1 | |
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2 | /* |
1 | /* |
3 | * static char *rcsid_init_c = |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
4 | * "$Id: init.C,v 1.7 2006/09/10 13:43:33 root Exp $"; |
3 | * |
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4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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5 | * |
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6 | * Deliantra is free software: you can redistribute it and/or modify it under |
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7 | * the terms of the Affero GNU General Public License as published by the |
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8 | * Free Software Foundation, either version 3 of the License, or (at your |
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9 | * option) any later version. |
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10 | * |
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11 | * This program is distributed in the hope that it will be useful, |
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12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | * GNU General Public License for more details. |
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15 | * |
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16 | * You should have received a copy of the Affero GNU General Public License |
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17 | * and the GNU General Public License along with this program. If not, see |
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18 | * <http://www.gnu.org/licenses/>. |
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19 | * |
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20 | * The authors can be reached via e-mail to <support@deliantra.net> |
5 | */ |
21 | */ |
6 | |
22 | |
7 | /* |
23 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
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9 | |
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10 | Copyright (C) 2001 Mark Wedel |
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11 | Copyright (C) 1992 Frank Tore Johansen |
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12 | |
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13 | This program is free software; you can redistribute it and/or modify |
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14 | it under the terms of the GNU General Public License as published by |
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15 | the Free Software Foundation; either version 2 of the License, or |
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16 | (at your option) any later version. |
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17 | |
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18 | This program is distributed in the hope that it will be useful, |
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19 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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20 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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21 | GNU General Public License for more details. |
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22 | |
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23 | You should have received a copy of the GNU General Public License |
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24 | along with this program; if not, write to the Free Software |
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25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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26 | |
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27 | The author can be reached via e-mail to crossfire-devel@real-time.com |
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28 | */ |
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29 | |
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30 | /** |
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31 | * \file |
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32 | * Socket general functions |
24 | * Socket general functions |
33 | * |
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34 | * \date 2003-12-02 |
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35 | * |
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36 | * Mainly deals with initialization and higher level socket |
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37 | * maintenance (checking for lost connections and if data has arrived.) |
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38 | * The reading of data is handled in ericserver.c |
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39 | */ |
25 | */ |
40 | |
26 | |
41 | |
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42 | #include <global.h> |
27 | #include <global.h> |
43 | #ifndef __CEXTRACT__ |
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44 | # include <sproto.h> |
28 | #include <sproto.h> |
45 | #endif |
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46 | #ifndef WIN32 /* ---win32 exclude include files */ |
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47 | # include <sys/types.h> |
29 | #include <sys/types.h> |
48 | # include <sys/time.h> |
30 | #include <sys/time.h> |
49 | # include <sys/socket.h> |
31 | #include <sys/socket.h> |
50 | # include <netinet/in.h> |
32 | #include <netinet/in.h> |
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33 | #include <netinet/tcp.h> |
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34 | #include <netinet/ip.h> |
51 | # include <netdb.h> |
35 | #include <netdb.h> |
52 | #endif /* win32 */ |
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53 | |
36 | |
54 | #ifdef HAVE_UNISTD_H |
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55 | # include <unistd.h> |
37 | #include <unistd.h> |
56 | #endif |
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57 | |
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58 | #ifdef HAVE_ARPA_INET_H |
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59 | # include <arpa/inet.h> |
