ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/socket/init.C
Revision: 1.42
Committed: Mon Apr 2 18:54:00 2007 UTC (17 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.41: +33 -22 lines
Log Message:
find mss value for future use

File Contents

# Content
1 /*
2 * CrossFire, A Multiplayer game for X-windows
3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2001 Mark Wedel
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de>
23 */
24
25 /**
26 * \file
27 * Socket general functions
28 *
29 * \date 2003-12-02
30 *
31 * Mainly deals with initialization and higher level socket
32 * maintenance (checking for lost connections and if data has arrived.)
33 * The reading of data is handled in ericserver.c
34 */
35
36 #include <global.h>
37 #include <sproto.h>
38 #include <sys/types.h>
39 #include <sys/time.h>
40 #include <sys/socket.h>
41 #include <netinet/in.h>
42 #include <netinet/tcp.h>
43 #include <netinet/ip.h>
44 #include <netdb.h>
45
46 #include <unistd.h>
47 #include <arpa/inet.h>
48
49 #include <algorithm>
50
51 sockvec clients;
52
53 /**
54 * Initializes a connection. Really, it just sets up the data structure,
55 * socket setup is handled elsewhere. We do send a version to the
56 * client.
57 */
58 client::client (int fd, const char *peername)
59 : fd (fd), host (strdup (peername)),
60 socket_ev (this, &client::socket_cb),
61 cmd_ev (this, &client::cmd_cb),
62 cc_inv (this), cc_other (this)
63 {
64 refcnt_inc (); // the socket is an external reference
65
66 mss = 1500 - 66; // 1500 typical ethernet frame, 66 typical tcp header overhead
67
68 {
69 struct linger linger_opt;
70
71 linger_opt.l_onoff = 0;
72 linger_opt.l_linger = 0;
73
74 if (setsockopt (fd, SOL_SOCKET, SO_LINGER, &linger_opt, sizeof (struct linger)))
75 LOG (llevError, "SO_LINGER: %s\n", strerror (errno));
76 }
77
78 {
79 int val;
80
81 #ifdef IP_TOS
82 val = IPTOS_LOWDELAY;
83 if (setsockopt (fd, IPPROTO_IP, IP_TOS, &val, sizeof (val)))
84 LOG (llevError, "IP_TOS: %s\n", strerror (errno));
85 #endif
86
87 #ifdef TCP_NODELAY
88 val = 1;
89 if (setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)))
90 LOG (llevError, "TCP_NODELAY: %s\n", strerror (errno));
91 #endif
92
93 // set some very aggressive keepalive parameters
94 #ifdef TCP_KEEPIDLE
95 val = 10;
96 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPIDLE, &val, sizeof (val)))
97 LOG (llevError, "TCP_KEEPIDLE: %s\n", strerror (errno));
98 #endif
99
100 #ifdef TCP_KEEPCNT
101 val = 5;
102 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPCNT, &val, sizeof (val)))
103 LOG (llevError, "TCP_KEEPCNT: %s\n", strerror (errno));
104 #endif
105
106 #ifdef TCP_KEEPINTVL
107 val = 1;
108 if (setsockopt (fd, IPPROTO_TCP, TCP_KEEPINTVL, &val, sizeof (val)))
109 LOG (llevError, "TCP_KEEPINTVL: %s\n", strerror (errno));
110 #endif
111
112 // try to find the mss value in use
113 #ifdef TCP_MAXSEG
114 socklen_t sl = sizeof (val);
115 if (!getsockopt (fd, IPPROTO_TCP, TCP_MAXSEG, &val, &sl) && sl == sizeof (val))
116 mss = val;
117 #endif
118 }
119
120 {
121 int bufsize = 65535; /*Supposed absolute upper limit */
122 int oldbufsize;
123 int buflen = sizeof (int);
124
125 if (fcntl (fd, F_SETFL, O_NONBLOCK) == -1)
126 LOG (llevError, "InitConnection: Error on fcntl.\n");
127
128 if (getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen) == -1)
129 oldbufsize = 0;
130
131 if (oldbufsize < bufsize)
132 if (setsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &bufsize, sizeof (&bufsize)))
133 LOG (llevError, "InitConnection: setsockopt unable to set output buf size to %d\n", bufsize);
134
135 buflen = sizeof (oldbufsize);
136 getsockopt (fd, SOL_SOCKET, SO_SNDBUF, (char *) &oldbufsize, (socklen_t *) & buflen);
137 }
138
139 state = ST_SETUP;
140 mapmode = Map0Cmd;
141 darkness = 1;
142 mapx = 11;
143 mapy = 11;
144 itemcmd = 1; /* Default is version item1 command */
145 max_rate = 100000 / (1000000 / MAX_TIME); // ~1mbit is assumed per default
146
147 /* Do this so we don't send a face command for the client for
148 * this face. Face 0 is sent to the client to say clear
149 * face information.
