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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.7 by root, Sun Sep 10 13:43:33 2006 UTC vs.
Revision 1.39 by root, Sun Mar 11 02:12:45 2007 UTC

1
2/* 1/*
3 * static char *rcsid_init_c = 2 * CrossFire, A Multiplayer game for X-windows
4 * "$Id: init.C,v 1.7 2006/09/10 13:43:33 root Exp $"; 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2001 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de>
5 */ 23 */
6
7/*
8 CrossFire, A Multiplayer game for X-windows
9
10 Copyright (C) 2001 Mark Wedel
11 Copyright (C) 1992 Frank Tore Johansen
12
13 This program is free software; you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by
15 the Free Software Foundation; either version 2 of the License, or
16 (at your option) any later version.
17
18 This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 GNU General Public License for more details.
22
23 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26
27 The author can be reached via e-mail to crossfire-devel@real-time.com
28*/
29 24
30/** 25/**
31 * \file 26 * \file
32 * Socket general functions 27 * Socket general functions
33 * 28 *
36 * Mainly deals with initialization and higher level socket 31 * Mainly deals with initialization and higher level socket
37 * maintenance (checking for lost connections and if data has arrived.) 32 * maintenance (checking for lost connections and if data has arrived.)
38 * The reading of data is handled in ericserver.c 33 * The reading of data is handled in ericserver.c
39 */ 34 */
40 35
41
42#include <global.h> 36#include <global.h>
43#ifndef __CEXTRACT__
44# include <sproto.h> 37#include <sproto.h>
45#endif
46#ifndef WIN32 /* ---win32 exclude include files */
47# include <sys/types.h> 38#include <sys/types.h>
48# include <sys/time.h> 39#include <sys/time.h>
49# include <sys/socket.h> 40#include <sys/socket.h>
50# include <netinet/in.h> 41#include <netinet/in.h>
42#include <netinet/tcp.h>
43#include <netinet/ip.h>
51# include <netdb.h> 44#include <netdb.h>
52#endif /* win32 */
53 45
54#ifdef HAVE_UNISTD_H
55# include <unistd.h> 46#include <unistd.h>
56#endif
57
58#ifdef HAVE_ARPA_INET_H
59# include <arpa/inet.h> 47#include <arpa/inet.h>
60#endif
61#include <newserver.h>
62 48
63Socket_Info socket_info; 49#include <algorithm>
64NewSocket *init_sockets; 50
51sockvec clients;
65 52
66/** 53/**
67 * Initializes a connection. Really, it just sets up the data structure, 54 * Initializes a connection. Really, it just sets up the data structure,
68 * socket setup is handled elsewhere. We do send a version to the 55 * socket setup is handled elsewhere. We do send a version to the
69 * client. 56 * client.
70 */ 57 */
71void 58client::client (int fd, const char *peername)
72InitConnection (NewSocket * ns, const char *from_ip) 59: fd (fd), host (strdup (peername)),
60 socket_ev (this, &client::socket_cb),
61 cmd_ev (this, &client::cmd_cb),
62 cc_inv (this), cc_other (this)
73{ 63{
74 SockList sl; 64 refcnt_inc (); // the socket is an external reference
75 char buf[256]; 65
66 {
67 struct linger linger_opt;
68
69 linger_opt.l_onoff = 0;
70 linger_opt.l_linger = 0;
71
72 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
73 LOG (llevError, "SO_LINGER: %s\n", strerror (errno));
74 }
75
76 {
77 int val = IPTOS_LOWDELAY;
78
79 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val)))
80 LOG (llevError, "IP_TOS: %s\n", strerror (errno));
81 }
82
83 {
84 int val = 1;
85
86 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)))
87 LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno));
88 }
89
90#ifdef __linux__
91 {
92 int val;
93
94 // set some very aggressive keepalive parameters
95 val = 10;
96 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
97 LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
98
99 val = 5;
100 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
101 LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
102
103 val = 1;
104 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
105 LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
106 }
107#endif
108
109 {
