1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | |
3 | * |
4 | Copyright (C) 2001 Mark Wedel |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | Copyright (C) 1992 Frank Tore Johansen |
5 | * |
6 | |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | This program is free software; you can redistribute it and/or modify |
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8 | it under the terms of the GNU General Public License as published by |
7 | * the terms of the Affero GNU General Public License as published by the |
9 | the Free Software Foundation; either version 2 of the License, or |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | (at your option) any later version. |
9 | * option) any later version. |
11 | |
10 | * |
12 | This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
16 | |
15 | * |
17 | You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
18 | along with this program; if not, write to the Free Software |
17 | * and the GNU General Public License along with this program. If not, see |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
18 | * <http://www.gnu.org/licenses/>. |
20 | |
19 | * |
21 | The author can be reached via e-mail to <crossfire@schmorp.de> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
21 | */ |
23 | |
22 | |
24 | /** |
23 | /* |
25 | * \file |
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26 | * Socket general functions |
24 | * Socket general functions |
27 | * |
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28 | * \date 2003-12-02 |
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29 | * |
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30 | * Mainly deals with initialization and higher level socket |
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31 | * maintenance (checking for lost connections and if data has arrived.) |
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32 | * The reading of data is handled in ericserver.c |
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33 | */ |
25 | */ |
34 | |
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35 | |
26 | |
36 | #include <global.h> |
27 | #include <global.h> |
37 | #include <sproto.h> |
28 | #include <sproto.h> |
38 | #include <sys/types.h> |
29 | #include <sys/types.h> |
39 | #include <sys/time.h> |
30 | #include <sys/time.h> |
40 | #include <sys/socket.h> |
31 | #include <sys/socket.h> |
41 | #include <netinet/in.h> |
32 | #include <netinet/in.h> |
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33 | #include <netinet/tcp.h> |
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34 | #include <netinet/ip.h> |
42 | #include <netdb.h> |
35 | #include <netdb.h> |
43 | |
36 | |
44 | #include <unistd.h> |
37 | #include <unistd.h> |
45 | #include <arpa/inet.h> |
38 | #include <arpa/inet.h> |
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39 | |
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40 | #include <algorithm> |
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41 | |
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42 | // use relatively small values, as we do not expect to receive much, |
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43 | // and we do userspace write buffering |
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44 | // 8kb limits throughput to roughly 66kb/s |
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45 | #define SOCKET_RCVBUF 8192 |
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46 | #define SOCKET_SNDBUF 16384 |
46 | |
47 | |
47 | sockvec clients; |
48 | sockvec clients; |
48 | |
49 | |
49 | /** |
50 | /** |
50 | * Initializes a connection. Really, it just sets up the data structure, |
51 | * Initializes a connection. Really, it just sets up the data structure, |
… | |
… | |
53 | */ |
54 | */ |
54 | client::client (int fd, const char *peername) |
55 | client::client (int fd, const char *peername) |
55 | : fd (fd), host (strdup (peername)), |
56 | : fd (fd), host (strdup (peername)), |
56 | socket_ev (this, &client::socket_cb) |
57 | socket_ev (this, &client::socket_cb) |
57 | { |
58 | { |
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59 | refcnt_inc (); // the socket is an external reference |
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60 | |
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61 | mss = 1500 - 52; // 1500 typical ethernet frame, 66 typical tcp header overhead |
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62 | |
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63 | socket_timeout = 16.; |
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64 | |
58 | { |
65 | { |
59 | struct linger linger_opt; |
66 | struct linger linger_opt; |
60 | |
67 | |
61 | linger_opt.l_onoff = 0; |
68 | linger_opt.l_onoff = 0; |
62 | linger_opt.l_linger = 0; |
69 | linger_opt.l_linger = 0; |
63 | |
70 | |
64 | if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger))) |
71 | if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger))) |
65 | LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno)); |
72 | LOG (llevError, "SO_LINGER: %s\n", strerror (errno)); |
66 | } |
73 | } |
67 | |
74 | |
68 | { |
75 | { |
69 | int bufsize = 65535; /*Supposed absolute upper limit */ |
76 | int val; |
70 | int oldbufsize; |
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71 | int buflen = sizeof (int); |
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72 | |
77 | |
73 | if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1) |
78 | #ifdef SO_RCVBUF |
74 | LOG (llevError, "InitConnection: Error on fcntl.\n"); |
79 | val = SOCKET_RCVBUF; |
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80 | if (setsockopt (fd, SOL_SOCKET, SO_RCVBUF, &val, sizeof (val))) |
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81 | LOG (llevError, "SO_RCVBUF: %s\n", strerror (errno)); |
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82 | #endif |
75 | |
83 | |
76 | if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1) |
84 | #ifdef SO_SNDBUF |
77 | oldbufsize = 0; |
85 | val = SOCKET_SNDBUF; |
78 | |
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79 | if (oldbufsize < bufsize) |
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80 | if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize))) |
86 | if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, &val, sizeof (val))) |
81 | LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize); |
87 | LOG (llevError, "SO_SNDBUF: %s\n", strerror (errno)); |
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88 | #endif |
82 | |
89 | |
83 | buflen = sizeof (oldbufsize); |
90 | #ifdef IP_TOS |
84 | getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen); |
91 | val = IPTOS_LOWDELAY; |
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92 | if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val))) |
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93 | LOG (llevError, "IP_TOS: %s\n", strerror (errno)); |
