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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.20 by root, Fri Dec 15 19:59:20 2006 UTC vs.
Revision 1.73 by root, Tue Nov 6 03:45:17 2012 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 Copyright (C) 2001 Mark Wedel 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 Copyright (C) 1992 Frank Tore Johansen 5 *
6 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
9 the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
10 (at your option) any later version. 9 * option) any later version.
11 10 *
12 This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 14 * GNU General Public License for more details.
16 15 *
17 You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
18 along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 18 * <http://www.gnu.org/licenses/>.
20 19 *
21 The author can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22*/ 21 */
23 22
24/** 23/*
25 * \file
26 * Socket general functions 24 * Socket general functions
27 *
28 * \date 2003-12-02
29 *
30 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c
33 */ 25 */
34
35 26
36#include <global.h> 27#include <global.h>
37#include <sproto.h> 28#include <sproto.h>
38#include <sys/types.h> 29#include <sys/types.h>
39#include <sys/time.h> 30#include <sys/time.h>
40#include <sys/socket.h> 31#include <sys/socket.h>
41#include <netinet/in.h> 32#include <netinet/in.h>
33#include <netinet/tcp.h>
34#include <netinet/ip.h>
42#include <netdb.h> 35#include <netdb.h>
43 36
44#include <unistd.h> 37#include <unistd.h>
45#include <arpa/inet.h> 38#include <arpa/inet.h>
39
40#include <algorithm>
41
42// use relatively small values, as we do not expect to receive much,
43// and we do userspace write buffering
44// 8kb limits throughput to roughly 66kb/s
45#define SOCKET_RCVBUF 8192
46#define SOCKET_SNDBUF 16384
46 47
47sockvec clients; 48sockvec clients;
48 49
49/** 50/**
50 * Initializes a connection. Really, it just sets up the data structure, 51 * Initializes a connection. Really, it just sets up the data structure,
53 */ 54 */
54client::client (int fd, const char *peername) 55client::client (int fd, const char *peername)
55: fd (fd), host (strdup (peername)), 56: fd (fd), host (strdup (peername)),
56 socket_ev (this, &client::socket_cb) 57 socket_ev (this, &client::socket_cb)
57{ 58{
59 refcnt_inc (); // the socket is an external reference
60
61 mss = 1500 - 52; // 1500 typical ethernet frame, 66 typical tcp header overhead
62
63 socket_timeout = 16.;
64
58 { 65 {
59 struct linger linger_opt; 66 struct linger linger_opt;
60 67
61 linger_opt.l_onoff = 0; 68 linger_opt.l_onoff = 0;
62 linger_opt.l_linger = 0; 69 linger_opt.l_linger = 0;
63 70
64 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger))) 71 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
65 LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno)); 72 LOG (llevError, "SO_LINGER: %s\n", strerror (errno));
66 } 73 }
67 74
68 { 75 {
69 int bufsize = 65535; /*Supposed absolute upper limit */ 76 int val;
70 int oldbufsize;
71 int buflen = sizeof (int);
72 77
73 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1) 78#ifdef SO_RCVBUF
74 LOG (llevError, "InitConnection: Error on fcntl.\n"); 79 val = SOCKET_RCVBUF;
80 if (setsockopt (fd, SOL_SOCKET, SO_RCVBUF, &val, sizeof (val)))
81 LOG (llevError, "SO_RCVBUF: %s\n", strerror (errno));
82#endif
75 83
76 if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1) 84#ifdef SO_SNDBUF
77 oldbufsize = 0; 85 val = SOCKET_SNDBUF;
78
79 if (oldbufsize < bufsize)
80 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize))) 86 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, &val, sizeof (val)))
81 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize); 87 LOG (llevError, "SO_SNDBUF: %s\n", strerror (errno));
88#endif
82 89
83 buflen = sizeof (oldbufsize); 90#ifdef IP_TOS
84 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen); 91 val = IPTOS_LOWDELAY;
92 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val)))
93 LOG (llevError, "IP_TOS: %s\n", strerror (errno));
94#endif
95
96#ifdef TCP_NODELAY
97 val = 1;
98 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)))
99 LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno));
100#endif
101
102 // set some very aggressive keepalive parameters
103#ifdef TCP_KEEPIDLE
104 val = 1;
105 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
106 LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
107#endif
108
109#ifdef TCP_KEEPCNT
110 val = 3;
111 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
112 LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
113#endif
114
115#ifdef TCP_KEEPINTVL
116 val = 1;
117 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
118 LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
119#endif
120
121 // try to find the mss value in use
122#ifdef TCP_MAXSEG
123 socklen_t sl = sizeof (val);
124 if (!getsockopt (fd, IPPROTO_TCP, TCP_MAXSEG, &val, &sl) && sl == sizeof (val))
125 mss = val;
126#endif
85 } 127 }
86 128
87 mapmode = Map0Cmd; 129 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
88 darkness = 1; 130 LOG (llevError, "InitConnection: Error on fcntl.\n");
89 status = Ns_Add; 131
132 state = ST_SETUP;
90 mapx = 11; 133 mapx = 11;
91 mapy = 11; 134 mapy = 11;
92 itemcmd = 1; /* Default is version item1 command */ 135 itemcmd = 1; /* Default is version item1 command */
93 136 max_rate = 100000 / (1000000 / MAX_TIME); // ~1mbit is assumed per default
94 faces_sent_len = nrofpixmaps;
95 faces_sent = (uint8 *)calloc (nrofpixmaps, sizeof (*faces_sent));
96 if (!faces_sent)
97 fatal (OUT_OF_MEMORY);
98 137
99 /* Do this so we don't send a face command for the client for 138 /* Do this so we don't send a face command for the client for
100 * this face. Face 0 is sent to the client to say clear 139 * this face. Face 0 is sent to the client to set meta data
101 * face information. 140 * for following faces in fx.
