1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | |
3 | * |
|
|
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | Copyright (C) 2001 Mark Wedel |
5 | * Copyright (©) 2001,2007 Mark Wedel |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | |
7 | * |
7 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
9 | the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | (at your option) any later version. |
11 | * option) any later version. |
11 | |
12 | * |
12 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
16 | |
17 | * |
17 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
18 | along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
20 | |
21 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /** |
25 | /** |
25 | * \file |
26 | * \file |
26 | * Socket general functions |
27 | * Socket general functions |
27 | * |
28 | * |
… | |
… | |
30 | * Mainly deals with initialization and higher level socket |
31 | * Mainly deals with initialization and higher level socket |
31 | * maintenance (checking for lost connections and if data has arrived.) |
32 | * maintenance (checking for lost connections and if data has arrived.) |
32 | * The reading of data is handled in ericserver.c |
33 | * The reading of data is handled in ericserver.c |
33 | */ |
34 | */ |
34 | |
35 | |
35 | |
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|
36 | #include <global.h> |
36 | #include <global.h> |
37 | #ifndef __CEXTRACT__ |
|
|
38 | # include <sproto.h> |
37 | #include <sproto.h> |
39 | #endif |
|
|
40 | #ifndef WIN32 /* ---win32 exclude include files */ |
|
|
41 | # include <sys/types.h> |
38 | #include <sys/types.h> |
42 | # include <sys/time.h> |
39 | #include <sys/time.h> |
43 | # include <sys/socket.h> |
40 | #include <sys/socket.h> |
44 | # include <netinet/in.h> |
41 | #include <netinet/in.h> |
|
|
42 | #include <netinet/tcp.h> |
|
|
43 | #include <netinet/ip.h> |
45 | # include <netdb.h> |
44 | #include <netdb.h> |
46 | #endif /* win32 */ |
|
|
47 | |
45 | |
48 | #ifdef HAVE_UNISTD_H |
|
|
49 | # include <unistd.h> |
46 | #include <unistd.h> |
50 | #endif |
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|
51 | |
|
|
52 | #ifdef HAVE_ARPA_INET_H |
|
|
53 | # include <arpa/inet.h> |
47 | #include <arpa/inet.h> |
54 | #endif |
|
|
55 | #include <newserver.h> |
|
|
56 | |
48 | |
57 | Socket_Info socket_info; |
49 | #include <algorithm> |
58 | NewSocket *init_sockets; |
50 | |
|
|
51 | // use relatively small values, as we do not expect to receive much, |
|
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52 | // and we do userspace write buffering |
|
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53 | // 8kb limits throughput to roughly 66kb/s |
|
|
54 | #define SOCKET_RCVBUF 8192 |
|
|
55 | #define SOCKET_SNDBUF 16384 |
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56 | |
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57 | sockvec clients; |
59 | |
58 | |
60 | /** |
59 | /** |
61 | * Initializes a connection. Really, it just sets up the data structure, |
60 | * Initializes a connection. Really, it just sets up the data structure, |
62 | * socket setup is handled elsewhere. We do send a version to the |
61 | * socket setup is handled elsewhere. We do send a version to the |
63 | * client. |
62 | * client. |
64 | */ |
63 | */ |
65 | void |
64 | client::client (int fd, const char *peername) |
66 | InitConnection (NewSocket * ns, const char *from_ip) |
65 | : fd (fd), host (strdup (peername)), |
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66 | socket_ev (this, &client::socket_cb) |
67 | { |
67 | { |
68 | SockList sl; |
68 | refcnt_inc (); // the socket is an external reference |
69 | char buf[256]; |
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|
70 | int bufsize = 65535; /*Supposed absolute upper limit */ |
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71 | int oldbufsize; |
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72 | int buflen = sizeof (int); |
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73 | |
69 | |
74 | #ifdef WIN32 /* ***WIN32 SOCKET: init win32 non blocking socket */ |
70 | mss = 1500 - 52; // 1500 typical ethernet frame, 66 typical tcp header overhead |
75 | int temp = 1; |
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76 | |
71 | |
77 | if (ioctlsocket (ns->fd, FIONBIO, &temp) == -1) |
72 | socket_timeout = 16.; |
78 | LOG (llevError, "InitConnection: Error on ioctlsocket.\n"); |
73 | |
79 | #else |
74 | { |
|
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75 | struct linger linger_opt; |
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76 | |
|
|
77 | linger_opt.l_onoff = 0; |
|
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78 | linger_opt.l_linger = 0; |
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79 | |
|
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80 | if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger))) |
|
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81 | LOG (llevError, "SO_LINGER: %s\n", strerror (errno)); |
|
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82 | } |