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94 | #endif |
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95 | |
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96 | #ifdef TCP_NODELAY |
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97 | val = 1; |
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98 | if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val))) |
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99 | LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno)); |
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100 | #endif |
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101 | |
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102 | // set some very aggressive keepalive parameters |
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103 | #ifdef TCP_KEEPIDLE |
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104 | val = 1; |
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105 | if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val))) |
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106 | LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno)); |
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107 | #endif |
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108 | |
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109 | #ifdef TCP_KEEPCNT |
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110 | val = 3; |
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111 | if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val))) |
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112 | LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno)); |
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113 | #endif |
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114 | |
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115 | #ifdef TCP_KEEPINTVL |
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116 | val = 1; |
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117 | if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val))) |
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118 | LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno)); |
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119 | #endif |
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120 | |
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121 | // try to find the mss value in use |
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122 | #ifdef TCP_MAXSEG |
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123 | socklen_t sl = sizeof (val); |
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124 | if (!getsockopt (fd, IPPROTO_TCP, TCP_MAXSEG, &val, &sl) && sl == sizeof (val)) |
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125 | mss = val; |
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126 | #endif |
85 | } |
127 | } |
86 | |
128 | |
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129 | if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1) |
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130 | LOG (llevError, "InitConnection: Error on fcntl.\n"); |
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131 | |
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132 | state = ST_SETUP; |
87 | mapmode = Map0Cmd; |
133 | mapmode = Map1aCmd; |
88 | darkness = 1; |
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89 | status = Ns_Add; |
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90 | mapx = 11; |
134 | mapx = 11; |
91 | mapy = 11; |
135 | mapy = 11; |
92 | itemcmd = 1; /* Default is version item1 command */ |
136 | itemcmd = 1; /* Default is version item1 command */ |
93 | |
137 | max_rate = 200000 / (1000000 / MAX_TIME); // ~2mbit is assumed per default |
94 | faces_sent_len = nrofpixmaps; |
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95 | faces_sent = (uint8 *)calloc (nrofpixmaps, sizeof (*faces_sent)); |
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96 | if (!faces_sent) |
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97 | fatal (OUT_OF_MEMORY); |
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98 | |
138 | |
99 | /* Do this so we don't send a face command for the client for |
139 | /* Do this so we don't send a face command for the client for |
100 | * this face. Face 0 is sent to the client to say clear |
140 | * this face. Face 0 is sent to the client to say clear |
101 | * face information. |
141 | * face information. |
102 | */ |
142 | */ |
103 | faces_sent[0] = NS_FACESENT_FACE; |
143 | faces_sent[0] = true; |
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144 | fx_want [FT_FACE] = true; // all clients must support image faces |
104 | |
145 | |
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146 | socket_ev.set (fd, EV_READ); |
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147 | socket_ev.prio (2); // one higher than the ticker priority |
105 | socket_ev.fd (fd); |
148 | socket_ev.start (); |
106 | |
149 | |
107 | // initialisation done, kick it! |
150 | // initialisation done, kick it! |
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151 | INVOKE_CLIENT (CONNECT, this); |
108 | |
152 | |
109 | { |
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110 | packet sl; |
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111 | sl.printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); |
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112 | send_packet (sl); |
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113 | flush (); |
153 | flush (); |
114 | } |
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115 | |
154 | |
116 | #if 0//TODO |
155 | reset_stats (); |
117 | socket_info.nconns++; |
156 | |
118 | if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns; |
157 | clients.insert (this); |
119 | if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns; |
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120 | #endif |
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121 | } |
158 | } |
122 | |
159 | |
123 | client::~client () |
160 | client::~client () |
124 | { |
161 | { |
125 | status = Ns_Dead; |
162 | clients.erase (this); |
126 | } |
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127 | |
163 | |
128 | /** This sets up the socket and reads all the image information into memory. */ |
164 | mapinfo_queue_clear (); |
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165 | free (stats.range); |
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166 | free (stats.title); |
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167 | free (host); |
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168 | } |
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169 | |
129 | void |
170 | void |
130 | init_ericserver (void) |
171 | client::do_destroy () |
131 | { |
172 | { |
132 | struct sockaddr_in insock; |
173 | INVOKE_CLIENT (CLIENT_DESTROY, this); |