38 | #include <arpa/inet.h> |
60 | #endif |
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61 | #include <newserver.h> |
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62 | |
39 | |
63 | Socket_Info socket_info; |
40 | #include <algorithm> |
64 | NewSocket *init_sockets; |
41 | |
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42 | // use relatively small values, as we do not expect to receive much, |
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43 | // and we do userspace write buffering |
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44 | // 8kb limits throughput to roughly 66kb/s |
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45 | #define SOCKET_RCVBUF 8192 |
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46 | #define SOCKET_SNDBUF 16384 |
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47 | |
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48 | sockvec clients; |
65 | |
49 | |
66 | /** |
50 | /** |
67 | * Initializes a connection. Really, it just sets up the data structure, |
51 | * Initializes a connection. Really, it just sets up the data structure, |
68 | * socket setup is handled elsewhere. We do send a version to the |
52 | * socket setup is handled elsewhere. We do send a version to the |
69 | * client. |
53 | * client. |
70 | */ |
54 | */ |
71 | void |
55 | client::client (int fd, const char *peername) |
72 | InitConnection (NewSocket * ns, const char *from_ip) |
56 | : fd (fd), host (strdup (peername)), |
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57 | socket_ev (this, &client::socket_cb) |
73 | { |
58 | { |
74 | SockList sl; |
59 | refcnt_inc (); // the socket is an external reference |
75 | char buf[256]; |
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76 | int bufsize = 65535; /*Supposed absolute upper limit */ |
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77 | int oldbufsize; |
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78 | int buflen = sizeof (int); |
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79 | |
60 | |
80 | #ifdef WIN32 /* ***WIN32 SOCKET: init win32 non blocking socket */ |
61 | mss = 1500 - 52; // 1500 typical ethernet frame, 66 typical tcp header overhead |
81 | int temp = 1; |
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82 | |
62 | |
83 | if (ioctlsocket (ns->fd, FIONBIO, &temp) == -1) |
63 | socket_timeout = 16.; |
84 | LOG (llevError, "InitConnection: Error on ioctlsocket.\n"); |
64 | |
85 | #else |
65 | { |
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66 | struct linger linger_opt; |
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67 | |
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68 | linger_opt.l_onoff = 0; |
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69 | linger_opt.l_linger = 0; |
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70 | |
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71 | if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger))) |
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72 | LOG (llevError, "SO_LINGER: %s\n", strerror (errno)); |
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73 | } |
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74 | |
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75 | { |
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76 | int val; |
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77 | |
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78 | #ifdef SO_RCVBUF |
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79 | val = SOCKET_RCVBUF; |
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80 | if (setsockopt (fd, SOL_SOCKET, SO_RCVBUF, &val, sizeof (val))) |
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81 | LOG (llevError, "SO_RCVBUF: %s\n", strerror (errno)); |
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82 | #endif |
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83 | |
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84 | #ifdef SO_SNDBUF |
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85 | val = SOCKET_SNDBUF; |
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86 | if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, &val, sizeof (val))) |
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87 | LOG (llevError, "SO_SNDBUF: %s\n", strerror (errno)); |
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88 | #endif |
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89 | |
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90 | #ifdef IP_TOS |
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91 | val = IPTOS_LOWDELAY; |
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92 | if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val))) |
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93 | LOG (llevError, "IP_TOS: %s\n", strerror (errno)); |
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94 | #endif |
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95 | |
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96 | #ifdef TCP_NODELAY |
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97 | val = 1; |
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98 | if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val))) |
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99 | LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno)); |
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100 | #endif |
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101 | |
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102 | // set some very aggressive keepalive parameters |
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103 | #ifdef TCP_KEEPIDLE |
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104 | val = 1; |
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105 | if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val))) |
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106 | LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno)); |
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107 | #endif |
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108 | |
