->stats.title)
265 free (ns->stats.title);
266
267 free (ns->host);
268 free (ns->inbuf.buf);
269} 264}
270 265
271/** Sends the 'goodbye' command to the player, and closes connection. */
272void
273final_free_player (player *pl)
274{
275 cs_write_string (&pl->socket, "goodbye", 8);
276 free_newsocket (&pl->socket);
277 free_player (pl);
278}

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