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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.23 by root, Sun Dec 17 00:25:44 2006 UTC vs.
Revision 1.33 by pippijn, Sat Jan 6 14:42:31 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
3 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2001 Mark Wedel 5 Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
6 7
7 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
29 * 30 *
30 * Mainly deals with initialization and higher level socket 31 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.) 32 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c 33 * The reading of data is handled in ericserver.c
33 */ 34 */
34
35 35
36#include <global.h> 36#include <global.h>
37#include <sproto.h> 37#include <sproto.h>
38#include <sys/types.h> 38#include <sys/types.h>
39#include <sys/time.h> 39#include <sys/time.h>
44#include <netdb.h> 44#include <netdb.h>
45 45
46#include <unistd.h> 46#include <unistd.h>
47#include <arpa/inet.h> 47#include <arpa/inet.h>
48 48
49#include <algorithm>
50
49sockvec clients; 51sockvec clients;
50 52
51/** 53/**
52 * Initializes a connection. Really, it just sets up the data structure, 54 * Initializes a connection. Really, it just sets up the data structure,
53 * socket setup is handled elsewhere. We do send a version to the 55 * socket setup is handled elsewhere. We do send a version to the
54 * client. 56 * client.
55 */ 57 */
56client::client (int fd, const char *peername) 58client::client (int fd, const char *peername)
57: fd (fd), host (strdup (peername)), 59: fd (fd), host (strdup (peername)),
58 socket_ev (this, &client::socket_cb), 60 socket_ev (this, &client::socket_cb),
59 cmd_ev (this, &client::cmd_cb) 61 cmd_ev (this, &client::cmd_cb),
62 cc_inv (this), cc_other (this)
60{ 63{
61 { 64 {
62 struct linger linger_opt; 65 struct linger linger_opt;
63 66
64 linger_opt.l_onoff = 0; 67 linger_opt.l_onoff = 0;
118 121
119 buflen = sizeof (oldbufsize); 122 buflen = sizeof (oldbufsize);
120 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen); 123 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
121 } 124 }
122 125
126 state = ST_SETUP;
123 mapmode = Map0Cmd; 127 mapmode = Map0Cmd;
124 darkness = 1; 128 darkness = 1;
125 status = Ns_Add;
126 mapx = 11; 129 mapx = 11;
127 mapy = 11; 130 mapy = 11;
128 itemcmd = 1; /* Default is version item1 command */ 131 itemcmd = 1; /* Default is version item1 command */
129 132
130 faces_sent = salloc<uint8> (nrofpixmaps, 0); 133 faces_sent = salloc0<uint8> (nrofpixmaps);
131 134
132 /* Do this so we don't send a face command for the client for 135 /* Do this so we don't send a face command for the client for
133 * this face. Face 0 is sent to the client to say clear 136 * this face. Face 0 is sent to the client to say clear
134 * face information. 137 * face information.
135 */ 138 */
147 150
148 // initialisation done, kick it! 151 // initialisation done, kick it!
149 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 152 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
150 flush (); 153 flush ();
151 154
155 // clients are externally referenced by the socket
156 refcnt_inc ();
157 clients.push_back (this);
158
152#if 0//TODO 159#if 0//TODO
153 socket_info.nconns++; 160 socket_info.nconns++;
154 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns; 161 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
155 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns; 162 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
156#endif 163#endif
157} 164}
158 165
159client::~client () 166client::~client ()
160{ 167{
161 if (pl) 168 sockvec::iterator i = find (clients.begin (), clients.end (), this);
162 pl->socket = 0; 169 if (i != clients.end ())
170 clients.erase (i);
163 171
164 if (fd >= 0) 172 sfree<uint8> (faces_sent, nrofpixmaps);
165 close (fd);
166
167 free (faces_sent);
168 free (stats.range); 173 free (stats.range);
169 free (stats.title); 174 free (stats.title);
170 free (host); 175 free (host);
171} 176}
172 177
173void 178void
174client::destroy () 179client::do_destroy ()
175{ 180{
176 status = Ns_Dead; 181 attachable::do_destroy ();
182
183 if (pl)
184 pl->disconnect ();
185
186 if (fd >= 0)
187 close (fd);
188
189 state = ST_DEAD;
190
177 socket_ev.suspend (); 191 socket_ev.suspend ();
178 cmd_ev.suspend (); 192 cmd_ev.suspend ();
193
194 // socket now longer references us
195 refcnt_dec ();
179} 196}
180 197
181/** This sets up the socket and reads all the image information into memory. */ 198/** This sets up the socket and reads all the image information into memory. */
182void 199void
183init_ericserver (void) 200init_ericserver (void)
203{ 220{
204 LOG (llevDebug, "Freeing all new client/server information.\n"); 221 LOG (llevDebug, "Freeing all new client/server information.\n");
205 free_socket_images (); 222 free_socket_images ();
206} 223}
207 224
208/** Sends the 'goodbye' command to the player, and closes connection. */ 225client *
209void
210final_free_player (player *pl)
211{
212 free_player (pl);
213}
214
215bool
216add_client (int fd, const char *peername) 226client::create (int fd, const char *peername)
217{ 227{
218 if (checkbanned (NULL, peername)) 228 if (checkbanned (NULL, peername))
219 { 229 {
220 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername); 230 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
221 return false; 231 return 0;
222 } 232 }
223 else 233 else
224 { 234 {
225 client *ns = new client (dup (fd), peername); 235 client *ns = new client (dup (fd), peername);
226 clients.push_back (ns); 236
237 ns->instantiate (); // effectively a nop right now
238
239 INVOKE_CLIENT (CONNECT, ns);
240
227 return true; 241 return ns;
228 } 242 }
229} 243}
230 244

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