133 | struct linger linger_opt; |
174 | attachable::do_destroy (); |
134 | |
175 | |
135 | memset (&cst_tot, 0, sizeof (CS_Stats)); |
176 | if (pl) |
136 | memset (&cst_lst, 0, sizeof (CS_Stats)); |
177 | pl->disconnect (); |
137 | cst_tot.time_start = time (NULL); |
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138 | cst_lst.time_start = time (NULL); |
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139 | |
178 | |
140 | LOG (llevDebug, "Initialize new client/server data\n"); |
179 | if (fd >= 0) |
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180 | { |
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181 | send_packet ("goodbye"); |
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182 | flush (); |
141 | |
183 | |
142 | read_client_images (); |
184 | close (fd); |
143 | } |
185 | } |
144 | |
186 | |
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187 | state = ST_DEAD; |
145 | |
188 | |
146 | /******************************************************************************* |
189 | socket_ev.stop (); |
147 | * |
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148 | * Start of functions dealing with freeing of the data. |
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149 | * |
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150 | ******************************************************************************/ |
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151 | |
190 | |
152 | /** Free's all the memory that ericserver allocates. */ |
191 | refcnt_dec (); // socket no longer open |
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192 | } |
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193 | |
153 | void |
194 | void |
154 | free_all_newserver (void) |
195 | client::reset_stats () |
155 | { |
196 | { |
156 | LOG (llevDebug, "Freeing all new client/server information.\n"); |
197 | /* we need to clear these to -1 and not zero - otherwise, |
157 | free_socket_images (); |
198 | * if a player quits and starts a new character, we wont |
158 | } |
199 | * send new values to the client, as things like exp start |
159 | |
200 | * at zero. |
160 | /** |
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161 | * Frees a socket. |
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162 | * Basically, all we need to do here is free all data structures that |
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163 | * might be associated with the socket. It is up to the caller to |
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164 | * update the list |
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165 | */ |
201 | */ |
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202 | for (int i = 0; i < NUM_SKILLS; i++) |
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203 | last_skill_exp[i] = -1; |
166 | |
204 | |
167 | void |
205 | for (int i = 0; i < NROFATTACKS; i++) |
168 | free_newsocket (client *ns) |
206 | last_resist[i] = -1; |
169 | { |
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170 | if (ns->fd >= 0) |
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171 | close (ns->fd); |
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172 | |
207 | |
173 | if (ns->stats.range) |
208 | last_weapon_sp = -1; |
174 | free (ns->stats.range); |
209 | last_level = -1; |
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210 | last_stats.exp = -1; |
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211 | last_flags = 0; |
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212 | last_weight = -1; |
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213 | last_weight_limit = 0; |
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214 | last_path_attuned = 0; |
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215 | last_path_repelled = 0; |
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216 | last_path_denied = 0; |
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217 | last_speed = 0; |
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218 | last_flags = 0; |
175 | |
219 | |
176 | if (ns->stats.title) |
220 | static living zero_living; |
177 | free (ns->stats.title); |
221 | last_stats = zero_living; |
178 | |
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179 | free (ns->host); |
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180 | |
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181 | ns->fd = -1; |
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182 | ns->stats.range = 0; |
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183 | ns->stats.title = 0; |
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184 | ns->host = 0; |
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185 | } |
222 | } |
186 | |
223 | |
187 | /** Sends the 'goodbye' command to the player, and closes connection. */ |
224 | client * |
188 | void |
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189 | final_free_player (player *pl) |
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190 | { |
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191 | pl->socket->send_packet ("goodbye"); |
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192 | free_newsocket (pl->socket); |
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193 | free_player (pl); |
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194 | } |
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195 | |
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196 | bool |
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197 | add_client (int fd, const char *peername) |
225 | client::create (int fd, const char *peername) |
198 | { |
226 | { |
199 | if (checkbanned (NULL, peername)) |
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200 | { |
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201 | LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername); |
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202 | return false; |
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203 | } |
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204 | else |
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205 | { |
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206 | client *ns = new client (dup (fd), peername); |
227 | client *ns = new client (dup (fd), peername); |
207 | clients.push_back (ns); |
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208 | return true; |
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209 | } |
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210 | } |
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211 | |
228 | |
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229 | ns->instantiate (); // effectively a nop right now |
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230 | |
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231 | return ns; |
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232 | } |
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233 | |