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Comparing deliantra/server/socket/init.C (file contents):
Revision 1.31 by root, Mon Dec 25 11:25:50 2006 UTC vs.
Revision 1.66 by root, Thu Apr 8 19:31:22 2010 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 Copyright (C) 2001 Mark Wedel 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 Copyright (C) 1992 Frank Tore Johansen 5 *
6 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
9 the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
10 (at your option) any later version. 9 * option) any later version.
11 10 *
12 This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 14 * GNU General Public License for more details.
16 15 *
17 You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
18 along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 18 * <http://www.gnu.org/licenses/>.
20 19 *
21 The author can be reached via e-mail to <crossfire@schmorp.de> 20 * The authors can be reached via e-mail to <support@deliantra.net>
22*/ 21 */
23 22
24/** 23/*
25 * \file
26 * Socket general functions 24 * Socket general functions
27 *
28 * \date 2003-12-02
29 *
30 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c
33 */ 25 */
34 26
35#include <global.h> 27#include <global.h>
36#include <sproto.h> 28#include <sproto.h>
37#include <sys/types.h> 29#include <sys/types.h>
45#include <unistd.h> 37#include <unistd.h>
46#include <arpa/inet.h> 38#include <arpa/inet.h>
47 39
48#include <algorithm> 40#include <algorithm>
49 41
42// use relatively small values, as we do not expect to receive much,
43// and we do userspace write buffering
44// 8kb limits throughput to roughly 66kb/s
45#define SOCKET_RCVBUF 8192
46#define SOCKET_SNDBUF 16384
47
50sockvec clients; 48sockvec clients;
51 49
52/** 50/**
53 * Initializes a connection. Really, it just sets up the data structure, 51 * Initializes a connection. Really, it just sets up the data structure,
54 * socket setup is handled elsewhere. We do send a version to the 52 * socket setup is handled elsewhere. We do send a version to the
55 * client. 53 * client.
56 */ 54 */
57client::client (int fd, const char *peername) 55client::client (int fd, const char *peername)
58: fd (fd), host (strdup (peername)), 56: fd (fd), host (strdup (peername)),
59 socket_ev (this, &client::socket_cb), 57 socket_ev (this, &client::socket_cb)
60 cmd_ev (this, &client::cmd_cb),
61 cc_inv (this), cc_other (this)
62{ 58{
59 refcnt_inc (); // the socket is an external reference
60
61 mss = 1500 - 52; // 1500 typical ethernet frame, 66 typical tcp header overhead
62
63 socket_timeout = 16.;
64
63 { 65 {
64 struct linger linger_opt; 66 struct linger linger_opt;
65 67
66 linger_opt.l_onoff = 0; 68 linger_opt.l_onoff = 0;
67 linger_opt.l_linger = 0; 69 linger_opt.l_linger = 0;
68 70
69 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger))) 71 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
70 LOG (llevError, "SO_LINGER: %s\n", strerror (errno)); 72 LOG (llevError, "SO_LINGER: %s\n", strerror (errno));
71 } 73 }
72 74
73 { 75 {
76 int val;
77
78#ifdef SO_RCVBUF
79 val = SOCKET_RCVBUF;
80 if (setsockopt (fd, SOL_SOCKET, SO_RCVBUF, &val, sizeof (val)))
81 LOG (llevError, "SO_RCVBUF: %s\n", strerror (errno));
82#endif
83
84#ifdef SO_SNDBUF
85 val = SOCKET_SNDBUF;
86 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, &val, sizeof (val)))
87 LOG (llevError, "SO_SNDBUF: %s\n", strerror (errno));
88#endif
89
90#ifdef IP_TOS
74 int val = IPTOS_LOWDELAY; 91 val = IPTOS_LOWDELAY;
75
76 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val))) 92 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val)))
77 LOG (llevError, "IP_TOS: %s\n", strerror (errno)); 93 LOG (llevError, "IP_TOS: %s\n", strerror (errno));
78 } 94#endif
79 95
80 { 96#ifdef TCP_NODELAY
81 int val = 1; 97 val = 1;
82
83 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val))) 98 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)))
84 LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno)); 99 LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno));
100#endif
101
102 // set some very aggressive keepalive parameters
103#ifdef TCP_KEEPIDLE
104 val = 1;
105 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
106 LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
107#endif
108
109#ifdef TCP_KEEPCNT
110 val = 3;
111 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
112 LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
113#endif
114
115#ifdef TCP_KEEPINTVL
116 val = 1;
117 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
118 LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
119#endif
120
121 // try to find the mss value in use
122#ifdef TCP_MAXSEG
123 socklen_t sl = sizeof (val);
124 if (!getsockopt (fd, IPPROTO_TCP, TCP_MAXSEG, &val, &sl) && sl == sizeof (val))
125 mss = val;
126#endif
85 } 127 }
86 128
87#ifdef __linux__
88 {
89 int val;
90
91 // set some very aggressive keepalive parameters
92 val = 10;
93 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
94 LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
95
96 val = 5;
97 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
98 LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
99
100 val = 1;
101 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
102 LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
103 }
104#endif
105
106 {
107 int bufsize = 65535; /*Supposed absolute upper limit */
108 int oldbufsize;
109 int buflen = sizeof (int);
110
111 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1) 129 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
112 LOG (llevError, "InitConnection: Error on fcntl.\n"); 130 LOG (llevError, "InitConnection: Error on fcntl.\n");
113
114 if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
115 oldbufsize = 0;
116
117 if (oldbufsize < bufsize)
118 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
119 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
120
121 buflen = sizeof (oldbufsize);
122 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
123 }
124 131
125 state = ST_SETUP; 132 state = ST_SETUP;
126 mapmode = Map0Cmd; 133 mapmode = Map1aCmd;
127 darkness = 1;
128 mapx = 11; 134 mapx = 11;
129 mapy = 11; 135 mapy = 11;
130 itemcmd = 1; /* Default is version item1 command */ 136 itemcmd = 1; /* Default is version item1 command */
131 137 max_rate = 200000 / (1000000 / MAX_TIME); // ~2mbit is assumed per default
132 faces_sent = salloc0<uint8> (nrofpixmaps);
133 138
134 /* Do this so we don't send a face command for the client for 139 /* Do this so we don't send a face command for the client for
135 * this face. Face 0 is sent to the client to say clear 140 * this face. Face 0 is sent to the client to say clear
136 * face information. 141 * face information.