102 */ 141 */
103 faces_sent[0] = NS_FACESENT_FACE; 142 faces_sent[0] = true;
143 fx_want [FT_FACE] = true; // all clients must support image faces
104 144
145 socket_ev.set (fd, EV_READ);
146 socket_ev.prio (2); // one higher than the ticker priority
105 socket_ev.fd (fd); 147 socket_ev.start ();
106 148
149 reset_stats ();
150
151 clients.insert (this);
152}
153
154client::~client ()
155{
156 clients.erase (this);
157
158 mapinfo_queue_clear ();
159 free (stats.range);
160 free (stats.title);
161 free (host);
162 free (ws_inbuf);
163}
164
165void
166client::run ()
167{
107 // initialisation done, kick it! 168 // initialisation done, kick it!
169 INVOKE_CLIENT (CONNECT, this);
108 170
109 {
110 packet sl;
111 sl.printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
112 send_packet (sl);
113 flush (); 171 flush ();
114 }
115
116#if 0//TODO
117 socket_info.nconns++;
118 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
119 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
120#endif
121} 172}
122 173
123client::~client ()
124{
125 status = Ns_Dead;
126}
127
128/** This sets up the socket and reads all the image information into memory. */
129void 174void
130init_ericserver (void) 175client::do_destroy ()
131{ 176{
132 struct sockaddr_in insock; 177 INVOKE_CLIENT (CLIENT_DESTROY, this);
133 struct linger linger_opt; 178 attachable::do_destroy ();
134 179
135 memset (&cst_tot, 0, sizeof (CS_Stats)); 180 if (pl)
136 memset (&cst_lst, 0, sizeof (CS_Stats)); 181 pl->disconnect ();
137 cst_tot.time_start = time (NULL);
138 cst_lst.time_start = time (NULL);
139 182
140 LOG (llevDebug, "Initialize new client/server data\n"); 183 if (fd >= 0)
184 {
185 send_packet ("goodbye");
186 flush ();
141 187
142 read_client_images (); 188 close (fd);
143} 189 }
144 190
191 state = ST_DEAD;
145 192
146/******************************************************************************* 193 socket_ev.stop ();
147 *
148 * Start of functions dealing with freeing of the data.
149 *
150 ******************************************************************************/
151 194
152/** Free's all the memory that ericserver allocates. */ 195 refcnt_dec (); // socket no longer open
196}
197
153void 198void
154free_all_newserver (void) 199client::reset_stats ()
155{ 200{
156 LOG (llevDebug, "Freeing all new client/server information.\n"); 201 /* we need to clear these to -1 and not zero - otherwise,
157 free_socket_images (); 202 * if a player quits and starts a new character, we wont
158} 203 * send new values to the client, as things like exp start
159 204 * at zero.
160/**
161 * Frees a socket.
162 * Basically, all we need to do here is free all data structures that
163 * might be associated with the socket. It is up to the caller to
164 * update the list
165 */ 205 */
206 for (int i = 0; i < array_length (last_skill_exp); i++)
207 last_skill_exp[i] = -1;
166 208
167void 209 for (int i = 0; i < array_length (last_resist); i++)
168free_newsocket (client *ns) 210 last_resist[i] = -1;
169{
170 if (ns->fd >= 0)
171 close (ns->fd);
172 211
173 if (ns->stats.range) 212 last_weapon_sp = -1;
174 free (ns->stats.range); 213 last_level = -1;
214 last_stats.exp = -1;
215 last_flags = 0;
216 last_weight = -1;
217 last_weight_limit = 0;
218 last_path_attuned = 0;
219 last_path_repelled = 0;
220 last_path_denied = 0;
221 last_speed = 0;
222 last_flags = 0;
175 223
176 if (ns->stats.title) 224 static living zero_living;
177 free (ns->stats.title); 225 last_stats = zero_living;
178
179 free (ns->host);
180
181 ns->fd = -1;
182 ns->stats.range = 0;
183 ns->stats.title = 0;
184 ns->host = 0;
185} 226}
186 227
187/** Sends the 'goodbye' command to the player, and closes connection. */ 228client *
188void
189final_free_player (player *pl)
190{
191 pl->socket->send_packet ("goodbye");
192 free_newsocket (pl->socket);
193 free_player (pl);
194}
195
196bool
197add_client (int fd, const char *peername) 229client::create (int fd, const char *peername)
198{ 230{
199 if (checkbanned (NULL, peername))
200 {
201 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
202 return false;
203 }
204 else
205 {
206 client *ns = new client (dup (fd), peername); 231 client *ns = new client (dup (fd), peername);
207 clients.push_back (ns);
208 return true;
209 }
210}
211 232
233 ns->instantiate (); // effectively a nop right now
234
235 return ns;
236}
237

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