|
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83 | |
|
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84 | { |
|
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85 | int val; |
|
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86 | |
|
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87 | #ifdef SO_RCVBUF |
|
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88 | val = SOCKET_RCVBUF; |
|
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89 | if (setsockopt (fd, SOL_SOCKET, SO_RCVBUF, &val, sizeof (val))) |
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90 | LOG (llevError, "SO_RCVBUF: %s\n", strerror (errno)); |
|
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91 | #endif |
|
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92 | |
|
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93 | #ifdef SO_SNDBUF |
|
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94 | val = SOCKET_SNDBUF; |
|
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95 | if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, &val, sizeof (val))) |
|
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96 | LOG (llevError, "SO_SNDBUF: %s\n", strerror (errno)); |
|
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97 | #endif |
|
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98 | |
|
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99 | #ifdef IP_TOS |
|
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100 | val = IPTOS_LOWDELAY; |
|
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101 | if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val))) |
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102 | LOG (llevError, "IP_TOS: %s\n", strerror (errno)); |
|
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103 | #endif |
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104 | |
|
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105 | #ifdef TCP_NODELAY |
|
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106 | val = 1; |
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107 | if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val))) |
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108 | LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno)); |
|
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109 | #endif |
|
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110 | |
|
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111 | // set some very aggressive keepalive parameters |
|
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112 | #ifdef TCP_KEEPIDLE |
|
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113 | val = 1; |
|
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114 | if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val))) |
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115 | LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno)); |
|
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116 | #endif |
|
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117 | |
|
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118 | #ifdef TCP_KEEPCNT |
|
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119 | val = 3; |
|
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120 | if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val))) |
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121 | LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno)); |
|
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122 | #endif |
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123 | |
|
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124 | #ifdef TCP_KEEPINTVL |
|
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125 | val = 1; |
|
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126 | if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val))) |
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127 | LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno)); |
|
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128 | #endif |
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129 | |
|
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130 | // try to find the mss value in use |
|
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131 | #ifdef TCP_MAXSEG |
|
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132 | socklen_t sl = sizeof (val); |
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133 | if (!getsockopt (fd, IPPROTO_TCP, TCP_MAXSEG, &val, &sl) && sl == sizeof (val)) |
|
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134 | mss = val; |
|
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135 | #endif |
|
|
136 | } |
|
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137 | |
80 | if (fcntl (ns->fd, F_SETFL, O_NONBLOCK) == -1) |
138 | if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1) |
81 | { |
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82 | LOG (llevError, "InitConnection: Error on fcntl.\n"); |
139 | LOG (llevError, "InitConnection: Error on fcntl.\n"); |
83 | } |
|
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84 | #endif /* end win32 */ |