76 int bufsize = 65535; /*Supposed absolute upper limit */ 110 int bufsize = 65535; /*Supposed absolute upper limit */
77 int oldbufsize; 111 int oldbufsize;
78 int buflen = sizeof (int); 112 int buflen = sizeof (int);
79 113
80#ifdef WIN32 /* ***WIN32 SOCKET: init win32 non blocking socket */
81 int temp = 1;
82
83 if (ioctlsocket (ns->fd, FIONBIO, &temp) == -1)
84 LOG (llevError, "InitConnection: Error on ioctlsocket.\n");
85#else
86 if (fcntl (ns->fd, F_SETFL, O_NONBLOCK) == -1) 114 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
87 {
88 LOG (llevError, "InitConnection: Error on fcntl.\n"); 115 LOG (llevError, "InitConnection: Error on fcntl.\n");
89 }
90#endif /* end win32 */
91 116
92 if (getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1) 117 if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
93 oldbufsize = 0; 118 oldbufsize = 0;
119
94 if (oldbufsize < bufsize) 120 if (oldbufsize < bufsize)
95 {
96#ifdef ESRV_DEBUG
97 LOG (llevDebug, "Default buffer size was %d bytes, will reset it to %d\n", oldbufsize, bufsize);
98#endif
99 if (setsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize))) 121 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
100 {
101 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize); 122 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
102 } 123
103 }
104 buflen = sizeof (oldbufsize); 124 buflen = sizeof (oldbufsize);
105 getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen); 125 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
106#ifdef ESRV_DEBUG 126 }
107 LOG (llevDebug, "Socket buffer size now %d bytes\n", oldbufsize);
108#endif
109 127
110 ns->faceset = 0; 128 state = ST_SETUP;
111 ns->facecache = 0;
112 ns->image2 = 0;
113 ns->sound = 0;
114 ns->exp64 = 0;
115 ns->monitor_spells = 0;
116 ns->mapmode = Map0Cmd; 129 mapmode = Map0Cmd;
117 ns->darkness = 1; 130 darkness = 1;
118 ns->status = Ns_Add;
119 ns->comment = NULL;
120 ns->old_mode = (Old_Mode) 0;
121 ns->mapx = 11; 131 mapx = 11;
122 ns->mapy = 11; 132 mapy = 11;
123 ns->newmapcmd = 0;
124 ns->itemcmd = 1; /* Default is version item1 command */ 133 itemcmd = 1; /* Default is version item1 command */
125 ns->ext_mapinfos = 0; /*extendedmapinfo datas */
126 ns->EMI_smooth = 0;
127 ns->look_position = 0;
128 ns->update_look = 0;
129 ns->has_readable_type = 0;
130 ns->supported_readables = 0;
131 ns->monitor_spells = 0;
132 ns->mapinfocmd = 0;
133 ns->extcmd = 0;
134 ns->extmap = 0;
135 134
136 /* we should really do some checking here - if total clients overflows
137 * we need to do something more intelligent, because client id's will start
138 * duplicating (not likely in normal cases, but malicous attacks that
139 * just open and close connections could get this total up.
140 */
141 ns->inbuf.len = 0;
142 ns->inbuf.buf = (unsigned char *) malloc (sizeof (unsigned char) * MAXSOCKBUF);
143 /* Basic initialization. Needed because we do a check in
144 * HandleClient for oldsocketmode without checking the
145 * length of data.
146 */
147 memset (ns->inbuf.buf, 0, sizeof (unsigned char) * MAXSOCKBUF);
148 memset (&ns->lastmap, 0, sizeof (struct Map));
149 memset (ns->faces_sent, 0, ns->faces_sent_len * sizeof (*ns->faces_sent));
150 memset (&ns->anims_sent, 0, sizeof (ns->anims_sent));
151 memset (&ns->stats, 0, sizeof (struct statsinfo));
152 /* Do this so we don't send a face command for the client for 135 /* Do this so we don't send a face command for the client for
153 * this face. Face 0 is sent to the client to say clear 136 * this face. Face 0 is sent to the client to say clear
154 * face information. 137 * face information.
155 */ 138 */
156 ns->faces_sent[0] = NS_FACESENT_FACE; 139 faces_sent[0] = NS_FACESENT_FACE;
157 140
158 ns->outputbuffer.start = 0; 141 socket_ev.prio (PE_PRIO_NORMAL);
159 ns->outputbuffer.len = 0; 142 socket_ev.fd (fd);
160 ns->can_write = 1; 143 socket_ev.poll (PE_R);
161 ns->password_fails = 0;
162 144
163 ns->current_map = 0; 145 cmd_ev.prio (PE_PRIO_NORMAL);
164 ns->current_x = 0;
165 ns->current_y = 0;
166 ns->client[0] = 0;
167 ns->buggy_mapscroll = 0;
168 146
169 ns->sent_scroll = 0; 147 // initialisation done, kick it!