150 */
151 faces_sent[0] = true;
152
153 socket_ev.prio (PE_PRIO_NORMAL);
154 socket_ev.fd (fd);
155 socket_ev.poll (PE_R);
156
157 cmd_ev.prio (PE_PRIO_NORMAL);
158
159 // initialisation done, kick it!
160 send_packet_printf ("version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
161 flush ();
162
163 reset_stats ();
164
165 clients.insert (this);
166 }
167
168 client::~client ()
169 {
170 clients.erase (this);
171
172 free (stats.range);
173 free (stats.title);
174 free (host);
175 }
176
177 void
178 client::do_destroy ()
179 {
180 attachable::do_destroy ();
181
182 if (pl)
183 pl->disconnect ();
184
185 if (fd >= 0)
186 {
187 send_packet ("goodbye");
188 flush ();
189
190 close (fd);
191 }
192
193 state = ST_DEAD;
194
195 socket_ev.suspend ();
196 cmd_ev.suspend ();
197
198 refcnt_dec (); // socket no longer open
199 }
200
201 void
202 client::reset_stats ()
203 {
204 /* we need to clear these to -1 and not zero - otherwise,
205 * if a player quits and starts a new character, we wont
206 * send new values to the client, as things like exp start
207 * at zero.
208 */
209 for (int i = 0; i < NUM_SKILLS; i++)
210 last_skill_exp[i] = -1;
211
212 for (int i = 0; i < NROFATTACKS; i++)
213 last_resist[i] = -1;
214
215 last_weapon_sp = -1;
216 last_level = -1;
217 last_stats.exp = -1;
218 last_weight = (uint32) - 1;
219 last_flags = 0;
220 last_weight = 0;
221 last_weight_limit = 0;
222 last_path_attuned = 0;
223 last_path_repelled = 0;
224 last_path_denied = 0;
225 last_speed = 0;
226 flags = 0;
227
228 static living zero_living;
229 last_stats = zero_living;
230 }
231
232 /** This sets up the socket and reads all the image information into memory. */
233 void
234 init_ericserver (void)
235 {
236 cst_tot.time_start = time (NULL);
237 cst_lst.time_start = time (NULL);
238
239 LOG (llevDebug, "Initialize new client/server data\n");
240 }
241
242
243 /*******************************************************************************
244 *
245 * Start of functions dealing with freeing of the data.
246 *
247 ******************************************************************************/
248
249 /** Free's all the memory that ericserver allocates. */
250 void
251 free_all_newserver (void)
252 {
253 LOG (llevDebug, "Freeing all new client/server information.\n");
254 free_socket_images ();
255 }
256
257 client *
258 client::create (int fd, const char *peername)
259 {
260 client *ns = new client (dup (fd), peername);
261 ns->instantiate (); // effectively a nop right now
262 INVOKE_CLIENT (CONNECT, ns);
263 return ns;
264 }
265