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85 | |
140 | |
86 | if (getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1) |
141 | state = ST_SETUP; |
87 | oldbufsize = 0; |
|
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88 | if (oldbufsize < bufsize) |
|
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89 | { |
|
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90 | #ifdef ESRV_DEBUG |
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91 | LOG (llevDebug, "Default buffer size was %d bytes, will reset it to %d\n", oldbufsize, bufsize); |
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92 | #endif |
|
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93 | if (setsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize))) |
|
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94 | { |
|
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95 | LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize); |
|
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96 | } |
|
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97 | } |
|
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98 | buflen = sizeof (oldbufsize); |
|
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99 | getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen); |
|
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100 | #ifdef ESRV_DEBUG |
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101 | LOG (llevDebug, "Socket buffer size now %d bytes\n", oldbufsize); |
|
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102 | #endif |
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103 | |
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104 | ns->faceset = 0; |
|
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105 | ns->facecache = 0; |
|
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106 | ns->image2 = 0; |
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107 | ns->sound = 0; |
|
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108 | ns->exp64 = 0; |
|
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109 | ns->monitor_spells = 0; |
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110 | ns->mapmode = Map0Cmd; |
142 | mapmode = Map1aCmd; |
111 | ns->darkness = 1; |
|
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112 | ns->status = Ns_Add; |
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113 | ns->mapx = 11; |
143 | mapx = 11; |
114 | ns->mapy = 11; |
144 | mapy = 11; |
115 | ns->newmapcmd = 0; |
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116 | ns->itemcmd = 1; /* Default is version item1 command */ |
145 | itemcmd = 1; /* Default is version item1 command */ |
117 | ns->ext_mapinfos = 0; /*extendedmapinfo datas */ |
146 | max_rate = 100000 / (1000000 / MAX_TIME); // ~1mbit is assumed per default |
118 | ns->EMI_smooth = 0; |
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119 | ns->look_position = 0; |
|
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120 | ns->update_look = 0; |
|
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121 | ns->has_readable_type = 0; |
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122 | ns->supported_readables = 0; |
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123 | ns->monitor_spells = 0; |
|
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124 | ns->mapinfocmd = 0; |
|
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125 | ns->extcmd = 0; |
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126 | ns->extmap = 0; |
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127 | |
147 | |
128 | /* we should really do some checking here - if total clients overflows |
|
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129 | * we need to do something more intelligent, because client id's will start |
|
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130 | * duplicating (not likely in normal cases, but malicous attacks that |
|
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131 | * just open and close connections could get this total up. |
|
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132 | */ |
|
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133 | ns->inbuf.len = 0; |
|
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134 | ns->inbuf.buf = (unsigned char *) malloc (sizeof (unsigned char) * MAXSOCKBUF); |
|
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135 | /* Basic initialization. Needed because we do a check in |
|
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136 | * HandleClient for oldsocketmode without checking the |
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137 | * length of data. |
|
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138 | */ |
|
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139 | memset (ns->inbuf.buf, 0, sizeof (unsigned char) * MAXSOCKBUF); |
|
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140 | memset (&ns->lastmap, 0, sizeof (struct Map)); |
|
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141 | memset (ns->faces_sent, 0, ns->faces_sent_len * sizeof (*ns->faces_sent)); |