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109 | #ifdef TCP_KEEPCNT |
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110 | val = 3; |
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111 | if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val))) |
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112 | LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno)); |
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113 | #endif |
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114 | |
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115 | #ifdef TCP_KEEPINTVL |
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116 | val = 1; |
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117 | if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val))) |
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118 | LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno)); |
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119 | #endif |
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120 | |
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121 | // try to find the mss value in use |
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122 | #ifdef TCP_MAXSEG |
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123 | socklen_t sl = sizeof (val); |
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124 | if (!getsockopt (fd, IPPROTO_TCP, TCP_MAXSEG, &val, &sl) && sl == sizeof (val)) |
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125 | mss = val; |
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126 | #endif |
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127 | } |
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128 | |
86 | if (fcntl (ns->fd, F_SETFL, O_NONBLOCK) == -1) |
129 | if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1) |
87 | { |
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88 | LOG (llevError, "InitConnection: Error on fcntl.\n"); |
130 | LOG (llevError, "InitConnection: Error on fcntl.\n"); |
89 | } |
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90 | #endif /* end win32 */ |
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91 | |
131 | |
92 | if (getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1) |
132 | state = ST_SETUP; |
93 | oldbufsize = 0; |
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94 | if (oldbufsize < bufsize) |
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95 | { |
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96 | #ifdef ESRV_DEBUG |
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97 | LOG (llevDebug, "Default buffer size was %d bytes, will reset it to %d\n", oldbufsize, bufsize); |
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98 | #endif |
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99 | if (setsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize))) |
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100 | { |
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101 | LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize); |
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102 | } |
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103 | } |
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104 | buflen = sizeof (oldbufsize); |
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105 | getsockopt (ns->fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen); |
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106 | #ifdef ESRV_DEBUG |
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107 | LOG (llevDebug, "Socket buffer size now %d bytes\n", oldbufsize); |
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108 | #endif |
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109 | |
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110 | ns->faceset = 0; |
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111 | ns->facecache = 0; |
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112 | ns->image2 = 0; |
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113 | ns->sound = 0; |
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114 | ns->exp64 = 0; |
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115 | ns->monitor_spells = 0; |
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116 | ns->mapmode = Map0Cmd; |
133 | mapmode = Map1aCmd; |
117 | ns->darkness = 1; |
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118 | ns->status = Ns_Add; |
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119 | ns->comment = NULL; |
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120 | ns->old_mode = (Old_Mode) 0; |
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121 | ns->mapx = 11; |
134 | mapx = 11; |
122 | ns->mapy = 11; |
135 | mapy = 11; |
123 | ns->newmapcmd = 0; |
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124 | ns->itemcmd = 1; /* Default is version item1 command */ |
136 | itemcmd = 1; /* Default is version item1 command */ |
125 | ns->ext_mapinfos = 0; /*extendedmapinfo datas */ |
137 | max_rate = 200000 / (1000000 / MAX_TIME); // ~2mbit is assumed per default |
126 | ns->EMI_smooth = 0; |
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127 | ns->look_position = 0; |
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128 | ns->update_look = 0; |
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129 | ns->has_readable_type = 0; |
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130 | ns->supported_readables = 0; |
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131 | ns->monitor_spells = 0; |
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132 | ns->mapinfocmd = 0; |
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133 | ns->extcmd = 0; |
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134 | ns->extmap = 0; |
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135 | |
138 | |
136 | /* we should really do some checking here - if total clients overflows |
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137 | * we need to do something more intelligent, because client id's will start |
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138 | * duplicating (not likely in normal cases, but malicous attacks that |