137 */ 142 */
138 faces_sent[0] = NS_FACESENT_FACE; 143 faces_sent[0] = true;
144 fx_want [FT_FACE] = true; // all clients must support image faces
139 145
140 // socket I/O is low priority 146 socket_ev.set (fd, EV_READ);
141 // we prefer to have the server run instead of handling client requests 147 socket_ev.prio (2); // one higher than the ticker priority
142 socket_ev.prio (PE_PRIO_NORMAL + 1);
143 socket_ev.fd (fd); 148 socket_ev.start ();
144 socket_ev.poll (PE_R);
145
146 // command handling is even lower priority
147 // that way no client can monopolise the server
148 cmd_ev.prio (PE_PRIO_NORMAL + 2);
149 149
150 // initialisation done, kick it! 150 // initialisation done, kick it!
151 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); 151 INVOKE_CLIENT (CONNECT, this);
152
152 flush (); 153 flush ();
153 154
154 // clients are externally referenced by the socket 155 reset_stats ();
155 refcnt_inc ();
156 clients.push_back (this);
157 156
158#if 0//TODO 157 clients.insert (this);
159 socket_info.nconns++;
160 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
161 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
162#endif
163} 158}
164 159
165client::~client () 160client::~client ()
166{ 161{
167 sfree<uint8> (faces_sent, nrofpixmaps); 162 clients.erase (this);
163
164 mapinfo_queue_clear ();
168 free (stats.range); 165 free (stats.range);
169 free (stats.title); 166 free (stats.title);
170 free (host); 167 free (host);
171} 168}
172 169
173void 170void
174client::do_destroy () 171client::do_destroy ()
175{ 172{
173 INVOKE_CLIENT (CLIENT_DESTROY, this);
176 attachable::do_destroy (); 174 attachable::do_destroy ();
177
178 sockvec::iterator i = find (clients.begin (), clients.end (), this);
179 if (i != clients.end ())
180 clients.erase (i);
181 175
182 if (pl) 176 if (pl)
183 pl->disconnect (); 177 pl->disconnect ();
184 178
185 if (fd >= 0) 179 if (fd >= 0)
180 {
181 send_packet ("goodbye");
182 flush ();
183
186 close (fd); 184 close (fd);
185 }
187 186
188 state = ST_DEAD; 187 state = ST_DEAD;
189 188
190 socket_ev.suspend (); 189 socket_ev.stop ();
191 cmd_ev.suspend ();
192 190
193 // socket now longer references us 191 refcnt_dec (); // socket no longer open
194 refcnt_dec ();
195} 192}
196 193
197/** This sets up the socket and reads all the image information into memory. */
198void 194void
199init_ericserver (void) 195client::reset_stats ()
200{ 196{
201 cst_tot.time_start = time (NULL); 197 /* we need to clear these to -1 and not zero - otherwise,
202 cst_lst.time_start = time (NULL); 198 * if a player quits and starts a new character, we wont
199 * send new values to the client, as things like exp start
200 * at zero.
201 */
202 for (int i = 0; i < NUM_SKILLS; i++)
203 last_skill_exp[i] = -1;
203 204
204 LOG (llevDebug, "Initialize new client/server data\n"); 205 for (int i = 0; i < NROFATTACKS; i++)
206 last_resist[i] = -1;
205 207
206 read_client_images (); 208 last_weapon_sp = -1;
207} 209 last_level = -1;
210 last_stats.exp = -1;
211 last_flags = 0;
212 last_weight = -1;
213 last_weight_limit = 0;
214 last_path_attuned = 0;
215 last_path_repelled = 0;
216 last_path_denied = 0;
217 last_speed = 0;
218 last_flags = 0;
208 219
209 220 static living zero_living;
210/******************************************************************************* 221 last_stats = zero_living;
211 *
212 * Start of functions dealing with freeing of the data.
213 *
214 ******************************************************************************/
215
216/** Free's all the memory that ericserver allocates. */
217void
218free_all_newserver (void)
219{
220 LOG (llevDebug, "Freeing all new client/server information.\n");
221 free_socket_images ();
222} 222}
223 223
224client * 224client *
225client::create (int fd, const char *peername) 225client::create (int fd, const char *peername)
226{ 226{
227 if (checkbanned (NULL, peername))
228 {
229 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
230 return 0;
231 }
232 else
233 {
234 client *ns = new client (dup (fd), peername); 227 client *ns = new client (dup (fd), peername);
235 228
236 ns->instantiate (); // effectively a nop right now 229 ns->instantiate (); // effectively a nop right now
237 230
238 INVOKE_CLIENT (CONNECT, ns);
239
240 return ns; 231 return ns;
241 }
242} 232}
243 233

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