|
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142 | memset (&ns->anims_sent, 0, sizeof (ns->anims_sent)); |
|
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143 | memset (&ns->stats, 0, sizeof (struct statsinfo)); |
|
|
144 | /* Do this so we don't send a face command for the client for |
148 | /* Do this so we don't send a face command for the client for |
145 | * this face. Face 0 is sent to the client to say clear |
149 | * this face. Face 0 is sent to the client to say clear |
146 | * face information. |
150 | * face information. |
147 | */ |
151 | */ |
148 | ns->faces_sent[0] = NS_FACESENT_FACE; |
152 | faces_sent[0] = true; |
|
|
153 | fx_want [FT_FACE] = true; // all clients must support image faces |
149 | |
154 | |
150 | ns->outputbuffer.start = 0; |
155 | socket_ev.set (fd, EV_READ); |
151 | ns->outputbuffer.len = 0; |
156 | socket_ev.prio (2); // one higher than the ticker priority |
152 | ns->can_write = 1; |
157 | socket_ev.start (); |
153 | ns->password_fails = 0; |
|
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154 | |
158 | |
155 | ns->current_map = 0; |
159 | // initialisation done, kick it! |
156 | ns->current_x = 0; |
|
|
157 | ns->current_y = 0; |
|
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158 | ns->client[0] = 0; |
|
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159 | ns->buggy_mapscroll = 0; |
|
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160 | |
|
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161 | ns->sent_scroll = 0; |
|
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162 | ns->host = strdup_local (from_ip); |
|
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163 | sprintf ((char *) buf, "version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); |
160 | send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); |
164 | sl.buf = (unsigned char *) buf; |
161 | flush (); |
165 | sl.len = strlen ((char *) buf); |
|
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166 | Send_With_Handling (ns, &sl); |
|
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167 | #ifdef CS_LOGSTATS |
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168 | if (socket_info.nconns > cst_tot.max_conn) |
|
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169 | cst_tot.max_conn = socket_info.nconns; |
|
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170 | if (socket_info.nconns > cst_lst.max_conn) |
|
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171 | cst_lst.max_conn = socket_info.nconns; |
|
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172 | #endif |
|
|
173 | } |
|
|
174 | |
162 | |
|
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163 | reset_stats (); |
175 | |
164 | |
176 | /** This sets up the socket and reads all the image information into memory. */ |
165 | clients.insert (this); |
|
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166 | } |
|
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167 | |
|
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168 | client::~client () |
|
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169 | { |
|
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170 | clients.erase (this); |
|
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171 | |
|
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172 | mapinfo_queue_clear (); |
|
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173 | free (stats.range); |
|
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174 | free (stats.title); |
|
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175 | free (host); |
|
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176 | } |
|
|
177 | |
177 | void |
178 | void |
178 | init_ericserver (void) |
179 | client::do_destroy () |
179 | { |
180 | { |
180 | struct sockaddr_in insock; |
181 | attachable::do_destroy (); |
181 | struct protoent *protox; |
|
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182 | struct linger linger_opt; |
|
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183 | |
182 | |
184 | #ifdef WIN32 /* ***win32 - we init a windows socket */ |
183 | if (pl) |
185 | WSADATA w; |
184 | pl->disconnect (); |
186 | |
185 | |
187 | socket_info.max_filedescriptor = 1; /* used in select, ignored in winsockets */ |
186 | if (fd >= 0) |
188 | WSAStartup (0x0101, &w); /* this setup all socket stuff */ |
|
|
189 | /* ill include no error tests here, winsocket 1.1 should always work */ |
|
|
190 | /* except some old win95 versions without tcp/ip stack */ |
|
|
191 | #else /* non windows */ |
|
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192 | |
|
|
193 | # ifdef HAVE_SYSCONF |
|
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194 | socket_info.max_filedescriptor = sysconf (_SC_OPEN_MAX); |
|
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195 | # else |
|
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196 | # ifdef HAVE_GETDTABLESIZE |
|
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197 | socket_info.max_filedescriptor = getdtablesize (); |
|
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198 | # else |
