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/cvs/deliantra/server/socket/init.C
Revision: 1.19
Committed: Thu Dec 14 22:45:41 2006 UTC (17 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.18: +2 -7 lines
Log Message:
- implement event watcher autoncancellation on reload
- used it everywhere
- removed lots of compatibility cruft
  - configure does no longer check for mandatory unix functionality/headers
  - confgiure now runs much faster

File Contents

# Content
1 /*
2 CrossFire, A Multiplayer game for X-windows
3
4 Copyright (C) 2001 Mark Wedel
5 Copyright (C) 1992 Frank Tore Johansen
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21 The author can be reached via e-mail to <crossfire@schmorp.de>
22 */
23
24 /**
25 * \file
26 * Socket general functions
27 *
28 * \date 2003-12-02
29 *
30 * Mainly deals with initialization and higher level socket
31 * maintenance (checking for lost connections and if data has arrived.)
32 * The reading of data is handled in ericserver.c
33 */
34
35
36 #include <global.h>
37 #include <sproto.h>
38 #include <sys/types.h>
39 #include <sys/time.h>
40 #include <sys/socket.h>
41 #include <netinet/in.h>
42 #include <netdb.h>
43
44 #include <unistd.h>
45 #include <arpa/inet.h>
46 #include <newserver.h>
47
48 sockvec client_sockets;
49
50 /**
51 * Initializes a connection. Really, it just sets up the data structure,
52 * socket setup is handled elsewhere. We do send a version to the
53 * client.
54 */
55 client_socket::client_socket (int fd, const char *peername)
56 : fd (fd), host (strdup (peername)),
57 socket_ev (this, &client_socket::socket_cb)
58 {
59 {
60 struct linger linger_opt;
61
62 linger_opt.l_onoff = 0;
63 linger_opt.l_linger = 0;
64
65 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
66 LOG (llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror (errno));
67 }
68
69 {
70 int bufsize = 65535; /*Supposed absolute upper limit */
71 int oldbufsize;
72 int buflen = sizeof (int);
73
74 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
75 LOG (llevError, "InitConnection: Error on fcntl.\n");
76
77 if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
78 oldbufsize = 0;
79
80 if (oldbufsize < bufsize)
81 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
82 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
83
84 buflen = sizeof (oldbufsize);
85 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
86 }
87
88 mapmode = Map0Cmd;
89 darkness = 1;
90 status = Ns_Add;
91 mapx = 11;
92 mapy = 11;
93 itemcmd = 1; /* Default is version item1 command */
94
95 faces_sent_len = nrofpixmaps;
96 faces_sent = (uint8 *)calloc (nrofpixmaps, sizeof (*faces_sent));
97 if (!faces_sent)
98 fatal (OUT_OF_MEMORY);
99
100 /* Do this so we don't send a face command for the client for
101 * this face. Face 0 is sent to the client to say clear
102 * face information.
103 */
104 faces_sent[0] = NS_FACESENT_FACE;
105
106 socket_ev.fd (fd);
107
108 // initialisation done, kick it!
109
110 {
111 packet sl;
112 sl.printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
113 send_packet (sl);
114 flush ();
115 }
116
117 #if 0//TODO
118 socket_info.nconns++;
119 if (socket_info.nconns > cst_tot.max_conn) cst_tot.max_conn = socket_info.nconns;
120 if (socket_info.nconns > cst_lst.max_conn) cst_lst.max_conn = socket_info.nconns;
121 #endif
122 }
123
124 client_socket::~client_socket ()
125 {
126 status = Ns_Dead;
127 }
128
129 /** This sets up the socket and reads all the image information into memory. */
130 void
131 init_ericserver (void)
132 {
133 struct sockaddr_in insock;
134 struct linger linger_opt;
135
136 memset (&cst_tot, 0, sizeof (CS_Stats));
137 memset (&cst_lst, 0, sizeof (CS_Stats));
138 cst_tot.time_start = time (NULL);
139 cst_lst.time_start = time (NULL);
140
141 LOG (llevDebug, "Initialize new client/server data\n");
142
143 read_client_images ();
144 }
145
146
147 /*******************************************************************************
148 *
149 * Start of functions dealing with freeing of the data.
150 *
151 ******************************************************************************/
152
153 /** Free's all the memory that ericserver allocates. */
154 void
155 free_all_newserver (void)
156 {
157 LOG (llevDebug, "Freeing all new client/server information.\n");
158 free_socket_images ();
159 }
160
161 /**
162 * Frees a socket.
163 * Basically, all we need to do here is free all data structures that
164 * might be associated with the socket. It is up to the caller to
165 * update the list
166 */
167
168 void
169 free_newsocket (client_socket *ns)
170 {
171 if (ns->fd >= 0)
172 close (ns->fd);
173
174 if (ns->stats.range)
175 free (ns->stats.range);
176
177 if (ns->stats.title)
178 free (ns->stats.title);
179
180 free (ns->host);
181
182 ns->fd = -1;
183 ns->stats.range = 0;
184 ns->stats.title = 0;
185 ns->host = 0;
186 }
187
188 /** Sends the 'goodbye' command to the player, and closes connection. */
189 void
190 final_free_player (player *pl)
191 {
192 pl->socket->send_packet ("goodbye");
193 free_newsocket (pl->socket);
194 free_player (pl);
195 }
196
197 bool
198 add_client_socket (int fd, const char *peername)
199 {
200 if (checkbanned (NULL, peername))
201 {
202 LOG (llevInfo, "Banned host tried to connect: [%s]\n", peername);
203 return false;
204 }
205 else
206 {
207 client_socket *ns = new client_socket (dup (fd), peername);
208 client_sockets.push_back (ns);
209 return true;
210 }
211 }
212