170 ns->host = strdup_local (from_ip);
171 sprintf ((char *) buf, "version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 148 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
172 sl.buf = (unsigned char *) buf; 149 flush ();
173 sl.len = strlen ((char *) buf);
174 Send_With_Handling (ns, &sl);
175#ifdef CS_LOGSTATS
176 if (socket_info.nconns > cst_tot.max_conn)
177 cst_tot.max_conn = socket_info.nconns;
178 if (socket_info.nconns > cst_lst.max_conn)
179 cst_lst.max_conn = socket_info.nconns;
180#endif
181}
182 150
151 reset_stats ();
152
153 clients.insert (this);
154}
155
156client::~client ()
157{
158 clients.erase (this);
159
160 free (stats.range);
161 free (stats.title);
162 free (host);
163}
164
165void
166client::do_destroy ()
167{
168 attachable::do_destroy ();
169
170 if (pl)
171 pl->disconnect ();
172
173 if (fd >= 0)
174 {
175 send_packet ("goodbye");
176 flush ();
177
178 close (fd);
179 }
180
181 state = ST_DEAD;
182
183 socket_ev.suspend ();
184 cmd_ev.suspend ();
185
186 refcnt_dec (); // socket no longer open
187}
188
189void
190client::reset_stats ()
191{
192 /* we need to clear these to -1 and not zero - otherwise,
193 * if a player quits and starts a new character, we wont
194 * send new values to the client, as things like exp start
195 * at zero.
196 */
197 for (int i = 0; i < NUM_SKILLS; i++)
198 last_skill_exp[i] = -1;
199
200 for (int i = 0; i < NROFATTACKS; i++)
201 last_resist[i] = -1;
202
203 last_weapon_sp = -1;
204 last_level = -1;
205 last_stats.exp = -1;
206 last_weight = (uint32) - 1;
207 last_flags = 0;
208 last_weight = 0;
209 last_weight_limit = 0;
210 last_path_attuned = 0;
211 last_path_repelled = 0;
212 last_path_denied = 0;
213 last_speed = 0;
214 flags = 0;
215
216 static living zero_living;
217 last_stats = zero_living;
218}
183 219
184/** This sets up the socket and reads all the image information into memory. */ 220/** This sets up the socket and reads all the image information into memory. */
185void 221void
186init_ericserver (void) 222init_ericserver (void)
187{ 223{
188 struct sockaddr_in insock;
189 struct protoent *protox;
190 struct linger linger_opt;
191
192#ifdef WIN32 /* ***win32 - we init a windows socket */
193 WSADATA w;
194
195 socket_info.max_filedescriptor = 1; /* used in select, ignored in winsockets */
196 WSAStartup (0x0101, &w); /* this setup all socket stuff */
197 /* ill include no error tests here, winsocket 1.1 should always work */
198 /* except some old win95 versions without tcp/ip stack */
199#else /* non windows */
200
201# ifdef HAVE_SYSCONF
202 socket_info.max_filedescriptor = sysconf (_SC_OPEN_MAX);
203# else
204# ifdef HAVE_GETDTABLESIZE
205 socket_info.max_filedescriptor = getdtablesize ();
206# else
207 "Unable to find usable function to get max filedescriptors";
208# endif
209# endif
210#endif /* win32 */
211
212 socket_info.timeout.tv_sec = 0;
213 socket_info.timeout.tv_usec = 0;
214 socket_info.nconns = 0;
215
216#ifdef CS_LOGSTATS
217 memset (&cst_tot, 0, sizeof (CS_Stats));
218 memset (&cst_lst, 0, sizeof (CS_Stats));
219 cst_tot.time_start = time (NULL); 224 cst_tot.time_start = time (NULL);
220 cst_lst.time_start = time (NULL); 225 cst_lst.time_start = time (NULL);
221#endif
222 226
223 LOG (llevDebug, "Initialize new client/server data\n"); 227 LOG (llevDebug, "Initialize new client/server data\n");
224 socket_info.nconns = 1;
225 init_sockets = (NewSocket *) malloc (sizeof (NewSocket));
226 init_sockets[0].faces_sent = NULL; /* unused */
227 socket_info.allocated_sockets = 1;
228
229 protox = getprotobyname ("tcp");
230 if (protox == NULL)
231 {
232 LOG (llevError, "init_ericserver: Error getting protox\n");
233 return;
234 }
235 init_sockets[0].fd = socket (PF_INET, SOCK_STREAM, protox->p_proto);
236 if (init_sockets[0].fd == -1)
237 {
238 LOG (llevError, "Cannot create socket: %s\n", strerror (errno));
239 exit (-1);
240 }
241 insock.sin_family = AF_INET;
242 insock.sin_port = htons (settings.csport);
243 insock.sin_addr.s_addr = htonl (INADDR_ANY);
244
245 linger_opt.l_onoff = 0;
246 linger_opt.l_linger = 0;
247 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_LINGER, (char *) &linger_opt, sizeof (struct linger)))
248 {
249 LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
250 }
251
252/* Would be nice to have an autoconf check for this. It appears that
253 * these functions are both using the same calling syntax, just one
254 * of them needs extra valus passed.