|
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199 | "Unable to find usable function to get max filedescriptors"; |
|
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200 | # endif |
|
|
201 | # endif |
|
|
202 | #endif /* win32 */ |
|
|
203 | |
|
|
204 | socket_info.timeout.tv_sec = 0; |
|
|
205 | socket_info.timeout.tv_usec = 0; |
|
|
206 | socket_info.nconns = 0; |
|
|
207 | |
|
|
208 | #ifdef CS_LOGSTATS |
|
|
209 | memset (&cst_tot, 0, sizeof (CS_Stats)); |
|
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210 | memset (&cst_lst, 0, sizeof (CS_Stats)); |
|
|
211 | cst_tot.time_start = time (NULL); |
|
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212 | cst_lst.time_start = time (NULL); |
|
|
213 | #endif |
|
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214 | |
|
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215 | LOG (llevDebug, "Initialize new client/server data\n"); |
|
|
216 | socket_info.nconns = 1; |
|
|
217 | init_sockets = (NewSocket *) malloc (sizeof (NewSocket)); |
|
|
218 | init_sockets[0].faces_sent = NULL; /* unused */ |
|
|
219 | socket_info.allocated_sockets = 1; |
|
|
220 | |
|
|
221 | protox = getprotobyname ("tcp"); |
|
|
222 | if (protox == NULL) |
|
|
223 | { |
187 | { |
224 | LOG (llevError, "init_ericserver: Error getting protox\n"); |
188 | send_packet ("goodbye"); |
225 | return; |
189 | flush (); |
|
|
190 | |
|
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191 | close (fd); |
226 | } |
192 | } |
227 | init_sockets[0].fd = socket (PF_INET, SOCK_STREAM, protox->p_proto); |
|
|
228 | if (init_sockets[0].fd == -1) |
|
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229 | { |
|
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230 | LOG (llevError, "Cannot create socket: %s\n", strerror (errno)); |
|
|
231 | exit (-1); |
|
|
232 | } |
|
|
233 | insock.sin_family = AF_INET; |
|
|
234 | insock.sin_port = htons (settings.csport); |
|
|
235 | insock.sin_addr.s_addr = htonl (INADDR_ANY); |
|
|
236 | |
193 | |
237 | linger_opt.l_onoff = 0; |
194 | state = ST_DEAD; |
238 | linger_opt.l_linger = 0; |
|
|
239 | if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_LINGER, (char *) &linger_opt, sizeof (struct linger))) |
|
|
240 | { |
|
|
241 | LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno)); |
|
|
242 | } |
|
|
243 | |
195 | |
244 | /* Would be nice to have an autoconf check for this. It appears that |
196 | socket_ev.stop (); |
245 | * these functions are both using the same calling syntax, just one |
|
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246 | * of them needs extra valus passed. |
|
|
247 | */ |
|
|
248 | #if defined(__osf__) || defined(hpux) || defined(sgi) || defined(NeXT) || \ |
|
|
249 | defined(__sun__) || defined(__linux__) || defined(SVR4) || \ |
|
|
250 | defined(__FreeBSD__) || defined(__OpenBSD__) || \ |
|
|
251 | defined(WIN32) /* ---win32 add this here */ || \ |
|
|
252 | defined(__GNU__) /* HURD */ |
|
|
253 | { |
|
|
254 | # ifdef WIN32 |
|
|
255 | char tmp = 1; |
|
|
256 | # else |
|
|
257 | int tmp = 1; |
|
|
258 | # endif |
|
|
259 | |
197 | |
260 | if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, &tmp, sizeof (tmp))) |
198 | refcnt_dec (); // socket no longer open |
261 | { |
|
|
262 | LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno)); |
|
|
263 | } |
|
|
264 | } |
|
|
265 | #else |
|
|
266 | if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, (char *) NULL, 0)) |
|
|
267 | { |
|
|
268 | LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno)); |
|
|
269 | } |
|
|
270 | #endif |
|
|
271 | |
|
|
272 | if (bind (init_sockets[0].fd, (struct sockaddr *) &insock, sizeof (insock)) == (-1)) |
|
|
273 | { |
|
|
274 | LOG (llevError, "Cannot bind socket to port %d: %s\n", ntohs (insock.sin_port), strerror (errno)); |
|
|
275 | #ifdef WIN32 /* ***win32: close() -> closesocket() */ |
|
|
276 | shutdown (init_sockets[0].fd, SD_BOTH); |
|
|
277 | closesocket (init_sockets[0].fd); |
|
|
278 | #else |
|
|
279 | close (init_sockets[0].fd); |
|
|
280 | #endif /* win32 */ |
|
|
281 | exit (-1); |
|
|
282 | } |
|
|
283 | if (listen (init_sockets[0].fd, 5) == (-1)) |
|
|
284 | { |
|
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285 | LOG (llevError, "Cannot listen on socket: %s\n", strerror (errno)); |
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286 | #ifdef WIN32 /* ***win32: close() -> closesocket() */ |
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287 | shutdown (init_sockets[0].fd, SD_BOTH); |
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288 | closesocket (init_sockets[0].fd); |
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289 | #else |
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290 | close (init_sockets[0].fd); |
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291 | #endif /* win32 */ |
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292 | exit (-1); |
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293 | } |
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294 | init_sockets[0].status = Ns_Add; |