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139 | * just open and close connections could get this total up. |
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140 | */ |
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141 | ns->inbuf.len = 0; |
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142 | ns->inbuf.buf = (unsigned char *) malloc (sizeof (unsigned char) * MAXSOCKBUF); |
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143 | /* Basic initialization. Needed because we do a check in |
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144 | * HandleClient for oldsocketmode without checking the |
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145 | * length of data. |
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146 | */ |
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147 | memset (ns->inbuf.buf, 0, sizeof (unsigned char) * MAXSOCKBUF); |
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148 | memset (&ns->lastmap, 0, sizeof (struct Map)); |
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149 | memset (ns->faces_sent, 0, ns->faces_sent_len * sizeof (*ns->faces_sent)); |
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150 | memset (&ns->anims_sent, 0, sizeof (ns->anims_sent)); |
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151 | memset (&ns->stats, 0, sizeof (struct statsinfo)); |
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152 | /* Do this so we don't send a face command for the client for |
139 | /* Do this so we don't send a face command for the client for |
153 | * this face. Face 0 is sent to the client to say clear |
140 | * this face. Face 0 is sent to the client to say clear |
154 | * face information. |
141 | * face information. |
155 | */ |
142 | */ |
156 | ns->faces_sent[0] = NS_FACESENT_FACE; |
143 | faces_sent[0] = true; |
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144 | fx_want [FT_FACE] = true; // all clients must support image faces |
157 | |
145 | |
158 | ns->outputbuffer.start = 0; |
146 | socket_ev.set (fd, EV_READ); |
159 | ns->outputbuffer.len = 0; |
147 | socket_ev.prio (2); // one higher than the ticker priority |
160 | ns->can_write = 1; |
148 | socket_ev.start (); |
161 | ns->password_fails = 0; |
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162 | |
149 | |
163 | ns->current_map = 0; |
150 | // initialisation done, kick it! |
164 | ns->current_x = 0; |
151 | INVOKE_CLIENT (CONNECT, this); |
165 | ns->current_y = 0; |
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166 | ns->client[0] = 0; |
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167 | ns->buggy_mapscroll = 0; |
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168 | |
152 | |
169 | ns->sent_scroll = 0; |
153 | flush (); |
170 | ns->host = strdup_local (from_ip); |
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171 | sprintf ((char *) buf, "version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO); |
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172 | sl.buf = (unsigned char *) buf; |
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173 | sl.len = strlen ((char *) buf); |
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174 | Send_With_Handling (ns, &sl); |
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175 | #ifdef CS_LOGSTATS |
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176 | if (socket_info.nconns > cst_tot.max_conn) |
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177 | cst_tot.max_conn = socket_info.nconns; |
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178 | if (socket_info.nconns > cst_lst.max_conn) |
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179 | cst_lst.max_conn = socket_info.nconns; |
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180 | #endif |
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181 | } |
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182 | |
154 | |
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155 | reset_stats (); |
183 | |
156 | |
184 | /** This sets up the socket and reads all the image information into memory. */ |
157 | clients.insert (this); |
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158 | } |
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159 | |
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160 | client::~client () |
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161 | { |
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162 | clients.erase (this); |
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163 | |
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164 | mapinfo_queue_clear (); |
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165 | free (stats.range); |
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166 | free (stats.title); |
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167 | free (host); |
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168 | } |
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169 | |
185 | void |
170 | void |
186 | init_ericserver (void) |
171 | client::do_destroy () |
187 | { |
172 | { |
188 | struct sockaddr_in insock; |
173 | INVOKE_CLIENT (CLIENT_DESTROY, this); |
189 | struct protoent *protox; |
174 | attachable::do_destroy (); |
190 | struct linger linger_opt; |
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191 | |
175 | |
192 | #ifdef WIN32 /* ***win32 - we init a windows socket */ |
176 | if (pl) |
193 | WSADATA w; |
177 | pl->disconnect (); |
194 | |
178 | |
195 | socket_info.max_filedescriptor = 1; /* used in select, ignored in winsockets */ |
179 | if (fd >= 0) |
196 | WSAStartup (0x0101, &w); /* this setup all socket stuff */ |
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197 | /* ill include no error tests here, winsocket 1.1 should always work */ |
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198 | /* except some old win95 versions without tcp/ip stack */ |
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199 | #else /* non windows */ |
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200 | |
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201 | # ifdef HAVE_SYSCONF |