255 */
256#if defined(__osf__) || defined(hpux) || defined(sgi) || defined(NeXT) || \
257 defined(__sun__) || defined(__linux__) || defined(SVR4) || \
258 defined(__FreeBSD__) || defined(__OpenBSD__) || \
259 defined(WIN32) /* ---win32 add this here */ || \
260 defined(__GNU__) /* HURD */
261 {
262# ifdef WIN32
263 char tmp = 1;
264# else
265 int tmp = 1;
266# endif
267
268 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, &tmp, sizeof (tmp)))
269 {
270 LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno));
271 }
272 }
273#else
274 if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, (char *) NULL, 0))
275 {
276 LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno));
277 }
278#endif
279
280 if (bind (init_sockets[0].fd, (struct sockaddr *) &insock, sizeof (insock)) == (-1))
281 {
282 LOG (llevError, "Cannot bind socket to port %d: %s\n", ntohs (insock.sin_port), strerror (errno));
283#ifdef WIN32 /* ***win32: close() -> closesocket() */
284 shutdown (init_sockets[0].fd, SD_BOTH);
285 closesocket (init_sockets[0].fd);
286#else
287 close (init_sockets[0].fd);
288#endif /* win32 */
289 exit (-1);
290 }
291 if (listen (init_sockets[0].fd, 5) == (-1))
292 {
293 LOG (llevError, "Cannot listen on socket: %s\n", strerror (errno));
294#ifdef WIN32 /* ***win32: close() -> closesocket() */
295 shutdown (init_sockets[0].fd, SD_BOTH);
296 closesocket (init_sockets[0].fd);
297#else
298 close (init_sockets[0].fd);
299#endif /* win32 */
300 exit (-1);
301 }
302 init_sockets[0].status = Ns_Add;
303 read_client_images ();
304} 228}
305 229
306 230
307/******************************************************************************* 231/*******************************************************************************
308 * 232 *
314void 238void
315free_all_newserver (void) 239free_all_newserver (void)
316{ 240{
317 LOG (llevDebug, "Freeing all new client/server information.\n"); 241 LOG (llevDebug, "Freeing all new client/server information.\n");
318 free_socket_images (); 242 free_socket_images ();
319 free (init_sockets);
320} 243}
321 244
322/** 245client *
323 * Frees a socket. 246client::create (int fd, const char *peername)
324 * Basically, all we need to do here is free all data structures that
325 * might be associated with the socket. It is up to the caller to
326 * update the list
327 */
328
329void
330free_newsocket (NewSocket * ns)
331{ 247{
332#ifdef WIN32 /* ***win32: closesocket in windows style */ 248 client *ns = new client (dup (fd), peername);
333 shutdown (ns->fd, SD_BOTH); 249 ns->instantiate (); // effectively a nop right now
334 if (closesocket (ns->fd)) 250 INVOKE_CLIENT (CONNECT, ns);
335 { 251 return ns;
336#else
337 if (close (ns->fd))
338 {
339#endif /* win32 */
340
341#ifdef ESRV_DEBUG
342 LOG (llevDebug, "Error closing socket %d\n", ns->fd);
343#endif
344 }
345 if (ns->stats.range)
346 free (ns->stats.range);
347 if (ns->stats.title)
348 free (ns->stats.title);
349 if (ns->comment)
350 free (ns->comment);
351 free (ns->host);
352 free (ns->inbuf.buf);
353} 252}
354 253
355/** Sends the 'goodbye' command to the player, and closes connection. */
356void
357final_free_player (player *pl)
358{
359 cs_write_string (&pl->socket, "goodbye", 8);
360 free_newsocket (&pl->socket);
361 free_player (pl);
362}

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