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295 | read_client_images (); |
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296 | } |
199 | } |
297 | |
200 | |
298 | |
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299 | /******************************************************************************* |
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300 | * |
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301 | * Start of functions dealing with freeing of the data. |
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302 | * |
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303 | ******************************************************************************/ |
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304 | |
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305 | /** Free's all the memory that ericserver allocates. */ |
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306 | void |
201 | void |
307 | free_all_newserver (void) |
202 | client::reset_stats () |
308 | { |
203 | { |
309 | LOG (llevDebug, "Freeing all new client/server information.\n"); |
204 | /* we need to clear these to -1 and not zero - otherwise, |
310 | free_socket_images (); |
205 | * if a player quits and starts a new character, we wont |
311 | free (init_sockets); |
206 | * send new values to the client, as things like exp start |
312 | } |
207 | * at zero. |
313 | |
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314 | /** |
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315 | * Frees a socket. |
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316 | * Basically, all we need to do here is free all data structures that |
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317 | * might be associated with the socket. It is up to the caller to |
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318 | * update the list |
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319 | */ |
208 | */ |
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209 | for (int i = 0; i < NUM_SKILLS; i++) |
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210 | last_skill_exp[i] = -1; |
320 | |
211 | |
321 | void |
212 | for (int i = 0; i < NROFATTACKS; i++) |
322 | free_newsocket (NewSocket * ns) |
213 | last_resist[i] = -1; |
323 | { |
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324 | #ifdef WIN32 /* ***win32: closesocket in windows style */ |
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325 | shutdown (ns->fd, SD_BOTH); |
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326 | if (closesocket (ns->fd)) |
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327 | { |
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328 | #else |
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329 | if (close (ns->fd)) |
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330 | { |
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331 | #endif /* win32 */ |
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332 | |
214 | |
333 | #ifdef ESRV_DEBUG |
215 | last_weapon_sp = -1; |
334 | LOG (llevDebug, "Error closing socket %d\n", ns->fd); |
216 | last_level = -1; |
335 | #endif |
217 | last_stats.exp = -1; |
336 | } |
218 | last_flags = 0; |
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219 | last_weight = -1; |
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220 | last_weight_limit = 0; |
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221 | last_path_attuned = 0; |
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222 | last_path_repelled = 0; |
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223 | last_path_denied = 0; |
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224 | last_speed = 0; |
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225 | last_flags = 0; |
337 | |
226 | |
338 | if (ns->stats.range) |
227 | static living zero_living; |
339 | free (ns->stats.range); |
228 | last_stats = zero_living; |
340 | |
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341 | if (ns->stats.title) |
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342 | free (ns->stats.title); |
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343 | |
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344 | free (ns->host); |
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345 | free (ns->inbuf.buf); |
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346 | } |
229 | } |
347 | |
230 | |
348 | /** Sends the 'goodbye' command to the player, and closes connection. */ |
231 | client * |
349 | void |
232 | client::create (int fd, const char *peername) |
350 | final_free_player (player *pl) |
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351 | { |
233 | { |
352 | cs_write_string (&pl->socket, "goodbye", 8); |
234 | client *ns = new client (dup (fd), peername); |
353 | free_newsocket (&pl->socket); |
235 | ns->instantiate (); // effectively a nop right now |
354 | free_player (pl); |
236 | INVOKE_CLIENT (CONNECT, ns); |
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237 | return ns; |
355 | } |
238 | } |
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239 | |