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202 | socket_info.max_filedescriptor = sysconf (_SC_OPEN_MAX); |
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203 | # else |
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204 | # ifdef HAVE_GETDTABLESIZE |
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205 | socket_info.max_filedescriptor = getdtablesize (); |
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206 | # else |
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207 | "Unable to find usable function to get max filedescriptors"; |
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208 | # endif |
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209 | # endif |
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210 | #endif /* win32 */ |
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211 | |
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212 | socket_info.timeout.tv_sec = 0; |
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213 | socket_info.timeout.tv_usec = 0; |
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214 | socket_info.nconns = 0; |
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215 | |
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216 | #ifdef CS_LOGSTATS |
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217 | memset (&cst_tot, 0, sizeof (CS_Stats)); |
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218 | memset (&cst_lst, 0, sizeof (CS_Stats)); |
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219 | cst_tot.time_start = time (NULL); |
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220 | cst_lst.time_start = time (NULL); |
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221 | #endif |
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222 | |
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223 | LOG (llevDebug, "Initialize new client/server data\n"); |
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224 | socket_info.nconns = 1; |
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225 | init_sockets = (NewSocket *) malloc (sizeof (NewSocket)); |
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226 | init_sockets[0].faces_sent = NULL; /* unused */ |
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227 | socket_info.allocated_sockets = 1; |
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228 | |
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229 | protox = getprotobyname ("tcp"); |
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230 | if (protox == NULL) |
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231 | { |
180 | { |
232 | LOG (llevError, "init_ericserver: Error getting protox\n"); |
181 | send_packet ("goodbye"); |
233 | return; |
182 | flush (); |
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183 | |
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184 | close (fd); |
234 | } |
185 | } |
235 | init_sockets[0].fd = socket (PF_INET, SOCK_STREAM, protox->p_proto); |
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236 | if (init_sockets[0].fd == -1) |
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237 | { |
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238 | LOG (llevError, "Cannot create socket: %s\n", strerror (errno)); |
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239 | exit (-1); |
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240 | } |
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241 | insock.sin_family = AF_INET; |
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242 | insock.sin_port = htons (settings.csport); |
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243 | insock.sin_addr.s_addr = htonl (INADDR_ANY); |
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244 | |
186 | |
245 | linger_opt.l_onoff = 0; |
187 | state = ST_DEAD; |
246 | linger_opt.l_linger = 0; |
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247 | if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_LINGER, (char *) &linger_opt, sizeof (struct linger))) |
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248 | { |
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249 | LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno)); |
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250 | } |
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251 | |
188 | |
252 | /* Would be nice to have an autoconf check for this. It appears that |
189 | socket_ev.stop (); |
253 | * these functions are both using the same calling syntax, just one |
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254 | * of them needs extra valus passed. |
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255 | */ |
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256 | #if defined(__osf__) || defined(hpux) || defined(sgi) || defined(NeXT) || \ |
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257 | defined(__sun__) || defined(__linux__) || defined(SVR4) || \ |
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258 | defined(__FreeBSD__) || defined(__OpenBSD__) || \ |
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259 | defined(WIN32) /* ---win32 add this here */ || \ |
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260 | defined(__GNU__) /* HURD */ |
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261 | { |
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262 | # ifdef WIN32 |
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263 | char tmp = 1; |
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264 | # else |
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265 | int tmp = 1; |
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266 | # endif |
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267 | |
190 | |
268 | if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, &tmp, sizeof (tmp))) |
191 | refcnt_dec (); // socket no longer open |
269 | { |
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270 | LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno)); |
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271 | } |
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272 | } |
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273 | #else |
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274 | if (setsockopt (init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, (char *) NULL, 0)) |
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275 | { |
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276 | LOG (llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror (errno)); |
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277 | } |
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278 | #endif |
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279 | |
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280 | if (bind (init_sockets[0].fd, (struct sockaddr *) &insock, sizeof (insock)) == (-1)) |
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281 | { |
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282 | LOG (llevError, "Cannot bind socket to port %d: %s\n", ntohs (insock.sin_port), strerror (errno)); |
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283 | #ifdef WIN32 /* ***win32: close() -> closesocket() */ |
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284 | shutdown (init_sockets[0].fd, SD_BOTH); |
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285 | closesocket (init_sockets[0].fd); |
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286 | #else |
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287 | close (init_sockets[0].fd); |
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288 | #endif /* win32 */ |
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289 | exit (-1); |
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290 | } |
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291 | if (listen (init_sockets[0].fd, 5) == (-1)) |
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292 | { |
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293 | LOG (llevError, "Cannot listen on socket: %s\n", strerror (errno)); |
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294 | #ifdef WIN32 /* ***win32: close() -> closesocket() */ |
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295 | shutdown (init_sockets[0].fd, SD_BOTH); |
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296 | closesocket (init_sockets[0].fd); |
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297 | #else |
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298 | close (init_sockets[0].fd); |
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299 | #endif /* win32 */ |
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300 | exit (-1); |
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301 | } |
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302 | init_sockets[0].status = Ns_Add; |
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303 | read_client_images (); |
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304 | } |
192 | } |
305 | |
193 | |
306 | |
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|
307 | /******************************************************************************* |
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|
308 | * |
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309 | * Start of functions dealing with freeing of the data. |
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310 | * |
|
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311 | ******************************************************************************/ |
|
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312 | |
|
|
313 | /** Free's all the memory that ericserver allocates. */ |
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314 | void |
194 | void |
315 | free_all_newserver (void) |
195 | client::reset_stats () |
316 | { |
196 | { |
317 | LOG (llevDebug, "Freeing all new client/server information.\n"); |
197 | /* we need to clear these to -1 and not zero - otherwise, |
318 | free_socket_images (); |
198 | * if a player quits and starts a new character, we wont |
319 | free (init_sockets); |
199 | * send new values to the client, as things like exp start |
320 | } |
200 | * at zero. |
321 | |
|
|
322 | /** |
|
|
323 | * Frees a socket. |
|
|
324 | * Basically, all we need to do here is free all data structures that |
|
|
325 | * might be associated with the socket. It is up to the caller to |
|
|
326 | * update the list |
|
|
327 | */ |
201 | */ |
|
|
202 | for (int i = 0; i < NUM_SKILLS; i++) |
|
|
203 | last_skill_exp[i] = -1; |
328 | |
204 | |
329 | void |
205 | for (int i = 0; i < NROFATTACKS; i++) |
330 | free_newsocket (NewSocket * ns) |
206 | last_resist[i] = -1; |
331 | { |
|
|
332 | #ifdef WIN32 /* ***win32: closesocket in windows style */ |
|
|
333 | shutdown (ns->fd, SD_BOTH); |
|
|
334 | if (closesocket (ns->fd)) |
|
|
335 | { |
|
|
336 | #else |
|
|
337 | if (close (ns->fd)) |
|
|
338 | { |
|
|
339 | #endif /* win32 */ |
|
|
340 | |
207 | |
341 | #ifdef ESRV_DEBUG |
208 | last_weapon_sp = -1; |
342 | LOG (llevDebug, "Error closing socket %d\n", ns->fd); |
209 | last_level = -1; |
343 | #endif |
210 | last_stats.exp = -1; |
344 | } |
211 | last_flags = 0; |
345 | if (ns->stats.range) |
212 | last_weight = -1; |
346 | free (ns->stats.range); |
213 | last_weight_limit = 0; |
347 | if (ns->stats.title) |
214 | last_path_attuned = 0; |
348 | free (ns->stats.title); |
215 | last_path_repelled = 0; |
349 | if (ns->comment) |
216 | last_path_denied = 0; |
350 | free (ns->comment); |
217 | last_speed = 0; |
351 | free (ns->host); |
218 | last_flags = 0; |
352 | free (ns->inbuf.buf); |
|
|
353 | } |
|
|
354 | |
219 | |
355 | /** Sends the 'goodbye' command to the player, and closes connection. */ |
220 | static living zero_living; |
356 | void |
221 | last_stats = zero_living; |
357 | final_free_player (player *pl) |
|
|
358 | { |
|
|
359 | cs_write_string (&pl->socket, "goodbye", 8); |
|
|
360 | free_newsocket (&pl->socket); |
|
|
361 | free_player (pl); |
|
|
362 | } |
222 | } |
|
|
223 | |
|
|
224 | client * |
|
|
225 | client::create (int fd, const char *peername) |
|
|
226 | { |
|
|
227 | client *ns = new client (dup (fd), peername); |
|
|
228 | |
|
|
229 | ns->instantiate (); // effectively a nop right now |
|
|
230 | |
|
|
231 | return ns; |
|
|
232 | } |
|
|
233 | |